aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/Prebuild/Prebuild.sln
diff options
context:
space:
mode:
authorMW2007-06-17 18:04:35 +0000
committerMW2007-06-17 18:04:35 +0000
commitef494fdf9c24387c2d98ffde5400f93fa276aa9e (patch)
tree9a0a30ef5903b527e3e265d5175ee07c8c57781b /Prebuild/Prebuild.sln
parent* SimpleApp: (diff)
downloadopensim-SC-ef494fdf9c24387c2d98ffde5400f93fa276aa9e.zip
opensim-SC-ef494fdf9c24387c2d98ffde5400f93fa276aa9e.tar.gz
opensim-SC-ef494fdf9c24387c2d98ffde5400f93fa276aa9e.tar.bz2
opensim-SC-ef494fdf9c24387c2d98ffde5400f93fa276aa9e.tar.xz
Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
Diffstat (limited to '')
0 files changed, 0 insertions, 0 deletions