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authorTleiades Hax2007-10-24 04:11:09 +0000
committerTleiades Hax2007-10-24 04:11:09 +0000
commit62e695d3ee5047c2d6bb2dd412da38ece4dfafc0 (patch)
tree6fd70e7cd635ac92002ff8783c70a85a7b8a3848 /OpenSim
parentPart of supporting gridwide assetss. A little premature release, but I'm tire... (diff)
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Preparing for grid wide assets
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Framework/General/Interfaces/IAssetServer.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Framework/General/Interfaces/IAssetServer.cs b/OpenSim/Framework/General/Interfaces/IAssetServer.cs
index e615bf8..8df021e 100644
--- a/OpenSim/Framework/General/Interfaces/IAssetServer.cs
+++ b/OpenSim/Framework/General/Interfaces/IAssetServer.cs
@@ -42,7 +42,6 @@ namespace OpenSim.Framework.Interfaces
42 void FetchAsset(LLUUID assetID, bool isTexture); 42 void FetchAsset(LLUUID assetID, bool isTexture);
43 void UpdateAsset(AssetBase asset); 43 void UpdateAsset(AssetBase asset);
44 void StoreAndCommitAsset(AssetBase asset); 44 void StoreAndCommitAsset(AssetBase asset);
45 void SetServerInfo(string ServerUrl, string ServerKey);
46 void Close(); 45 void Close();
47 void LoadAsset(AssetBase info, bool image, string filename); 46 void LoadAsset(AssetBase info, bool image, string filename);
48 List<AssetBase> GetDefaultAssets(); 47 List<AssetBase> GetDefaultAssets();