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author | UbitUmarov | 2016-11-11 16:04:20 +0000 |
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committer | UbitUmarov | 2016-11-11 16:04:20 +0000 |
commit | c5d85b5465e6c2d6de2836b739324b634f57cc86 (patch) | |
tree | 0c401e5d6fec23b1735f060b3574a4b533413bcc /bin/OpenSim.ini.example | |
parent | reduce useraccouts cache time (diff) | |
download | opensim-SC-c5d85b5465e6c2d6de2836b739324b634f57cc86.zip opensim-SC-c5d85b5465e6c2d6de2836b739324b634f57cc86.tar.gz opensim-SC-c5d85b5465e6c2d6de2836b739324b634f57cc86.tar.bz2 opensim-SC-c5d85b5465e6c2d6de2836b739324b634f57cc86.tar.xz |
reduce diferencs btw OpenSimDefaults.ini and OpenSim.ini.example
Diffstat (limited to 'bin/OpenSim.ini.example')
-rw-r--r-- | bin/OpenSim.ini.example | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 961c141..f6466b5 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -696,12 +696,6 @@ | |||
696 | ;; then you might want to try setting this to false. | 696 | ;; then you might want to try setting this to false. |
697 | ; mesh_sculpted_prim = true | 697 | ; mesh_sculpted_prim = true |
698 | 698 | ||
699 | ;# {use_NINJA_physics_joints} {[Startup]physics:OpenDynamicsEngine} {Use jointed (NINJA) physics?} {true false} false | ||
700 | ;; If you would like physics joints to be enabled through a special naming | ||
701 | ;; convention in the client, set this to true. | ||
702 | ;; (see NINJA Physics, http://opensimulator.org/wiki/NINJA_Physics) | ||
703 | ; use_NINJA_physics_joints = false | ||
704 | |||
705 | [RemoteAdmin] | 699 | [RemoteAdmin] |
706 | ;; This is the remote admin module, which uses XMLRPC requests to | 700 | ;; This is the remote admin module, which uses XMLRPC requests to |
707 | ;; manage regions from a web interface. | 701 | ;; manage regions from a web interface. |
@@ -1138,15 +1132,19 @@ | |||
1138 | 1132 | ||
1139 | ;; several options to control NPCs creation | 1133 | ;; several options to control NPCs creation |
1140 | 1134 | ||
1135 | ;# {AllowNotOwned} {} {allow NPCs to be created not Owned} {true false} false | ||
1141 | ;; allow NPCs to be created not Owned {true false} default: true | 1136 | ;; allow NPCs to be created not Owned {true false} default: true |
1142 | ; AllowNotOwned = false | 1137 | ; AllowNotOwned = false |
1143 | 1138 | ||
1139 | ;# {AllowSenseAsAvatar} {} {allow NPCs to set to be sensed as Avatars} {true false} false | ||
1144 | ;; allow NPCs to set to be sensed as Avatars {true false} default: true | 1140 | ;; allow NPCs to set to be sensed as Avatars {true false} default: true |
1145 | ; AllowSenseAsAvatar = false | 1141 | ; AllowSenseAsAvatar = false |
1146 | 1142 | ||
1143 | ;# {AllowCloneOtherAvatars} {} {allow NPCs to created cloning any avatar in region} {true false} false | ||
1147 | ;; allow NPCs to created cloning any avatar in region {true false} default: true | 1144 | ;; allow NPCs to created cloning any avatar in region {true false} default: true |
1148 | ; AllowCloneOtherAvatars = false | 1145 | ; AllowCloneOtherAvatars = false |
1149 | 1146 | ||
1147 | ;# {NoNPCGroup} {} {if true NPCs will have no group title, if false display "- NPC -"} {true false} false | ||
1150 | ;; if true NPCs will have no group title, if false display "- NPC -" for easy identification {true false} default: true | 1148 | ;; if true NPCs will have no group title, if false display "- NPC -" for easy identification {true false} default: true |
1151 | ; NoNPCGroup = false | 1149 | ; NoNPCGroup = false |
1152 | 1150 | ||