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authorSnoopy Pfeffer2011-11-06 15:05:19 +0100
committerSnoopy Pfeffer2011-11-06 15:05:19 +0100
commitdfbfc9826aa67e0c8d04faa5608fb33cc86dd374 (patch)
tree435520f189687a80395ebff6391c636687cb3196 /OpenSim
parentFix build break (diff)
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Damaged assets, especially appearance textures, could crash the region server with a fatal exception.
Now, such excpetions are caught by an exception handler and just an error message is shown. This was the kind of exception causing these fatal server crashes: APPLICATION EXCEPTION DETECTED: System.UnhandledExceptionEventArgs^M ^M Exception: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: offset exceeds the size of buffer at System.Net.Sockets.NetworkStream.BeginRead (System.Byte[] buffer, Int32 offset, Int32 size, System.AsyncCallback callback, System.Object state) [0x00000] in <filename unknown>:0 at HttpServer.HttpClientContext.OnReceive (IAsyncResult ar) [0x00000] in <filename unknown>:0 ^M ^M Application is terminating: True^M
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Services/AssetService/AssetService.cs10
1 files changed, 9 insertions, 1 deletions
diff --git a/OpenSim/Services/AssetService/AssetService.cs b/OpenSim/Services/AssetService/AssetService.cs
index 2ea513b..b3af8e3 100644
--- a/OpenSim/Services/AssetService/AssetService.cs
+++ b/OpenSim/Services/AssetService/AssetService.cs
@@ -117,7 +117,15 @@ namespace OpenSim.Services.AssetService
117 return null; 117 return null;
118 } 118 }
119 119
120 return m_Database.GetAsset(assetID); 120 try
121 {
122 return m_Database.GetAsset(assetID);
123 }
124 catch (Exception e)
125 {
126 m_log.ErrorFormat("[ASSET SERVICE]: Exception getting asset {0} {1}", assetID, e);
127 return null;
128 }
121 } 129 }
122 130
123 public virtual AssetBase GetCached(string id) 131 public virtual AssetBase GetCached(string id)