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author | Jeff Ames | 2007-10-31 05:29:51 +0000 |
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committer | Jeff Ames | 2007-10-31 05:29:51 +0000 |
commit | 7f0d836d35e579632413e1b06d5f5e6e6981ca05 (patch) | |
tree | b7b2dad1fad193ff43ec431c046d381f7f9751bc /OpenSim | |
parent | Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ... (diff) | |
download | opensim-SC-7f0d836d35e579632413e1b06d5f5e6e6981ca05.zip opensim-SC-7f0d836d35e579632413e1b06d5f5e6e6981ca05.tar.gz opensim-SC-7f0d836d35e579632413e1b06d5f5e6e6981ca05.tar.bz2 opensim-SC-7f0d836d35e579632413e1b06d5f5e6e6981ca05.tar.xz |
made illogical bitwise operations logical
Diffstat (limited to 'OpenSim')
5 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index ca2fc35..5457d14 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs | |||
@@ -681,7 +681,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
681 | SendPacket(); | 681 | SendPacket(); |
682 | counter++; | 682 | counter++; |
683 | 683 | ||
684 | if ((request.PacketCounter >= request.NumPackets) | counter > 100 | (request.NumPackets == 1) | | 684 | if ((request.PacketCounter >= request.NumPackets) || counter > 100 || (request.NumPackets == 1) || |
685 | (request.DiscardLevel == -1)) | 685 | (request.DiscardLevel == -1)) |
686 | { | 686 | { |
687 | return true; | 687 | return true; |
diff --git a/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs b/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs index 66c499b..5ba5941 100644 --- a/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs +++ b/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs | |||
@@ -187,7 +187,7 @@ namespace OpenSim.Region.Environment.Modules | |||
187 | { | 187 | { |
188 | SendPacket(); | 188 | SendPacket(); |
189 | counter++; | 189 | counter++; |
190 | if ((PacketCounter >= NumPackets) | counter > 100 | (NumPackets == 1) | (request.DiscardLevel == -1)) | 190 | if ((PacketCounter >= NumPackets) || counter > 100 || (NumPackets == 1) || (request.DiscardLevel == -1)) |
191 | { | 191 | { |
192 | return true; | 192 | return true; |
193 | } | 193 | } |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 0a2a5a3..279f34e 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -653,7 +653,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
653 | XmlDocument doc = new XmlDocument(); | 653 | XmlDocument doc = new XmlDocument(); |
654 | XmlNode rootNode; | 654 | XmlNode rootNode; |
655 | int primCount = 0; | 655 | int primCount = 0; |
656 | if ((fileName.StartsWith("http:")) | (File.Exists(fileName))) | 656 | if (fileName.StartsWith("http:") || File.Exists(fileName)) |
657 | { | 657 | { |
658 | XmlTextReader reader = new XmlTextReader(fileName); | 658 | XmlTextReader reader = new XmlTextReader(fileName); |
659 | reader.WhitespaceHandling = WhitespaceHandling.None; | 659 | reader.WhitespaceHandling = WhitespaceHandling.None; |
@@ -710,7 +710,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
710 | { | 710 | { |
711 | XmlDocument doc = new XmlDocument(); | 711 | XmlDocument doc = new XmlDocument(); |
712 | XmlNode rootNode; | 712 | XmlNode rootNode; |
713 | if ((fileName.StartsWith("http:")) | (File.Exists(fileName))) | 713 | if (fileName.StartsWith("http:") || File.Exists(fileName)) |
714 | { | 714 | { |
715 | XmlTextReader reader = new XmlTextReader(fileName); | 715 | XmlTextReader reader = new XmlTextReader(fileName); |
716 | reader.WhitespaceHandling = WhitespaceHandling.None; | 716 | reader.WhitespaceHandling = WhitespaceHandling.None; |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index b9c723b..56c1401 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -338,7 +338,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
338 | updateCount++; | 338 | updateCount++; |
339 | } | 339 | } |
340 | 340 | ||
341 | if (m_partsUpdateQueue.Count < 1 | updateCount > 60) | 341 | if (m_partsUpdateQueue.Count < 1 || updateCount > 60) |
342 | { | 342 | { |
343 | runUpdate = false; | 343 | runUpdate = false; |
344 | } | 344 | } |
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index 4afe784..82b94db 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | |||
@@ -333,13 +333,13 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
333 | step_time += timeStep; | 333 | step_time += timeStep; |
334 | lock (OdeLock) | 334 | lock (OdeLock) |
335 | { | 335 | { |
336 | if (_characters.Count > 0 & RENDER_FLAG) | 336 | if (_characters.Count > 0 && RENDER_FLAG) |
337 | { | 337 | { |
338 | Console.WriteLine("RENDER: frame"); | 338 | Console.WriteLine("RENDER: frame"); |
339 | } | 339 | } |
340 | foreach (OdePrim p in _prims) | 340 | foreach (OdePrim p in _prims) |
341 | { | 341 | { |
342 | if (_characters.Count > 0 & RENDER_FLAG) | 342 | if (_characters.Count > 0 && RENDER_FLAG) |
343 | { | 343 | { |
344 | Vector3 rx, ry, rz; | 344 | Vector3 rx, ry, rz; |
345 | p.Orientation.ToAxes(out rx, out ry, out rz); | 345 | p.Orientation.ToAxes(out rx, out ry, out rz); |
@@ -607,7 +607,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
607 | d.Vector3 vel = d.BodyGetLinearVel(Body); | 607 | d.Vector3 vel = d.BodyGetLinearVel(Body); |
608 | 608 | ||
609 | // if velocity is zero, use position control; otherwise, velocity control | 609 | // if velocity is zero, use position control; otherwise, velocity control |
610 | if (_target_velocity.X == 0.0f & _target_velocity.Y == 0.0f & _target_velocity.Z == 0.0f & iscolliding) | 610 | if (_target_velocity.X == 0.0f && _target_velocity.Y == 0.0f && _target_velocity.Z == 0.0f && iscolliding) |
611 | { | 611 | { |
612 | // keep track of where we stopped. No more slippin' & slidin' | 612 | // keep track of where we stopped. No more slippin' & slidin' |
613 | if (!_zeroFlag) | 613 | if (!_zeroFlag) |