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author | Diva Canto | 2013-03-01 15:24:22 -0800 |
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committer | Diva Canto | 2013-03-01 15:24:22 -0800 |
commit | 20530ee66723faa78ab8cf93c096fa4626c3c701 (patch) | |
tree | e7db0a6b62689a80d97aadabac8cbaac016ccfaa /bin/OpenSim.ini.example | |
parent | Removed more vars from [Startup]. I think these were already moved elsewhere,... (diff) | |
download | opensim-SC-20530ee66723faa78ab8cf93c096fa4626c3c701.zip opensim-SC-20530ee66723faa78ab8cf93c096fa4626c3c701.tar.gz opensim-SC-20530ee66723faa78ab8cf93c096fa4626c3c701.tar.bz2 opensim-SC-20530ee66723faa78ab8cf93c096fa4626c3c701.tar.xz |
Moved permissions config vars out of [Startup] into [Permissions]. Backwards compatible ([Startup] still being looked up), but please update your configs sometime soon.
Diffstat (limited to 'bin/OpenSim.ini.example')
-rw-r--r-- | bin/OpenSim.ini.example | 88 |
1 files changed, 44 insertions, 44 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index ef35b17..0eb43a2 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -220,50 +220,6 @@ | |||
220 | ; physics = basicphysics | 220 | ; physics = basicphysics |
221 | ; physics = POS | 221 | ; physics = POS |
222 | 222 | ||
223 | ;# {permissionmodules} {} {Permission modules to use (may specify multiple modules, separated by comma} {} DefaultPermissionsModule | ||
224 | ;; Permission modules to use, separated by comma. | ||
225 | ;; Possible modules are DefaultPermissionsModule, PrimLimitsModule | ||
226 | ; permissionmodules = DefaultPermissionsModule | ||
227 | |||
228 | ;# {serverside_object_permissions} {permissionmodules:DefaultPermissionsModule} {Activate permission handling by the sim?} {true false} true | ||
229 | ;; These are the parameters for the default permissions module | ||
230 | ;; | ||
231 | ;; If set to false, then, in theory, the server never carries out | ||
232 | ;; permission checks (allowing anybody to copy | ||
233 | ;; any item, etc. This may not yet be implemented uniformally. | ||
234 | ;; If set to true, then all permissions checks are carried out | ||
235 | ; serverside_object_permissions = true | ||
236 | |||
237 | ;# {allow_grid_gods} {} {Allow grid gods?} {true false} false | ||
238 | ;; This allows users with a UserLevel of 200 or more to assume god | ||
239 | ;; powers in the regions in this simulator. | ||
240 | ; allow_grid_gods = false | ||
241 | |||
242 | ;; This allows some control over permissions | ||
243 | ;; please note that this still doesn't duplicate SL, and is not intended to | ||
244 | ;# {region_owner_is_god} {} {Allow region owner gods} {true false} true | ||
245 | ;; Allow region owners to assume god powers in their regions | ||
246 | ; region_owner_is_god = true | ||
247 | |||
248 | ;# {region_manager_is_god} {} {Allow region manager gods} {true false} false | ||
249 | ;; Allow region managers to assume god powers in regions they manage | ||
250 | ; region_manager_is_god = false | ||
251 | |||
252 | ;# {parcel_owner_is_god} {} {Allow parcel owner gods} {true false} true | ||
253 | ;; Allow parcel owners to assume god powers in their parcels | ||
254 | ; parcel_owner_is_god = true | ||
255 | |||
256 | ;# {simple_build_permissions} {} {Allow building in parcel by access list (no groups)} {true false} false | ||
257 | ;; More control over permissions | ||
258 | ;; This is definitely not SL! | ||
259 | ;; Provides a simple control for land owners to give build rights to | ||
260 | ;; specific avatars in publicly accessible parcels that disallow object | ||
261 | ;; creation in general. | ||
262 | ;; Owners specific avatars by adding them to the Access List of the parcel | ||
263 | ;; without having to use the Groups feature | ||
264 | ; simple_build_permissions = false | ||
265 | |||
266 | |||
267 | ;# {DefaultScriptEngine} {} {Default script engine} {XEngine} XEngine | 223 | ;# {DefaultScriptEngine} {} {Default script engine} {XEngine} XEngine |
268 | ;; Default script engine to use. Currently, we only have XEngine | 224 | ;; Default script engine to use. Currently, we only have XEngine |
269 | ; DefaultScriptEngine = "XEngine" | 225 | ; DefaultScriptEngine = "XEngine" |
@@ -334,6 +290,50 @@ | |||
334 | ;; got a large number of objects, so you can turn it off here if you'd like. | 290 | ;; got a large number of objects, so you can turn it off here if you'd like. |
335 | ; DrawPrimOnMapTile = true | 291 | ; DrawPrimOnMapTile = true |
336 | 292 | ||
293 | [Permissions] | ||
294 | ;# {permissionmodules} {} {Permission modules to use (may specify multiple modules, separated by comma} {} DefaultPermissionsModule | ||
295 | ;; Permission modules to use, separated by comma. | ||
296 | ;; Possible modules are DefaultPermissionsModule, PrimLimitsModule | ||
297 | ; permissionmodules = DefaultPermissionsModule | ||
298 | |||
299 | ;# {serverside_object_permissions} {permissionmodules:DefaultPermissionsModule} {Activate permission handling by the sim?} {true false} true | ||
300 | ;; These are the parameters for the default permissions module | ||
301 | ;; | ||
302 | ;; If set to false, then, in theory, the server never carries out | ||
303 | ;; permission checks (allowing anybody to copy | ||
304 | ;; any item, etc. This may not yet be implemented uniformally. | ||
305 | ;; If set to true, then all permissions checks are carried out | ||
306 | ; serverside_object_permissions = true | ||
307 | |||
308 | ;# {allow_grid_gods} {} {Allow grid gods?} {true false} false | ||
309 | ;; This allows users with a UserLevel of 200 or more to assume god | ||
310 | ;; powers in the regions in this simulator. | ||
311 | ; allow_grid_gods = false | ||
312 | |||
313 | ;; This allows some control over permissions | ||
314 | ;; please note that this still doesn't duplicate SL, and is not intended to | ||
315 | ;# {region_owner_is_god} {} {Allow region owner gods} {true false} true | ||
316 | ;; Allow region owners to assume god powers in their regions | ||
317 | ; region_owner_is_god = true | ||
318 | |||
319 | ;# {region_manager_is_god} {} {Allow region manager gods} {true false} false | ||
320 | ;; Allow region managers to assume god powers in regions they manage | ||
321 | ; region_manager_is_god = false | ||
322 | |||
323 | ;# {parcel_owner_is_god} {} {Allow parcel owner gods} {true false} true | ||
324 | ;; Allow parcel owners to assume god powers in their parcels | ||
325 | ; parcel_owner_is_god = true | ||
326 | |||
327 | ;# {simple_build_permissions} {} {Allow building in parcel by access list (no groups)} {true false} false | ||
328 | ;; More control over permissions | ||
329 | ;; This is definitely not SL! | ||
330 | ;; Provides a simple control for land owners to give build rights to | ||
331 | ;; specific avatars in publicly accessible parcels that disallow object | ||
332 | ;; creation in general. | ||
333 | ;; Owners specific avatars by adding them to the Access List of the parcel | ||
334 | ;; without having to use the Groups feature | ||
335 | ; simple_build_permissions = false | ||
336 | |||
337 | 337 | ||
338 | [Estates] | 338 | [Estates] |
339 | ; If these values are commented out then the user will be asked for estate details when required (this is the normal case). | 339 | ; If these values are commented out then the user will be asked for estate details when required (this is the normal case). |