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authorJustin Clark-Casey (justincc)2012-01-11 14:33:26 +0000
committerJustin Clark-Casey (justincc)2012-01-11 14:33:26 +0000
commit38db87475528f48752623fcb7e8b40ef728f50e9 (patch)
tree896b2cd651e47860560d74256016cfbdee9eb0f1 /bin/OpenSim.32BitLaunch.pdb
parentAdd a check to see if an asset exists before recreating it while (diff)
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If deserializing a scene object fails during IAR load then ignore the object rather than halting the IAR load with an exception.
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