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authorTeravus Ovares2009-04-11 00:12:57 +0000
committerTeravus Ovares2009-04-11 00:12:57 +0000
commit827117f0b1eee0118aab1ef003dfa238e03b8c9e (patch)
treee69f5faf14d1be0290659f73b6db792307f653de /bin/BulletDotNET.dll
parent* Instead of referencing mesh stuff in the physics plugin.. change the IMesh ... (diff)
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* Add catch-all error handlers back to scene.
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