diff options
author | Melanie Thielker | 2008-09-25 17:26:32 +0000 |
---|---|---|
committer | Melanie Thielker | 2008-09-25 17:26:32 +0000 |
commit | f11107821e259d544dc42648f4cdba2b123cd71e (patch) | |
tree | 5d288d96a2eb07788ae40130736215599eb9bcec /OpenSim | |
parent | Mantis#2017. Thank you kindly, Tyre, for a patch that solves: (diff) | |
download | opensim-SC-f11107821e259d544dc42648f4cdba2b123cd71e.zip opensim-SC-f11107821e259d544dc42648f4cdba2b123cd71e.tar.gz opensim-SC-f11107821e259d544dc42648f4cdba2b123cd71e.tar.bz2 opensim-SC-f11107821e259d544dc42648f4cdba2b123cd71e.tar.xz |
Add an extension to allow registering multiple interfaces of a type with
Scene. Make the script engines check that the engine name in the
//Engine:language comment is a valid engine and treat it as a normal
comment if it's not.
//DotNetEngine: needs to be written as //ScriptEngine.DotNetEngine: now, since
that is it's real internal name. //XEngine: still works
Diffstat (limited to 'OpenSim')
11 files changed, 199 insertions, 81 deletions
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs index d3e79d0..b6043ac 100644 --- a/OpenSim/Framework/IScene.cs +++ b/OpenSim/Framework/IScene.cs | |||
@@ -65,5 +65,6 @@ namespace OpenSim.Framework | |||
65 | string GetCapsPath(UUID agentId); | 65 | string GetCapsPath(UUID agentId); |
66 | 66 | ||
67 | T RequestModuleInterface<T>(); | 67 | T RequestModuleInterface<T>(); |
68 | T[] RequestModuleInterfaces<T>(); | ||
68 | } | 69 | } |
69 | } | 70 | } |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 2a9be81..8fec13f 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -178,6 +178,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
178 | remoteClient.SendAgentAlertMessage("Insufficient permissions to edit notecard", false); | 178 | remoteClient.SendAgentAlertMessage("Insufficient permissions to edit notecard", false); |
179 | return UUID.Zero; | 179 | return UUID.Zero; |
180 | } | 180 | } |
181 | remoteClient.SendAgentAlertMessage("Notecard saved", false); | ||
181 | } | 182 | } |
182 | else if ((InventoryType) item.InvType == InventoryType.LSL) | 183 | else if ((InventoryType) item.InvType == InventoryType.LSL) |
183 | { | 184 | { |
@@ -186,6 +187,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
186 | remoteClient.SendAgentAlertMessage("Insufficient permissions to edit script", false); | 187 | remoteClient.SendAgentAlertMessage("Insufficient permissions to edit script", false); |
187 | return UUID.Zero; | 188 | return UUID.Zero; |
188 | } | 189 | } |
190 | remoteClient.SendAgentAlertMessage("Script saved", false); | ||
189 | } | 191 | } |
190 | 192 | ||
191 | AssetBase asset = | 193 | AssetBase asset = |
@@ -287,6 +289,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
287 | // | 289 | // |
288 | part.CreateScriptInstance(item.ItemID, 0, false, DefaultScriptEngine); | 290 | part.CreateScriptInstance(item.ItemID, 0, false, DefaultScriptEngine); |
289 | } | 291 | } |
292 | else | ||
293 | { | ||
294 | remoteClient.SendAgentAlertMessage("Script saved", false); | ||
295 | } | ||
290 | } | 296 | } |
291 | 297 | ||
292 | /// <summary> | 298 | /// <summary> |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 74502b8..e5f10b8 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -124,7 +124,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
124 | { | 124 | { |
125 | get { return m_modules; } | 125 | get { return m_modules; } |
126 | } | 126 | } |
127 | protected Dictionary<Type, object> ModuleInterfaces = new Dictionary<Type, object>(); | 127 | protected Dictionary<Type, List<object> > ModuleInterfaces = new Dictionary<Type, List<object> >(); |
128 | protected Dictionary<string, object> ModuleAPIMethods = new Dictionary<string, object>(); | 128 | protected Dictionary<string, object> ModuleAPIMethods = new Dictionary<string, object>(); |
129 | protected Dictionary<string, ICommander> m_moduleCommanders = new Dictionary<string, ICommander>(); | 129 | protected Dictionary<string, ICommander> m_moduleCommanders = new Dictionary<string, ICommander>(); |
130 | 130 | ||
@@ -3025,10 +3025,27 @@ namespace OpenSim.Region.Environment.Scenes | |||
3025 | { | 3025 | { |
3026 | if (!ModuleInterfaces.ContainsKey(typeof(M))) | 3026 | if (!ModuleInterfaces.ContainsKey(typeof(M))) |
3027 | { | 3027 | { |
3028 | ModuleInterfaces.Add(typeof(M), mod); | 3028 | List<Object> l = new List<Object>(); |
3029 | l.Add(mod); | ||
3030 | ModuleInterfaces.Add(typeof(M), l); | ||
3029 | } | 3031 | } |
3030 | } | 3032 | } |
3031 | 3033 | ||
3034 | public void StackModuleInterface<M>(M mod) | ||
3035 | { | ||
3036 | List<Object> l; | ||
3037 | if (ModuleInterfaces.ContainsKey(typeof(M))) | ||
3038 | l = ModuleInterfaces[typeof(M)]; | ||
3039 | else | ||
3040 | l = new List<Object>(); | ||
3041 | |||
3042 | if (l.Contains(mod)) | ||
3043 | return; | ||
3044 | |||
3045 | l.Add(mod); | ||
3046 | ModuleInterfaces[typeof(M)] = l; | ||
3047 | } | ||
3048 | |||
3032 | /// <summary> | 3049 | /// <summary> |
3033 | /// For the given interface, retrieve the region module which implements it. | 3050 | /// For the given interface, retrieve the region module which implements it. |
3034 | /// </summary> | 3051 | /// </summary> |
@@ -3037,7 +3054,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3037 | { | 3054 | { |
3038 | if (ModuleInterfaces.ContainsKey(typeof(T))) | 3055 | if (ModuleInterfaces.ContainsKey(typeof(T))) |
3039 | { | 3056 | { |
3040 | return (T)ModuleInterfaces[typeof(T)]; | 3057 | return (T)ModuleInterfaces[typeof(T)][0]; |
3041 | } | 3058 | } |
3042 | else | 3059 | else |
3043 | { | 3060 | { |
@@ -3045,6 +3062,22 @@ namespace OpenSim.Region.Environment.Scenes | |||
3045 | } | 3062 | } |
3046 | } | 3063 | } |
3047 | 3064 | ||
3065 | public override T[] RequestModuleInterfaces<T>() | ||
3066 | { | ||
3067 | if (ModuleInterfaces.ContainsKey(typeof(T))) | ||
3068 | { | ||
3069 | List<T> ret = new List<T>(); | ||
3070 | |||
3071 | foreach(Object o in ModuleInterfaces[typeof(T)]) | ||
3072 | ret.Add((T)o); | ||
3073 | return ret.ToArray(); | ||
3074 | } | ||
3075 | else | ||
3076 | { | ||
3077 | return new T[] { default(T) }; | ||
3078 | } | ||
3079 | } | ||
3080 | |||
3048 | public void SetObjectCapacity(int objects) | 3081 | public void SetObjectCapacity(int objects) |
3049 | { | 3082 | { |
3050 | if (m_statsReporter != null) | 3083 | if (m_statsReporter != null) |
@@ -3628,7 +3661,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3628 | m_eventManager.TriggerNotAtTargetEvent(localID); | 3661 | m_eventManager.TriggerNotAtTargetEvent(localID); |
3629 | } | 3662 | } |
3630 | 3663 | ||
3631 | private bool scriptDanger(SceneObjectPart part,Vector3 pos) | 3664 | private bool ScriptDanger(SceneObjectPart part,Vector3 pos) |
3632 | { | 3665 | { |
3633 | ILandObject parcel = LandChannel.GetLandObject(pos.X, pos.Y); | 3666 | ILandObject parcel = LandChannel.GetLandObject(pos.X, pos.Y); |
3634 | if (part != null) | 3667 | if (part != null) |
@@ -3684,12 +3717,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
3684 | } | 3717 | } |
3685 | } | 3718 | } |
3686 | 3719 | ||
3687 | public bool scriptDanger(uint localID, Vector3 pos) | 3720 | public bool ScriptDanger(uint localID, Vector3 pos) |
3688 | { | 3721 | { |
3689 | SceneObjectPart part = GetSceneObjectPart(localID); | 3722 | SceneObjectPart part = GetSceneObjectPart(localID); |
3690 | if (part != null) | 3723 | if (part != null) |
3691 | { | 3724 | { |
3692 | return scriptDanger(part, pos); | 3725 | return ScriptDanger(part, pos); |
3693 | } | 3726 | } |
3694 | else | 3727 | else |
3695 | { | 3728 | { |
@@ -3697,19 +3730,19 @@ namespace OpenSim.Region.Environment.Scenes | |||
3697 | } | 3730 | } |
3698 | } | 3731 | } |
3699 | 3732 | ||
3700 | public bool pipeEventsForScript(uint localID) | 3733 | public bool PipeEventsForScript(uint localID) |
3701 | { | 3734 | { |
3702 | SceneObjectPart part = GetSceneObjectPart(localID); | 3735 | SceneObjectPart part = GetSceneObjectPart(localID); |
3703 | if (part != null) | 3736 | if (part != null) |
3704 | { | 3737 | { |
3705 | // Changed so that child prims of attachments return scriptDanger for their parent, so that | 3738 | // Changed so that child prims of attachments return ScriptDanger for their parent, so that |
3706 | // their scripts will actually run. | 3739 | // their scripts will actually run. |
3707 | // -- Leaf, Tue Aug 12 14:17:05 EDT 2008 | 3740 | // -- Leaf, Tue Aug 12 14:17:05 EDT 2008 |
3708 | SceneObjectPart parent = part.ParentGroup.RootPart; | 3741 | SceneObjectPart parent = part.ParentGroup.RootPart; |
3709 | if (parent != null && parent.IsAttachment) | 3742 | if (parent != null && parent.IsAttachment) |
3710 | return scriptDanger(parent, parent.GetWorldPosition()); | 3743 | return ScriptDanger(parent, parent.GetWorldPosition()); |
3711 | else | 3744 | else |
3712 | return scriptDanger(part, part.GetWorldPosition()); | 3745 | return ScriptDanger(part, part.GetWorldPosition()); |
3713 | } | 3746 | } |
3714 | else | 3747 | else |
3715 | { | 3748 | { |
diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs index 955fd22..1406b47 100644 --- a/OpenSim/Region/Environment/Scenes/SceneBase.cs +++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs | |||
@@ -225,5 +225,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
225 | { | 225 | { |
226 | return default(T); | 226 | return default(T); |
227 | } | 227 | } |
228 | |||
229 | public virtual T[] RequestModuleInterfaces<T>() | ||
230 | { | ||
231 | return new T[] { default(T) }; | ||
232 | } | ||
228 | } | 233 | } |
229 | } | 234 | } |
diff --git a/OpenSim/Region/Interfaces/IScriptModule.cs b/OpenSim/Region/Interfaces/IScriptModule.cs new file mode 100644 index 0000000..e01b472 --- /dev/null +++ b/OpenSim/Region/Interfaces/IScriptModule.cs | |||
@@ -0,0 +1,38 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using OpenSim.Framework; | ||
30 | using OpenMetaverse; | ||
31 | |||
32 | namespace OpenSim.Region.Interfaces | ||
33 | { | ||
34 | public interface IScriptModule | ||
35 | { | ||
36 | string ScriptEngineName { get; } | ||
37 | } | ||
38 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs index c8c9cd8..0308169 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs | |||
@@ -215,6 +215,12 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
215 | 215 | ||
216 | public void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine) | 216 | public void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine) |
217 | { | 217 | { |
218 | List<IScriptModule> engines = new List<IScriptModule>(myScriptEngine.World.RequestModuleInterfaces<IScriptModule>()); | ||
219 | |||
220 | List<string> names = new List<string>(); | ||
221 | foreach (IScriptModule m in engines) | ||
222 | names.Add(m.ScriptEngineName); | ||
223 | |||
218 | int lineEnd = script.IndexOf('\n'); | 224 | int lineEnd = script.IndexOf('\n'); |
219 | 225 | ||
220 | if (lineEnd != 1) | 226 | if (lineEnd != 1) |
@@ -224,8 +230,13 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
224 | int colon = firstline.IndexOf(':'); | 230 | int colon = firstline.IndexOf(':'); |
225 | if (firstline.Length > 2 && firstline.Substring(0, 2) == "//" && colon != -1) | 231 | if (firstline.Length > 2 && firstline.Substring(0, 2) == "//" && colon != -1) |
226 | { | 232 | { |
227 | engine = firstline.Substring(2, colon-2); | 233 | string engineName = firstline.Substring(2, colon-2); |
228 | script = "//" + script.Substring(script.IndexOf(':')+1); | 234 | |
235 | if (names.Contains(engineName)) | ||
236 | { | ||
237 | engine = engineName; | ||
238 | script = "//" + script.Substring(script.IndexOf(':')+1); | ||
239 | } | ||
229 | } | 240 | } |
230 | } | 241 | } |
231 | 242 | ||
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs index 1e71ae5..7f52793 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs | |||
@@ -282,7 +282,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
282 | // QIS.functionName); | 282 | // QIS.functionName); |
283 | #endif | 283 | #endif |
284 | // Only pipe event if land supports it. | 284 | // Only pipe event if land supports it. |
285 | if (m_ScriptEngine.World.pipeEventsForScript(QIS.localID)) | 285 | if (m_ScriptEngine.World.PipeEventsForScript(QIS.localID)) |
286 | { | 286 | { |
287 | LastExecutionStarted = DateTime.Now.Ticks; | 287 | LastExecutionStarted = DateTime.Now.Ticks; |
288 | KillCurrentScript = false; | 288 | KillCurrentScript = false; |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs index d423311..2bcd949 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs | |||
@@ -30,6 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using log4net; | 31 | using log4net; |
32 | using Nini.Config; | 32 | using Nini.Config; |
33 | using OpenSim.Region.Interfaces; | ||
33 | using OpenSim.Region.Environment.Interfaces; | 34 | using OpenSim.Region.Environment.Interfaces; |
34 | using OpenSim.Region.Environment.Scenes; | 35 | using OpenSim.Region.Environment.Scenes; |
35 | using OpenSim.Region.ScriptEngine.Interfaces; | 36 | using OpenSim.Region.ScriptEngine.Interfaces; |
@@ -43,7 +44,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
43 | /// </summary> | 44 | /// </summary> |
44 | /// | 45 | /// |
45 | [Serializable] | 46 | [Serializable] |
46 | public abstract class ScriptEngine : IRegionModule, ScriptServerInterfaces.ScriptEngine, iScriptEngineFunctionModule, IEventReceiver | 47 | public abstract class ScriptEngine : IRegionModule, IScriptModule, ScriptServerInterfaces.ScriptEngine, iScriptEngineFunctionModule, IEventReceiver |
47 | { | 48 | { |
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
49 | 50 | ||
@@ -126,8 +127,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
126 | m_log.Info("[" + ScriptEngineName + "]: Reading configuration from config section \"" + ScriptEngineName + "\""); | 127 | m_log.Info("[" + ScriptEngineName + "]: Reading configuration from config section \"" + ScriptEngineName + "\""); |
127 | ReadConfig(); | 128 | ReadConfig(); |
128 | 129 | ||
129 | // Should we iterate the region for scripts that needs starting? | 130 | m_Scene.StackModuleInterface<IScriptModule>(this); |
130 | // Or can we assume we are loaded before anything else so we can use proper events? | ||
131 | } | 131 | } |
132 | 132 | ||
133 | public void PostInitialise() | 133 | public void PostInitialise() |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api_Base.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api_Base.cs index 320e878..396d924 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api_Base.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api_Base.cs | |||
@@ -5114,7 +5114,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5114 | public LSL_Integer llScriptDanger(LSL_Vector pos) | 5114 | public LSL_Integer llScriptDanger(LSL_Vector pos) |
5115 | { | 5115 | { |
5116 | m_host.AddScriptLPS(1); | 5116 | m_host.AddScriptLPS(1); |
5117 | bool result = World.scriptDanger(m_host.LocalId, new Vector3((float)pos.x, (float)pos.y, (float)pos.z)); | 5117 | bool result = World.ScriptDanger(m_host.LocalId, new Vector3((float)pos.x, (float)pos.y, (float)pos.z)); |
5118 | if (result) | 5118 | if (result) |
5119 | { | 5119 | { |
5120 | return 1; | 5120 | return 1; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 28a3b11..6e6d169 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -567,86 +567,90 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
567 | } | 567 | } |
568 | else | 568 | else |
569 | { | 569 | { |
570 | SceneObjectPart part = m_Engine.World.GetSceneObjectPart( | 570 | if (m_Engine.World.PipeEventsForScript(m_LocalID) || |
571 | m_LocalID); | 571 | data.EventName == "control") // Don't freeze avies! |
572 | // m_Engine.Log.DebugFormat("[Script] Delivered event {2} in state {3} to {0}.{1}", | ||
573 | // m_PrimName, m_ScriptName, data.EventName, m_State); | ||
574 | |||
575 | try | ||
576 | { | 572 | { |
577 | m_CurrentEvent = data.EventName; | 573 | SceneObjectPart part = m_Engine.World.GetSceneObjectPart( |
578 | m_EventStart = DateTime.Now; | 574 | m_LocalID); |
579 | m_InEvent = true; | 575 | // m_Engine.Log.DebugFormat("[Script] Delivered event {2} in state {3} to {0}.{1}", |
576 | // m_PrimName, m_ScriptName, data.EventName, m_State); | ||
580 | 577 | ||
581 | m_Script.ExecuteEvent(State, data.EventName, data.Params); | 578 | try |
579 | { | ||
580 | m_CurrentEvent = data.EventName; | ||
581 | m_EventStart = DateTime.Now; | ||
582 | m_InEvent = true; | ||
582 | 583 | ||
583 | m_InEvent = false; | 584 | m_Script.ExecuteEvent(State, data.EventName, data.Params); |
584 | m_CurrentEvent = String.Empty; | ||
585 | 585 | ||
586 | if (m_SaveState) | 586 | m_InEvent = false; |
587 | { | 587 | m_CurrentEvent = String.Empty; |
588 | // This will be the very first event we deliver | ||
589 | // (state_entry) in defualt state | ||
590 | // | ||
591 | 588 | ||
592 | SaveState(m_Assembly); | 589 | if (m_SaveState) |
590 | { | ||
591 | // This will be the very first event we deliver | ||
592 | // (state_entry) in defualt state | ||
593 | // | ||
593 | 594 | ||
594 | m_SaveState = false; | 595 | SaveState(m_Assembly); |
595 | } | ||
596 | } | ||
597 | catch (Exception e) | ||
598 | { | ||
599 | m_InEvent = false; | ||
600 | m_CurrentEvent = String.Empty; | ||
601 | 596 | ||
602 | if (!(e is TargetInvocationException) || (!(e.InnerException is EventAbortException) && (!(e.InnerException is SelfDeleteException)))) | 597 | m_SaveState = false; |
598 | } | ||
599 | } | ||
600 | catch (Exception e) | ||
603 | { | 601 | { |
604 | if (e is System.Threading.ThreadAbortException) | 602 | m_InEvent = false; |
603 | m_CurrentEvent = String.Empty; | ||
604 | |||
605 | if (!(e is TargetInvocationException) || (!(e.InnerException is EventAbortException) && (!(e.InnerException is SelfDeleteException)))) | ||
605 | { | 606 | { |
606 | lock (m_EventQueue) | 607 | if (e is System.Threading.ThreadAbortException) |
607 | { | 608 | { |
608 | if ((m_EventQueue.Count > 0) && m_RunEvents && (!m_ShuttingDown)) | 609 | lock (m_EventQueue) |
609 | { | 610 | { |
610 | m_CurrentResult=m_Engine.QueueEventHandler(this); | 611 | if ((m_EventQueue.Count > 0) && m_RunEvents && (!m_ShuttingDown)) |
612 | { | ||
613 | m_CurrentResult=m_Engine.QueueEventHandler(this); | ||
614 | } | ||
615 | else | ||
616 | { | ||
617 | m_CurrentResult = null; | ||
618 | } | ||
611 | } | 619 | } |
612 | else | ||
613 | { | ||
614 | m_CurrentResult = null; | ||
615 | } | ||
616 | } | ||
617 | 620 | ||
618 | m_DetectParams = null; | 621 | m_DetectParams = null; |
619 | 622 | ||
620 | return 0; | 623 | return 0; |
621 | } | 624 | } |
622 | 625 | ||
623 | try | 626 | try |
624 | { | 627 | { |
625 | // DISPLAY ERROR INWORLD | 628 | // DISPLAY ERROR INWORLD |
626 | string text = "Runtime error:\n" + e.InnerException.ToString(); | 629 | string text = "Runtime error:\n" + e.InnerException.ToString(); |
627 | if (text.Length > 1000) | 630 | if (text.Length > 1000) |
628 | text = text.Substring(0, 1000); | 631 | text = text.Substring(0, 1000); |
629 | m_Engine.World.SimChat(Utils.StringToBytes(text), | 632 | m_Engine.World.SimChat(Utils.StringToBytes(text), |
630 | ChatTypeEnum.DebugChannel, 2147483647, | 633 | ChatTypeEnum.DebugChannel, 2147483647, |
631 | part.AbsolutePosition, | 634 | part.AbsolutePosition, |
632 | part.Name, part.UUID, false); | 635 | part.Name, part.UUID, false); |
636 | } | ||
637 | catch (Exception e2) // LEGIT: User Scripting | ||
638 | { | ||
639 | m_Engine.Log.Error("[Script]: "+ | ||
640 | "Error displaying error in-world: " + | ||
641 | e2.ToString()); | ||
642 | m_Engine.Log.Error("[Script]: " + | ||
643 | "Errormessage: Error compiling script:\r\n" + | ||
644 | e.ToString()); | ||
645 | } | ||
633 | } | 646 | } |
634 | catch (Exception e2) // LEGIT: User Scripting | 647 | else if ((e is TargetInvocationException) && (e.InnerException is SelfDeleteException)) |
635 | { | 648 | { |
636 | m_Engine.Log.Error("[Script]: "+ | 649 | m_InSelfDelete = true; |
637 | "Error displaying error in-world: " + | 650 | if (part != null && part.ParentGroup != null) |
638 | e2.ToString()); | 651 | m_Engine.World.DeleteSceneObject(part.ParentGroup); |
639 | m_Engine.Log.Error("[Script]: " + | ||
640 | "Errormessage: Error compiling script:\r\n" + | ||
641 | e.ToString()); | ||
642 | } | 652 | } |
643 | } | 653 | } |
644 | else if ((e is TargetInvocationException) && (e.InnerException is SelfDeleteException)) | ||
645 | { | ||
646 | m_InSelfDelete = true; | ||
647 | if (part != null && part.ParentGroup != null) | ||
648 | m_Engine.World.DeleteSceneObject(part.ParentGroup); | ||
649 | } | ||
650 | } | 654 | } |
651 | } | 655 | } |
652 | 656 | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 701ad60..f11ccc4 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -39,6 +39,7 @@ using log4net; | |||
39 | using Nini.Config; | 39 | using Nini.Config; |
40 | using Amib.Threading; | 40 | using Amib.Threading; |
41 | using OpenSim.Framework; | 41 | using OpenSim.Framework; |
42 | using OpenSim.Region.Interfaces; | ||
42 | using OpenSim.Region.Environment; | 43 | using OpenSim.Region.Environment; |
43 | using OpenSim.Region.Environment.Scenes; | 44 | using OpenSim.Region.Environment.Scenes; |
44 | using OpenSim.Region.Environment.Interfaces; | 45 | using OpenSim.Region.Environment.Interfaces; |
@@ -50,7 +51,7 @@ using OpenSim.Region.ScriptEngine.Interfaces; | |||
50 | 51 | ||
51 | namespace OpenSim.Region.ScriptEngine.XEngine | 52 | namespace OpenSim.Region.ScriptEngine.XEngine |
52 | { | 53 | { |
53 | public class XEngine : IRegionModule, IScriptEngine | 54 | public class XEngine : IRegionModule, IScriptModule, IScriptEngine |
54 | { | 55 | { |
55 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 56 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
56 | 57 | ||
@@ -213,6 +214,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
213 | // | 214 | // |
214 | SetupEngine(m_MinThreads, m_MaxThreads, m_IdleTimeout, m_Prio, | 215 | SetupEngine(m_MinThreads, m_MaxThreads, m_IdleTimeout, m_Prio, |
215 | m_MaxScriptQueue, m_StackSize); | 216 | m_MaxScriptQueue, m_StackSize); |
217 | |||
218 | m_Scene.StackModuleInterface<IScriptModule>(this); | ||
216 | } | 219 | } |
217 | 220 | ||
218 | public void PostInitialise() | 221 | public void PostInitialise() |
@@ -331,6 +334,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
331 | 334 | ||
332 | public void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine) | 335 | public void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine) |
333 | { | 336 | { |
337 | List<IScriptModule> engines = new List<IScriptModule>(m_Scene.RequestModuleInterfaces<IScriptModule>()); | ||
338 | |||
339 | List<string> names = new List<string>(); | ||
340 | foreach (IScriptModule m in engines) | ||
341 | names.Add(m.ScriptEngineName); | ||
342 | |||
334 | int lineEnd = script.IndexOf('\n'); | 343 | int lineEnd = script.IndexOf('\n'); |
335 | 344 | ||
336 | if (lineEnd != 1) | 345 | if (lineEnd != 1) |
@@ -340,8 +349,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
340 | int colon = firstline.IndexOf(':'); | 349 | int colon = firstline.IndexOf(':'); |
341 | if (firstline.Length > 2 && firstline.Substring(0, 2) == "//" && colon != -1) | 350 | if (firstline.Length > 2 && firstline.Substring(0, 2) == "//" && colon != -1) |
342 | { | 351 | { |
343 | engine = firstline.Substring(2, colon-2); | 352 | string engineName = firstline.Substring(2, colon-2); |
344 | script = "//" + script.Substring(script.IndexOf(':')+1); | 353 | |
354 | if (names.Contains(engineName)) | ||
355 | { | ||
356 | engine = engineName; | ||
357 | script = "//" + script.Substring(script.IndexOf(':')+1); | ||
358 | } | ||
345 | } | 359 | } |
346 | } | 360 | } |
347 | 361 | ||
@@ -454,14 +468,20 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
454 | // m_log.DebugFormat("[XEngine] Compiling script {0} ({1})", | 468 | // m_log.DebugFormat("[XEngine] Compiling script {0} ({1})", |
455 | // item.Name, itemID.ToString()); | 469 | // item.Name, itemID.ToString()); |
456 | 470 | ||
471 | ScenePresence presence = m_Scene.GetScenePresence(item.OwnerID); | ||
472 | |||
457 | string assembly = ""; | 473 | string assembly = ""; |
458 | try | 474 | try |
459 | { | 475 | { |
460 | assembly = m_Compiler.PerformScriptCompile(script, | 476 | assembly = m_Compiler.PerformScriptCompile(script, |
461 | assetID.ToString()); | 477 | assetID.ToString()); |
478 | if (presence != null) | ||
479 | presence.ControllingClient.SendAgentAlertMessage("Compile successful", false); | ||
462 | } | 480 | } |
463 | catch (Exception e) | 481 | catch (Exception e) |
464 | { | 482 | { |
483 | if (presence != null) | ||
484 | presence.ControllingClient.SendAgentAlertMessage("Script saved with errors, check debug window!", false); | ||
465 | try | 485 | try |
466 | { | 486 | { |
467 | // DISPLAY ERROR INWORLD | 487 | // DISPLAY ERROR INWORLD |