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authorJustin Clark-Casey (justincc)2011-11-21 19:45:22 +0000
committerJustin Clark-Casey (justincc)2011-11-21 19:45:22 +0000
commit54789706f40d0800d1277eeb71afd61edcefd9ab (patch)
tree1b486ad115731aeb117aa6a0da1f601b3147573e /ThirdParty/SmartThreadPool/WorkItemsQueue.cs
parentmove geom/actor map maintenance into DestroyODEStructures()/AvatarGeomAndBody... (diff)
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Reduce complexity of OdeScene.Simulate() by fully removing bad characters at point of detection rather than later on.
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