diff options
Fixed inverted map texture problem.
Added(from trunk) the loading of terrain files defined in the region.xml files.
Diffstat (limited to 'Prebuild/Prebuild.build')
-rw-r--r-- | Prebuild/Prebuild.build | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/Prebuild/Prebuild.build b/Prebuild/Prebuild.build index c6c4660..395fb31 100644 --- a/Prebuild/Prebuild.build +++ b/Prebuild/Prebuild.build | |||
@@ -12,6 +12,13 @@ | |||
12 | <property name="build.debug" value="true" /> | 12 | <property name="build.debug" value="true" /> |
13 | </target> | 13 | </target> |
14 | 14 | ||
15 | <property name="project.config" value="Release" /> | ||
16 | |||
17 | <target name="Release" description=""> | ||
18 | <property name="project.config" value="Release" /> | ||
19 | <property name="build.debug" value="false" /> | ||
20 | </target> | ||
21 | |||
15 | <target name="net-1.1" description="Sets framework to .NET 1.1"> | 22 | <target name="net-1.1" description="Sets framework to .NET 1.1"> |
16 | <property name="nant.settings.currentframework" value="net-1.1" /> | 23 | <property name="nant.settings.currentframework" value="net-1.1" /> |
17 | </target> | 24 | </target> |