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author | BlueWall | 2011-04-21 15:12:52 -0400 |
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committer | BlueWall | 2011-04-21 15:15:24 -0400 |
commit | d9055c8dc3f5a768b300aa72318c813bbc024e09 (patch) | |
tree | f53f12200dc41f036ae17735626737477c5946be /bin/OpenSimDefaults.ini | |
parent | Move mesh on/off swtich from [Startup] to [Mesh] in anticipation of future co... (diff) | |
download | opensim-SC-d9055c8dc3f5a768b300aa72318c813bbc024e09.zip opensim-SC-d9055c8dc3f5a768b300aa72318c813bbc024e09.tar.gz opensim-SC-d9055c8dc3f5a768b300aa72318c813bbc024e09.tar.bz2 opensim-SC-d9055c8dc3f5a768b300aa72318c813bbc024e09.tar.xz |
Group collada meshies settings under [Mesh] in OpensimDefaults.ini
Diffstat (limited to '')
-rw-r--r-- | bin/OpenSimDefaults.ini | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index e72e851..b134b7e 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -149,12 +149,6 @@ | |||
149 | ; to false if you have compatibility problems. | 149 | ; to false if you have compatibility problems. |
150 | ;CacheSculptMaps = true | 150 | ;CacheSculptMaps = true |
151 | 151 | ||
152 | ; if you use Meshmerizer and want collisions for meshies, setting this to true | ||
153 | ; will cause OpenSim to attempt to decode meshies assets, extract the physics | ||
154 | ; mesh, and use it for collisions. This is currently experimental code and enabling | ||
155 | ; it may cause unexpected physics problems. | ||
156 | ;UseMeshiesPhysicsMesh = false | ||
157 | |||
158 | ; Choose one of the physics engines below | 152 | ; Choose one of the physics engines below |
159 | ; OpenDynamicsEngine is by some distance the most developed physics engine | 153 | ; OpenDynamicsEngine is by some distance the most developed physics engine |
160 | ; basicphysics effectively does not model physics at all, making all objects phantom | 154 | ; basicphysics effectively does not model physics at all, making all objects phantom |
@@ -461,6 +455,12 @@ | |||
461 | ; default is true | 455 | ; default is true |
462 | ; ColladaMesh = true | 456 | ; ColladaMesh = true |
463 | 457 | ||
458 | ; if you use Meshmerizer and want collisions for meshies, setting this to true | ||
459 | ; will cause OpenSim to attempt to decode meshies assets, extract the physics | ||
460 | ; mesh, and use it for collisions. This is currently experimental code and enabling | ||
461 | ; it may cause unexpected physics problems. | ||
462 | ;UseMeshiesPhysicsMesh = false | ||
463 | |||
464 | 464 | ||
465 | [ODEPhysicsSettings] | 465 | [ODEPhysicsSettings] |
466 | ;## | 466 | ;## |