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author | Robert Adams | 2016-03-06 14:23:06 -0800 |
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committer | Robert Adams | 2016-03-06 14:23:06 -0800 |
commit | be43fc2234731c452842b6fd7c08a33ba568b3eb (patch) | |
tree | 4f6f12de43ff9ec79230404828238e45fe18dcf2 /ThirdParty/SmartThreadPool/SmartThreadPool.ThreadEntry.cs | |
parent | Remove unused parameter ShouldUseFireAndForgetForCollisions. It was (diff) | |
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BulletSim: use the new 'setAvatarSize' physics call introduced in 0.9.
This disables all the avatar size fudge numbers previously used by BulletSim.
If you have your region tuned to the old way, set
"[BulletSim]AvatarUseBefore09SizeComputation=true" in your INI files.
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