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author | Teravus Ovares | 2008-04-10 09:36:55 +0000 |
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committer | Teravus Ovares | 2008-04-10 09:36:55 +0000 |
commit | 06967e230f50fbeee24176f3df8cda8a067544e4 (patch) | |
tree | d824f1a8834700d12a77159159094a6524a856bb /bin/OpenSim.ini.example | |
parent | * Adds twist support for Cubes, Cylinders, and Prisms in the Meshmerizer (diff) | |
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* Updates BetaGridLikeMoneyModule
* Several people have asked for a way to limit uploads, so I've decided to show people how to do this in the BetaGridLikeMoneyModule.
* Configure it in OpenSim.ini using the [Economy] header. See the bottom of the OpenSim.ini.example for more information.
* This also fleshes out the Economy API a bit more.
Diffstat (limited to '')
-rw-r--r-- | bin/OpenSim.ini.example | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 42f0d30..cbf5591 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -301,3 +301,53 @@ snapshot_cache_directory = "DataSnapshot" | |||
301 | ; This semicolon-separated string serves to notify specific data services | 301 | ; This semicolon-separated string serves to notify specific data services |
302 | ; about the existence of this sim. | 302 | ; about the existence of this sim. |
303 | data_services="http://metaverseink.com/cgi-bin/register.py" | 303 | data_services="http://metaverseink.com/cgi-bin/register.py" |
304 | |||
305 | [Economy] | ||
306 | ; These economy values get used in the BetaGridLikeMoneyModule | ||
307 | |||
308 | ; 45000 is the highest value that the sim could possibly report because of protocol constraints | ||
309 | ObjectCapacity = 45000 | ||
310 | |||
311 | ; Money Unit fee to upload textures, animations etc | ||
312 | PriceUpload = 0 | ||
313 | |||
314 | ; Money Unit fee to create groups | ||
315 | PriceGroupCreate = 0 | ||
316 | |||
317 | ; This is the account Money goes to for fees. Remember, economy requires that money circulates somewhere... even if it's an upload fee | ||
318 | EconomyBaseAccount = 00000000-0000-0000-0000-000000000000 | ||
319 | |||
320 | ; This is the type of user that will pay fees. | ||
321 | ; Set this to 2 for users, estate managers and Estate Owners | ||
322 | ; Set this to 1 for Users and Estate Managers | ||
323 | ; Set this to 0 for Users only. | ||
324 | ; -1 disables | ||
325 | UserLevelPaysFees = -1 | ||
326 | |||
327 | ; Amount to give to user as a stipend | ||
328 | UserStipend = 1000 | ||
329 | |||
330 | ; When a user gets low on money units and logs off, then logs back on, issue a new stipend if they have less money units then this | ||
331 | ; amount. Be aware that the account money isn't stored anywhere so users will get a stipend if you restart the simulator | ||
332 | IssueStipendWhenClientIsBelowAmount = 10 | ||
333 | |||
334 | ; If this is true, the simulator will remember account balances until the simulator is shutdown or restarted. | ||
335 | KeepMoneyAcrossLogins = true | ||
336 | |||
337 | ; We don't really know what the rest of these values do. These get sent to the client | ||
338 | ; These taken from Agni at a Public Telehub. Change at your own risk. | ||
339 | ObjectCount = 0 | ||
340 | PriceEnergyUnit = 100 | ||
341 | PriceObjectClaim = 10 | ||
342 | PricePublicObjectDecay = 4 | ||
343 | PricePublicObjectDelete = 4 | ||
344 | PriceParcelClaim = 1 | ||
345 | PriceParcelClaimFactor = 1 | ||
346 | |||
347 | PriceRentLight = 5 | ||
348 | TeleportMinPrice = 2 | ||
349 | TeleportPriceExponent = 2 | ||
350 | EnergyEfficiency = 1 | ||
351 | PriceObjectRent = 1 | ||
352 | PriceObjectScaleFactor = 10 | ||
353 | PriceParcelRent = 1 \ No newline at end of file | ||