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authorSean Dague2008-12-01 16:55:39 +0000
committerSean Dague2008-12-01 16:55:39 +0000
commitc8abe037a50c9aa0d9465dcefd0c5bf4a0c44c61 (patch)
tree4aafcb51acf687e099a33a05568fe821001bc3ac /ThirdPartyLicenses/libsl.txt
parentattempt to modify the event queue for greater debugging (diff)
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fix the "I get no textures if I teleport back to a region I've been in
before" issue. This involves the EventQueueGet module so I'm not sure this is the right fix but it appears to work. When the ScenePresence leaves force a close on it. The reuse of the queues doesn't seem to be working, so the forced close causes a new one the next time in. This does appear to work.
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