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author | Adam Frisby | 2008-05-02 18:26:19 +0000 |
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committer | Adam Frisby | 2008-05-02 18:26:19 +0000 |
commit | 67bbfadc06f36b5175cd5f7268ba876769667dca (patch) | |
tree | bd4f485b5f72ef7a702af067d8656745f0dc3986 /ThirdParty/3Di/LoadBalancer/LoadBalancerPlugin.cs | |
parent | adding a few more prep parts for this object (diff) | |
download | opensim-SC-67bbfadc06f36b5175cd5f7268ba876769667dca.zip opensim-SC-67bbfadc06f36b5175cd5f7268ba876769667dca.tar.gz opensim-SC-67bbfadc06f36b5175cd5f7268ba876769667dca.tar.bz2 opensim-SC-67bbfadc06f36b5175cd5f7268ba876769667dca.tar.xz |
* More refactorings of UDPServer.
* Removed all references where possible.
* Renamed lots of variables from UDPServerXYZ to clientServerXYZ
Diffstat (limited to 'ThirdParty/3Di/LoadBalancer/LoadBalancerPlugin.cs')
-rw-r--r-- | ThirdParty/3Di/LoadBalancer/LoadBalancerPlugin.cs | 22 |
1 files changed, 10 insertions, 12 deletions
diff --git a/ThirdParty/3Di/LoadBalancer/LoadBalancerPlugin.cs b/ThirdParty/3Di/LoadBalancer/LoadBalancerPlugin.cs index 668b413..9bccc0b 100644 --- a/ThirdParty/3Di/LoadBalancer/LoadBalancerPlugin.cs +++ b/ThirdParty/3Di/LoadBalancer/LoadBalancerPlugin.cs | |||
@@ -39,7 +39,6 @@ using Mono.Addins; | |||
39 | using Nwc.XmlRpc; | 39 | using Nwc.XmlRpc; |
40 | using OpenSim.Framework; | 40 | using OpenSim.Framework; |
41 | using OpenSim.Framework.Servers; | 41 | using OpenSim.Framework.Servers; |
42 | //using OpenSim.Region.ClientStack.LindenUDP; | ||
43 | using OpenSim.Region.ClientStack; | 42 | using OpenSim.Region.ClientStack; |
44 | using OpenSim.Region.ClientStack.LindenUDP; | 43 | using OpenSim.Region.ClientStack.LindenUDP; |
45 | using OpenSim.Region.Environment.Scenes; | 44 | using OpenSim.Region.Environment.Scenes; |
@@ -88,7 +87,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer | |||
88 | AsynchronousSocketListener.PacketHandler = new AsynchronousSocketListener.PacketRecieveHandler(SynchronizePacketRecieve); | 87 | AsynchronousSocketListener.PacketHandler = new AsynchronousSocketListener.PacketRecieveHandler(SynchronizePacketRecieve); |
89 | 88 | ||
90 | sceneManager = openSim.SceneManager; | 89 | sceneManager = openSim.SceneManager; |
91 | m_clientServers = openSim.UdpServers; | 90 | m_clientServers = openSim.ClientServers; |
92 | regionData = openSim.RegionData; | 91 | regionData = openSim.RegionData; |
93 | simMain = openSim; | 92 | simMain = openSim; |
94 | commandServer = openSim.HttpServer; | 93 | commandServer = openSim.HttpServer; |
@@ -390,7 +389,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer | |||
390 | return result; | 389 | return result; |
391 | } | 390 | } |
392 | 391 | ||
393 | private IClientNetworkServer SearchUDPServerFromPortNum(int portnum) | 392 | private IClientNetworkServer SearchClientServerFromPortNum(int portnum) |
394 | { | 393 | { |
395 | return m_clientServers.Find(delegate(IClientNetworkServer server) { return (portnum + proxyOffset == ((IPEndPoint)server.Server.LocalEndPoint).Port); }); | 394 | return m_clientServers.Find(delegate(IClientNetworkServer server) { return (portnum + proxyOffset == ((IPEndPoint)server.Server.LocalEndPoint).Port); }); |
396 | } | 395 | } |
@@ -522,12 +521,11 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer | |||
522 | Scene scene = null; | 521 | Scene scene = null; |
523 | string[] files = null; | 522 | string[] files = null; |
524 | IClientAPI controller = null; | 523 | IClientAPI controller = null; |
525 | IClientNetworkServer udpserv = null; | 524 | IClientNetworkServer clientserv = null; |
526 | 525 | ||
527 | if (sceneManager.TryGetScene(dst_region.RegionID, out scene)) | 526 | if (sceneManager.TryGetScene(dst_region.RegionID, out scene)) |
528 | { | 527 | { |
529 | // search udpserver | 528 | clientserv = SearchClientServerFromPortNum(scene.RegionInfo.InternalEndPoint.Port); |
530 | udpserv = SearchUDPServerFromPortNum(scene.RegionInfo.InternalEndPoint.Port); | ||
531 | 529 | ||
532 | // restore the scene presence | 530 | // restore the scene presence |
533 | for (int i = 0;; i++) | 531 | for (int i = 0;; i++) |
@@ -565,9 +563,9 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer | |||
565 | 563 | ||
566 | // BUG: Will only work with LLUDPServer. | 564 | // BUG: Will only work with LLUDPServer. |
567 | // TODO: This needs to be abstracted and converted into IClientNetworkServer | 565 | // TODO: This needs to be abstracted and converted into IClientNetworkServer |
568 | if (udpserv is LLUDPServer) | 566 | if (clientserv is LLUDPServer) |
569 | { | 567 | { |
570 | ((LLUDPServer) udpserv).RestoreClient(agentdata, data.userEP, data.proxyEP); | 568 | ((LLUDPServer) clientserv).RestoreClient(agentdata, data.userEP, data.proxyEP); |
571 | } | 569 | } |
572 | 570 | ||
573 | // waiting for the scene-presense restored | 571 | // waiting for the scene-presense restored |
@@ -627,12 +625,12 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer | |||
627 | } | 625 | } |
628 | 626 | ||
629 | // Shutting down the UDP server | 627 | // Shutting down the UDP server |
630 | IClientNetworkServer udpsvr = SearchUDPServerFromPortNum(port); | 628 | IClientNetworkServer clientsvr = SearchClientServerFromPortNum(port); |
631 | 629 | ||
632 | if (udpsvr != null) | 630 | if (clientsvr != null) |
633 | { | 631 | { |
634 | udpsvr.Server.Close(); | 632 | clientsvr.Server.Close(); |
635 | m_clientServers.Remove(udpsvr); | 633 | m_clientServers.Remove(clientsvr); |
636 | } | 634 | } |
637 | } | 635 | } |
638 | 636 | ||