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author | Jeff Ames | 2008-11-06 01:56:42 +0000 |
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committer | Jeff Ames | 2008-11-06 01:56:42 +0000 |
commit | 1c4d6544d563b503ccae360d459d53110377707c (patch) | |
tree | b2367cacf622e2dd8bfe6f5ad7ae51d6866e5d21 /OpenSim | |
parent | * Fix capitalization typoes in packet throttle that happened to be the name o... (diff) | |
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Update svn properties.
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Framework/ConfigSettings.cs | 320 | ||||
-rw-r--r-- | OpenSim/Region/Application/ConfigurationLoader.cs | 392 |
2 files changed, 356 insertions, 356 deletions
diff --git a/OpenSim/Framework/ConfigSettings.cs b/OpenSim/Framework/ConfigSettings.cs index 3ff02f9..5a26a71 100644 --- a/OpenSim/Framework/ConfigSettings.cs +++ b/OpenSim/Framework/ConfigSettings.cs | |||
@@ -1,160 +1,160 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | 4 | ||
5 | namespace OpenSim.Framework | 5 | namespace OpenSim.Framework |
6 | { | 6 | { |
7 | public class ConfigSettings | 7 | public class ConfigSettings |
8 | { | 8 | { |
9 | private string m_physicsEngine; | 9 | private string m_physicsEngine; |
10 | 10 | ||
11 | public string PhysicsEngine | 11 | public string PhysicsEngine |
12 | { | 12 | { |
13 | get { return m_physicsEngine; } | 13 | get { return m_physicsEngine; } |
14 | set { m_physicsEngine = value; } | 14 | set { m_physicsEngine = value; } |
15 | } | 15 | } |
16 | private string m_meshEngineName; | 16 | private string m_meshEngineName; |
17 | 17 | ||
18 | public string MeshEngineName | 18 | public string MeshEngineName |
19 | { | 19 | { |
20 | get { return m_meshEngineName; } | 20 | get { return m_meshEngineName; } |
21 | set { m_meshEngineName = value; } | 21 | set { m_meshEngineName = value; } |
22 | } | 22 | } |
23 | 23 | ||
24 | private bool m_standalone; | 24 | private bool m_standalone; |
25 | 25 | ||
26 | public bool Standalone | 26 | public bool Standalone |
27 | { | 27 | { |
28 | get { return m_standalone; } | 28 | get { return m_standalone; } |
29 | set { m_standalone = value; } | 29 | set { m_standalone = value; } |
30 | } | 30 | } |
31 | 31 | ||
32 | private bool m_see_into_region_from_neighbor; | 32 | private bool m_see_into_region_from_neighbor; |
33 | 33 | ||
34 | public bool See_into_region_from_neighbor | 34 | public bool See_into_region_from_neighbor |
35 | { | 35 | { |
36 | get { return m_see_into_region_from_neighbor; } | 36 | get { return m_see_into_region_from_neighbor; } |
37 | set { m_see_into_region_from_neighbor = value; } | 37 | set { m_see_into_region_from_neighbor = value; } |
38 | } | 38 | } |
39 | 39 | ||
40 | private string m_storageDll; | 40 | private string m_storageDll; |
41 | 41 | ||
42 | public string StorageDll | 42 | public string StorageDll |
43 | { | 43 | { |
44 | get { return m_storageDll; } | 44 | get { return m_storageDll; } |
45 | set { m_storageDll = value; } | 45 | set { m_storageDll = value; } |
46 | } | 46 | } |
47 | 47 | ||
48 | private string m_clientstackDll; | 48 | private string m_clientstackDll; |
49 | 49 | ||
50 | public string ClientstackDll | 50 | public string ClientstackDll |
51 | { | 51 | { |
52 | get { return m_clientstackDll; } | 52 | get { return m_clientstackDll; } |
53 | set { m_clientstackDll = value; } | 53 | set { m_clientstackDll = value; } |
54 | } | 54 | } |
55 | 55 | ||
56 | private bool m_physicalPrim; | 56 | private bool m_physicalPrim; |
57 | 57 | ||
58 | public bool PhysicalPrim | 58 | public bool PhysicalPrim |
59 | { | 59 | { |
60 | get { return m_physicalPrim; } | 60 | get { return m_physicalPrim; } |
61 | set { m_physicalPrim = value; } | 61 | set { m_physicalPrim = value; } |
62 | } | 62 | } |
63 | 63 | ||
64 | private bool m_standaloneAuthenticate = false; | 64 | private bool m_standaloneAuthenticate = false; |
65 | 65 | ||
66 | public bool StandaloneAuthenticate | 66 | public bool StandaloneAuthenticate |
67 | { | 67 | { |
68 | get { return m_standaloneAuthenticate; } | 68 | get { return m_standaloneAuthenticate; } |
69 | set { m_standaloneAuthenticate = value; } | 69 | set { m_standaloneAuthenticate = value; } |
70 | } | 70 | } |
71 | 71 | ||
72 | private string m_standaloneWelcomeMessage = null; | 72 | private string m_standaloneWelcomeMessage = null; |
73 | 73 | ||
74 | public string StandaloneWelcomeMessage | 74 | public string StandaloneWelcomeMessage |
75 | { | 75 | { |
76 | get { return m_standaloneWelcomeMessage; } | 76 | get { return m_standaloneWelcomeMessage; } |
77 | set { m_standaloneWelcomeMessage = value; } | 77 | set { m_standaloneWelcomeMessage = value; } |
78 | } | 78 | } |
79 | 79 | ||
80 | private string m_standaloneInventoryPlugin; | 80 | private string m_standaloneInventoryPlugin; |
81 | 81 | ||
82 | public string StandaloneInventoryPlugin | 82 | public string StandaloneInventoryPlugin |
83 | { | 83 | { |
84 | get { return m_standaloneInventoryPlugin; } | 84 | get { return m_standaloneInventoryPlugin; } |
85 | set { m_standaloneInventoryPlugin = value; } | 85 | set { m_standaloneInventoryPlugin = value; } |
86 | } | 86 | } |
87 | 87 | ||
88 | private string m_standaloneAssetPlugin; | 88 | private string m_standaloneAssetPlugin; |
89 | 89 | ||
90 | public string StandaloneAssetPlugin | 90 | public string StandaloneAssetPlugin |
91 | { | 91 | { |
92 | get { return m_standaloneAssetPlugin; } | 92 | get { return m_standaloneAssetPlugin; } |
93 | set { m_standaloneAssetPlugin = value; } | 93 | set { m_standaloneAssetPlugin = value; } |
94 | } | 94 | } |
95 | 95 | ||
96 | private string m_standaloneUserPlugin; | 96 | private string m_standaloneUserPlugin; |
97 | 97 | ||
98 | public string StandaloneUserPlugin | 98 | public string StandaloneUserPlugin |
99 | { | 99 | { |
100 | get { return m_standaloneUserPlugin; } | 100 | get { return m_standaloneUserPlugin; } |
101 | set { m_standaloneUserPlugin = value; } | 101 | set { m_standaloneUserPlugin = value; } |
102 | } | 102 | } |
103 | 103 | ||
104 | private string m_standaloneInventorySource; | 104 | private string m_standaloneInventorySource; |
105 | 105 | ||
106 | public string StandaloneInventorySource | 106 | public string StandaloneInventorySource |
107 | { | 107 | { |
108 | get { return m_standaloneInventorySource; } | 108 | get { return m_standaloneInventorySource; } |
109 | set { m_standaloneInventorySource = value; } | 109 | set { m_standaloneInventorySource = value; } |
110 | } | 110 | } |
111 | 111 | ||
112 | private string m_standaloneAssetSource; | 112 | private string m_standaloneAssetSource; |
113 | 113 | ||
114 | public string StandaloneAssetSource | 114 | public string StandaloneAssetSource |
115 | { | 115 | { |
116 | get { return m_standaloneAssetSource; } | 116 | get { return m_standaloneAssetSource; } |
117 | set { m_standaloneAssetSource = value; } | 117 | set { m_standaloneAssetSource = value; } |
118 | } | 118 | } |
119 | 119 | ||
120 | private string m_standaloneUserSource; | 120 | private string m_standaloneUserSource; |
121 | 121 | ||
122 | public string StandaloneUserSource | 122 | public string StandaloneUserSource |
123 | { | 123 | { |
124 | get { return m_standaloneUserSource; } | 124 | get { return m_standaloneUserSource; } |
125 | set { m_standaloneUserSource = value; } | 125 | set { m_standaloneUserSource = value; } |
126 | } | 126 | } |
127 | 127 | ||
128 | private string m_assetStorage = "local"; | 128 | private string m_assetStorage = "local"; |
129 | 129 | ||
130 | public string AssetStorage | 130 | public string AssetStorage |
131 | { | 131 | { |
132 | get { return m_assetStorage; } | 132 | get { return m_assetStorage; } |
133 | set { m_assetStorage = value; } | 133 | set { m_assetStorage = value; } |
134 | } | 134 | } |
135 | 135 | ||
136 | protected string m_storageConnectionString; | 136 | protected string m_storageConnectionString; |
137 | 137 | ||
138 | public string StorageConnectionString | 138 | public string StorageConnectionString |
139 | { | 139 | { |
140 | get { return m_storageConnectionString; } | 140 | get { return m_storageConnectionString; } |
141 | set { m_storageConnectionString = value; } | 141 | set { m_storageConnectionString = value; } |
142 | } | 142 | } |
143 | 143 | ||
144 | protected string m_estateConnectionString; | 144 | protected string m_estateConnectionString; |
145 | 145 | ||
146 | public string EstateConnectionString | 146 | public string EstateConnectionString |
147 | { | 147 | { |
148 | get { return m_estateConnectionString; } | 148 | get { return m_estateConnectionString; } |
149 | set { m_estateConnectionString = value; } | 149 | set { m_estateConnectionString = value; } |
150 | } | 150 | } |
151 | 151 | ||
152 | protected bool m_dumpAssetsToFile; | 152 | protected bool m_dumpAssetsToFile; |
153 | 153 | ||
154 | public bool DumpAssetsToFile | 154 | public bool DumpAssetsToFile |
155 | { | 155 | { |
156 | get { return m_dumpAssetsToFile; } | 156 | get { return m_dumpAssetsToFile; } |
157 | set { m_dumpAssetsToFile = value; } | 157 | set { m_dumpAssetsToFile = value; } |
158 | } | 158 | } |
159 | } | 159 | } |
160 | } | 160 | } |
diff --git a/OpenSim/Region/Application/ConfigurationLoader.cs b/OpenSim/Region/Application/ConfigurationLoader.cs index 6fde140..38cfab5 100644 --- a/OpenSim/Region/Application/ConfigurationLoader.cs +++ b/OpenSim/Region/Application/ConfigurationLoader.cs | |||
@@ -1,196 +1,196 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using System.Threading; | 4 | using System.Threading; |
5 | using System.IO; | 5 | using System.IO; |
6 | using OpenSim.Framework; | 6 | using OpenSim.Framework; |
7 | using Nini; | 7 | using Nini; |
8 | using Nini.Config; | 8 | using Nini.Config; |
9 | 9 | ||
10 | namespace OpenSim | 10 | namespace OpenSim |
11 | { | 11 | { |
12 | public class ConfigurationLoader | 12 | public class ConfigurationLoader |
13 | { | 13 | { |
14 | protected ConfigSettings m_configSettings; | 14 | protected ConfigSettings m_configSettings; |
15 | protected OpenSimConfigSource m_config; | 15 | protected OpenSimConfigSource m_config; |
16 | protected NetworkServersInfo m_networkServersInfo; | 16 | protected NetworkServersInfo m_networkServersInfo; |
17 | 17 | ||
18 | public ConfigurationLoader() | 18 | public ConfigurationLoader() |
19 | { | 19 | { |
20 | 20 | ||
21 | } | 21 | } |
22 | 22 | ||
23 | public OpenSimConfigSource LoadConfigSettings(IConfigSource configSource, out ConfigSettings configSettings, out NetworkServersInfo networkInfo) | 23 | public OpenSimConfigSource LoadConfigSettings(IConfigSource configSource, out ConfigSettings configSettings, out NetworkServersInfo networkInfo) |
24 | { | 24 | { |
25 | m_configSettings = configSettings = new ConfigSettings(); | 25 | m_configSettings = configSettings = new ConfigSettings(); |
26 | m_networkServersInfo = networkInfo = new NetworkServersInfo(); | 26 | m_networkServersInfo = networkInfo = new NetworkServersInfo(); |
27 | bool iniFileExists = false; | 27 | bool iniFileExists = false; |
28 | 28 | ||
29 | IConfig startupConfig = configSource.Configs["Startup"]; | 29 | IConfig startupConfig = configSource.Configs["Startup"]; |
30 | 30 | ||
31 | string iniFileName = startupConfig.GetString("inifile", "OpenSim.ini"); | 31 | string iniFileName = startupConfig.GetString("inifile", "OpenSim.ini"); |
32 | Application.iniFilePath = Path.Combine(Util.configDir(), iniFileName); | 32 | Application.iniFilePath = Path.Combine(Util.configDir(), iniFileName); |
33 | 33 | ||
34 | string masterFileName = startupConfig.GetString("inimaster", ""); | 34 | string masterFileName = startupConfig.GetString("inimaster", ""); |
35 | string masterfilePath = Path.Combine(Util.configDir(), masterFileName); | 35 | string masterfilePath = Path.Combine(Util.configDir(), masterFileName); |
36 | 36 | ||
37 | m_config = new OpenSimConfigSource(); | 37 | m_config = new OpenSimConfigSource(); |
38 | m_config.Source = new IniConfigSource(); | 38 | m_config.Source = new IniConfigSource(); |
39 | m_config.Source.Merge(DefaultConfig()); | 39 | m_config.Source.Merge(DefaultConfig()); |
40 | 40 | ||
41 | //check for .INI file (either default or name passed in command line) | 41 | //check for .INI file (either default or name passed in command line) |
42 | if (File.Exists(masterfilePath)) | 42 | if (File.Exists(masterfilePath)) |
43 | { | 43 | { |
44 | m_config.Source.Merge(new IniConfigSource(masterfilePath)); | 44 | m_config.Source.Merge(new IniConfigSource(masterfilePath)); |
45 | } | 45 | } |
46 | 46 | ||
47 | if (File.Exists(Application.iniFilePath)) | 47 | if (File.Exists(Application.iniFilePath)) |
48 | { | 48 | { |
49 | iniFileExists = true; | 49 | iniFileExists = true; |
50 | 50 | ||
51 | // From reading Nini's code, it seems that later merged keys replace earlier ones. | 51 | // From reading Nini's code, it seems that later merged keys replace earlier ones. |
52 | m_config.Source.Merge(new IniConfigSource(Application.iniFilePath)); | 52 | m_config.Source.Merge(new IniConfigSource(Application.iniFilePath)); |
53 | } | 53 | } |
54 | else | 54 | else |
55 | { | 55 | { |
56 | // check for a xml config file | 56 | // check for a xml config file |
57 | Application.iniFilePath = Path.Combine(Util.configDir(), "OpenSim.xml"); | 57 | Application.iniFilePath = Path.Combine(Util.configDir(), "OpenSim.xml"); |
58 | 58 | ||
59 | if (File.Exists(Application.iniFilePath)) | 59 | if (File.Exists(Application.iniFilePath)) |
60 | { | 60 | { |
61 | iniFileExists = true; | 61 | iniFileExists = true; |
62 | 62 | ||
63 | m_config.Source = new XmlConfigSource(); | 63 | m_config.Source = new XmlConfigSource(); |
64 | m_config.Source.Merge(new XmlConfigSource(Application.iniFilePath)); | 64 | m_config.Source.Merge(new XmlConfigSource(Application.iniFilePath)); |
65 | } | 65 | } |
66 | } | 66 | } |
67 | 67 | ||
68 | m_config.Source.Merge(configSource); | 68 | m_config.Source.Merge(configSource); |
69 | 69 | ||
70 | if (!iniFileExists) | 70 | if (!iniFileExists) |
71 | m_config.Save("OpenSim.ini"); | 71 | m_config.Save("OpenSim.ini"); |
72 | 72 | ||
73 | ReadConfigSettings(); | 73 | ReadConfigSettings(); |
74 | 74 | ||
75 | return m_config; | 75 | return m_config; |
76 | } | 76 | } |
77 | 77 | ||
78 | /// <summary> | 78 | /// <summary> |
79 | /// Setup a default config values in case they aren't present in the ini file | 79 | /// Setup a default config values in case they aren't present in the ini file |
80 | /// </summary> | 80 | /// </summary> |
81 | /// <returns></returns> | 81 | /// <returns></returns> |
82 | public static IConfigSource DefaultConfig() | 82 | public static IConfigSource DefaultConfig() |
83 | { | 83 | { |
84 | IConfigSource defaultConfig = new IniConfigSource(); | 84 | IConfigSource defaultConfig = new IniConfigSource(); |
85 | 85 | ||
86 | { | 86 | { |
87 | IConfig config = defaultConfig.Configs["Startup"]; | 87 | IConfig config = defaultConfig.Configs["Startup"]; |
88 | 88 | ||
89 | if (null == config) | 89 | if (null == config) |
90 | config = defaultConfig.AddConfig("Startup"); | 90 | config = defaultConfig.AddConfig("Startup"); |
91 | 91 | ||
92 | config.Set("gridmode", false); | 92 | config.Set("gridmode", false); |
93 | config.Set("physics", "basicphysics"); | 93 | config.Set("physics", "basicphysics"); |
94 | config.Set("meshing", "ZeroMesher"); | 94 | config.Set("meshing", "ZeroMesher"); |
95 | config.Set("physical_prim", true); | 95 | config.Set("physical_prim", true); |
96 | config.Set("see_into_this_sim_from_neighbor", true); | 96 | config.Set("see_into_this_sim_from_neighbor", true); |
97 | config.Set("serverside_object_permissions", false); | 97 | config.Set("serverside_object_permissions", false); |
98 | config.Set("storage_plugin", "OpenSim.Data.SQLite.dll"); | 98 | config.Set("storage_plugin", "OpenSim.Data.SQLite.dll"); |
99 | config.Set("storage_connection_string", "URI=file:OpenSim.db,version=3"); | 99 | config.Set("storage_connection_string", "URI=file:OpenSim.db,version=3"); |
100 | config.Set("storage_prim_inventories", true); | 100 | config.Set("storage_prim_inventories", true); |
101 | config.Set("startup_console_commands_file", String.Empty); | 101 | config.Set("startup_console_commands_file", String.Empty); |
102 | config.Set("shutdown_console_commands_file", String.Empty); | 102 | config.Set("shutdown_console_commands_file", String.Empty); |
103 | config.Set("DefaultScriptEngine", "ScriptEngine.DotNetEngine"); | 103 | config.Set("DefaultScriptEngine", "ScriptEngine.DotNetEngine"); |
104 | config.Set("asset_database", "sqlite"); | 104 | config.Set("asset_database", "sqlite"); |
105 | config.Set("clientstack_plugin", "OpenSim.Region.ClientStack.LindenUDP.dll"); | 105 | config.Set("clientstack_plugin", "OpenSim.Region.ClientStack.LindenUDP.dll"); |
106 | } | 106 | } |
107 | 107 | ||
108 | { | 108 | { |
109 | IConfig config = defaultConfig.Configs["StandAlone"]; | 109 | IConfig config = defaultConfig.Configs["StandAlone"]; |
110 | 110 | ||
111 | if (null == config) | 111 | if (null == config) |
112 | config = defaultConfig.AddConfig("StandAlone"); | 112 | config = defaultConfig.AddConfig("StandAlone"); |
113 | 113 | ||
114 | config.Set("accounts_authenticate", false); | 114 | config.Set("accounts_authenticate", false); |
115 | config.Set("welcome_message", "Welcome to OpenSimulator"); | 115 | config.Set("welcome_message", "Welcome to OpenSimulator"); |
116 | config.Set("inventory_plugin", "OpenSim.Data.SQLite.dll"); | 116 | config.Set("inventory_plugin", "OpenSim.Data.SQLite.dll"); |
117 | config.Set("inventory_source", ""); | 117 | config.Set("inventory_source", ""); |
118 | config.Set("userDatabase_plugin", "OpenSim.Data.SQLite.dll"); | 118 | config.Set("userDatabase_plugin", "OpenSim.Data.SQLite.dll"); |
119 | config.Set("user_source", ""); | 119 | config.Set("user_source", ""); |
120 | config.Set("asset_plugin", "OpenSim.Data.SQLite.dll"); | 120 | config.Set("asset_plugin", "OpenSim.Data.SQLite.dll"); |
121 | config.Set("asset_source", ""); | 121 | config.Set("asset_source", ""); |
122 | config.Set("dump_assets_to_file", false); | 122 | config.Set("dump_assets_to_file", false); |
123 | } | 123 | } |
124 | 124 | ||
125 | { | 125 | { |
126 | IConfig config = defaultConfig.Configs["Network"]; | 126 | IConfig config = defaultConfig.Configs["Network"]; |
127 | 127 | ||
128 | if (null == config) | 128 | if (null == config) |
129 | config = defaultConfig.AddConfig("Network"); | 129 | config = defaultConfig.AddConfig("Network"); |
130 | 130 | ||
131 | config.Set("default_location_x", 1000); | 131 | config.Set("default_location_x", 1000); |
132 | config.Set("default_location_y", 1000); | 132 | config.Set("default_location_y", 1000); |
133 | config.Set("http_listener_port", NetworkServersInfo.DefaultHttpListenerPort); | 133 | config.Set("http_listener_port", NetworkServersInfo.DefaultHttpListenerPort); |
134 | config.Set("remoting_listener_port", NetworkServersInfo.RemotingListenerPort); | 134 | config.Set("remoting_listener_port", NetworkServersInfo.RemotingListenerPort); |
135 | config.Set("grid_server_url", "http://127.0.0.1:" + GridConfig.DefaultHttpPort.ToString()); | 135 | config.Set("grid_server_url", "http://127.0.0.1:" + GridConfig.DefaultHttpPort.ToString()); |
136 | config.Set("grid_send_key", "null"); | 136 | config.Set("grid_send_key", "null"); |
137 | config.Set("grid_recv_key", "null"); | 137 | config.Set("grid_recv_key", "null"); |
138 | config.Set("user_server_url", "http://127.0.0.1:" + UserConfig.DefaultHttpPort.ToString()); | 138 | config.Set("user_server_url", "http://127.0.0.1:" + UserConfig.DefaultHttpPort.ToString()); |
139 | config.Set("user_send_key", "null"); | 139 | config.Set("user_send_key", "null"); |
140 | config.Set("user_recv_key", "null"); | 140 | config.Set("user_recv_key", "null"); |
141 | config.Set("asset_server_url", "http://127.0.0.1:" + AssetConfig.DefaultHttpPort.ToString()); | 141 | config.Set("asset_server_url", "http://127.0.0.1:" + AssetConfig.DefaultHttpPort.ToString()); |
142 | config.Set("inventory_server_url", "http://127.0.0.1:" + InventoryConfig.DefaultHttpPort.ToString()); | 142 | config.Set("inventory_server_url", "http://127.0.0.1:" + InventoryConfig.DefaultHttpPort.ToString()); |
143 | config.Set("secure_inventory_server", "true"); | 143 | config.Set("secure_inventory_server", "true"); |
144 | } | 144 | } |
145 | 145 | ||
146 | return defaultConfig; | 146 | return defaultConfig; |
147 | } | 147 | } |
148 | 148 | ||
149 | protected virtual void ReadConfigSettings() | 149 | protected virtual void ReadConfigSettings() |
150 | { | 150 | { |
151 | IConfig startupConfig = m_config.Source.Configs["Startup"]; | 151 | IConfig startupConfig = m_config.Source.Configs["Startup"]; |
152 | 152 | ||
153 | if (startupConfig != null) | 153 | if (startupConfig != null) |
154 | { | 154 | { |
155 | m_configSettings.Standalone = !startupConfig.GetBoolean("gridmode"); | 155 | m_configSettings.Standalone = !startupConfig.GetBoolean("gridmode"); |
156 | m_configSettings.PhysicsEngine = startupConfig.GetString("physics"); | 156 | m_configSettings.PhysicsEngine = startupConfig.GetString("physics"); |
157 | m_configSettings.MeshEngineName = startupConfig.GetString("meshing"); | 157 | m_configSettings.MeshEngineName = startupConfig.GetString("meshing"); |
158 | 158 | ||
159 | m_configSettings.PhysicalPrim = startupConfig.GetBoolean("physical_prim"); | 159 | m_configSettings.PhysicalPrim = startupConfig.GetBoolean("physical_prim"); |
160 | 160 | ||
161 | m_configSettings.See_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor"); | 161 | m_configSettings.See_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor"); |
162 | 162 | ||
163 | m_configSettings.StorageDll = startupConfig.GetString("storage_plugin"); | 163 | m_configSettings.StorageDll = startupConfig.GetString("storage_plugin"); |
164 | if (m_configSettings.StorageDll == "OpenSim.DataStore.MonoSqlite.dll") | 164 | if (m_configSettings.StorageDll == "OpenSim.DataStore.MonoSqlite.dll") |
165 | { | 165 | { |
166 | m_configSettings.StorageDll = "OpenSim.Data.SQLite.dll"; | 166 | m_configSettings.StorageDll = "OpenSim.Data.SQLite.dll"; |
167 | Console.WriteLine("WARNING: OpenSim.DataStore.MonoSqlite.dll is deprecated. Set storage_plugin to OpenSim.Data.SQLite.dll."); | 167 | Console.WriteLine("WARNING: OpenSim.DataStore.MonoSqlite.dll is deprecated. Set storage_plugin to OpenSim.Data.SQLite.dll."); |
168 | Thread.Sleep(3000); | 168 | Thread.Sleep(3000); |
169 | } | 169 | } |
170 | 170 | ||
171 | m_configSettings.StorageConnectionString = startupConfig.GetString("storage_connection_string"); | 171 | m_configSettings.StorageConnectionString = startupConfig.GetString("storage_connection_string"); |
172 | m_configSettings.EstateConnectionString = startupConfig.GetString("estate_connection_string", m_configSettings.StorageConnectionString); | 172 | m_configSettings.EstateConnectionString = startupConfig.GetString("estate_connection_string", m_configSettings.StorageConnectionString); |
173 | m_configSettings.AssetStorage = startupConfig.GetString("asset_database"); | 173 | m_configSettings.AssetStorage = startupConfig.GetString("asset_database"); |
174 | m_configSettings.ClientstackDll = startupConfig.GetString("clientstack_plugin"); | 174 | m_configSettings.ClientstackDll = startupConfig.GetString("clientstack_plugin"); |
175 | } | 175 | } |
176 | 176 | ||
177 | IConfig standaloneConfig = m_config.Source.Configs["StandAlone"]; | 177 | IConfig standaloneConfig = m_config.Source.Configs["StandAlone"]; |
178 | if (standaloneConfig != null) | 178 | if (standaloneConfig != null) |
179 | { | 179 | { |
180 | m_configSettings.StandaloneAuthenticate = standaloneConfig.GetBoolean("accounts_authenticate"); | 180 | m_configSettings.StandaloneAuthenticate = standaloneConfig.GetBoolean("accounts_authenticate"); |
181 | m_configSettings.StandaloneWelcomeMessage = standaloneConfig.GetString("welcome_message"); | 181 | m_configSettings.StandaloneWelcomeMessage = standaloneConfig.GetString("welcome_message"); |
182 | 182 | ||
183 | m_configSettings.StandaloneInventoryPlugin = standaloneConfig.GetString("inventory_plugin"); | 183 | m_configSettings.StandaloneInventoryPlugin = standaloneConfig.GetString("inventory_plugin"); |
184 | m_configSettings.StandaloneInventorySource = standaloneConfig.GetString("inventory_source"); | 184 | m_configSettings.StandaloneInventorySource = standaloneConfig.GetString("inventory_source"); |
185 | m_configSettings.StandaloneUserPlugin = standaloneConfig.GetString("userDatabase_plugin"); | 185 | m_configSettings.StandaloneUserPlugin = standaloneConfig.GetString("userDatabase_plugin"); |
186 | m_configSettings.StandaloneUserSource = standaloneConfig.GetString("user_source"); | 186 | m_configSettings.StandaloneUserSource = standaloneConfig.GetString("user_source"); |
187 | m_configSettings.StandaloneAssetPlugin = standaloneConfig.GetString("asset_plugin"); | 187 | m_configSettings.StandaloneAssetPlugin = standaloneConfig.GetString("asset_plugin"); |
188 | m_configSettings.StandaloneAssetSource = standaloneConfig.GetString("asset_source"); | 188 | m_configSettings.StandaloneAssetSource = standaloneConfig.GetString("asset_source"); |
189 | 189 | ||
190 | m_configSettings.DumpAssetsToFile = standaloneConfig.GetBoolean("dump_assets_to_file"); | 190 | m_configSettings.DumpAssetsToFile = standaloneConfig.GetBoolean("dump_assets_to_file"); |
191 | } | 191 | } |
192 | 192 | ||
193 | m_networkServersInfo.loadFromConfiguration(m_config.Source); | 193 | m_networkServersInfo.loadFromConfiguration(m_config.Source); |
194 | } | 194 | } |
195 | } | 195 | } |
196 | } | 196 | } |