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authorMelanie2012-02-20 16:55:12 +0100
committerMelanie2012-02-20 16:55:12 +0100
commit8f8206f47841cb0dd9db4e28377e32dd21f0dec0 (patch)
treecfacb56a298020f5a4045597e7d062044fb03a88 /OpenSim
parentMerge branch 'master' of ssh://3dhosting.de/var/git/careminster (diff)
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Add an override to make SOG.Velocity work as expected
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 2481dd2..cf8637f 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -605,6 +605,12 @@ namespace OpenSim.Region.Framework.Scenes
605 } 605 }
606 } 606 }
607 607
608 public override Vector3 Velocity
609 {
610 get { return RootPart.Velocity; }
611 set { RootPart.Velocity = value; }
612 }
613
608 private void CrossAgentToNewRegionCompleted(IAsyncResult iar) 614 private void CrossAgentToNewRegionCompleted(IAsyncResult iar)
609 { 615 {
610 CrossAgentToNewRegionDelegate icon = (CrossAgentToNewRegionDelegate)iar.AsyncState; 616 CrossAgentToNewRegionDelegate icon = (CrossAgentToNewRegionDelegate)iar.AsyncState;