aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/ThirdParty
diff options
context:
space:
mode:
authorTeravus Ovares (Dan Olivares)2009-12-29 21:59:19 -0500
committerTeravus Ovares (Dan Olivares)2009-12-29 21:59:19 -0500
commit25544ac04ad20d8e2ebe9c95152935bd3c4a29df (patch)
treea4d7a5e6132d61292b1c7a845f4459b2caa7593d /ThirdParty
parentOne should not copy/paste so much :) (diff)
downloadopensim-SC-25544ac04ad20d8e2ebe9c95152935bd3c4a29df.zip
opensim-SC-25544ac04ad20d8e2ebe9c95152935bd3c4a29df.tar.gz
opensim-SC-25544ac04ad20d8e2ebe9c95152935bd3c4a29df.tar.bz2
opensim-SC-25544ac04ad20d8e2ebe9c95152935bd3c4a29df.tar.xz
* Attempts to resolve the megaregion terrain edit rebound.
* It does this by tweaking the throttles on child agent connection to a megaregion and multiplying the land throttle by 50. (various bit and byte magic ensue) * While, I doubt this will cause terrain crater sized potholes.. since it actually increases the bandwidth available for land in child regions when MegaRegions area active, more testing would be good. * This, in theory, also shouldn't cause missing objects in child regions.. because all objects are in the root region anyway. As I said, more testing would be good.
Diffstat (limited to 'ThirdParty')
0 files changed, 0 insertions, 0 deletions