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author | Diva Canto | 2010-04-06 19:38:01 -0700 |
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committer | Diva Canto | 2010-04-06 19:38:01 -0700 |
commit | 5fc9fe70af3c076492a537c8456a14b9f8cfa485 (patch) | |
tree | 1a9ea2e19b41a55a1adf70ce7a586ac56176d263 /OpenSim | |
parent | * May fix mantis #4603. (diff) | |
download | opensim-SC-5fc9fe70af3c076492a537c8456a14b9f8cfa485.zip opensim-SC-5fc9fe70af3c076492a537c8456a14b9f8cfa485.tar.gz opensim-SC-5fc9fe70af3c076492a537c8456a14b9f8cfa485.tar.bz2 opensim-SC-5fc9fe70af3c076492a537c8456a14b9f8cfa485.tar.xz |
Added NullInventoryData for unit tests and quick try-outs of the services in 64-bit machines (no SQLite).
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Data/Null/NullInventoryData.cs | 193 |
1 files changed, 193 insertions, 0 deletions
diff --git a/OpenSim/Data/Null/NullInventoryData.cs b/OpenSim/Data/Null/NullInventoryData.cs new file mode 100644 index 0000000..8f196e2 --- /dev/null +++ b/OpenSim/Data/Null/NullInventoryData.cs | |||
@@ -0,0 +1,193 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | |||
4 | using OpenMetaverse; | ||
5 | using OpenSim.Framework; | ||
6 | |||
7 | namespace OpenSim.Data.Null | ||
8 | { | ||
9 | /// <summary> | ||
10 | /// This class is completely null. | ||
11 | /// </summary> | ||
12 | public class NullInventoryData : IInventoryDataPlugin | ||
13 | { | ||
14 | public string Version { get { return "1.0.0.0"; } } | ||
15 | |||
16 | public void Initialise() | ||
17 | { | ||
18 | } | ||
19 | |||
20 | public void Dispose() | ||
21 | { | ||
22 | // Do nothing. | ||
23 | } | ||
24 | |||
25 | public string Name | ||
26 | { | ||
27 | get { return "Null Inventory Data Interface"; } | ||
28 | } | ||
29 | |||
30 | public void Initialise(string connect) | ||
31 | { | ||
32 | } | ||
33 | |||
34 | |||
35 | /// <summary> | ||
36 | /// Returns all descendent folders of this folder. Does not return the parent folder itself. | ||
37 | /// </summary> | ||
38 | /// <param name="parentID">The folder to get subfolders for</param> | ||
39 | /// <returns>A list of inventory folders</returns> | ||
40 | public List<InventoryFolderBase> getFolderHierarchy(UUID parentID) | ||
41 | { | ||
42 | return new List<InventoryFolderBase>(); | ||
43 | } | ||
44 | |||
45 | /// <summary> | ||
46 | /// Returns a list of inventory items contained within the specified folder | ||
47 | /// </summary> | ||
48 | /// <param name="folderID">The UUID of the target folder</param> | ||
49 | /// <returns>A List of InventoryItemBase items</returns> | ||
50 | public List<InventoryItemBase> getInventoryInFolder(UUID folderID) | ||
51 | { | ||
52 | return new List<InventoryItemBase>(); | ||
53 | } | ||
54 | |||
55 | /// <summary> | ||
56 | /// Returns a list of the root folders within a users inventory | ||
57 | /// </summary> | ||
58 | /// <param name="user">The user whos inventory is to be searched</param> | ||
59 | /// <returns>A list of folder objects</returns> | ||
60 | public List<InventoryFolderBase> getUserRootFolders(UUID user) | ||
61 | { | ||
62 | return new List<InventoryFolderBase>(); | ||
63 | } | ||
64 | |||
65 | /// <summary> | ||
66 | /// Returns the users inventory root folder. | ||
67 | /// </summary> | ||
68 | /// <param name="user">The UUID of the user who is having inventory being returned</param> | ||
69 | /// <returns>Root inventory folder, null if no root inventory folder was found</returns> | ||
70 | public InventoryFolderBase getUserRootFolder(UUID user) | ||
71 | { | ||
72 | return null; | ||
73 | } | ||
74 | |||
75 | /// <summary> | ||
76 | /// Returns a list of inventory folders contained in the folder 'parentID' | ||
77 | /// </summary> | ||
78 | /// <param name="parentID">The folder to get subfolders for</param> | ||
79 | /// <returns>A list of inventory folders</returns> | ||
80 | public List<InventoryFolderBase> getInventoryFolders(UUID parentID) | ||
81 | { | ||
82 | return new List<InventoryFolderBase>(); | ||
83 | } | ||
84 | |||
85 | /// <summary> | ||
86 | /// Returns an inventory item by its UUID | ||
87 | /// </summary> | ||
88 | /// <param name="item">The UUID of the item to be returned</param> | ||
89 | /// <returns>A class containing item information</returns> | ||
90 | public InventoryItemBase getInventoryItem(UUID item) | ||
91 | { | ||
92 | return null; | ||
93 | } | ||
94 | |||
95 | /// <summary> | ||
96 | /// Returns a specified inventory folder by its UUID | ||
97 | /// </summary> | ||
98 | /// <param name="folder">The UUID of the folder to be returned</param> | ||
99 | /// <returns>A class containing folder information</returns> | ||
100 | public InventoryFolderBase getInventoryFolder(UUID folder) | ||
101 | { | ||
102 | return null; | ||
103 | } | ||
104 | |||
105 | /// <summary> | ||
106 | /// Creates a new inventory item based on item | ||
107 | /// </summary> | ||
108 | /// <param name="item">The item to be created</param> | ||
109 | public void addInventoryItem(InventoryItemBase item) | ||
110 | { | ||
111 | } | ||
112 | |||
113 | /// <summary> | ||
114 | /// Updates an inventory item with item (updates based on ID) | ||
115 | /// </summary> | ||
116 | /// <param name="item">The updated item</param> | ||
117 | public void updateInventoryItem(InventoryItemBase item) | ||
118 | { | ||
119 | } | ||
120 | |||
121 | /// <summary> | ||
122 | /// | ||
123 | /// </summary> | ||
124 | /// <param name="item"></param> | ||
125 | public void deleteInventoryItem(UUID item) | ||
126 | { | ||
127 | } | ||
128 | |||
129 | /// <summary> | ||
130 | /// | ||
131 | /// </summary> | ||
132 | /// <param name="item"></param> | ||
133 | public InventoryItemBase queryInventoryItem(UUID item) | ||
134 | { | ||
135 | return null; | ||
136 | } | ||
137 | |||
138 | /// <summary> | ||
139 | /// | ||
140 | /// </summary> | ||
141 | /// <param name="item"></param> | ||
142 | public InventoryFolderBase queryInventoryFolder(UUID folder) | ||
143 | { | ||
144 | return null; | ||
145 | } | ||
146 | |||
147 | /// <summary> | ||
148 | /// Adds a new folder specified by folder | ||
149 | /// </summary> | ||
150 | /// <param name="folder">The inventory folder</param> | ||
151 | public void addInventoryFolder(InventoryFolderBase folder) | ||
152 | { | ||
153 | } | ||
154 | |||
155 | /// <summary> | ||
156 | /// Updates a folder based on its ID with folder | ||
157 | /// </summary> | ||
158 | /// <param name="folder">The inventory folder</param> | ||
159 | public void updateInventoryFolder(InventoryFolderBase folder) | ||
160 | { | ||
161 | } | ||
162 | |||
163 | /// <summary> | ||
164 | /// Updates a folder based on its ID with folder | ||
165 | /// </summary> | ||
166 | /// <param name="folder">The inventory folder</param> | ||
167 | public void moveInventoryFolder(InventoryFolderBase folder) | ||
168 | { | ||
169 | } | ||
170 | |||
171 | /// <summary> | ||
172 | /// Deletes a folder. Thie will delete both the folder itself and its contents (items and descendent folders) | ||
173 | /// </summary> | ||
174 | /// <param name="folder">The id of the folder</param> | ||
175 | public void deleteInventoryFolder(UUID folder) | ||
176 | { | ||
177 | } | ||
178 | |||
179 | /// <summary> | ||
180 | /// Returns all activated gesture-items in the inventory of the specified avatar. | ||
181 | /// </summary> | ||
182 | /// <param name="avatarID"> | ||
183 | /// The <see cref="UUID"/> of the avatar | ||
184 | /// </param> | ||
185 | /// <returns> | ||
186 | /// The list of gestures (<see cref="InventoryItemBase"/>s) | ||
187 | /// </returns> | ||
188 | public List<InventoryItemBase> fetchActiveGestures(UUID avatarID) | ||
189 | { | ||
190 | return new List<InventoryItemBase>(); | ||
191 | } | ||
192 | } | ||
193 | } | ||