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authorJustin Clarke Casey2008-06-02 17:54:43 +0000
committerJustin Clarke Casey2008-06-02 17:54:43 +0000
commit615e64696f4120c8e832c61d1b5dd766b9c90ce7 (patch)
treeb96f217825687f6147676cb05594d73b92d24a96 /bin/IronMath.dll
parent* experimental: Make OpenSim archiver save and reload all prim textures when ... (diff)
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* experimental: Once we've received all the required assets from the asset service, launch the actual writing of the archive on a separate thread (to stop tieing up the asset cache received notifier thread)
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