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author | Justin Clark-Casey (justincc) | 2011-08-30 22:25:38 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-08-30 22:25:38 +0100 |
commit | 1de68b34d959570c6dc5de42e8dac5e36f960273 (patch) | |
tree | 8c3aaf917e8e1433b10bf92c74e7d44d8a30a7b3 /OpenSim | |
parent | minor: comment out friends number logging from login for now (diff) | |
download | opensim-SC-1de68b34d959570c6dc5de42e8dac5e36f960273.zip opensim-SC-1de68b34d959570c6dc5de42e8dac5e36f960273.tar.gz opensim-SC-1de68b34d959570c6dc5de42e8dac5e36f960273.tar.bz2 opensim-SC-1de68b34d959570c6dc5de42e8dac5e36f960273.tar.xz |
refactor: migrate DropObject handling fully into AttachmentsModule from Scene
Diffstat (limited to 'OpenSim')
6 files changed, 17 insertions, 30 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index a0d10ed..150ff1b 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -51,7 +51,7 @@ namespace OpenSim.Framework | |||
51 | UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, | 51 | UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, |
52 | bool RezSelected, bool RemoveItem, UUID fromTaskID); | 52 | bool RezSelected, bool RemoveItem, UUID fromTaskID); |
53 | 53 | ||
54 | public delegate UUID RezSingleAttachmentFromInv(IClientAPI remoteClient, UUID itemID, uint AttachmentPt); | 54 | public delegate ISceneEntity RezSingleAttachmentFromInv(IClientAPI remoteClient, UUID itemID, uint AttachmentPt); |
55 | 55 | ||
56 | public delegate void RezMultipleAttachmentsFromInv(IClientAPI remoteClient, RezMultipleAttachmentsFromInvPacket.HeaderDataBlock header, | 56 | public delegate void RezMultipleAttachmentsFromInv(IClientAPI remoteClient, RezMultipleAttachmentsFromInvPacket.HeaderDataBlock header, |
57 | RezMultipleAttachmentsFromInvPacket.ObjectDataBlock[] objects); | 57 | RezMultipleAttachmentsFromInvPacket.ObjectDataBlock[] objects); |
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index b7a7f77..02fd387 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -46,7 +46,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
46 | { | 46 | { |
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
48 | 48 | ||
49 | private Scene m_scene = null; | 49 | private Scene m_scene; |
50 | private IDialogModule m_dialogModule; | 50 | private IDialogModule m_dialogModule; |
51 | 51 | ||
52 | public string Name { get { return "Attachments Module"; } } | 52 | public string Name { get { return "Attachments Module"; } } |
@@ -83,6 +83,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
83 | client.OnObjectAttach += AttachObject; | 83 | client.OnObjectAttach += AttachObject; |
84 | client.OnObjectDetach += DetachObject; | 84 | client.OnObjectDetach += DetachObject; |
85 | client.OnDetachAttachmentIntoInv += DetachSingleAttachmentToInv; | 85 | client.OnDetachAttachmentIntoInv += DetachSingleAttachmentToInv; |
86 | client.OnObjectDrop += DetachSingleAttachmentToGround; | ||
86 | } | 87 | } |
87 | 88 | ||
88 | public void UnsubscribeFromClientEvents(IClientAPI client) | 89 | public void UnsubscribeFromClientEvents(IClientAPI client) |
@@ -92,6 +93,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
92 | client.OnObjectAttach -= AttachObject; | 93 | client.OnObjectAttach -= AttachObject; |
93 | client.OnObjectDetach -= DetachObject; | 94 | client.OnObjectDetach -= DetachObject; |
94 | client.OnDetachAttachmentIntoInv -= DetachSingleAttachmentToInv; | 95 | client.OnDetachAttachmentIntoInv -= DetachSingleAttachmentToInv; |
96 | client.OnObjectDrop -= DetachSingleAttachmentToGround; | ||
95 | } | 97 | } |
96 | 98 | ||
97 | /// <summary> | 99 | /// <summary> |
@@ -250,12 +252,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
250 | } | 252 | } |
251 | } | 253 | } |
252 | 254 | ||
253 | public UUID RezSingleAttachmentFromInventory(IClientAPI remoteClient, UUID itemID, uint AttachmentPt) | 255 | public ISceneEntity RezSingleAttachmentFromInventory(IClientAPI remoteClient, UUID itemID, uint AttachmentPt) |
254 | { | 256 | { |
255 | return RezSingleAttachmentFromInventory(remoteClient, itemID, AttachmentPt, true); | 257 | return RezSingleAttachmentFromInventory(remoteClient, itemID, AttachmentPt, true); |
256 | } | 258 | } |
257 | 259 | ||
258 | public UUID RezSingleAttachmentFromInventory( | 260 | public ISceneEntity RezSingleAttachmentFromInventory( |
259 | IClientAPI remoteClient, UUID itemID, uint AttachmentPt, bool updateInventoryStatus) | 261 | IClientAPI remoteClient, UUID itemID, uint AttachmentPt, bool updateInventoryStatus) |
260 | { | 262 | { |
261 | // m_log.DebugFormat( | 263 | // m_log.DebugFormat( |
@@ -269,7 +271,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
269 | m_log.ErrorFormat( | 271 | m_log.ErrorFormat( |
270 | "[ATTACHMENTS MODULE]: Could not find presence for client {0} {1} in RezSingleAttachmentFromInventory()", | 272 | "[ATTACHMENTS MODULE]: Could not find presence for client {0} {1} in RezSingleAttachmentFromInventory()", |
271 | remoteClient.Name, remoteClient.AgentId); | 273 | remoteClient.Name, remoteClient.AgentId); |
272 | return UUID.Zero; | 274 | return null; |
273 | } | 275 | } |
274 | 276 | ||
275 | // TODO: this short circuits multiple attachments functionality in LL viewer 2.1+ and should | 277 | // TODO: this short circuits multiple attachments functionality in LL viewer 2.1+ and should |
@@ -286,10 +288,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
286 | ShowAttachInUserInventory(att, sp, itemID, AttachmentPt); | 288 | ShowAttachInUserInventory(att, sp, itemID, AttachmentPt); |
287 | } | 289 | } |
288 | 290 | ||
289 | if (null == att) | 291 | return att; |
290 | return UUID.Zero; | ||
291 | else | ||
292 | return att.UUID; | ||
293 | } | 292 | } |
294 | 293 | ||
295 | private SceneObjectGroup RezSingleAttachmentFromInventoryInternal( | 294 | private SceneObjectGroup RezSingleAttachmentFromInventoryInternal( |
@@ -449,13 +448,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
449 | } | 448 | } |
450 | } | 449 | } |
451 | 450 | ||
452 | public void DetachSingleAttachmentToGround(UUID sceneObjectID, IClientAPI remoteClient) | 451 | public void DetachSingleAttachmentToGround(uint soLocalId, IClientAPI remoteClient) |
453 | { | 452 | { |
454 | // m_log.DebugFormat( | 453 | // m_log.DebugFormat( |
455 | // "[ATTACHMENTS MODULE]: DetachSingleAttachmentToGround() for {0}, object {1}", | 454 | // "[ATTACHMENTS MODULE]: DetachSingleAttachmentToGround() for {0}, object {1}", |
456 | // remoteClient.Name, sceneObjectID); | 455 | // remoteClient.Name, sceneObjectID); |
457 | 456 | ||
458 | SceneObjectGroup so = m_scene.GetSceneObjectGroup(sceneObjectID); | 457 | SceneObjectGroup so = m_scene.GetGroupByPrim(soLocalId); |
459 | 458 | ||
460 | if (so == null) | 459 | if (so == null) |
461 | return; | 460 | return; |
@@ -489,7 +488,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
489 | remoteClient.SendRemoveInventoryItem(inventoryID); | 488 | remoteClient.SendRemoveInventoryItem(inventoryID); |
490 | } | 489 | } |
491 | 490 | ||
492 | m_scene.EventManager.TriggerOnAttach(so.LocalId, sceneObjectID, UUID.Zero); | 491 | m_scene.EventManager.TriggerOnAttach(so.LocalId, so.UUID, UUID.Zero); |
493 | } | 492 | } |
494 | 493 | ||
495 | /// <summary> | 494 | /// <summary> |
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs index b1f9197..b0146a1 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs | |||
@@ -168,12 +168,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
168 | UserInventoryHelpers.CreateInventoryItem( | 168 | UserInventoryHelpers.CreateInventoryItem( |
169 | scene, attName, attItemId, attAssetId, m_presence.UUID, InventoryType.Object); | 169 | scene, attName, attItemId, attAssetId, m_presence.UUID, InventoryType.Object); |
170 | 170 | ||
171 | // Check item status | 171 | ISceneEntity so = m_attMod.RezSingleAttachmentFromInventory( |
172 | Assert.That(scene.InventoryService.GetItem(new InventoryItemBase(attItemId)), Is.Not.Null); | ||
173 | |||
174 | UUID attSoId = m_attMod.RezSingleAttachmentFromInventory( | ||
175 | m_presence.ControllingClient, attItemId, (uint)AttachmentPoint.Chest); | 172 | m_presence.ControllingClient, attItemId, (uint)AttachmentPoint.Chest); |
176 | m_attMod.DetachSingleAttachmentToGround(attSoId, m_presence.ControllingClient); | 173 | m_attMod.DetachSingleAttachmentToGround(so.LocalId, m_presence.ControllingClient); |
177 | 174 | ||
178 | // Check scene presence status | 175 | // Check scene presence status |
179 | Assert.That(m_presence.HasAttachments(), Is.False); | 176 | Assert.That(m_presence.HasAttachments(), Is.False); |
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs index 86f5a0f..c910289 100644 --- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs | |||
@@ -64,7 +64,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
64 | /// <param name="itemID"></param> | 64 | /// <param name="itemID"></param> |
65 | /// <param name="AttachmentPt"></param> | 65 | /// <param name="AttachmentPt"></param> |
66 | /// <returns>The scene object that was attached. Null if the scene object could not be found</returns> | 66 | /// <returns>The scene object that was attached. Null if the scene object could not be found</returns> |
67 | UUID RezSingleAttachmentFromInventory(IClientAPI remoteClient, UUID itemID, uint AttachmentPt); | 67 | ISceneEntity RezSingleAttachmentFromInventory(IClientAPI remoteClient, UUID itemID, uint AttachmentPt); |
68 | 68 | ||
69 | /// <summary> | 69 | /// <summary> |
70 | /// Rez an attachment from user inventory | 70 | /// Rez an attachment from user inventory |
@@ -77,7 +77,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
77 | /// False is required so that we don't attempt to update information when a user enters a scene with the | 77 | /// False is required so that we don't attempt to update information when a user enters a scene with the |
78 | /// attachment already correctly set up in inventory. | 78 | /// attachment already correctly set up in inventory. |
79 | /// <returns>The uuid of the scene object that was attached. Null if the scene object could not be found</returns> | 79 | /// <returns>The uuid of the scene object that was attached. Null if the scene object could not be found</returns> |
80 | UUID RezSingleAttachmentFromInventory( | 80 | ISceneEntity RezSingleAttachmentFromInventory( |
81 | IClientAPI remoteClient, UUID itemID, uint AttachmentPt, bool updateInventoryStatus); | 81 | IClientAPI remoteClient, UUID itemID, uint AttachmentPt, bool updateInventoryStatus); |
82 | 82 | ||
83 | /// <summary> | 83 | /// <summary> |
@@ -105,9 +105,9 @@ namespace OpenSim.Region.Framework.Interfaces | |||
105 | /// <summary> | 105 | /// <summary> |
106 | /// Detach the given item to the ground. | 106 | /// Detach the given item to the ground. |
107 | /// </summary> | 107 | /// </summary> |
108 | /// <param name="sceneObjectID"></param> | 108 | /// <param name="objectLocalID"></param> |
109 | /// <param name="remoteClient"></param> | 109 | /// <param name="remoteClient"></param> |
110 | void DetachSingleAttachmentToGround(UUID sceneObjectID, IClientAPI remoteClient); | 110 | void DetachSingleAttachmentToGround(uint objectLocalID, IClientAPI remoteClient); |
111 | 111 | ||
112 | /// <summary> | 112 | /// <summary> |
113 | /// Detach the given item so that it remains in the user's inventory. | 113 | /// Detach the given item so that it remains in the user's inventory. |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 45d1a0e..e0250de 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2772,7 +2772,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2772 | client.OnUndo += m_sceneGraph.HandleUndo; | 2772 | client.OnUndo += m_sceneGraph.HandleUndo; |
2773 | client.OnRedo += m_sceneGraph.HandleRedo; | 2773 | client.OnRedo += m_sceneGraph.HandleRedo; |
2774 | client.OnObjectDescription += m_sceneGraph.PrimDescription; | 2774 | client.OnObjectDescription += m_sceneGraph.PrimDescription; |
2775 | client.OnObjectDrop += m_sceneGraph.DropObject; | ||
2776 | client.OnObjectIncludeInSearch += m_sceneGraph.MakeObjectSearchable; | 2775 | client.OnObjectIncludeInSearch += m_sceneGraph.MakeObjectSearchable; |
2777 | client.OnObjectOwner += ObjectOwner; | 2776 | client.OnObjectOwner += ObjectOwner; |
2778 | } | 2777 | } |
@@ -2899,7 +2898,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2899 | client.OnUndo -= m_sceneGraph.HandleUndo; | 2898 | client.OnUndo -= m_sceneGraph.HandleUndo; |
2900 | client.OnRedo -= m_sceneGraph.HandleRedo; | 2899 | client.OnRedo -= m_sceneGraph.HandleRedo; |
2901 | client.OnObjectDescription -= m_sceneGraph.PrimDescription; | 2900 | client.OnObjectDescription -= m_sceneGraph.PrimDescription; |
2902 | client.OnObjectDrop -= m_sceneGraph.DropObject; | ||
2903 | client.OnObjectIncludeInSearch -= m_sceneGraph.MakeObjectSearchable; | 2901 | client.OnObjectIncludeInSearch -= m_sceneGraph.MakeObjectSearchable; |
2904 | client.OnObjectOwner -= ObjectOwner; | 2902 | client.OnObjectOwner -= ObjectOwner; |
2905 | } | 2903 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 0582586..76ed55c 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -548,13 +548,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
548 | m_activeScripts += number; | 548 | m_activeScripts += number; |
549 | } | 549 | } |
550 | 550 | ||
551 | public void DropObject(uint objectLocalID, IClientAPI remoteClient) | ||
552 | { | ||
553 | SceneObjectGroup group = GetGroupByPrim(objectLocalID); | ||
554 | if (group != null) | ||
555 | m_parentScene.AttachmentsModule.DetachSingleAttachmentToGround(group.UUID, remoteClient); | ||
556 | } | ||
557 | |||
558 | protected internal void HandleUndo(IClientAPI remoteClient, UUID primId) | 551 | protected internal void HandleUndo(IClientAPI remoteClient, UUID primId) |
559 | { | 552 | { |
560 | if (primId != UUID.Zero) | 553 | if (primId != UUID.Zero) |