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author | Diva Canto | 2013-03-01 15:24:22 -0800 |
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committer | Diva Canto | 2013-03-01 15:24:22 -0800 |
commit | 20530ee66723faa78ab8cf93c096fa4626c3c701 (patch) | |
tree | e7db0a6b62689a80d97aadabac8cbaac016ccfaa /bin/OpenSimDefaults.ini | |
parent | Removed more vars from [Startup]. I think these were already moved elsewhere,... (diff) | |
download | opensim-SC-20530ee66723faa78ab8cf93c096fa4626c3c701.zip opensim-SC-20530ee66723faa78ab8cf93c096fa4626c3c701.tar.gz opensim-SC-20530ee66723faa78ab8cf93c096fa4626c3c701.tar.bz2 opensim-SC-20530ee66723faa78ab8cf93c096fa4626c3c701.tar.xz |
Moved permissions config vars out of [Startup] into [Permissions]. Backwards compatible ([Startup] still being looked up), but please update your configs sometime soon.
Diffstat (limited to '')
-rw-r--r-- | bin/OpenSimDefaults.ini | 97 |
1 files changed, 49 insertions, 48 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 6ecb5df..091107f 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -231,54 +231,6 @@ | |||
231 | ;physics = BulletSim | 231 | ;physics = BulletSim |
232 | 232 | ||
233 | ; ## | 233 | ; ## |
234 | ; ## PERMISSIONS | ||
235 | ; ## | ||
236 | |||
237 | ;permissionmodules = "DefaultPermissionsModule" | ||
238 | |||
239 | ; If set to false, then, in theory, the server never carries out permission checks (allowing anybody to copy | ||
240 | ; any item, etc. This may not yet be implemented uniformally. | ||
241 | ; If set to true, then all permissions checks are carried out | ||
242 | ; Default is true | ||
243 | serverside_object_permissions = true | ||
244 | |||
245 | allow_grid_gods = false | ||
246 | |||
247 | ; This allows somne control over permissions | ||
248 | ; please note that this still doesn't duplicate SL, and is not intended to | ||
249 | ;region_owner_is_god = true | ||
250 | ;region_manager_is_god = false | ||
251 | ;parcel_owner_is_god = true | ||
252 | |||
253 | ; Control user types that are allowed to create new scripts | ||
254 | ; Only enforced if serviceside_object_permissions is true | ||
255 | ; | ||
256 | ; Current possible values are | ||
257 | ; all - anyone can create scripts (subject to normal permissions) | ||
258 | ; gods - only administrators can create scripts (as long as allow_grid_gods is true) | ||
259 | ; Default value is all | ||
260 | ; allowed_script_creators = all | ||
261 | |||
262 | ; Control user types that are allowed to edit (save) scripts | ||
263 | ; Only enforced if serviceside_object_permissions is true | ||
264 | ; | ||
265 | ; Current possible values are | ||
266 | ; all - anyone can edit scripts (subject to normal permissions) | ||
267 | ; gods - only administrators can edit scripts (as long as allow_grid_gods is true) | ||
268 | ; Default value is all | ||
269 | ; allowed_script_editors = all | ||
270 | |||
271 | ; Provides a simple control for land owners to give build rights to specific avatars | ||
272 | ; in publicly accessible parcels that disallow object creation in general. | ||
273 | ; Owners specific avatars by adding them to the Access List of the parcel | ||
274 | ; without having to use the Groups feature | ||
275 | ; Disabled by default | ||
276 | ; simple_build_permissions = False | ||
277 | |||
278 | ; Minimum user level required to upload assets | ||
279 | ;LevelUpload = 0 | ||
280 | |||
281 | ; ## | ||
282 | ; ## SCRIPT ENGINE | 234 | ; ## SCRIPT ENGINE |
283 | ; ## | 235 | ; ## |
284 | 236 | ||
@@ -344,6 +296,55 @@ | |||
344 | ; Use terrain texture for maptiles if true, use shaded green if false | 296 | ; Use terrain texture for maptiles if true, use shaded green if false |
345 | TextureOnMapTile = true | 297 | TextureOnMapTile = true |
346 | 298 | ||
299 | [Permissions] | ||
300 | ; ## | ||
301 | ; ## PERMISSIONS | ||
302 | ; ## | ||
303 | |||
304 | ;permissionmodules = "DefaultPermissionsModule" | ||
305 | |||
306 | ; If set to false, then, in theory, the server never carries out permission checks (allowing anybody to copy | ||
307 | ; any item, etc. This may not yet be implemented uniformally. | ||
308 | ; If set to true, then all permissions checks are carried out | ||
309 | ; Default is true | ||
310 | serverside_object_permissions = true | ||
311 | |||
312 | allow_grid_gods = false | ||
313 | |||
314 | ; This allows somne control over permissions | ||
315 | ; please note that this still doesn't duplicate SL, and is not intended to | ||
316 | ;region_owner_is_god = true | ||
317 | ;region_manager_is_god = false | ||
318 | ;parcel_owner_is_god = true | ||
319 | |||
320 | ; Control user types that are allowed to create new scripts | ||
321 | ; Only enforced if serviceside_object_permissions is true | ||
322 | ; | ||
323 | ; Current possible values are | ||
324 | ; all - anyone can create scripts (subject to normal permissions) | ||
325 | ; gods - only administrators can create scripts (as long as allow_grid_gods is true) | ||
326 | ; Default value is all | ||
327 | ; allowed_script_creators = all | ||
328 | |||
329 | ; Control user types that are allowed to edit (save) scripts | ||
330 | ; Only enforced if serviceside_object_permissions is true | ||
331 | ; | ||
332 | ; Current possible values are | ||
333 | ; all - anyone can edit scripts (subject to normal permissions) | ||
334 | ; gods - only administrators can edit scripts (as long as allow_grid_gods is true) | ||
335 | ; Default value is all | ||
336 | ; allowed_script_editors = all | ||
337 | |||
338 | ; Provides a simple control for land owners to give build rights to specific avatars | ||
339 | ; in publicly accessible parcels that disallow object creation in general. | ||
340 | ; Owners specific avatars by adding them to the Access List of the parcel | ||
341 | ; without having to use the Groups feature | ||
342 | ; Disabled by default | ||
343 | ; simple_build_permissions = False | ||
344 | |||
345 | ; Minimum user level required to upload assets | ||
346 | ;LevelUpload = 0 | ||
347 | |||
347 | 348 | ||
348 | [RegionReady] | 349 | [RegionReady] |
349 | ; Enable this module to get notified once all items and scripts in the region have been completely loaded and compiled | 350 | ; Enable this module to get notified once all items and scripts in the region have been completely loaded and compiled |