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author | Diva Canto | 2015-01-09 08:31:56 -0800 |
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committer | Diva Canto | 2015-01-09 08:31:56 -0800 |
commit | e2dd15625f158c7f7d8f5ceec14f09e85dd8e2b6 (patch) | |
tree | 522ca8d3d1901ca7f594a7a5b6ec77d045d0ba21 /bin/OpenSim.ini.example | |
parent | Commented out clear_registry_ because (1) it isn't clearing up anything anymo... (diff) | |
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Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others.
Diffstat (limited to 'bin/OpenSim.ini.example')
-rw-r--r-- | bin/OpenSim.ini.example | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 8714c6a..5e7326c 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -567,6 +567,7 @@ | |||
567 | Cap_GetTexture = "localhost" | 567 | Cap_GetTexture = "localhost" |
568 | Cap_GetMesh = "localhost" | 568 | Cap_GetMesh = "localhost" |
569 | Cap_AvatarPickerSearch = "localhost" | 569 | Cap_AvatarPickerSearch = "localhost" |
570 | Cap_GetDisplayNames = "localhost" | ||
570 | 571 | ||
571 | ; This is disabled by default. Change if you see fit. Note that | 572 | ; This is disabled by default. Change if you see fit. Note that |
572 | ; serving this cap from the simulators may lead to poor performace. | 573 | ; serving this cap from the simulators may lead to poor performace. |