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authorJustin Clark-Casey (justincc)2010-08-24 16:50:31 +0100
committerJustin Clark-Casey (justincc)2010-08-24 16:50:31 +0100
commit289c21099cf3ce0a2e3392436541b67d0961d8e8 (patch)
treec6f94eeb0c4f1fc98c2ddef7c855a97dc408c908 /OpenSim
parentAdd system lookup folder fix to the RemoveXInventoryServiceConnector as well ... (diff)
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Add automated test at the opensim 'api' level to check that a given item goes to the correct directory
Also removes some mono compiler warnings
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Data/Tests/EstateTests.cs6
-rw-r--r--OpenSim/Data/Tests/InventoryTests.cs4
-rw-r--r--OpenSim/Data/Tests/RegionTests.cs4
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs17
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs7
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs104
-rw-r--r--OpenSim/Services/InventoryService/InventoryService.cs9
-rw-r--r--OpenSim/Tests/Common/Mock/MockInventoryService.cs12
-rw-r--r--OpenSim/Tests/Common/Mock/TestInventoryDataPlugin.cs31
-rw-r--r--OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs6
11 files changed, 170 insertions, 32 deletions
diff --git a/OpenSim/Data/Tests/EstateTests.cs b/OpenSim/Data/Tests/EstateTests.cs
index d6eed3d..fbf8ba6 100644
--- a/OpenSim/Data/Tests/EstateTests.cs
+++ b/OpenSim/Data/Tests/EstateTests.cs
@@ -37,11 +37,6 @@ using log4net;
37using System.Reflection; 37using System.Reflection;
38using System.Data.Common; 38using System.Data.Common;
39 39
40#if !NUNIT25
41using NUnit.Framework.SyntaxHelpers;
42#endif
43
44
45// DBMS-specific: 40// DBMS-specific:
46using MySql.Data.MySqlClient; 41using MySql.Data.MySqlClient;
47using OpenSim.Data.MySQL; 42using OpenSim.Data.MySQL;
@@ -52,7 +47,6 @@ using OpenSim.Data.MSSQL;
52using Mono.Data.Sqlite; 47using Mono.Data.Sqlite;
53using OpenSim.Data.SQLite; 48using OpenSim.Data.SQLite;
54 49
55
56namespace OpenSim.Data.Tests 50namespace OpenSim.Data.Tests
57{ 51{
58 52
diff --git a/OpenSim/Data/Tests/InventoryTests.cs b/OpenSim/Data/Tests/InventoryTests.cs
index c22e26c..3205bfa 100644
--- a/OpenSim/Data/Tests/InventoryTests.cs
+++ b/OpenSim/Data/Tests/InventoryTests.cs
@@ -37,10 +37,6 @@ using log4net;
37using System.Reflection; 37using System.Reflection;
38using System.Data.Common; 38using System.Data.Common;
39 39
40#if !NUNIT25
41using NUnit.Framework.SyntaxHelpers;
42#endif
43
44// DBMS-specific: 40// DBMS-specific:
45using MySql.Data.MySqlClient; 41using MySql.Data.MySqlClient;
46using OpenSim.Data.MySQL; 42using OpenSim.Data.MySQL;
diff --git a/OpenSim/Data/Tests/RegionTests.cs b/OpenSim/Data/Tests/RegionTests.cs
index 3cd9e0b..29bf5a3 100644
--- a/OpenSim/Data/Tests/RegionTests.cs
+++ b/OpenSim/Data/Tests/RegionTests.cs
@@ -40,10 +40,6 @@ using log4net;
40using System.Reflection; 40using System.Reflection;
41using System.Data.Common; 41using System.Data.Common;
42 42
43#if !NUNIT25
44using NUnit.Framework.SyntaxHelpers;
45#endif
46
47// DBMS-specific: 43// DBMS-specific:
48using MySql.Data.MySqlClient; 44using MySql.Data.MySqlClient;
49using OpenSim.Data.MySQL; 45using OpenSim.Data.MySQL;
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs
index 350ad66..915b59e 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs
@@ -218,24 +218,35 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
218 218
219 public bool AddItem(InventoryItemBase item) 219 public bool AddItem(InventoryItemBase item)
220 { 220 {
221 m_log.DebugFormat( 221// m_log.DebugFormat(
222 "[LOCAL INVENTORY SERVICES CONNECTOR]: Adding inventory item {0} to user {1} folder {2}", 222// "[LOCAL INVENTORY SERVICES CONNECTOR]: Adding inventory item {0} to user {1} folder {2}",
223 item.Name, item.Owner, item.Folder); 223// item.Name, item.Owner, item.Folder);
224 224
225 if (UUID.Zero == item.Folder) 225 if (UUID.Zero == item.Folder)
226 { 226 {
227 InventoryFolderBase f = m_InventoryService.GetFolderForType(item.Owner, (AssetType)item.AssetType); 227 InventoryFolderBase f = m_InventoryService.GetFolderForType(item.Owner, (AssetType)item.AssetType);
228 if (f != null) 228 if (f != null)
229 { 229 {
230// m_log.DebugFormat(
231// "[LOCAL INVENTORY SERVICES CONNECTOR]: Found folder {0} type {1} for item {2}",
232// f.Name, (AssetType)f.Type, item.Name);
233
230 item.Folder = f.ID; 234 item.Folder = f.ID;
231 } 235 }
232 else 236 else
233 { 237 {
234 f = m_InventoryService.GetRootFolder(item.Owner); 238 f = m_InventoryService.GetRootFolder(item.Owner);
235 if (f != null) 239 if (f != null)
240 {
236 item.Folder = f.ID; 241 item.Folder = f.ID;
242 }
237 else 243 else
244 {
245// m_log.WarnFormat(
246// "[LOCAL INVENTORY SERVICES CONNECTOR]: Could not find root folder for {0} when trying to add item {1} with no parent folder specified",
247// item.Owner, item.Name);
238 return false; 248 return false;
249 }
239 } 250 }
240 } 251 }
241 252
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs
index 7ac3bb9..4211fa9 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs
@@ -240,9 +240,16 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
240 { 240 {
241 f = m_RemoteConnector.GetRootFolder(item.Owner); 241 f = m_RemoteConnector.GetRootFolder(item.Owner);
242 if (f != null) 242 if (f != null)
243 {
243 item.Folder = f.ID; 244 item.Folder = f.ID;
245 }
244 else 246 else
247 {
248 m_log.WarnFormat(
249 "[LOCAL INVENTORY SERVICES CONNECTOR]: Could not find root folder for {0} when trying to add item {1} with no parent folder specified",
250 item.Owner, item.Name);
245 return false; 251 return false;
252 }
246 } 253 }
247 } 254 }
248 255
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 241e100..fa9653f 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -106,7 +106,7 @@ namespace OpenSim.Region.Framework.Scenes
106 else 106 else
107 { 107 {
108 m_log.WarnFormat( 108 m_log.WarnFormat(
109 "[AGENT INVENTORY]: Agent {1} could not add item {2} {3}", 109 "[AGENT INVENTORY]: Agent {0} could not add item {1} {2}",
110 AgentID, item.Name, item.ID); 110 AgentID, item.Name, item.ID);
111 111
112 return; 112 return;
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
new file mode 100644
index 0000000..f848e80
--- /dev/null
+++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
@@ -0,0 +1,104 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31using System.Text;
32using System.Threading;
33using System.Timers;
34using Timer=System.Timers.Timer;
35using Nini.Config;
36using NUnit.Framework;
37using NUnit.Framework.SyntaxHelpers;
38using OpenMetaverse;
39using OpenMetaverse.Assets;
40using OpenSim.Framework;
41using OpenSim.Framework.Communications;
42using OpenSim.Region.Framework.Scenes;
43using OpenSim.Region.Framework.Interfaces;
44using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver;
45using OpenSim.Region.CoreModules.World.Serialiser;
46using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation;
47using OpenSim.Tests.Common;
48using OpenSim.Tests.Common.Mock;
49using OpenSim.Tests.Common.Setup;
50
51namespace OpenSim.Region.Framework.Tests
52{
53 [TestFixture]
54 public class TaskInventoryTests
55 {
56 /// <summary>
57 /// Test MoveTaskInventoryItem where the item has no parent folder assigned.
58 /// </summary>
59 /// This should place it in the most suitable user folder.
60 [Test]
61 public void TestMoveTaskInventoryItemNoParent()
62 {
63 TestHelper.InMethod();
64// log4net.Config.XmlConfigurator.Configure();
65
66 Scene scene = SceneSetupHelpers.SetupScene("inventory");
67
68 // Create user
69 string userFirstName = "Jock";
70 string userLastName = "Stirrup";
71 string userPassword = "troll";
72 UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020");
73 UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userId, userPassword);
74
75 // Create scene object
76 string part1Name = "part1";
77 UUID part1Id = UUID.Parse("10000000-0000-0000-0000-000000000000");
78 SceneObjectPart part1
79 = new SceneObjectPart(userId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
80 { Name = part1Name, UUID = part1Id };
81 SceneObjectGroup so = new SceneObjectGroup(part1);
82
83 // Create scene object inventory item
84 AssetNotecard nc = new AssetNotecard("Hello World!");
85 UUID ncAssetUuid = new UUID("00000000-0000-0000-1000-000000000000");
86 UUID ncItemUuid = new UUID("00000000-0000-0000-1100-000000000000");
87 AssetBase ncAsset
88 = AssetHelpers.CreateAsset(ncAssetUuid, AssetType.Notecard, nc.AssetData, UUID.Zero);
89 scene.AssetService.Store(ncAsset);
90 TaskInventoryItem ncItem
91 = new TaskInventoryItem
92 { Name = "ncItem", AssetID = ncAssetUuid, ItemID = ncItemUuid,
93 Type = (int)AssetType.Notecard, InvType = (int)InventoryType.Notecard };
94 part1.Inventory.AddInventoryItem(ncItem, true);
95
96 // Perform test
97 scene.MoveTaskInventoryItem(userId, UUID.Zero, part1, ncItemUuid);
98
99 InventoryItemBase ncUserItem
100 = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userId, "Notecards/ncItem");
101 Assert.That(ncUserItem, Is.Not.Null, "Notecards/ncItem was not found");
102 }
103 }
104} \ No newline at end of file
diff --git a/OpenSim/Services/InventoryService/InventoryService.cs b/OpenSim/Services/InventoryService/InventoryService.cs
index fbcd663..86bca79 100644
--- a/OpenSim/Services/InventoryService/InventoryService.cs
+++ b/OpenSim/Services/InventoryService/InventoryService.cs
@@ -268,15 +268,22 @@ namespace OpenSim.Services.InventoryService
268 268
269 public InventoryFolderBase GetFolderForType(UUID userID, AssetType type) 269 public InventoryFolderBase GetFolderForType(UUID userID, AssetType type)
270 { 270 {
271// m_log.DebugFormat("[INVENTORY SERVICE]: Looking for folder type {0} for user {1}", type, userID);
272
271 InventoryFolderBase root = m_Database.getUserRootFolder(userID); 273 InventoryFolderBase root = m_Database.getUserRootFolder(userID);
272 if (root != null) 274 if (root != null)
273 { 275 {
274 List<InventoryFolderBase> folders = RequestSubFolders(root.ID); 276 List<InventoryFolderBase> folders = RequestSubFolders(root.ID);
275 277
276 foreach (InventoryFolderBase folder in folders) 278 foreach (InventoryFolderBase folder in folders)
277 { 279 {
278 if (folder.Type == (short)type) 280 if (folder.Type == (short)type)
281 {
282// m_log.DebugFormat(
283// "[INVENTORY SERVICE]: Found folder {0} type {1}", folder.Name, (AssetType)folder.Type);
284
279 return folder; 285 return folder;
286 }
280 } 287 }
281 } 288 }
282 289
diff --git a/OpenSim/Tests/Common/Mock/MockInventoryService.cs b/OpenSim/Tests/Common/Mock/MockInventoryService.cs
index 1ea4bc1..4ac1078 100644
--- a/OpenSim/Tests/Common/Mock/MockInventoryService.cs
+++ b/OpenSim/Tests/Common/Mock/MockInventoryService.cs
@@ -37,13 +37,9 @@ namespace OpenSim.Tests.Common.Mock
37{ 37{
38 public class MockInventoryService : IInventoryService 38 public class MockInventoryService : IInventoryService
39 { 39 {
40 public MockInventoryService() 40 public MockInventoryService() {}
41 {
42 }
43 41
44 public MockInventoryService(IConfigSource config) 42 public MockInventoryService(IConfigSource config) {}
45 {
46 }
47 43
48 /// <summary> 44 /// <summary>
49 /// <see cref="OpenSim.Framework.Communications.IInterServiceInventoryServices"/> 45 /// <see cref="OpenSim.Framework.Communications.IInterServiceInventoryServices"/>
@@ -140,7 +136,7 @@ namespace OpenSim.Tests.Common.Mock
140 136
141 public bool AddItem(InventoryItemBase item) 137 public bool AddItem(InventoryItemBase item)
142 { 138 {
143 return false; 139 return true;
144 } 140 }
145 141
146 public bool UpdateItem(InventoryItemBase item) 142 public bool UpdateItem(InventoryItemBase item)
@@ -187,4 +183,4 @@ namespace OpenSim.Tests.Common.Mock
187 return 1; 183 return 1;
188 } 184 }
189 } 185 }
190} 186} \ No newline at end of file
diff --git a/OpenSim/Tests/Common/Mock/TestInventoryDataPlugin.cs b/OpenSim/Tests/Common/Mock/TestInventoryDataPlugin.cs
index 7c4f689..ed0b1a6 100644
--- a/OpenSim/Tests/Common/Mock/TestInventoryDataPlugin.cs
+++ b/OpenSim/Tests/Common/Mock/TestInventoryDataPlugin.cs
@@ -42,7 +42,7 @@ namespace OpenSim.Tests.Common.Mock
42 /// </summary> 42 /// </summary>
43 public class TestInventoryDataPlugin : IInventoryDataPlugin 43 public class TestInventoryDataPlugin : IInventoryDataPlugin
44 { 44 {
45// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 45 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
46 46
47 /// <value> 47 /// <value>
48 /// Inventory folders 48 /// Inventory folders
@@ -84,14 +84,19 @@ namespace OpenSim.Tests.Common.Mock
84 84
85 public List<InventoryItemBase> getInventoryInFolder(UUID folderID) 85 public List<InventoryItemBase> getInventoryInFolder(UUID folderID)
86 { 86 {
87// m_log.DebugFormat("[MOCK INV DB]: Getting items in folder {0}", folderID); 87 InventoryFolderBase folder = m_folders[folderID];
88
89 m_log.DebugFormat("[MOCK INV DB]: Getting items in folder {0} {1}", folder.Name, folder.ID);
88 90
89 List<InventoryItemBase> items = new List<InventoryItemBase>(); 91 List<InventoryItemBase> items = new List<InventoryItemBase>();
90 92
91 foreach (InventoryItemBase item in m_items.Values) 93 foreach (InventoryItemBase item in m_items.Values)
92 { 94 {
93 if (item.Folder == folderID) 95 if (item.Folder == folderID)
96 {
97 m_log.DebugFormat("[MOCK INV DB]: getInventoryInFolder() adding item {0}", item.Name);
94 items.Add(item); 98 items.Add(item);
99 }
95 } 100 }
96 101
97 return items; 102 return items;
@@ -101,7 +106,7 @@ namespace OpenSim.Tests.Common.Mock
101 106
102 public InventoryFolderBase getUserRootFolder(UUID user) 107 public InventoryFolderBase getUserRootFolder(UUID user)
103 { 108 {
104// m_log.DebugFormat("[MOCK INV DB]: Looking for root folder for {0}", user); 109 m_log.DebugFormat("[MOCK INV DB]: Looking for root folder for {0}", user);
105 110
106 InventoryFolderBase folder = null; 111 InventoryFolderBase folder = null;
107 m_rootFolders.TryGetValue(user, out folder); 112 m_rootFolders.TryGetValue(user, out folder);
@@ -111,12 +116,22 @@ namespace OpenSim.Tests.Common.Mock
111 116
112 public List<InventoryFolderBase> getInventoryFolders(UUID parentID) 117 public List<InventoryFolderBase> getInventoryFolders(UUID parentID)
113 { 118 {
119 InventoryFolderBase parentFolder = m_folders[parentID];
120
121 m_log.DebugFormat("[MOCK INV DB]: Getting folders in folder {0} {1}", parentFolder.Name, parentFolder.ID);
122
114 List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); 123 List<InventoryFolderBase> folders = new List<InventoryFolderBase>();
115 124
116 foreach (InventoryFolderBase folder in m_folders.Values) 125 foreach (InventoryFolderBase folder in m_folders.Values)
117 { 126 {
118 if (folder.ParentID == parentID) 127 if (folder.ParentID == parentID)
128 {
129 m_log.DebugFormat(
130 "[MOCK INV DB]: Found folder {0} {1} in {2} {3}",
131 folder.Name, folder.ID, parentFolder.Name, parentFolder.ID);
132
119 folders.Add(folder); 133 folders.Add(folder);
134 }
120 } 135 }
121 136
122 return folders; 137 return folders;
@@ -137,6 +152,10 @@ namespace OpenSim.Tests.Common.Mock
137 152
138 public void addInventoryFolder(InventoryFolderBase folder) 153 public void addInventoryFolder(InventoryFolderBase folder)
139 { 154 {
155 m_log.DebugFormat(
156 "[MOCK INV DB]: Adding inventory folder {0} {1} type {2}",
157 folder.Name, folder.ID, (AssetType)folder.Type);
158
140 m_folders[folder.ID] = folder; 159 m_folders[folder.ID] = folder;
141 160
142 if (folder.ParentID == UUID.Zero) 161 if (folder.ParentID == UUID.Zero)
@@ -166,8 +185,10 @@ namespace OpenSim.Tests.Common.Mock
166 185
167 public void addInventoryItem(InventoryItemBase item) 186 public void addInventoryItem(InventoryItemBase item)
168 { 187 {
169// m_log.DebugFormat( 188 InventoryFolderBase folder = m_folders[item.Folder];
170// "[MOCK INV DB]: Adding inventory item {0} {1} in {2}", item.Name, item.ID, item.Folder); 189
190 m_log.DebugFormat(
191 "[MOCK INV DB]: Adding inventory item {0} {1} in {2} {3}", item.Name, item.ID, folder.Name, folder.ID);
171 192
172 m_items[item.ID] = item; 193 m_items[item.ID] = item;
173 } 194 }
diff --git a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
index eaa0d33..d9ded2d 100644
--- a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
+++ b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs
@@ -285,10 +285,16 @@ namespace OpenSim.Tests.Common.Setup
285 config.AddConfig("Modules"); 285 config.AddConfig("Modules");
286 config.AddConfig("InventoryService"); 286 config.AddConfig("InventoryService");
287 config.Configs["Modules"].Set("InventoryServices", "LocalInventoryServicesConnector"); 287 config.Configs["Modules"].Set("InventoryServices", "LocalInventoryServicesConnector");
288
288 if (real) 289 if (real)
290 {
289 config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Services.InventoryService.dll:InventoryService"); 291 config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Services.InventoryService.dll:InventoryService");
292 }
290 else 293 else
294 {
291 config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Tests.Common.dll:MockInventoryService"); 295 config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Tests.Common.dll:MockInventoryService");
296 }
297
292 config.Configs["InventoryService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); 298 config.Configs["InventoryService"].Set("StorageProvider", "OpenSim.Tests.Common.dll");
293 inventoryService.Initialise(config); 299 inventoryService.Initialise(config);
294 inventoryService.AddRegion(testScene); 300 inventoryService.AddRegion(testScene);