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authorMelanie2012-07-06 00:23:05 +0200
committerMelanie2012-07-06 00:23:05 +0200
commitb8c2efa49c35d623a6a2969322536fde67cb86dc (patch)
treeea0742dc5819b847bd24feb5b29d3e77363fd11e /OpenSim
parentFix the boo-boo (diff)
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Convert the slow request queue into a regular queue and add some cleanup
and locking.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs22
1 files changed, 18 insertions, 4 deletions
diff --git a/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs b/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
index 06745f9..6f87c85 100644
--- a/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
+++ b/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
@@ -174,7 +174,7 @@ namespace OpenSim.Framework.Servers.HttpServer
174 private readonly BaseHttpServer m_server; 174 private readonly BaseHttpServer m_server;
175 175
176 private BlockingQueue<PollServiceHttpRequest> m_requests = new BlockingQueue<PollServiceHttpRequest>(); 176 private BlockingQueue<PollServiceHttpRequest> m_requests = new BlockingQueue<PollServiceHttpRequest>();
177 private BlockingQueue<PollServiceHttpRequest> m_slowRequests = new BlockingQueue<PollServiceHttpRequest>(); 177 private static Queue<PollServiceHttpRequest> m_slowRequests = new Queue<PollServiceHttpRequest>();
178 private static Queue<PollServiceHttpRequest> m_retryRequests = new Queue<PollServiceHttpRequest>(); 178 private static Queue<PollServiceHttpRequest> m_retryRequests = new Queue<PollServiceHttpRequest>();
179 179
180 private uint m_WorkerThreadCount = 0; 180 private uint m_WorkerThreadCount = 0;
@@ -229,9 +229,14 @@ namespace OpenSim.Framework.Servers.HttpServer
229 if (m_running) 229 if (m_running)
230 { 230 {
231 if (req.PollServiceArgs.Type == PollServiceEventArgs.EventType.LslHttp) 231 if (req.PollServiceArgs.Type == PollServiceEventArgs.EventType.LslHttp)
232 {
232 m_requests.Enqueue(req); 233 m_requests.Enqueue(req);
234 }
233 else 235 else
234 m_slowRequests.Enqueue(req); 236 {
237 lock (m_slowRequests)
238 m_slowRequests.Enqueue(req);
239 }
235 } 240 }
236 } 241 }
237 242
@@ -251,8 +256,11 @@ namespace OpenSim.Framework.Servers.HttpServer
251 { 256 {
252 slowCount = 0; 257 slowCount = 0;
253 258
254 while (m_slowRequests.Count() > 0 && m_running) 259 lock (m_slowRequests)
255 m_requests.Enqueue(m_slowRequests.Dequeue()); 260 {
261 while (m_slowRequests.Count > 0 && m_running)
262 m_requests.Enqueue(m_slowRequests.Dequeue());
263 }
256 } 264 }
257 } 265 }
258 } 266 }
@@ -290,6 +298,12 @@ namespace OpenSim.Framework.Servers.HttpServer
290 PollServiceHttpRequest wreq; 298 PollServiceHttpRequest wreq;
291 m_retryRequests.Clear(); 299 m_retryRequests.Clear();
292 300
301 lock (m_slowRequests)
302 {
303 while (m_slowRequests.Count > 0 && m_running)
304 m_requests.Enqueue(m_slowRequests.Dequeue());
305 }
306
293 while (m_requests.Count() > 0) 307 while (m_requests.Count() > 0)
294 { 308 {
295 try 309 try