aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2013-01-29 03:58:11 +0000
committerJustin Clark-Casey (justincc)2013-01-29 03:58:11 +0000
commitca26ff9436ab60a73ec1fbd6ab23b86f83a64e78 (patch)
tree78fbe27aba594967351c9c4d3ee6db7b2a19e85b /OpenSim
parentFix issue where the "set terrain texture" console command did not tell the vi... (diff)
downloadopensim-SC-ca26ff9436ab60a73ec1fbd6ab23b86f83a64e78.zip
opensim-SC-ca26ff9436ab60a73ec1fbd6ab23b86f83a64e78.tar.gz
opensim-SC-ca26ff9436ab60a73ec1fbd6ab23b86f83a64e78.tar.bz2
opensim-SC-ca26ff9436ab60a73ec1fbd6ab23b86f83a64e78.tar.xz
minor: remove some mono compile warnings in XEngine.cs
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs2
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index d483219..8931be4 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -48,7 +48,6 @@ using OpenSim.Region.Framework.Scenes;
48using OpenSim.Region.Framework.Interfaces; 48using OpenSim.Region.Framework.Interfaces;
49using OpenSim.Region.ScriptEngine.Interfaces; 49using OpenSim.Region.ScriptEngine.Interfaces;
50using OpenSim.Region.ScriptEngine.Shared; 50using OpenSim.Region.ScriptEngine.Shared;
51using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
52using OpenSim.Region.ScriptEngine.Shared.CodeTools; 51using OpenSim.Region.ScriptEngine.Shared.CodeTools;
53using OpenSim.Region.ScriptEngine.Shared.Instance; 52using OpenSim.Region.ScriptEngine.Shared.Instance;
54using OpenSim.Region.ScriptEngine.Shared.Api; 53using OpenSim.Region.ScriptEngine.Shared.Api;
@@ -630,7 +629,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
630 } 629 }
631 630
632 StringBuilder sb = new StringBuilder(); 631 StringBuilder sb = new StringBuilder();
633 Queue eq = instance.EventQueue;
634 632
635 sb.AppendFormat("Script name : {0}\n", instance.ScriptName); 633 sb.AppendFormat("Script name : {0}\n", instance.ScriptName);
636 sb.AppendFormat("Status : {0}\n", status); 634 sb.AppendFormat("Status : {0}\n", status);