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authorUbitUmarov2016-07-12 14:45:20 +0100
committerUbitUmarov2016-07-12 14:45:20 +0100
commitd879e119a8353b9319d53c8c229a7b7af3918c7b (patch)
tree141e8cf2627451af7265f64e464ec6867d9901a1 /OpenSim
parentMerge branch 'master' of opensimulator.org:/var/git/opensim (diff)
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add object UUID to a debug/warn message
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index e291387..f75a7ef 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -1162,7 +1162,7 @@ namespace OpenSim.Region.Framework.Scenes
1162 } 1162 }
1163 else 1163 else
1164 { 1164 {
1165 m_log.WarnFormat("[SCENE OBJECT GROUP]: SavedScriptState element had no UUID in object {0}", Name); 1165 m_log.WarnFormat("[SCENE OBJECT GROUP]: SavedScriptState element had no UUID in object {0} id: {1}", Name,UUID);
1166 } 1166 }
1167 } 1167 }
1168 else 1168 else