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authorRobert Adams2012-08-31 11:33:36 -0700
committerRobert Adams2012-08-31 11:41:33 -0700
commitffdc7987207de279116a077e2042ed3a1f381a5f (patch)
treebe0a30b79da8abf96ba826e370c62457658fda84 /bin/GlynnTucker.Cache.dll
parentBulletSim: clean up some variable naming for consistancy. (diff)
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BulletSim: Update BulletSimAPI to match the DLL interface.
Major rework of terrain management which finally makes mega-regions work. Update heightmap of terrain by rebuilding the terrain's body and shape. There is a problem with just replacing the shape so this workaround will do for the moment but it will need to be resolved for mesh and hull switching.
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