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authorJeff Ames2007-11-18 13:50:46 +0000
committerJeff Ames2007-11-18 13:50:46 +0000
commitd10c79d4216436fd2a5056dbf853f317967202af (patch)
tree2474bfe5d0f56f624a19ff112807233e5e335f08 /bin/OpenSimAssetSet.xml
parent* Found several cases where prim set physical were not subscribing to physics... (diff)
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first stab at implementation of CopyInventoryItem
Diffstat (limited to 'bin/OpenSimAssetSet.xml')
-rw-r--r--bin/OpenSimAssetSet.xml32
1 files changed, 16 insertions, 16 deletions
diff --git a/bin/OpenSimAssetSet.xml b/bin/OpenSimAssetSet.xml
index f484f5f..8d93035 100644
--- a/bin/OpenSimAssetSet.xml
+++ b/bin/OpenSimAssetSet.xml
@@ -416,57 +416,57 @@
416 <Section Name="Skin"> 416 <Section Name="Skin">
417 <Key Name="assetID" Value="77c41e39-38f9-f75a-024e-585989bbabbb"/> 417 <Key Name="assetID" Value="77c41e39-38f9-f75a-024e-585989bbabbb"/>
418 <Key Name="name" Value="Skin"/> 418 <Key Name="name" Value="Skin"/>
419 <Key Name="assetType" Value="0" /> 419 <Key Name="assetType" Value="13" />
420 <Key Name="inventoryType" Value="0" /> 420 <Key Name="inventoryType" Value="18" />
421 <Key Name="fileName" Value="base_skin.dat"/> 421 <Key Name="fileName" Value="base_skin.dat"/>
422 </Section> 422 </Section>
423 <Section Name="Skin"> 423 <Section Name="Skin">
424 <Key Name="assetID" Value="77c41e39-38f9-f75a-024e-585989bbabbc"/> 424 <Key Name="assetID" Value="77c41e39-38f9-f75a-024e-585989bbabbc"/>
425 <Key Name="name" Value="Jim Skin"/> 425 <Key Name="name" Value="Jim Skin"/>
426 <Key Name="assetType" Value="0" /> 426 <Key Name="assetType" Value="13" />
427 <Key Name="inventoryType" Value="0" /> 427 <Key Name="inventoryType" Value="18" />
428 <Key Name="fileName" Value="jim_skin.dat"/> 428 <Key Name="fileName" Value="jim_skin.dat"/>
429 </Section> 429 </Section>
430 <Section Name="Skin"> 430 <Section Name="Skin">
431 <Key Name="assetID" Value="77c41e39-38f9-f75a-024e-585989bbabbd"/> 431 <Key Name="assetID" Value="77c41e39-38f9-f75a-024e-585989bbabbd"/>
432 <Key Name="name" Value="Goblin Skin"/> 432 <Key Name="name" Value="Goblin Skin"/>
433 <Key Name="assetType" Value="0" /> 433 <Key Name="assetType" Value="13" />
434 <Key Name="inventoryType" Value="0" /> 434 <Key Name="inventoryType" Value="18" />
435 <Key Name="fileName" Value="goblin_skin.dat"/> 435 <Key Name="fileName" Value="goblin_skin.dat"/>
436 </Section> 436 </Section>
437 <Section Name="Shape"> 437 <Section Name="Shape">
438 <Key Name="assetID" Value="66c41e39-38f9-f75a-024e-585989bfab73"/> 438 <Key Name="assetID" Value="66c41e39-38f9-f75a-024e-585989bfab73"/>
439 <Key Name="name" Value="Shape"/> 439 <Key Name="name" Value="Shape"/>
440 <Key Name="assetType" Value="0" /> 440 <Key Name="assetType" Value="13" />
441 <Key Name="inventoryType" Value="0" /> 441 <Key Name="inventoryType" Value="18" />
442 <Key Name="fileName" Value="base_shape.dat"/> 442 <Key Name="fileName" Value="base_shape.dat"/>
443 </Section> 443 </Section>
444 <Section Name="Shape"> 444 <Section Name="Shape">
445 <Key Name="assetID" Value="66c41e39-38f9-f75a-024e-585989bfab74"/> 445 <Key Name="assetID" Value="66c41e39-38f9-f75a-024e-585989bfab74"/>
446 <Key Name="name" Value="Jim Shape"/> 446 <Key Name="name" Value="Jim Shape"/>
447 <Key Name="assetType" Value="0" /> 447 <Key Name="assetType" Value="13" />
448 <Key Name="inventoryType" Value="0" /> 448 <Key Name="inventoryType" Value="18" />
449 <Key Name="fileName" Value="jim_shape.dat"/> 449 <Key Name="fileName" Value="jim_shape.dat"/>
450 </Section> 450 </Section>
451 <Section Name="Shape"> 451 <Section Name="Shape">
452 <Key Name="assetID" Value="66c41e39-38f9-f75a-024e-585989bfab75"/> 452 <Key Name="assetID" Value="66c41e39-38f9-f75a-024e-585989bfab75"/>
453 <Key Name="name" Value="Little Goblin Shape"/> 453 <Key Name="name" Value="Little Goblin Shape"/>
454 <Key Name="assetType" Value="0" /> 454 <Key Name="assetType" Value="13" />
455 <Key Name="inventoryType" Value="0" /> 455 <Key Name="inventoryType" Value="18" />
456 <Key Name="fileName" Value="little_goblin_shape.dat"/> 456 <Key Name="fileName" Value="little_goblin_shape.dat"/>
457 </Section> 457 </Section>
458 <Section Name="Shirt"> 458 <Section Name="Shirt">
459 <Key Name="assetID" Value="00000000-38f9-1111-024e-222222111110"/> 459 <Key Name="assetID" Value="00000000-38f9-1111-024e-222222111110"/>
460 <Key Name="name" Value="Shirt"/> 460 <Key Name="name" Value="Shirt"/>
461 <Key Name="assetType" Value="0" /> 461 <Key Name="assetType" Value="5" />
462 <Key Name="inventoryType" Value="0" /> 462 <Key Name="inventoryType" Value="18" />
463 <Key Name="fileName" Value="newshirt.dat"/> 463 <Key Name="fileName" Value="newshirt.dat"/>
464 </Section> 464 </Section>
465 <Section Name="Pants"> 465 <Section Name="Pants">
466 <Key Name="assetID" Value="00000000-38f9-1111-024e-222222111120"/> 466 <Key Name="assetID" Value="00000000-38f9-1111-024e-222222111120"/>
467 <Key Name="name" Value="Pants"/> 467 <Key Name="name" Value="Pants"/>
468 <Key Name="assetType" Value="0" /> 468 <Key Name="assetType" Value="5" />
469 <Key Name="inventoryType" Value="0" /> 469 <Key Name="inventoryType" Value="18" />
470 <Key Name="fileName" Value="newpants.dat"/> 470 <Key Name="fileName" Value="newpants.dat"/>
471 </Section> 471 </Section>
472 <Section Name="Moon"> 472 <Section Name="Moon">