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author | Sean McNamara | 2011-04-23 18:33:08 -0400 |
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committer | Sean McNamara | 2011-04-23 18:33:08 -0400 |
commit | d287e0ac683acb0cab51bf0dbbc9d1fd08bd6bc9 (patch) | |
tree | 30a24bf66050c66ebe74b68745c4f1764fe09181 /bin/OpenSimDefaults.ini | |
parent | AutoBackup: Removed unneeded imports. (diff) | |
parent | Added MaxAgents configuration option to RegionConfig.ini allowing region host... (diff) | |
download | opensim-SC-d287e0ac683acb0cab51bf0dbbc9d1fd08bd6bc9.zip opensim-SC-d287e0ac683acb0cab51bf0dbbc9d1fd08bd6bc9.tar.gz opensim-SC-d287e0ac683acb0cab51bf0dbbc9d1fd08bd6bc9.tar.bz2 opensim-SC-d287e0ac683acb0cab51bf0dbbc9d1fd08bd6bc9.tar.xz |
Merge git://opensimulator.org/git/opensim
Diffstat (limited to 'bin/OpenSimDefaults.ini')
-rw-r--r-- | bin/OpenSimDefaults.ini | 69 |
1 files changed, 41 insertions, 28 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index db4bb6a..02fa7c5 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -1,3 +1,7 @@ | |||
1 | ; This file contains defaults for various settings in OpenSimulator. These can be overriden | ||
2 | ; by changing the same setting in OpenSim.ini (once OpenSim.ini.example has been copied to OpenSim.ini). | ||
3 | |||
4 | |||
1 | [Startup] | 5 | [Startup] |
2 | ; Set this to true if you want to log crashes to disk | 6 | ; Set this to true if you want to log crashes to disk |
3 | ; this can be useful when submitting bug reports. | 7 | ; this can be useful when submitting bug reports. |
@@ -10,15 +14,6 @@ | |||
10 | ; Place to create a PID file | 14 | ; Place to create a PID file |
11 | ; PIDFile = "/tmp/my.pid" | 15 | ; PIDFile = "/tmp/my.pid" |
12 | 16 | ||
13 | ; Http proxy support for llHTTPRequest and dynamic texture loading | ||
14 | ; Set HttpProxy to the URL for your proxy server if you would like | ||
15 | ; to proxy llHTTPRequests through a firewall | ||
16 | ; HttpProxy = "http://proxy.com" | ||
17 | ; Set HttpProxyExceptions to a list of regular expressions for | ||
18 | ; URLs that you don't want going through the proxy such as servers | ||
19 | ; inside your firewall, separate patterns with a ';' | ||
20 | ; HttpProxyExceptions = ".mydomain.com;localhost" | ||
21 | |||
22 | startup_console_commands_file = "startup_commands.txt" | 17 | startup_console_commands_file = "startup_commands.txt" |
23 | shutdown_console_commands_file = "shutdown_commands.txt" | 18 | shutdown_console_commands_file = "shutdown_commands.txt" |
24 | 19 | ||
@@ -154,12 +149,6 @@ | |||
154 | ; to false if you have compatibility problems. | 149 | ; to false if you have compatibility problems. |
155 | ;CacheSculptMaps = true | 150 | ;CacheSculptMaps = true |
156 | 151 | ||
157 | ; if you use Meshmerizer and want collisions for meshies, setting this to true | ||
158 | ; will cause OpenSim to attempt to decode meshies assets, extract the physics | ||
159 | ; mesh, and use it for collisions. This is currently experimental code and enabling | ||
160 | ; it may cause unexpected physics problems. | ||
161 | ;UseMeshiesPhysicsMesh = false | ||
162 | |||
163 | ; Choose one of the physics engines below | 152 | ; Choose one of the physics engines below |
164 | ; OpenDynamicsEngine is by some distance the most developed physics engine | 153 | ; OpenDynamicsEngine is by some distance the most developed physics engine |
165 | ; basicphysics effectively does not model physics at all, making all objects phantom | 154 | ; basicphysics effectively does not model physics at all, making all objects phantom |
@@ -287,6 +276,7 @@ | |||
287 | ;SMTP_SERVER_LOGIN=foo | 276 | ;SMTP_SERVER_LOGIN=foo |
288 | ;SMTP_SERVER_PASSWORD=bar | 277 | ;SMTP_SERVER_PASSWORD=bar |
289 | 278 | ||
279 | |||
290 | [Network] | 280 | [Network] |
291 | ConsoleUser = "Test" | 281 | ConsoleUser = "Test" |
292 | ConsolePass = "secret" | 282 | ConsolePass = "secret" |
@@ -317,6 +307,7 @@ | |||
317 | ; " (Mozilla Compatible)" to the text where there are problems with a web server | 307 | ; " (Mozilla Compatible)" to the text where there are problems with a web server |
318 | ;user_agent = "OpenSim LSL (Mozilla Compatible)" | 308 | ;user_agent = "OpenSim LSL (Mozilla Compatible)" |
319 | 309 | ||
310 | |||
320 | [XMLRPC] | 311 | [XMLRPC] |
321 | ; ## | 312 | ; ## |
322 | ; ## Scripting XMLRPC mapper | 313 | ; ## Scripting XMLRPC mapper |
@@ -330,6 +321,7 @@ | |||
330 | ;XmlRpcRouterModule = "XmlRpcRouterModule" | 321 | ;XmlRpcRouterModule = "XmlRpcRouterModule" |
331 | ;XmlRpcPort = 20800 | 322 | ;XmlRpcPort = 20800 |
332 | 323 | ||
324 | |||
333 | [ClientStack.LindenUDP] | 325 | [ClientStack.LindenUDP] |
334 | ; Set this to true to process incoming packets asynchronously. Networking is | 326 | ; Set this to true to process incoming packets asynchronously. Networking is |
335 | ; already separated from packet handling with a queue, so this will only | 327 | ; already separated from packet handling with a queue, so this will only |
@@ -422,6 +414,7 @@ | |||
422 | ; | 414 | ; |
423 | ;DisableFacelights = "false" | 415 | ;DisableFacelights = "false" |
424 | 416 | ||
417 | |||
425 | [Chat] | 418 | [Chat] |
426 | ; Controls whether the chat module is enabled. Default is true. | 419 | ; Controls whether the chat module is enabled. Default is true. |
427 | enabled = true; | 420 | enabled = true; |
@@ -450,6 +443,25 @@ | |||
450 | ; ForwardOfflineGroupMessages = true | 443 | ; ForwardOfflineGroupMessages = true |
451 | 444 | ||
452 | 445 | ||
446 | [Inventory] | ||
447 | ; Control whether multiple objects sent to inventory should be coaleseced into a single item | ||
448 | ; There are still some issues with coalescence, including the fact that rotation is not restored | ||
449 | ; and some assets may be missing from archive files. | ||
450 | CoalesceMultipleObjectsToInventory = true | ||
451 | |||
452 | |||
453 | [Mesh] | ||
454 | ; enable / disable Collada mesh support | ||
455 | ; default is true | ||
456 | ; AllowMeshUpload = true | ||
457 | |||
458 | ; if you use Meshmerizer and want collisions for meshies, setting this to true | ||
459 | ; will cause OpenSim to attempt to decode meshies assets, extract the physics | ||
460 | ; mesh, and use it for collisions. This is currently experimental code and enabling | ||
461 | ; it may cause unexpected physics problems. | ||
462 | ;UseMeshiesPhysicsMesh = false | ||
463 | |||
464 | |||
453 | [ODEPhysicsSettings] | 465 | [ODEPhysicsSettings] |
454 | ;## | 466 | ;## |
455 | ;## World Settings | 467 | ;## World Settings |
@@ -680,6 +692,7 @@ | |||
680 | ; path to default appearance XML file that specifies the look of the default avatars | 692 | ; path to default appearance XML file that specifies the look of the default avatars |
681 | ;default_appearance = default_appearance.xml | 693 | ;default_appearance = default_appearance.xml |
682 | 694 | ||
695 | |||
683 | [RestPlugins] | 696 | [RestPlugins] |
684 | ; Change this to true to enable REST Plugins. This must be true if you wish to use | 697 | ; Change this to true to enable REST Plugins. This must be true if you wish to use |
685 | ; REST Region or REST Asset and Inventory Plugins | 698 | ; REST Region or REST Asset and Inventory Plugins |
@@ -706,11 +719,10 @@ | |||
706 | flush-on-error = true | 719 | flush-on-error = true |
707 | 720 | ||
708 | 721 | ||
709 | ; Uncomment the following for IRC bridge | 722 | ; IRC bridge is experimental, so if it breaks... keep both parts... yada yada |
710 | ; experimental, so if it breaks... keep both parts... yada yada | ||
711 | ; also, not good error detection when it fails | 723 | ; also, not good error detection when it fails |
712 | ;[IRC] | 724 | [IRC] |
713 | ;enabled = true ; you need to set this otherwise it won't connect | 725 | enabled = false; you need to set this to true otherwise it won't connect |
714 | ;server = name.of.irc.server.on.the.net | 726 | ;server = name.of.irc.server.on.the.net |
715 | ;; user password - only use this if the server requires one | 727 | ;; user password - only use this if the server requires one |
716 | ;password = mypass | 728 | ;password = mypass |
@@ -767,14 +779,14 @@ | |||
767 | ;exclude_list=User 1,User 2,User 3 | 779 | ;exclude_list=User 1,User 2,User 3 |
768 | 780 | ||
769 | 781 | ||
770 | ;[CMS] | 782 | [CMS] |
771 | ;enabled = true | 783 | enabled = false |
772 | ;channel = 345 | 784 | ;channel = 345 |
773 | 785 | ||
774 | 786 | ||
775 | ; Uncomment the following to control the progression of daytime | 787 | ; The following settings control the progression of daytime |
776 | ; in the Sim. The defaults are what is shown below | 788 | ; in the Sim. The defaults are the same as the commented out settings |
777 | ;[Sun] | 789 | [Sun] |
778 | ; number of wall clock hours for an opensim day. 24.0 would mean realtime | 790 | ; number of wall clock hours for an opensim day. 24.0 would mean realtime |
779 | ;day_length = 4 | 791 | ;day_length = 4 |
780 | ; Year length in days | 792 | ; Year length in days |
@@ -821,12 +833,13 @@ | |||
821 | ; default is 1000 | 833 | ; default is 1000 |
822 | cloud_update_rate = 1000 | 834 | cloud_update_rate = 1000 |
823 | 835 | ||
824 | [LightShare] | ||
825 | 836 | ||
837 | [LightShare] | ||
826 | ; This enables the transmission of Windlight scenes to supporting clients, such as the Meta7 viewer. | 838 | ; This enables the transmission of Windlight scenes to supporting clients, such as the Meta7 viewer. |
827 | ; It has no ill effect on viewers which do not support server-side windlight settings. | 839 | ; It has no ill effect on viewers which do not support server-side windlight settings. |
828 | ; Currently we only have support for MySQL databases. | 840 | ; Currently we only have support for MySQL databases. |
829 | enable_windlight = false; | 841 | enable_windlight = false |
842 | |||
830 | 843 | ||
831 | [Trees] | 844 | [Trees] |
832 | ; Enable this to allow the tree module to manage your sim trees, including growing, reproducing and dying | 845 | ; Enable this to allow the tree module to manage your sim trees, including growing, reproducing and dying |
@@ -838,7 +851,6 @@ | |||
838 | 851 | ||
839 | 852 | ||
840 | [VectorRender] | 853 | [VectorRender] |
841 | |||
842 | ; the font to use for rendering text (default: Arial) | 854 | ; the font to use for rendering text (default: Arial) |
843 | ; font_name = "Arial" | 855 | ; font_name = "Arial" |
844 | 856 | ||
@@ -1032,6 +1044,7 @@ | |||
1032 | ;; Path to script assemblies | 1044 | ;; Path to script assemblies |
1033 | ; ScriptEnginesPath = "ScriptEngines" | 1045 | ; ScriptEnginesPath = "ScriptEngines" |
1034 | 1046 | ||
1047 | |||
1035 | [OpenGridProtocol] | 1048 | [OpenGridProtocol] |
1036 | ;These are the settings for the Open Grid Protocol.. the Agent Domain, Region Domain, you know.. | 1049 | ;These are the settings for the Open Grid Protocol.. the Agent Domain, Region Domain, you know.. |
1037 | ;On/true or Off/false | 1050 | ;On/true or Off/false |
@@ -1240,11 +1253,11 @@ | |||
1240 | ChildReprioritizationDistance = 20.0 | 1253 | ChildReprioritizationDistance = 20.0 |
1241 | 1254 | ||
1242 | 1255 | ||
1243 | [WebStats] | ||
1244 | ; View region statistics via a web page | 1256 | ; View region statistics via a web page |
1245 | ; See http://opensimulator.org/wiki/FAQ#Region_Statistics_on_a_Web_Page | 1257 | ; See http://opensimulator.org/wiki/FAQ#Region_Statistics_on_a_Web_Page |
1246 | ; Use a web browser and type in the "Login URI" + "/SStats/" | 1258 | ; Use a web browser and type in the "Login URI" + "/SStats/" |
1247 | ; For example- http://127.0.0.1:9000/SStats/ | 1259 | ; For example- http://127.0.0.1:9000/SStats/ |
1260 | [WebStats] | ||
1248 | ; enabled=false | 1261 | ; enabled=false |
1249 | 1262 | ||
1250 | 1263 | ||