diff options
author | Arthur Valadares | 2009-06-29 19:24:30 +0000 |
---|---|---|
committer | Arthur Valadares | 2009-06-29 19:24:30 +0000 |
commit | 4f6efa024981d9cb988e150bad42a72887fed46a (patch) | |
tree | 21f34dad7711b1527a20aa112784566da79f68c2 /bin/OpenSim.Servers.UserServer.exe.config | |
parent | Thank you kindly, Snowdrop/Snowcrash for a patch that: (diff) | |
download | opensim-SC-4f6efa024981d9cb988e150bad42a72887fed46a.zip opensim-SC-4f6efa024981d9cb988e150bad42a72887fed46a.tar.gz opensim-SC-4f6efa024981d9cb988e150bad42a72887fed46a.tar.bz2 opensim-SC-4f6efa024981d9cb988e150bad42a72887fed46a.tar.xz |
* C# compiler is not smart enough to understand ClientLoop is under very heavy usage and inline DebugPacket, so DebugPacket is run as a method, causing Packet
to be constantly pushed and popped uselessly, if you are not debugging packets. This showed some really big difference in a mock test, let's see how it behaves here.
Diffstat (limited to 'bin/OpenSim.Servers.UserServer.exe.config')
0 files changed, 0 insertions, 0 deletions