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authorUbitUmarov2016-08-16 05:04:44 +0100
committerUbitUmarov2016-08-16 05:05:53 +0100
commit1c1d40cf6a0d40f510607b834416dc10ec318db4 (patch)
treea59b53de900349db2c9d73715aab910cc95fa482 /OpenSim
parent sync osForceAttachToOtherAvatarFromInventory thread level in code and in oss... (diff)
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libOMV PrimFlags.JointLP2P does not exist. Its bit now means
VolumeDetector. VolumeDetectActive is now stored on that flag bit. with this change it is now sent to viewers that now gray out phantom on object edit. At same time fixes the fact volumedetector was not been saved on region db and so was lost on restarts. libOMV needs to be fix on this and other PrimFlags
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs20
1 files changed, 18 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 6f2a1de..459b01e 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -285,7 +285,23 @@ namespace OpenSim.Region.Framework.Scenes
285 // but reversed logic: bit cleared means free to rotate 285 // but reversed logic: bit cleared means free to rotate
286 public byte RotationAxisLocks = 0; 286 public byte RotationAxisLocks = 0;
287 287
288 public bool VolumeDetectActive; 288 // WRONG flag in libOmvPrimFlags
289 private const uint primFlagVolumeDetect = (uint)PrimFlags.JointLP2P;
290
291 public bool VolumeDetectActive
292 {
293 get
294 {
295 return (Flags & (PrimFlags)primFlagVolumeDetect) != 0;
296 }
297 set
298 {
299 if(value)
300 Flags |= (PrimFlags)primFlagVolumeDetect;
301 else
302 Flags &= (PrimFlags)(~primFlagVolumeDetect);
303 }
304 }
289 305
290 public bool IsWaitingForFirstSpinUpdatePacket; 306 public bool IsWaitingForFirstSpinUpdatePacket;
291 307
@@ -4742,7 +4758,7 @@ SendFullUpdateToClient(remoteClient, Position) ignores position parameter
4742 VolumeDetectActive = SetVD; 4758 VolumeDetectActive = SetVD;
4743 4759
4744 // volume detector implies phantom we need to decouple this mess 4760 // volume detector implies phantom we need to decouple this mess
4745 if (VolumeDetectActive) 4761 if (SetVD)
4746 SetPhantom = true; 4762 SetPhantom = true;
4747 else if(wasVD) 4763 else if(wasVD)
4748 SetPhantom = false; 4764 SetPhantom = false;