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authorTeravus Ovares2007-11-12 12:43:01 +0000
committerTeravus Ovares2007-11-12 12:43:01 +0000
commitcdd903c1733ab813897e7bb8510d44d452238285 (patch)
treee5c5cbe2939d7e529e66c39314b85e97136f6808 /bin/OpenSim.ini.example
parentPatch from Mathias Soeken (thanks Mathias!) to take care of the color (diff)
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* Applied Gerhard's Meshing patch (Thanks! Gerhard)
* Addition of Gerhard's ZeroMesher. * Addition of meshing OpenSim.ini parameter * Some modifications to the Meshmerizer * Meshmerizer set to default meshing plugin because ZeroMesher needs a memory locking fix. We'll switch it back after the memory locking issue is resolved.
Diffstat (limited to 'bin/OpenSim.ini.example')
-rw-r--r--bin/OpenSim.ini.example10
1 files changed, 10 insertions, 0 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index 0fbb777..1a61425 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -1,5 +1,15 @@
1[Startup] 1[Startup]
2gridmode = false 2gridmode = false
3
4; Select a mesher here. ZeroMesher is save and fast.
5; ZeroMesher also means that the physics engine models the physics of prims
6; sticking to the basic shapes the engine does support. Usually this is only a box.
7; Meshmerizer gives a better handling of complex prims by using triangle meshes.
8; Note, that only ODE physics currently deals with meshed prims in a satisfactoring way
9; ZeroMesher currently has a memory locking issue.
10; meshing = ZeroMesher
11meshing = Meshmerizer
12
3physics = basicphysics 13physics = basicphysics
4; Prim Storage 14; Prim Storage
5; if you would like to use sqlite uncomment the following line (and 15; if you would like to use sqlite uncomment the following line (and