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author | Justin Clark-Casey (justincc) | 2010-02-05 18:09:27 +0000 |
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committer | Justin Clark-Casey (justincc) | 2010-02-05 18:09:27 +0000 |
commit | 7058a4c2597a2b76704e906b73ae7077ff805b16 (patch) | |
tree | 6af280f42bd648ddb314ba2fb3b12df851004869 /ThirdParty/SmartThreadPool/WorkItem.cs | |
parent | refactor: chain two ScenePresence constructors together to eliminate common c... (diff) | |
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Old OpenSim installations may have no AssetCaching setting in config-include/StandaloneCommon.ini [Modules] (or no [Modules] at all)
If this is the case, this patch makes CenomeAssetCache the default cache (which matches that selected in StandaloneCommon.ini.example)
Not having an asset cache may lead to a continual loop of appearance baking failures and cause dynamic textures not to work, among other effects
Diffstat (limited to 'ThirdParty/SmartThreadPool/WorkItem.cs')
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