diff options
author | Justin Clark-Casey (justincc) | 2011-08-23 21:37:36 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2011-08-23 21:37:36 +0100 |
commit | 805ba268d5b642b7a9bc8d1ca10ce2e94ae2913a (patch) | |
tree | ef936c56d572da2799fdad193d864dbc83a142ca /OpenSim | |
parent | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff) | |
download | opensim-SC-805ba268d5b642b7a9bc8d1ca10ce2e94ae2913a.zip opensim-SC-805ba268d5b642b7a9bc8d1ca10ce2e94ae2913a.tar.gz opensim-SC-805ba268d5b642b7a9bc8d1ca10ce2e94ae2913a.tar.bz2 opensim-SC-805ba268d5b642b7a9bc8d1ca10ce2e94ae2913a.tar.xz |
replace TestRemoveAttachments() with a more thorough TestRemoveAttachment()
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs | 78 |
1 files changed, 27 insertions, 51 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs index 87255aa..71321cc 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs | |||
@@ -54,12 +54,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
54 | [TestFixture] | 54 | [TestFixture] |
55 | public class AttachmentsModuleTests | 55 | public class AttachmentsModuleTests |
56 | { | 56 | { |
57 | public Scene scene; | 57 | private Scene scene; |
58 | public UUID agent1; | ||
59 | public static Random random; | ||
60 | public AgentCircuitData acd1; | ||
61 | public SceneObjectGroup sog1, sog2; | ||
62 | |||
63 | private AttachmentsModule m_attMod; | 58 | private AttachmentsModule m_attMod; |
64 | 59 | ||
65 | [SetUp] | 60 | [SetUp] |
@@ -75,11 +70,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
75 | scene = SceneHelpers.SetupScene(); | 70 | scene = SceneHelpers.SetupScene(); |
76 | m_attMod = new AttachmentsModule(); | 71 | m_attMod = new AttachmentsModule(); |
77 | SceneHelpers.SetupSceneModules(scene, config, m_attMod, new BasicInventoryAccessModule()); | 72 | SceneHelpers.SetupSceneModules(scene, config, m_attMod, new BasicInventoryAccessModule()); |
78 | |||
79 | agent1 = UUID.Random(); | ||
80 | random = new Random(); | ||
81 | sog1 = NewSOG(UUID.Random(), scene, agent1); | ||
82 | sog2 = NewSOG(UUID.Random(), scene, agent1); | ||
83 | } | 73 | } |
84 | 74 | ||
85 | [TearDown] | 75 | [TearDown] |
@@ -122,16 +112,35 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
122 | } | 112 | } |
123 | 113 | ||
124 | [Test] | 114 | [Test] |
125 | public void TestRemoveAttachments() | 115 | public void TestRemoveAttachment() |
126 | { | 116 | { |
127 | TestHelpers.InMethod(); | 117 | TestHelpers.InMethod(); |
118 | // log4net.Config.XmlConfigurator.Configure(); | ||
119 | |||
120 | UUID userId = TestHelpers.ParseTail(0x1); | ||
121 | UUID attItemId = TestHelpers.ParseTail(0x2); | ||
122 | UUID attAssetId = TestHelpers.ParseTail(0x3); | ||
123 | string attName = "att"; | ||
124 | |||
125 | UserAccountHelpers.CreateUserWithInventory(scene, userId); | ||
126 | ScenePresence presence = SceneHelpers.AddScenePresence(scene, userId); | ||
127 | InventoryItemBase attItem | ||
128 | = UserInventoryHelpers.CreateInventoryItem( | ||
129 | scene, attName, attItemId, attAssetId, userId, InventoryType.Object); | ||
130 | |||
131 | m_attMod.RezSingleAttachmentFromInventory( | ||
132 | presence.ControllingClient, attItemId, (uint)AttachmentPoint.Chest); | ||
133 | |||
134 | // ### | ||
135 | m_attMod.ShowDetachInUserInventory(attItemId, presence.ControllingClient); | ||
128 | 136 | ||
129 | ScenePresence presence = SceneHelpers.AddScenePresence(scene, agent1); | 137 | // Check status on scene presence |
130 | presence.AddAttachment(sog1); | ||
131 | presence.AddAttachment(sog2); | ||
132 | presence.RemoveAttachment(sog1); | ||
133 | presence.RemoveAttachment(sog2); | ||
134 | Assert.That(presence.HasAttachments(), Is.False); | 138 | Assert.That(presence.HasAttachments(), Is.False); |
139 | List<SceneObjectGroup> attachments = presence.Attachments; | ||
140 | Assert.That(attachments.Count, Is.EqualTo(0)); | ||
141 | |||
142 | // Check item status | ||
143 | Assert.That(presence.Appearance.GetAttachpoint(attItemId), Is.EqualTo(0)); | ||
135 | } | 144 | } |
136 | 145 | ||
137 | [Test] | 146 | [Test] |
@@ -183,39 +192,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
183 | // //Assert.That(presence2.CrossAttachmentsIntoNewRegion(region1, true), Is.True, "Cross was not successful"); | 192 | // //Assert.That(presence2.CrossAttachmentsIntoNewRegion(region1, true), Is.True, "Cross was not successful"); |
184 | // Assert.That(presence2.HasAttachments(), Is.False, "Presence2 objects were not deleted"); | 193 | // Assert.That(presence2.HasAttachments(), Is.False, "Presence2 objects were not deleted"); |
185 | // Assert.That(presence.HasAttachments(), Is.True, "Presence has not received new objects"); | 194 | // Assert.That(presence.HasAttachments(), Is.True, "Presence has not received new objects"); |
186 | // } | 195 | // } |
187 | |||
188 | private SceneObjectGroup NewSOG(UUID uuid, Scene scene, UUID agent) | ||
189 | { | ||
190 | SceneObjectPart sop = new SceneObjectPart(); | ||
191 | sop.Name = RandomName(); | ||
192 | sop.Description = RandomName(); | ||
193 | sop.Text = RandomName(); | ||
194 | sop.SitName = RandomName(); | ||
195 | sop.TouchName = RandomName(); | ||
196 | sop.UUID = uuid; | ||
197 | sop.Shape = PrimitiveBaseShape.Default; | ||
198 | sop.Shape.State = 1; | ||
199 | sop.OwnerID = agent; | ||
200 | |||
201 | SceneObjectGroup sog = new SceneObjectGroup(sop); | ||
202 | sog.SetScene(scene); | ||
203 | |||
204 | return sog; | ||
205 | } | ||
206 | |||
207 | private static string RandomName() | ||
208 | { | ||
209 | StringBuilder name = new StringBuilder(); | ||
210 | int size = random.Next(5,12); | ||
211 | char ch; | ||
212 | for (int i = 0; i < size; i++) | ||
213 | { | ||
214 | ch = Convert.ToChar(Convert.ToInt32(Math.Floor(26 * random.NextDouble() + 65))) ; | ||
215 | name.Append(ch); | ||
216 | } | ||
217 | |||
218 | return name.ToString(); | ||
219 | } | ||
220 | } | 196 | } |
221 | } \ No newline at end of file | 197 | } \ No newline at end of file |