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author | Jeff Ames | 2008-03-04 06:02:48 +0000 |
---|---|---|
committer | Jeff Ames | 2008-03-04 06:02:48 +0000 |
commit | 75f6f6e3ffeca74ca75f80685e243103fe97cf98 (patch) | |
tree | 7541cdfce74eb7378e468a70680216b76a60188a /ThirdParty/3Di/LoadBalancer/TcpClient.cs | |
parent | Merged 3Di code that provides scene and avatar serialization, and plugin supp... (diff) | |
download | opensim-SC-75f6f6e3ffeca74ca75f80685e243103fe97cf98.zip opensim-SC-75f6f6e3ffeca74ca75f80685e243103fe97cf98.tar.gz opensim-SC-75f6f6e3ffeca74ca75f80685e243103fe97cf98.tar.bz2 opensim-SC-75f6f6e3ffeca74ca75f80685e243103fe97cf98.tar.xz |
Update svn properties. Minor formatting cleanup.
Diffstat (limited to 'ThirdParty/3Di/LoadBalancer/TcpClient.cs')
-rw-r--r-- | ThirdParty/3Di/LoadBalancer/TcpClient.cs | 406 |
1 files changed, 203 insertions, 203 deletions
diff --git a/ThirdParty/3Di/LoadBalancer/TcpClient.cs b/ThirdParty/3Di/LoadBalancer/TcpClient.cs index 9f62d33..2e4cdc7 100644 --- a/ThirdParty/3Di/LoadBalancer/TcpClient.cs +++ b/ThirdParty/3Di/LoadBalancer/TcpClient.cs | |||
@@ -1,30 +1,29 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | */ |
27 | */ | ||
28 | 27 | ||
29 | using System; | 28 | using System; |
30 | using System.IO; | 29 | using System.IO; |
@@ -35,196 +34,197 @@ using System.Text; | |||
35 | using System.Runtime.Serialization.Formatters.Binary; | 34 | using System.Runtime.Serialization.Formatters.Binary; |
36 | 35 | ||
37 | namespace OpenSim.ApplicationPlugins.LoadBalancer { | 36 | namespace OpenSim.ApplicationPlugins.LoadBalancer { |
38 | public class AsynchronousClient { | 37 | public class AsynchronousClient { |
39 | private static ManualResetEvent connectDone = new ManualResetEvent(false); | 38 | private static ManualResetEvent connectDone = new ManualResetEvent(false); |
40 | private static ManualResetEvent sendDone = new ManualResetEvent(false); | 39 | private static ManualResetEvent sendDone = new ManualResetEvent(false); |
41 | private static ManualResetEvent receiveDone = new ManualResetEvent(false); | 40 | private static ManualResetEvent receiveDone = new ManualResetEvent(false); |
42 | private static String response = String.Empty; | 41 | private static String response = String.Empty; |
43 | 42 | ||
44 | public static Socket StartClient(string hostname, int port) { | 43 | public static Socket StartClient(string hostname, int port) { |
45 | try { | 44 | try { |
46 | IPHostEntry ipHostInfo = Dns.GetHostEntry(hostname); | 45 | IPHostEntry ipHostInfo = Dns.GetHostEntry(hostname); |
47 | IPAddress ipAddress = ipHostInfo.AddressList[0]; | 46 | IPAddress ipAddress = ipHostInfo.AddressList[0]; |
48 | IPEndPoint remoteEP = new IPEndPoint(ipAddress, port); | 47 | IPEndPoint remoteEP = new IPEndPoint(ipAddress, port); |
49 | 48 | ||
50 | Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); | 49 | Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); |
51 | client.BeginConnect( remoteEP, new AsyncCallback(ConnectCallback), client); | 50 | client.BeginConnect( remoteEP, new AsyncCallback(ConnectCallback), client); |
52 | connectDone.WaitOne(); | 51 | connectDone.WaitOne(); |
53 | /* | 52 | /* |
54 | Send(client,"This is a test<EOF>"); | 53 | Send(client,"This is a test<EOF>"); |
55 | sendDone.WaitOne(); | 54 | sendDone.WaitOne(); |
56 | Receive(client); | 55 | Receive(client); |
57 | receiveDone.WaitOne(); | 56 | receiveDone.WaitOne(); |
58 | client.Shutdown(SocketShutdown.Both); | 57 | client.Shutdown(SocketShutdown.Both); |
59 | client.Close(); | 58 | client.Close(); |
60 | */ | 59 | */ |
61 | return client; | 60 | return client; |
62 | } catch (Exception e) { | 61 | } catch (Exception e) { |
63 | Console.WriteLine(e.ToString()); | 62 | Console.WriteLine(e.ToString()); |
64 | throw new Exception("socket error !!"); | 63 | throw new Exception("socket error !!"); |
65 | } | 64 | } |
66 | } | 65 | } |
67 | 66 | ||
68 | private static void ConnectCallback(IAsyncResult ar) { | 67 | private static void ConnectCallback(IAsyncResult ar) { |
69 | try { | 68 | try { |
70 | Socket client = (Socket) ar.AsyncState; | 69 | Socket client = (Socket) ar.AsyncState; |
71 | client.EndConnect(ar); | 70 | client.EndConnect(ar); |
72 | Console.WriteLine("Socket connected to {0}", client.RemoteEndPoint.ToString()); | 71 | Console.WriteLine("Socket connected to {0}", client.RemoteEndPoint.ToString()); |
73 | connectDone.Set(); | 72 | connectDone.Set(); |
74 | } catch (Exception e) { | 73 | } catch (Exception e) { |
75 | Console.WriteLine(e.ToString()); | 74 | Console.WriteLine(e.ToString()); |
76 | } | 75 | } |
77 | } | 76 | } |
78 | 77 | ||
79 | /* | 78 | /* |
80 | public static void Receive(Socket client) { | 79 | public static void Receive(Socket client) { |
81 | try { | 80 | try { |
82 | StateObject state = new StateObject(); | 81 | StateObject state = new StateObject(); |
83 | state.workSocket = client; | 82 | state.workSocket = client; |
84 | client.BeginReceive( state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReceiveCallback), state); | 83 | client.BeginReceive( state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReceiveCallback), state); |
85 | } catch (Exception e) { | 84 | } catch (Exception e) { |
86 | Console.WriteLine(e.ToString()); | 85 | Console.WriteLine(e.ToString()); |
87 | } | 86 | } |
88 | } | 87 | } |
89 | 88 | ||
90 | private static void ReceiveCallback( IAsyncResult ar ) { | 89 | private static void ReceiveCallback( IAsyncResult ar ) { |
91 | try { | 90 | try { |
92 | StateObject state = (StateObject) ar.AsyncState; | 91 | StateObject state = (StateObject) ar.AsyncState; |
93 | Socket client = state.workSocket; | 92 | Socket client = state.workSocket; |
94 | 93 | ||
95 | int bytesRead = client.EndReceive(ar); | 94 | int bytesRead = client.EndReceive(ar); |
96 | if (bytesRead > 0) { | 95 | if (bytesRead > 0) { |
97 | state.sb.Append(Encoding.ASCII.GetString(state.buffer,0,bytesRead)); | 96 | state.sb.Append(Encoding.ASCII.GetString(state.buffer,0,bytesRead)); |
98 | client.BeginReceive(state.buffer,0,StateObject.BufferSize,0, new AsyncCallback(ReceiveCallback), state); | 97 | client.BeginReceive(state.buffer,0,StateObject.BufferSize,0, new AsyncCallback(ReceiveCallback), state); |
99 | } else { | 98 | } else { |
100 | if (state.sb.Length > 1) { | 99 | if (state.sb.Length > 1) { |
101 | response = state.sb.ToString(); | 100 | response = state.sb.ToString(); |
102 | } | 101 | } |
103 | receiveDone.Set(); | 102 | receiveDone.Set(); |
104 | } | 103 | } |
105 | } catch (Exception e) { | 104 | } catch (Exception e) { |
106 | Console.WriteLine(e.ToString()); | 105 | Console.WriteLine(e.ToString()); |
107 | } | 106 | } |
108 | } | 107 | } |
109 | */ | 108 | */ |
110 | public static void Send(Socket client, byte[] byteData) { | 109 | public static void Send(Socket client, byte[] byteData) { |
111 | client.BeginSend(byteData, 0, byteData.Length, 0, new AsyncCallback(SendCallback), client); | 110 | client.BeginSend(byteData, 0, byteData.Length, 0, new AsyncCallback(SendCallback), client); |
112 | } | 111 | } |
113 | 112 | ||
114 | private static void SendCallback(IAsyncResult ar) { | 113 | private static void SendCallback(IAsyncResult ar) { |
115 | try { | 114 | try { |
116 | Socket client = (Socket) ar.AsyncState; | 115 | Socket client = (Socket) ar.AsyncState; |
117 | int bytesSent = client.EndSend(ar); | 116 | int bytesSent = client.EndSend(ar); |
118 | //Console.WriteLine("Sent {0} bytes to server.", bytesSent); | 117 | //Console.WriteLine("Sent {0} bytes to server.", bytesSent); |
119 | sendDone.Set(); | 118 | sendDone.Set(); |
120 | } catch (Exception e) { | 119 | } catch (Exception e) { |
121 | Console.WriteLine(e.ToString()); | 120 | Console.WriteLine(e.ToString()); |
122 | } | 121 | } |
123 | } | 122 | } |
124 | } | 123 | } |
125 | 124 | ||
126 | public class InternalPacketHeader | 125 | public class InternalPacketHeader |
127 | { | ||
128 | private byte[] buffer = new byte[32]; | ||
129 | public int type; | ||
130 | public int throttlePacketType; | ||
131 | public int numbytes; | ||
132 | public Guid agent_id; | ||
133 | public int region_port; | ||
134 | |||
135 | public void FromBytes(byte[] bytes) | ||
136 | { | 126 | { |
137 | int i = 0; // offset | 127 | private byte[] buffer = new byte[32]; |
138 | try | 128 | public int type; |
129 | public int throttlePacketType; | ||
130 | public int numbytes; | ||
131 | public Guid agent_id; | ||
132 | public int region_port; | ||
133 | |||
134 | public void FromBytes(byte[] bytes) | ||
139 | { | 135 | { |
140 | this.type = (int)(bytes[i++] + (bytes[i++] << 8) + (bytes[i++] << 16) + (bytes[i++] << 24)); | 136 | int i = 0; // offset |
141 | this.throttlePacketType = (int)(bytes[i++] + (bytes[i++] << 8) + (bytes[i++] << 16) + (bytes[i++] << 24)); | 137 | try |
142 | this.numbytes = (int)(bytes[i++] + (bytes[i++] << 8) + (bytes[i++] << 16) + (bytes[i++] << 24)); | 138 | { |
143 | this.agent_id = new Guid( | 139 | this.type = (int)(bytes[i++] + (bytes[i++] << 8) + (bytes[i++] << 16) + (bytes[i++] << 24)); |
144 | bytes[i++] | (bytes[i++] << 8) | (bytes[i++] << 16) | bytes[i++] << 24, | 140 | this.throttlePacketType = (int)(bytes[i++] + (bytes[i++] << 8) + (bytes[i++] << 16) + (bytes[i++] << 24)); |
145 | (short)(bytes[i++] | (bytes[i++] << 8)), | 141 | this.numbytes = (int)(bytes[i++] + (bytes[i++] << 8) + (bytes[i++] << 16) + (bytes[i++] << 24)); |
146 | (short)(bytes[i++] | (bytes[i++] << 8)), | 142 | this.agent_id = new Guid( |
147 | bytes[i++], bytes[i++], bytes[i++], bytes[i++], | 143 | bytes[i++] | (bytes[i++] << 8) | (bytes[i++] << 16) | bytes[i++] << 24, |
148 | bytes[i++], bytes[i++], bytes[i++], bytes[i++]); | 144 | (short)(bytes[i++] | (bytes[i++] << 8)), |
149 | this.region_port = (int)(bytes[i++] + (bytes[i++] << 8) + (bytes[i++] << 16) + (bytes[i++] << 24)); | 145 | (short)(bytes[i++] | (bytes[i++] << 8)), |
146 | bytes[i++], bytes[i++], bytes[i++], bytes[i++], | ||
147 | bytes[i++], bytes[i++], bytes[i++], bytes[i++]); | ||
148 | this.region_port = (int)(bytes[i++] + (bytes[i++] << 8) + (bytes[i++] << 16) + (bytes[i++] << 24)); | ||
149 | } | ||
150 | catch (Exception) | ||
151 | { | ||
152 | throw new Exception("bad format!!!"); | ||
153 | } | ||
150 | } | 154 | } |
151 | catch (Exception) | 155 | |
156 | public byte[] ToBytes() | ||
152 | { | 157 | { |
153 | throw new Exception("bad format!!!"); | 158 | int i = 0; |
159 | this.buffer[i++] = (byte)(this.type % 256); | ||
160 | this.buffer[i++] = (byte)((this.type >> 8) % 256); | ||
161 | this.buffer[i++] = (byte)((this.type >> 16) % 256); | ||
162 | this.buffer[i++] = (byte)((this.type >> 24) % 256); | ||
163 | |||
164 | this.buffer[i++] = (byte)(this.throttlePacketType % 256); | ||
165 | this.buffer[i++] = (byte)((this.throttlePacketType >> 8) % 256); | ||
166 | this.buffer[i++] = (byte)((this.throttlePacketType >> 16) % 256); | ||
167 | this.buffer[i++] = (byte)((this.throttlePacketType >> 24) % 256); | ||
168 | |||
169 | this.buffer[i++] = (byte)(this.numbytes % 256); | ||
170 | this.buffer[i++] = (byte)((this.numbytes >> 8) % 256); | ||
171 | this.buffer[i++] = (byte)((this.numbytes >> 16) % 256); | ||
172 | this.buffer[i++] = (byte)((this.numbytes >> 24) % 256); | ||
173 | |||
174 | // no endian care | ||
175 | Buffer.BlockCopy(agent_id.ToByteArray(), 0, this.buffer, i, 16); i += 16; | ||
176 | |||
177 | this.buffer[i++] = (byte)(this.region_port % 256); | ||
178 | this.buffer[i++] = (byte)((this.region_port >> 8) % 256); | ||
179 | this.buffer[i++] = (byte)((this.region_port >> 16) % 256); | ||
180 | this.buffer[i++] = (byte)((this.region_port >> 24) % 256); | ||
181 | |||
182 | return this.buffer; | ||
154 | } | 183 | } |
155 | } | 184 | } |
156 | 185 | ||
157 | public byte[] ToBytes() | 186 | public class TcpClient { |
158 | { | 187 | |
159 | int i = 0; | 188 | public static int internalPacketHeaderSize = 4*4 + 16*1; |
160 | this.buffer[i++] = (byte)(this.type % 256); | 189 | |
161 | this.buffer[i++] = (byte)((this.type >> 8) % 256); | 190 | private string mHostname; |
162 | this.buffer[i++] = (byte)((this.type >> 16) % 256); | 191 | private int mPort; |
163 | this.buffer[i++] = (byte)((this.type >> 24) % 256); | 192 | private Socket mConnection; |
164 | 193 | public TcpClient(string hostname, int port) { | |
165 | this.buffer[i++] = (byte)(this.throttlePacketType % 256); | 194 | this.mHostname = hostname; |
166 | this.buffer[i++] = (byte)((this.throttlePacketType >> 8) % 256); | 195 | this.mPort = port; |
167 | this.buffer[i++] = (byte)((this.throttlePacketType >> 16) % 256); | 196 | this.mConnection = null; |
168 | this.buffer[i++] = (byte)((this.throttlePacketType >> 24) % 256); | 197 | } |
169 | 198 | public void connect() { | |
170 | this.buffer[i++] = (byte)(this.numbytes % 256); | 199 | this.mConnection = AsynchronousClient.StartClient(mHostname, mPort); |
171 | this.buffer[i++] = (byte)((this.numbytes >> 8) % 256); | 200 | } |
172 | this.buffer[i++] = (byte)((this.numbytes >> 16) % 256); | ||
173 | this.buffer[i++] = (byte)((this.numbytes >> 24) % 256); | ||
174 | |||
175 | // no endian care | ||
176 | Buffer.BlockCopy(agent_id.ToByteArray(), 0, this.buffer, i, 16); i += 16; | ||
177 | |||
178 | this.buffer[i++] = (byte)(this.region_port % 256); | ||
179 | this.buffer[i++] = (byte)((this.region_port >> 8) % 256); | ||
180 | this.buffer[i++] = (byte)((this.region_port >> 16) % 256); | ||
181 | this.buffer[i++] = (byte)((this.region_port >> 24) % 256); | ||
182 | |||
183 | return this.buffer; | ||
184 | } | ||
185 | } | ||
186 | public class TcpClient { | ||
187 | |||
188 | public static int internalPacketHeaderSize = 4*4 + 16*1; | ||
189 | |||
190 | private string mHostname; | ||
191 | private int mPort; | ||
192 | private Socket mConnection; | ||
193 | public TcpClient(string hostname, int port) { | ||
194 | this.mHostname = hostname; | ||
195 | this.mPort = port; | ||
196 | this.mConnection = null; | ||
197 | } | ||
198 | public void connect() { | ||
199 | this.mConnection = AsynchronousClient.StartClient(mHostname, mPort); | ||
200 | } | ||
201 | /* | 201 | /* |
202 | public void recevie() { | 202 | public void recevie() { |
203 | if (mConnection == null) { | 203 | if (mConnection == null) { |
204 | throw new Exception("client not initialized"); | 204 | throw new Exception("client not initialized"); |
205 | } | 205 | } |
206 | try | 206 | try |
207 | { | 207 | { |
208 | AsynchronousClient.Receive(this.mConnection); | 208 | AsynchronousClient.Receive(this.mConnection); |
209 | } | 209 | } |
210 | catch (Exception e) | 210 | catch (Exception e) |
211 | { | 211 | { |
212 | Console.WriteLine(e.ToString()); | 212 | Console.WriteLine(e.ToString()); |
213 | mConnection = null; | 213 | mConnection = null; |
214 | } | 214 | } |
215 | } | 215 | } |
216 | */ | 216 | */ |
217 | public void send(InternalPacketHeader header, byte[] packet) { | 217 | public void send(InternalPacketHeader header, byte[] packet) { |
218 | 218 | ||
219 | lock (this) | 219 | lock (this) |
220 | { | 220 | { |
221 | 221 | ||
222 | if (mConnection == null) { | 222 | if (mConnection == null) { |
223 | // throw new Exception("client not initialized"); | 223 | // throw new Exception("client not initialized"); |
224 | connect(); | 224 | connect(); |
225 | } | 225 | } |
226 | 226 | ||
227 | AsynchronousClient.Send(this.mConnection, header.ToBytes()); | 227 | AsynchronousClient.Send(this.mConnection, header.ToBytes()); |
228 | 228 | ||
229 | /* | 229 | /* |
230 | for (int i = 0; i < 10; i++) | 230 | for (int i = 0; i < 10; i++) |
@@ -233,8 +233,8 @@ for (int i = 0; i < 10; i++) | |||
233 | } | 233 | } |
234 | Console.WriteLine(""); | 234 | Console.WriteLine(""); |
235 | */ | 235 | */ |
236 | AsynchronousClient.Send(this.mConnection, packet); | 236 | AsynchronousClient.Send(this.mConnection, packet); |
237 | } | 237 | } |
238 | } | 238 | } |
239 | } | 239 | } |
240 | } | 240 | } |