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author | Justin Clark-Casey (justincc) | 2014-05-20 23:54:49 +0100 |
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committer | Justin Clark-Casey (justincc) | 2014-05-20 23:54:49 +0100 |
commit | 32070fa5f40aaad6da3624de7dfce724ee482643 (patch) | |
tree | d09828976767fe9af7594a2fe01372f2eb51fe6d /OpenSim | |
parent | Fix issue where avatar and script chat could sometimes be heard from anywhere... (diff) | |
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minor: remove compiler warning in SceneObjectPartInventory
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index fb8ecd5..75e1cbb 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -751,7 +751,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
751 | Vector3 bbox; | 751 | Vector3 bbox; |
752 | float offsetHeight; | 752 | float offsetHeight; |
753 | 753 | ||
754 | bool single = m_part.ParentGroup.Scene.GetObjectsToRez(rezAsset.Data, false, out objlist, out veclist, out bbox, out offsetHeight); | 754 | m_part.ParentGroup.Scene.GetObjectsToRez(rezAsset.Data, false, out objlist, out veclist, out bbox, out offsetHeight); |
755 | 755 | ||
756 | for (int i = 0; i < objlist.Count; i++) | 756 | for (int i = 0; i < objlist.Count; i++) |
757 | { | 757 | { |