aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/bin/OpenSimDefaults.ini
diff options
context:
space:
mode:
authorMic Bowman2011-02-22 13:23:54 -0800
committerMic Bowman2011-02-22 13:23:54 -0800
commit5a16fa882c0f1a6200bc3fdb63b0f4564acf0e6d (patch)
tree0021a13a22e089fd373619f3f636199fb636ce95 /bin/OpenSimDefaults.ini
parentGetRegion(s)ByName with SQLite behaves like it does with other databases. (diff)
downloadopensim-SC-5a16fa882c0f1a6200bc3fdb63b0f4564acf0e6d.zip
opensim-SC-5a16fa882c0f1a6200bc3fdb63b0f4564acf0e6d.tar.gz
opensim-SC-5a16fa882c0f1a6200bc3fdb63b0f4564acf0e6d.tar.bz2
opensim-SC-5a16fa882c0f1a6200bc3fdb63b0f4564acf0e6d.tar.xz
Parameterizes the view distance used to compute and manage
child agents in neighbor regions. This means you can extend the view on a simulator beyond the default 3x3 regions. This uses a region default draw distance and should be replaced at some point by the avatar specified draw distance. That will require more careful, dynamic recomputation of child agents every time the draw distance changes. WARNING: this is experimental and has known instabilities. specifically all regions "within site" should be running the same default draw distance or agents will not be closed correctly.
Diffstat (limited to '')
-rw-r--r--bin/OpenSimDefaults.ini7
1 files changed, 7 insertions, 0 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index 475d4a0..96ffb7e 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -94,6 +94,13 @@
94 ; Warning! Don't use this with regions that have existing content!, This will likely break them 94 ; Warning! Don't use this with regions that have existing content!, This will likely break them
95 CombineContiguousRegions = false 95 CombineContiguousRegions = false
96 96
97 ; Extend the region's draw distance; 255m is the default which includes
98 ; one neighbor on each side of the current region, 767m would go three
99 ; neighbors on each side for a total of 49 regions in view. Warning, unless
100 ; all the regions have the same drawdistance, you will end up with strange
101 ; effects because the agents that get closed may be inconsistent.
102 ; DefaultDrawDistance = 255.0
103
97 ; If you have only one region in an instance, or to avoid the many bugs 104 ; If you have only one region in an instance, or to avoid the many bugs
98 ; that you can trigger in modules by restarting a region, set this to 105 ; that you can trigger in modules by restarting a region, set this to
99 ; true to make the entire instance exit instead of restarting the region. 106 ; true to make the entire instance exit instead of restarting the region.