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author | onefang | 2021-08-25 23:00:20 +1000 |
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committer | onefang | 2021-08-25 23:00:20 +1000 |
commit | 54e9868449e8219da92a4430039c6dae7af299df (patch) | |
tree | 8d1c150ee04f5d6c7cdcc5603c1387d1577a2942 /OpenSim | |
parent | Add missing prototype for GetRezReadySceneObjects() variant. (diff) | |
download | opensim-SC-54e9868449e8219da92a4430039c6dae7af299df.zip opensim-SC-54e9868449e8219da92a4430039c6dae7af299df.tar.gz opensim-SC-54e9868449e8219da92a4430039c6dae7af299df.tar.bz2 opensim-SC-54e9868449e8219da92a4430039c6dae7af299df.tar.xz |
Actually use ChatTypeEnum.DebugChannel instead of hard coding it's value.
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 668bb1f..eb00d3b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -947,7 +947,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
947 | { | 947 | { |
948 | ScenePresence sp = Engine.World.GetScenePresence(Part.OwnerID); | 948 | ScenePresence sp = Engine.World.GetScenePresence(Part.OwnerID); |
949 | if (sp != null && !sp.IsNPC) | 949 | if (sp != null && !sp.IsNPC) |
950 | Engine.World.SimChatToAgent(Part.OwnerID, Utils.StringToBytes(text), 0x7FFFFFFF, Part.AbsolutePosition, | 950 | Engine.World.SimChatToAgent(Part.OwnerID, Utils.StringToBytes(text), (int) ChatTypeEnum.DebugChannel, Part.AbsolutePosition, |
951 | Part.Name, Part.UUID, false); | 951 | Part.Name, Part.UUID, false); |
952 | } | 952 | } |
953 | else | 953 | else |