diff options
author | UbitUmarov | 2019-01-20 20:58:27 +0000 |
---|---|---|
committer | UbitUmarov | 2019-01-20 20:58:27 +0000 |
commit | 0c38d52538a5d713e034fcec8da8df434e3ca924 (patch) | |
tree | b54bb1749bae275e77bbfcaafb98833fd436748b /OpenSim | |
parent | cosmetics (diff) | |
download | opensim-SC-0c38d52538a5d713e034fcec8da8df434e3ca924.zip opensim-SC-0c38d52538a5d713e034fcec8da8df434e3ca924.tar.gz opensim-SC-0c38d52538a5d713e034fcec8da8df434e3ca924.tar.bz2 opensim-SC-0c38d52538a5d713e034fcec8da8df434e3ca924.tar.xz |
cosmetics on terrain patchs
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Framework/Constants.cs | 4 | ||||
-rw-r--r-- | OpenSim/Framework/IClientAPI.cs | 4 | ||||
-rw-r--r-- | OpenSim/Framework/TerrainData.cs | 39 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 138 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | 16 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | 21 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/TerrainCompressor.cs | 948 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/TerrainUtil.cs | 16 | ||||
-rw-r--r-- | OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | 7 | ||||
-rw-r--r-- | OpenSim/Region/OptionalModules/Materials/MaterialsModule.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | 7 | ||||
-rw-r--r-- | OpenSim/Tests/Common/Mock/TestClient.cs | 7 |
12 files changed, 586 insertions, 623 deletions
diff --git a/OpenSim/Framework/Constants.cs b/OpenSim/Framework/Constants.cs index 209c991..d6bfed4 100644 --- a/OpenSim/Framework/Constants.cs +++ b/OpenSim/Framework/Constants.cs | |||
@@ -103,8 +103,8 @@ namespace OpenSim.Framework | |||
103 | /// <summary>Finished, Same Sim</summary> | 103 | /// <summary>Finished, Same Sim</summary> |
104 | FinishedViaSameSim = 1 << 29, | 104 | FinishedViaSameSim = 1 << 29, |
105 | /// <summary>Agent coming into the grid from another grid</summary> | 105 | /// <summary>Agent coming into the grid from another grid</summary> |
106 | ViaHGLogin = 1 << 30 | 106 | ViaHGLogin = 1 << 30, |
107 | notViaHGLogin = 0xbffffff | ||
107 | } | 108 | } |
108 | |||
109 | } | 109 | } |
110 | } | 110 | } |
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 9ab1092..252ee3e 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -1146,8 +1146,8 @@ namespace OpenSim.Framework | |||
1146 | 1146 | ||
1147 | bool CanSendLayerData(); | 1147 | bool CanSendLayerData(); |
1148 | 1148 | ||
1149 | void SendLayerData(float[] map); | 1149 | void SendLayerData(); |
1150 | void SendLayerData(int px, int py, float[] map); | 1150 | void SendLayerData(int[] map); |
1151 | 1151 | ||
1152 | void SendWindData(int version, Vector2[] windSpeeds); | 1152 | void SendWindData(int version, Vector2[] windSpeeds); |
1153 | void SendCloudData(int version, float[] cloudCover); | 1153 | void SendCloudData(int version, float[] cloudCover); |
diff --git a/OpenSim/Framework/TerrainData.cs b/OpenSim/Framework/TerrainData.cs index f99dd00..7b99427 100644 --- a/OpenSim/Framework/TerrainData.cs +++ b/OpenSim/Framework/TerrainData.cs | |||
@@ -82,7 +82,7 @@ namespace OpenSim.Framework | |||
82 | public abstract double[,] GetDoubles(); | 82 | public abstract double[,] GetDoubles(); |
83 | 83 | ||
84 | public abstract void GetPatchMinMax(int px, int py, out float zmin, out float zmax); | 84 | public abstract void GetPatchMinMax(int px, int py, out float zmin, out float zmax); |
85 | public abstract void GetPatchBlock(ref float[] block, int px, int py, float sub, float premult); | 85 | public abstract void GetPatchBlock(float[] block, int px, int py, float sub, float premult); |
86 | 86 | ||
87 | public abstract TerrainData Clone(); | 87 | public abstract TerrainData Clone(); |
88 | } | 88 | } |
@@ -279,34 +279,47 @@ namespace OpenSim.Framework | |||
279 | return ret; | 279 | return ret; |
280 | } | 280 | } |
281 | 281 | ||
282 | public override void GetPatchMinMax(int px, int py, out float zmin, out float zmax) | 282 | public override unsafe void GetPatchMinMax(int px, int py, out float zmin, out float zmax) |
283 | { | 283 | { |
284 | zmax = float.MinValue; | 284 | zmax = float.MinValue; |
285 | zmin = float.MaxValue; | 285 | zmin = float.MaxValue; |
286 | 286 | ||
287 | int startx = px * 16; | 287 | int stride = m_heightmap.GetLength(1); |
288 | |||
289 | int startx = px * 16 * stride; | ||
290 | int endx = (px + 1) * 16 * stride; | ||
288 | int starty = py * 16; | 291 | int starty = py * 16; |
289 | for (int i = startx; i < startx + 16; i++) | 292 | fixed (float* map = m_heightmap) |
290 | { | 293 | { |
291 | for (int j = starty; j < starty + 16; j++) | 294 | for (int i = startx; i < endx; i += stride) |
292 | { | 295 | { |
293 | float val = m_heightmap[i, j]; | 296 | float* p = &map[i]; |
294 | if (val > zmax) zmax = val; | 297 | for (int j = starty; j < starty + 16; j++) |
295 | if (val < zmin) zmin = val; | 298 | { |
299 | float val = p[j]; | ||
300 | if (val > zmax) zmax = val; | ||
301 | if (val < zmin) zmin = val; | ||
302 | } | ||
296 | } | 303 | } |
297 | } | 304 | } |
298 | } | 305 | } |
299 | 306 | ||
300 | public override void GetPatchBlock(ref float[] block, int px, int py, float sub, float premult) | 307 | public override unsafe void GetPatchBlock(float[] _block, int px, int py, float sub, float premult) |
301 | { | 308 | { |
302 | int k = 0; | 309 | int k = 0; |
303 | int startX = px * 16; | 310 | int stride = m_heightmap.GetLength(1); |
311 | |||
312 | int startX = px * 16 * stride; | ||
313 | int endX = (px + 1) * 16 * stride; | ||
304 | int startY = py * 16; | 314 | int startY = py * 16; |
305 | for (int y = startY; y < startY + 16; y++) | 315 | fixed(float* block = _block, map = m_heightmap) |
306 | { | 316 | { |
307 | for (int x = startX; x < startX + 16; x++) | 317 | for (int y = startY; y < startY + 16; y++) |
308 | { | 318 | { |
309 | block[k++] = (m_heightmap[x, y] - sub) * premult; | 319 | for (int x = startX; x < endX; x += stride) |
320 | { | ||
321 | block[k++] = (map[x + y] - sub) * premult; | ||
322 | } | ||
310 | } | 323 | } |
311 | } | 324 | } |
312 | } | 325 | } |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index b61bdeb..d197f5c 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -1185,13 +1185,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1185 | /// region's patches to the client. | 1185 | /// region's patches to the client. |
1186 | /// </summary> | 1186 | /// </summary> |
1187 | /// <param name="map">heightmap</param> | 1187 | /// <param name="map">heightmap</param> |
1188 | public virtual void SendLayerData(float[] map) | 1188 | public virtual void SendLayerData() |
1189 | { | 1189 | { |
1190 | Util.FireAndForget(DoSendLayerData, m_scene.Heightmap.GetTerrainData(), "LLClientView.DoSendLayerData"); | 1190 | Util.FireAndForget(DoSendLayerData, null, "LLClientView.DoSendLayerData"); |
1191 | |||
1192 | // Send it sync, and async. It's not that much data | ||
1193 | // and it improves user experience just so much! | ||
1194 | // DoSendLayerData(map); | ||
1195 | } | 1191 | } |
1196 | 1192 | ||
1197 | /// <summary> | 1193 | /// <summary> |
@@ -1200,21 +1196,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1200 | /// <param name="o"></param> | 1196 | /// <param name="o"></param> |
1201 | private void DoSendLayerData(object o) | 1197 | private void DoSendLayerData(object o) |
1202 | { | 1198 | { |
1203 | TerrainData map = (TerrainData)o; | 1199 | TerrainData map = m_scene.Heightmap.GetTerrainData(); |
1204 | |||
1205 | try | 1200 | try |
1206 | { | 1201 | { |
1207 | // Send LayerData in typerwriter pattern | ||
1208 | //for (int y = 0; y < 16; y++) | ||
1209 | //{ | ||
1210 | // for (int x = 0; x < 16; x++) | ||
1211 | // { | ||
1212 | // SendLayerData(x, y, map); | ||
1213 | // } | ||
1214 | //} | ||
1215 | |||
1216 | // Send LayerData in a spiral pattern. Fun! | 1202 | // Send LayerData in a spiral pattern. Fun! |
1217 | SendLayerTopRight(map, 0, 0, map.SizeX / Constants.TerrainPatchSize - 1, map.SizeY / Constants.TerrainPatchSize - 1); | 1203 | SendLayerTopRight(0, 0, map.SizeX / Constants.TerrainPatchSize - 1, map.SizeY / Constants.TerrainPatchSize - 1); |
1218 | } | 1204 | } |
1219 | catch (Exception e) | 1205 | catch (Exception e) |
1220 | { | 1206 | { |
@@ -1222,63 +1208,68 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1222 | } | 1208 | } |
1223 | } | 1209 | } |
1224 | 1210 | ||
1225 | private void SendLayerTopRight(TerrainData map, int x1, int y1, int x2, int y2) | 1211 | private void SendLayerTopRight(int x1, int y1, int x2, int y2) |
1226 | { | 1212 | { |
1213 | int[] p = new int[2]; | ||
1214 | |||
1227 | // Row | 1215 | // Row |
1228 | for (int i = x1; i <= x2; i++) | 1216 | p[1] = y1; |
1229 | SendLayerData(i, y1, map); | 1217 | for (int i = x1; i <= x2; ++i) |
1218 | { | ||
1219 | p[0] = i; | ||
1220 | SendLayerData(p); | ||
1221 | } | ||
1230 | 1222 | ||
1231 | // Column | 1223 | // Column |
1232 | for (int j = y1 + 1; j <= y2; j++) | 1224 | p[0] = x2; |
1233 | SendLayerData(x2, j, map); | 1225 | for (int j = y1 + 1; j <= y2; ++j) |
1226 | { | ||
1227 | p[1] = j; | ||
1228 | SendLayerData(p); | ||
1229 | } | ||
1234 | 1230 | ||
1235 | if (x2 - x1 > 0 && y2 - y1 > 0) | 1231 | if (x2 - x1 > 0 && y2 - y1 > 0) |
1236 | SendLayerBottomLeft(map, x1, y1 + 1, x2 - 1, y2); | 1232 | SendLayerBottomLeft(x1, y1 + 1, x2 - 1, y2); |
1237 | } | 1233 | } |
1238 | 1234 | ||
1239 | void SendLayerBottomLeft(TerrainData map, int x1, int y1, int x2, int y2) | 1235 | void SendLayerBottomLeft(int x1, int y1, int x2, int y2) |
1240 | { | 1236 | { |
1237 | int[] p = new int[2]; | ||
1238 | |||
1241 | // Row in reverse | 1239 | // Row in reverse |
1242 | for (int i = x2; i >= x1; i--) | 1240 | p[1] = y2; |
1243 | SendLayerData(i, y2, map); | 1241 | for (int i = x2; i >= x1; --i) |
1242 | { | ||
1243 | p[0] = i; | ||
1244 | SendLayerData(p); | ||
1245 | } | ||
1244 | 1246 | ||
1245 | // Column in reverse | 1247 | // Column in reverse |
1246 | for (int j = y2 - 1; j >= y1; j--) | 1248 | p[0] = x1; |
1247 | SendLayerData(x1, j, map); | 1249 | for (int j = y2 - 1; j >= y1; --j) |
1250 | { | ||
1251 | p[1] = j; | ||
1252 | SendLayerData(p); | ||
1253 | } | ||
1248 | 1254 | ||
1249 | if (x2 - x1 > 0 && y2 - y1 > 0) | 1255 | if (x2 - x1 > 0 && y2 - y1 > 0) |
1250 | SendLayerTopRight(map, x1 + 1, y1, x2, y2 - 1); | 1256 | SendLayerTopRight(x1 + 1, y1, x2, y2 - 1); |
1251 | } | 1257 | } |
1252 | 1258 | ||
1253 | 1259 | public void SendLayerData(int[] map) | |
1254 | // Legacy form of invocation that passes around a bare data array. | ||
1255 | // Just ignore what was passed and use the real terrain info that is part of the scene. | ||
1256 | // As a HORRIBLE kludge in an attempt to not change the definition of IClientAPI, | ||
1257 | // there is a special form for specifying multiple terrain patches to send. | ||
1258 | // The form is to pass 'px' as negative the number of patches to send and to | ||
1259 | // pass the float array as pairs of patch X and Y coordinates. So, passing 'px' | ||
1260 | // as -2 and map= [3, 5, 8, 4] would mean to send two terrain heightmap patches | ||
1261 | // and the patches to send are <3,5> and <8,4>. | ||
1262 | public void SendLayerData(int px, int py, float[] map) | ||
1263 | { | 1260 | { |
1264 | if (px >= 0) | 1261 | if(map == null) |
1262 | return; | ||
1263 | |||
1264 | try | ||
1265 | { | 1265 | { |
1266 | SendLayerData(px, py, m_scene.Heightmap.GetTerrainData()); | 1266 | List<LayerDataPacket> packets = OpenSimTerrainCompressor.CreateLayerDataPackets(m_scene.Heightmap.GetTerrainData(), map); |
1267 | foreach (LayerDataPacket pkt in packets) | ||
1268 | OutPacket(pkt, ThrottleOutPacketType.Land); | ||
1267 | } | 1269 | } |
1268 | else | 1270 | catch (Exception e) |
1269 | { | 1271 | { |
1270 | int numPatches = -px; | 1272 | m_log.Error("[CLIENT]: SendLayerData() Failed with exception: " + e.Message, e); |
1271 | int[] xPatches = new int[numPatches]; | ||
1272 | int[] yPatches = new int[numPatches]; | ||
1273 | for (int pp = 0; pp < numPatches; pp++) | ||
1274 | { | ||
1275 | xPatches[pp] = (int)map[pp * 2]; | ||
1276 | yPatches[pp] = (int)map[pp * 2 + 1]; | ||
1277 | } | ||
1278 | |||
1279 | // DebugSendingPatches("SendLayerData", xPatches, yPatches); | ||
1280 | |||
1281 | SendLayerData(xPatches, yPatches, m_scene.Heightmap.GetTerrainData()); | ||
1282 | } | 1273 | } |
1283 | } | 1274 | } |
1284 | 1275 | ||
@@ -1298,43 +1289,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1298 | } | 1289 | } |
1299 | } | 1290 | } |
1300 | 1291 | ||
1301 | /// <summary> | ||
1302 | |||
1303 | /// Sends a terrain packet for the point specified. | ||
1304 | /// This is a legacy call that has refarbed the terrain into a flat map of floats. | ||
1305 | /// We just use the terrain from the region we know about. | ||
1306 | /// </summary> | ||
1307 | /// <param name="px">Patch coordinate (x) 0..15</param> | ||
1308 | /// <param name="py">Patch coordinate (y) 0..15</param> | ||
1309 | /// <param name="map">heightmap</param> | ||
1310 | public void SendLayerData(int px, int py, TerrainData terrData) | ||
1311 | { | ||
1312 | int[] xPatches = new[] { px }; | ||
1313 | int[] yPatches = new[] { py }; | ||
1314 | SendLayerData(xPatches, yPatches, terrData); | ||
1315 | } | ||
1316 | |||
1317 | private void SendLayerData(int[] px, int[] py, TerrainData terrData) | ||
1318 | { | ||
1319 | try | ||
1320 | { | ||
1321 | byte landPacketType; | ||
1322 | if (terrData.SizeX > Constants.RegionSize || terrData.SizeY > Constants.RegionSize) | ||
1323 | landPacketType = (byte)TerrainPatch.LayerType.LandExtended; | ||
1324 | else | ||
1325 | landPacketType = (byte)TerrainPatch.LayerType.Land; | ||
1326 | |||
1327 | List<LayerDataPacket> packets = OpenSimTerrainCompressor.CreateLayerDataPackets(terrData, px, py, landPacketType); | ||
1328 | foreach(LayerDataPacket pkt in packets) | ||
1329 | OutPacket(pkt, ThrottleOutPacketType.Land); | ||
1330 | } | ||
1331 | catch (Exception e) | ||
1332 | { | ||
1333 | m_log.Error("[CLIENT]: SendLayerData() Failed with exception: " + e.Message, e); | ||
1334 | } | ||
1335 | } | ||
1336 | |||
1337 | |||
1338 | // wind caching | 1292 | // wind caching |
1339 | private static Dictionary<ulong,int> lastWindVersion = new Dictionary<ulong,int>(); | 1293 | private static Dictionary<ulong,int> lastWindVersion = new Dictionary<ulong,int>(); |
1340 | private static Dictionary<ulong,List<LayerDataPacket>> lastWindPackets = | 1294 | private static Dictionary<ulong,List<LayerDataPacket>> lastWindPackets = |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs index 5f35782..35d29a5 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | |||
@@ -866,21 +866,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
866 | m_log.Error("[LLUDPSERVER]: Failed to split " + packet.Type + " with estimated length " + packet.Length); | 866 | m_log.Error("[LLUDPSERVER]: Failed to split " + packet.Type + " with estimated length " + packet.Length); |
867 | 867 | ||
868 | for (int i = 0; i < packetCount; i++) | 868 | for (int i = 0; i < packetCount; i++) |
869 | { | 869 | SendPacketData(udpClient, datas[i], packet.Type, category, method); |
870 | byte[] data = datas[i]; | ||
871 | // if (!SendPacketData(udpClient, data, packet.Type, category, method)) | ||
872 | // packetQueued = true; | ||
873 | SendPacketData(udpClient, data, packet.Type, category, method); | ||
874 | } | ||
875 | } | 870 | } |
876 | else | 871 | else |
877 | { | 872 | { |
878 | byte[] data = packet.ToBytes(); | 873 | byte[] data = packet.ToBytes(); |
879 | // if (!SendPacketData(udpClient, data, packet.Type, category, method)) | ||
880 | // packetQueued = true; | ||
881 | SendPacketData(udpClient, data, packet.Type, category, method); | 874 | SendPacketData(udpClient, data, packet.Type, category, method); |
882 | } | 875 | } |
883 | |||
884 | PacketPool.Instance.ReturnPacket(packet); | 876 | PacketPool.Instance.ReturnPacket(packet); |
885 | } | 877 | } |
886 | 878 | ||
@@ -908,7 +900,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
908 | if (zerocount != 0) | 900 | if (zerocount != 0) |
909 | { | 901 | { |
910 | dest[zerolen++] = 0x00; | 902 | dest[zerolen++] = 0x00; |
911 | dest[zerolen++] = (byte)zerocount; | 903 | dest[zerolen++] = zerocount; |
912 | zerocount = 0; | 904 | zerocount = 0; |
913 | } | 905 | } |
914 | 906 | ||
@@ -919,10 +911,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
919 | if (zerocount != 0) | 911 | if (zerocount != 0) |
920 | { | 912 | { |
921 | dest[zerolen++] = 0x00; | 913 | dest[zerolen++] = 0x00; |
922 | dest[zerolen++] = (byte)zerocount; | 914 | dest[zerolen++] = zerocount; |
923 | } | 915 | } |
924 | 916 | ||
925 | return (int)zerolen; | 917 | return zerolen; |
926 | } | 918 | } |
927 | /// <summary> | 919 | /// <summary> |
928 | /// Start the process of sending a packet to the client. | 920 | /// Start the process of sending a packet to the client. |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index 65d4c4a..a786568 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | |||
@@ -592,7 +592,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
592 | else | 592 | else |
593 | { | 593 | { |
594 | // The traditional way is to call into the protocol stack to send them all. | 594 | // The traditional way is to call into the protocol stack to send them all. |
595 | pClient.SendLayerData(new float[10]); | 595 | pClient.SendLayerData(); |
596 | } | 596 | } |
597 | } | 597 | } |
598 | 598 | ||
@@ -1066,13 +1066,11 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
1066 | // Legacy update sending where the update is sent out as soon as noticed | 1066 | // Legacy update sending where the update is sent out as soon as noticed |
1067 | // We know the actual terrain data that is passed is ignored so this passes a dummy heightmap. | 1067 | // We know the actual terrain data that is passed is ignored so this passes a dummy heightmap. |
1068 | //float[] heightMap = terrData.GetFloatsSerialized(); | 1068 | //float[] heightMap = terrData.GetFloatsSerialized(); |
1069 | float[] heightMap = new float[10]; | 1069 | int[] map = new int[]{ x / Constants.TerrainPatchSize, y / Constants.TerrainPatchSize }; |
1070 | m_scene.ForEachClient( | 1070 | m_scene.ForEachClient( |
1071 | delegate (IClientAPI controller) | 1071 | delegate (IClientAPI controller) |
1072 | { | 1072 | { |
1073 | controller.SendLayerData(x / Constants.TerrainPatchSize, | 1073 | controller.SendLayerData(map); |
1074 | y / Constants.TerrainPatchSize, | ||
1075 | heightMap); | ||
1076 | } | 1074 | } |
1077 | ); | 1075 | ); |
1078 | } | 1076 | } |
@@ -1131,14 +1129,14 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
1131 | } | 1129 | } |
1132 | */ | 1130 | */ |
1133 | 1131 | ||
1134 | float[] patchPieces = new float[toSend.Count * 2]; | 1132 | int[] patchPieces = new int[toSend.Count * 2]; |
1135 | int pieceIndex = 0; | 1133 | int pieceIndex = 0; |
1136 | foreach (PatchesToSend pts in toSend) | 1134 | foreach (PatchesToSend pts in toSend) |
1137 | { | 1135 | { |
1138 | patchPieces[pieceIndex++] = pts.PatchX; | 1136 | patchPieces[pieceIndex++] = pts.PatchX; |
1139 | patchPieces[pieceIndex++] = pts.PatchY; | 1137 | patchPieces[pieceIndex++] = pts.PatchY; |
1140 | } | 1138 | } |
1141 | pups.Presence.ControllingClient.SendLayerData(-toSend.Count, 0, patchPieces); | 1139 | pups.Presence.ControllingClient.SendLayerData(patchPieces); |
1142 | } | 1140 | } |
1143 | if (pups.sendAll && toSend.Count < 1024) | 1141 | if (pups.sendAll && toSend.Count < 1024) |
1144 | SendAllModifiedPatchs(pups); | 1142 | SendAllModifiedPatchs(pups); |
@@ -1206,16 +1204,14 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
1206 | npatchs = patchs.Count; | 1204 | npatchs = patchs.Count; |
1207 | if (npatchs > 0) | 1205 | if (npatchs > 0) |
1208 | { | 1206 | { |
1209 | int[] xPieces = new int[npatchs]; | 1207 | int[] patchPieces = new int[npatchs * 2]; |
1210 | int[] yPieces = new int[npatchs]; | ||
1211 | float[] patchPieces = new float[npatchs * 2]; | ||
1212 | int pieceIndex = 0; | 1208 | int pieceIndex = 0; |
1213 | foreach (PatchesToSend pts in patchs) | 1209 | foreach (PatchesToSend pts in patchs) |
1214 | { | 1210 | { |
1215 | patchPieces[pieceIndex++] = pts.PatchX; | 1211 | patchPieces[pieceIndex++] = pts.PatchX; |
1216 | patchPieces[pieceIndex++] = pts.PatchY; | 1212 | patchPieces[pieceIndex++] = pts.PatchY; |
1217 | } | 1213 | } |
1218 | pups.Presence.ControllingClient.SendLayerData(-npatchs, 0, patchPieces); | 1214 | pups.Presence.ControllingClient.SendLayerData(patchPieces); |
1219 | } | 1215 | } |
1220 | } | 1216 | } |
1221 | 1217 | ||
@@ -1457,8 +1453,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
1457 | { | 1453 | { |
1458 | //m_log.Debug("Terrain packet unacked, resending patch: " + patchX + " , " + patchY); | 1454 | //m_log.Debug("Terrain packet unacked, resending patch: " + patchX + " , " + patchY); |
1459 | // SendLayerData does not use the heightmap parameter. This kludge is so as to not change IClientAPI. | 1455 | // SendLayerData does not use the heightmap parameter. This kludge is so as to not change IClientAPI. |
1460 | float[] heightMap = new float[10]; | 1456 | client.SendLayerData(new int[]{patchX, patchY}); |
1461 | client.SendLayerData(patchX, patchY, heightMap); | ||
1462 | } | 1457 | } |
1463 | 1458 | ||
1464 | private void StoreUndoState() | 1459 | private void StoreUndoState() |
diff --git a/OpenSim/Region/Framework/Scenes/TerrainCompressor.cs b/OpenSim/Region/Framework/Scenes/TerrainCompressor.cs index d3f2737..2070463 100644 --- a/OpenSim/Region/Framework/Scenes/TerrainCompressor.cs +++ b/OpenSim/Region/Framework/Scenes/TerrainCompressor.cs | |||
@@ -155,16 +155,24 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
155 | return iout; | 155 | return iout; |
156 | } | 156 | } |
157 | 157 | ||
158 | static double tt; | ||
158 | // new using terrain data and patchs indexes | 159 | // new using terrain data and patchs indexes |
159 | public static List<LayerDataPacket> CreateLayerDataPackets(TerrainData terrData, int[] x, int[] y, byte landPacketType) | 160 | public static List<LayerDataPacket> CreateLayerDataPackets(TerrainData terrData, int[] map) |
160 | { | 161 | { |
161 | List<LayerDataPacket> ret = new List<LayerDataPacket>(); | 162 | List<LayerDataPacket> ret = new List<LayerDataPacket>(); |
162 | 163 | ||
163 | byte[] data = new byte[x.Length * 256 * 2]; | 164 | int numberPatchs = map.Length / 2; |
165 | byte[] data = new byte[numberPatchs * 256 * 2]; | ||
164 | 166 | ||
165 | //create packet and global header | 167 | //create packet and global header |
166 | LayerDataPacket layer = new LayerDataPacket(); | 168 | LayerDataPacket layer = new LayerDataPacket(); |
167 | 169 | ||
170 | byte landPacketType; | ||
171 | if (terrData.SizeX > Constants.RegionSize || terrData.SizeY > Constants.RegionSize) | ||
172 | landPacketType = (byte)TerrainPatch.LayerType.LandExtended; | ||
173 | else | ||
174 | landPacketType = (byte)TerrainPatch.LayerType.Land; | ||
175 | |||
168 | layer.LayerID.Type = landPacketType; | 176 | layer.LayerID.Type = landPacketType; |
169 | 177 | ||
170 | BitPack bitpack = new BitPack(data, 0); | 178 | BitPack bitpack = new BitPack(data, 0); |
@@ -172,11 +180,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
172 | bitpack.PackBitsFromByte(16); | 180 | bitpack.PackBitsFromByte(16); |
173 | bitpack.PackBitsFromByte(landPacketType); | 181 | bitpack.PackBitsFromByte(landPacketType); |
174 | 182 | ||
175 | for (int i = 0; i < x.Length; i++) | 183 | tt = 0; |
184 | |||
185 | int s; | ||
186 | for (int i = 0; i < numberPatchs; i++) | ||
176 | { | 187 | { |
177 | CreatePatchFromTerrainData(bitpack, terrData, x[i], y[i]); | 188 | s = 2 * i; |
189 | tt -= Util.GetTimeStampMS(); | ||
190 | CreatePatchFromTerrainData(bitpack, terrData, map[s], map[s + 1]); | ||
191 | tt += Util.GetTimeStampMS(); | ||
178 | 192 | ||
179 | if (bitpack.BytePos > 980 && i != x.Length - 1) | 193 | if (bitpack.BytePos > 980 && i != numberPatchs - 1) |
180 | { | 194 | { |
181 | //finish this packet | 195 | //finish this packet |
182 | bitpack.PackBitsFromByte(END_OF_PATCHES); | 196 | bitpack.PackBitsFromByte(END_OF_PATCHES); |
@@ -284,7 +298,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
284 | output.PackBits(header.PatchIDs, 10); | 298 | output.PackBits(header.PatchIDs, 10); |
285 | } | 299 | } |
286 | 300 | ||
287 | private static void EncodePatch(BitPack output, int[] patch, int postquant, int wbits) | 301 | private unsafe static void EncodePatch(BitPack output, int[] _patch, int postquant, int wbits) |
288 | { | 302 | { |
289 | int maxwbitssize = (1 << wbits) - 1; | 303 | int maxwbitssize = (1 << wbits) - 1; |
290 | 304 | ||
@@ -296,60 +310,63 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
296 | 310 | ||
297 | int lastZeroindx = 256 - postquant; | 311 | int lastZeroindx = 256 - postquant; |
298 | 312 | ||
299 | if (lastZeroindx != 256) | 313 | fixed(int * patch = _patch) |
300 | patch[lastZeroindx] = 0; | ||
301 | |||
302 | int i = 0; | ||
303 | while(i < 256) | ||
304 | { | 314 | { |
305 | int temp = patch[i]; | 315 | if (lastZeroindx != 256) |
316 | patch[lastZeroindx] = 0; | ||
306 | 317 | ||
307 | if (temp == 0) | 318 | int i = 0; |
319 | while(i < 256) | ||
308 | { | 320 | { |
309 | int j = i + 1; | 321 | int temp = patch[i]; |
310 | while(j < lastZeroindx) | ||
311 | { | ||
312 | if (patch[j] != 0) | ||
313 | break; | ||
314 | ++j; | ||
315 | } | ||
316 | 322 | ||
317 | if (j == lastZeroindx) | 323 | if (temp == 0) |
318 | { | 324 | { |
319 | output.PackBits(ZERO_EOB, 2); | 325 | int j = i + 1; |
320 | return; | 326 | while(j < lastZeroindx) |
321 | } | 327 | { |
328 | if (patch[j] != 0) | ||
329 | break; | ||
330 | ++j; | ||
331 | } | ||
322 | 332 | ||
323 | i = j - i; | 333 | if (j == lastZeroindx) |
324 | while(i > 8) | 334 | { |
325 | { | 335 | output.PackBits(ZERO_EOB, 2); |
326 | output.PackBitsFromByte(ZERO_CODE); | 336 | return; |
327 | i -= 8; | 337 | } |
338 | |||
339 | i = j - i; | ||
340 | while(i > 8) | ||
341 | { | ||
342 | output.PackBitsFromByte(ZERO_CODE); | ||
343 | i -= 8; | ||
344 | } | ||
345 | if( i > 0) | ||
346 | output.PackBitsFromByte(ZERO_CODE, i); | ||
347 | i = j; | ||
348 | continue; | ||
328 | } | 349 | } |
329 | if( i > 0) | ||
330 | output.PackBitsFromByte(ZERO_CODE, i); | ||
331 | i = j; | ||
332 | continue; | ||
333 | } | ||
334 | 350 | ||
335 | if (temp < 0) | 351 | if (temp < 0) |
336 | { | 352 | { |
337 | temp *= -1; | 353 | temp *= -1; |
338 | if (temp > maxwbitssize) | 354 | if (temp > maxwbitssize) |
339 | temp = maxwbitssize; | 355 | temp = maxwbitssize; |
340 | 356 | ||
341 | output.PackBits(NEGATIVE_VALUE, 3); | 357 | output.PackBits(NEGATIVE_VALUE, 3); |
342 | output.PackBits(temp, wbits); | 358 | output.PackBits(temp, wbits); |
343 | } | 359 | } |
344 | else | 360 | else |
345 | { | 361 | { |
346 | if (temp > maxwbitssize) | 362 | if (temp > maxwbitssize) |
347 | temp = maxwbitssize; | 363 | temp = maxwbitssize; |
348 | 364 | ||
349 | output.PackBits(POSITIVE_VALUE, 3); | 365 | output.PackBits(POSITIVE_VALUE, 3); |
350 | output.PackBits(temp, wbits); | 366 | output.PackBits(temp, wbits); |
367 | } | ||
368 | ++i; | ||
351 | } | 369 | } |
352 | ++i; | ||
353 | } | 370 | } |
354 | } | 371 | } |
355 | 372 | ||
@@ -369,7 +386,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
369 | header.QuantWBits = wordsize; | 386 | header.QuantWBits = wordsize; |
370 | header.QuantWBits |= wordsize << 4; | 387 | header.QuantWBits |= wordsize << 4; |
371 | 388 | ||
372 | terrData.GetPatchBlock(ref block, patchX, patchY, sub, premult); | 389 | terrData.GetPatchBlock(block, patchX, patchY, sub, premult); |
373 | 390 | ||
374 | wbits = (prequant >> 1); | 391 | wbits = (prequant >> 1); |
375 | 392 | ||
@@ -391,20 +408,23 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
391 | } | 408 | } |
392 | } | 409 | } |
393 | 410 | ||
394 | private static void BuildQuantizeTable16() | 411 | private unsafe static void BuildQuantizeTable16() |
395 | { | 412 | { |
396 | const float oosob = 2.0f / 16; | 413 | const float oosob = 2.0f / 16; |
397 | for (int j = 0; j < 16; j++) | 414 | fixed(float* fQuantizeTable16 = QuantizeTable16) |
398 | { | 415 | { |
399 | int c = j * 16; | 416 | for (int j = 0; j < 16; j++) |
400 | for (int i = 0; i < 16; i++) | ||
401 | { | 417 | { |
402 | QuantizeTable16[c + i] = oosob / (1.0f + 2.0f * (i + j)); | 418 | int c = j * 16; |
419 | for (int i = 0; i < 16; i++) | ||
420 | { | ||
421 | fQuantizeTable16[c + i] = oosob / (1.0f + 2.0f * (i + j)); | ||
422 | } | ||
403 | } | 423 | } |
404 | } | 424 | } |
405 | } | 425 | } |
406 | 426 | ||
407 | private static void BuildCopyMatrix16() | 427 | private unsafe static void BuildCopyMatrix16() |
408 | { | 428 | { |
409 | bool diag = false; | 429 | bool diag = false; |
410 | bool right = true; | 430 | bool right = true; |
@@ -412,42 +432,45 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
412 | int j = 0; | 432 | int j = 0; |
413 | int count = 0; | 433 | int count = 0; |
414 | 434 | ||
415 | while (i < 16 && j < 16) | 435 | fixed (int* fCopyMatrix16 = CopyMatrix16) |
416 | { | 436 | { |
417 | CopyMatrix16[j * 16 + i] = count++; | 437 | while (i < 16 && j < 16) |
418 | |||
419 | if (!diag) | ||
420 | { | 438 | { |
421 | if (right) | 439 | fCopyMatrix16[j * 16 + i] = count++; |
422 | { | ||
423 | if (i < 15) i++; | ||
424 | else j++; | ||
425 | 440 | ||
426 | right = false; | 441 | if (!diag) |
427 | diag = true; | ||
428 | } | ||
429 | else | ||
430 | { | 442 | { |
431 | if (j < 15 ) j++; | 443 | if (right) |
432 | else i++; | 444 | { |
445 | if (i < 15) i++; | ||
446 | else j++; | ||
433 | 447 | ||
434 | right = true; | 448 | right = false; |
435 | diag = true; | 449 | diag = true; |
436 | } | 450 | } |
437 | } | 451 | else |
438 | else | 452 | { |
439 | { | 453 | if (j < 15 ) j++; |
440 | if (right) | 454 | else i++; |
441 | { | 455 | |
442 | i++; | 456 | right = true; |
443 | j--; | 457 | diag = true; |
444 | if (i == 15 || j == 0) diag = false; | 458 | } |
445 | } | 459 | } |
446 | else | 460 | else |
447 | { | 461 | { |
448 | i--; | 462 | if (right) |
449 | j++; | 463 | { |
450 | if (j == 15 || i == 0) diag = false; | 464 | i++; |
465 | j--; | ||
466 | if (i == 15 || j == 0) diag = false; | ||
467 | } | ||
468 | else | ||
469 | { | ||
470 | i--; | ||
471 | j++; | ||
472 | if (j == 15 || i == 0) diag = false; | ||
473 | } | ||
451 | } | 474 | } |
452 | } | 475 | } |
453 | } | 476 | } |
@@ -455,9 +478,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
455 | 478 | ||
456 | #endregion Initialization | 479 | #endregion Initialization |
457 | 480 | ||
458 | |||
459 | |||
460 | |||
461 | #region DCT | 481 | #region DCT |
462 | 482 | ||
463 | /* DCT (Discrete Cosine Transform) | 483 | /* DCT (Discrete Cosine Transform) |
@@ -506,9 +526,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
506 | const float W16_8R = 0.70710678118654752440f; | 526 | const float W16_8R = 0.70710678118654752440f; |
507 | 527 | ||
508 | 528 | ||
509 | static void dct16x16(float[] a, int[] iout, ref int wbits) | 529 | unsafe static void dct16x16(float[] _a, int[] _iout, ref int wbits) |
510 | { | 530 | { |
511 | float[] tmp = new float[256]; | 531 | float[] _tmp = new float[256]; |
512 | 532 | ||
513 | float x0r, x0i, x1r, x1i, x2r, x2i, x3r, x3i; | 533 | float x0r, x0i, x1r, x1i, x2r, x2i, x3r, x3i; |
514 | float x4r, x4i, x5r, x5i, x6r, x6i, x7r, x7i; | 534 | float x4r, x4i, x5r, x5i, x6r, x6i, x7r, x7i; |
@@ -523,479 +543,483 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
523 | int wbitsMaxValue = 1 << wbits; | 543 | int wbitsMaxValue = 1 << wbits; |
524 | bool dowbits = wbits < 17; | 544 | bool dowbits = wbits < 17; |
525 | 545 | ||
526 | for (j = 0, k = 0; j < 256; j += 16, k++) | 546 | fixed (float* a = _a, tmp = _tmp, fQuantizeTable16 = QuantizeTable16) |
547 | fixed (int* iout = _iout, fCopyMatrix16 = CopyMatrix16) | ||
527 | { | 548 | { |
528 | x4r = a[0 + j] - a[15 + j]; | 549 | for (j = 0, k = 0; j < 256; j += 16, k++) |
529 | xr = a[0 + j] + a[15 + j]; | 550 | { |
530 | x4i = a[8 + j] - a[7 + j]; | 551 | x4r = a[0 + j] - a[15 + j]; |
531 | xi = a[8 + j] + a[7 + j]; | 552 | xr = a[0 + j] + a[15 + j]; |
532 | x0r = xr + xi; | 553 | x4i = a[8 + j] - a[7 + j]; |
533 | x0i = xr - xi; | 554 | xi = a[8 + j] + a[7 + j]; |
534 | x5r = a[2 + j] - a[13 + j]; | 555 | x0r = xr + xi; |
535 | xr = a[2 + j] + a[13 + j]; | 556 | x0i = xr - xi; |
536 | x5i = a[10 + j] - a[5 + j]; | 557 | x5r = a[2 + j] - a[13 + j]; |
537 | xi = a[10 + j] + a[5 + j]; | 558 | xr = a[2 + j] + a[13 + j]; |
538 | x1r = xr + xi; | 559 | x5i = a[10 + j] - a[5 + j]; |
539 | x1i = xr - xi; | 560 | xi = a[10 + j] + a[5 + j]; |
540 | x6r = a[4 + j] - a[11 + j]; | 561 | x1r = xr + xi; |
541 | xr = a[4 + j] + a[11 + j]; | 562 | x1i = xr - xi; |
542 | x6i = a[12 + j] - a[3 + j]; | 563 | x6r = a[4 + j] - a[11 + j]; |
543 | xi = a[12 + j] + a[3 + j]; | 564 | xr = a[4 + j] + a[11 + j]; |
544 | x2r = xr + xi; | 565 | x6i = a[12 + j] - a[3 + j]; |
545 | x2i = xr - xi; | 566 | xi = a[12 + j] + a[3 + j]; |
546 | x7r = a[6 + j] - a[9 + j]; | 567 | x2r = xr + xi; |
547 | xr = a[6 + j] + a[9 + j]; | 568 | x2i = xr - xi; |
548 | x7i = a[14 + j] - a[1 + j]; | 569 | x7r = a[6 + j] - a[9 + j]; |
549 | xi = a[14 + j] + a[1 + j]; | 570 | xr = a[6 + j] + a[9 + j]; |
550 | x3r = xr + xi; | 571 | x7i = a[14 + j] - a[1 + j]; |
551 | x3i = xr - xi; | 572 | xi = a[14 + j] + a[1 + j]; |
552 | xr = x0r + x2r; | 573 | x3r = xr + xi; |
553 | xi = x1r + x3r; | 574 | x3i = xr - xi; |
554 | tmp[k] = C16_8R * (xr + xi); // | 575 | xr = x0r + x2r; |
555 | tmp[8 * 16 + k] = C16_8R * (xr - xi); // | 576 | xi = x1r + x3r; |
556 | xr = x0r - x2r; | 577 | tmp[k] = C16_8R * (xr + xi); // |
557 | xi = x1r - x3r; | 578 | tmp[8 * 16 + k] = C16_8R * (xr - xi); // |
558 | tmp[4 * 16 + k] = C16_4R * xr - C16_4I * xi; // | 579 | xr = x0r - x2r; |
559 | tmp[12 * 16 + k] = C16_4R * xi + C16_4I * xr; // | 580 | xi = x1r - x3r; |
560 | x0r = W16_8R * (x1i - x3i); | 581 | tmp[4 * 16 + k] = C16_4R * xr - C16_4I * xi; // |
561 | x2r = W16_8R * (x1i + x3i); | 582 | tmp[12 * 16 + k] = C16_4R * xi + C16_4I * xr; // |
562 | xr = x0i + x0r; | 583 | x0r = W16_8R * (x1i - x3i); |
563 | xi = x2r + x2i; | 584 | x2r = W16_8R * (x1i + x3i); |
564 | tmp[2 * 16 + k] = C16_2R * xr - C16_2I * xi; // | 585 | xr = x0i + x0r; |
565 | tmp[14 * 16 + k] = C16_2R * xi + C16_2I * xr; // | 586 | xi = x2r + x2i; |
566 | xr = x0i - x0r; | 587 | tmp[2 * 16 + k] = C16_2R * xr - C16_2I * xi; // |
567 | xi = x2r - x2i; | 588 | tmp[14 * 16 + k] = C16_2R * xi + C16_2I * xr; // |
568 | tmp[6 * 16 + k] = C16_6R * xr - C16_6I * xi; // | 589 | xr = x0i - x0r; |
569 | tmp[10 * 16 + k] = C16_6R * xi + C16_6I * xr; // | 590 | xi = x2r - x2i; |
570 | xr = W16_8R * (x6r - x6i); | 591 | tmp[6 * 16 + k] = C16_6R * xr - C16_6I * xi; // |
571 | xi = W16_8R * (x6i + x6r); | 592 | tmp[10 * 16 + k] = C16_6R * xi + C16_6I * xr; // |
572 | x6r = x4r - xr; | 593 | xr = W16_8R * (x6r - x6i); |
573 | x6i = x4i - xi; | 594 | xi = W16_8R * (x6i + x6r); |
574 | x4r += xr; | 595 | x6r = x4r - xr; |
575 | x4i += xi; | 596 | x6i = x4i - xi; |
576 | xr = W16_4I * x7r - W16_4R * x7i; | 597 | x4r += xr; |
577 | xi = W16_4I * x7i + W16_4R * x7r; | 598 | x4i += xi; |
578 | x7r = W16_4R * x5r - W16_4I * x5i; | 599 | xr = W16_4I * x7r - W16_4R * x7i; |
579 | x7i = W16_4R * x5i + W16_4I * x5r; | 600 | xi = W16_4I * x7i + W16_4R * x7r; |
580 | x5r = x7r + xr; | 601 | x7r = W16_4R * x5r - W16_4I * x5i; |
581 | x5i = x7i + xi; | 602 | x7i = W16_4R * x5i + W16_4I * x5r; |
582 | x7r -= xr; | 603 | x5r = x7r + xr; |
583 | x7i -= xi; | 604 | x5i = x7i + xi; |
584 | xr = x4r + x5r; | 605 | x7r -= xr; |
585 | xi = x5i + x4i; | 606 | x7i -= xi; |
586 | tmp[16 + k] = C16_1R * xr - C16_1I * xi; // | 607 | xr = x4r + x5r; |
587 | tmp[15 * 16 + k] = C16_1R * xi + C16_1I * xr; // | 608 | xi = x5i + x4i; |
588 | xr = x4r - x5r; | 609 | tmp[16 + k] = C16_1R * xr - C16_1I * xi; // |
589 | xi = x5i - x4i; | 610 | tmp[15 * 16 + k] = C16_1R * xi + C16_1I * xr; // |
590 | tmp[7 * 16 + k] = C16_7R * xr - C16_7I * xi; // | 611 | xr = x4r - x5r; |
591 | tmp[9 * 16 + k] = C16_7R * xi + C16_7I * xr; // | 612 | xi = x5i - x4i; |
592 | xr = x6r - x7i; | 613 | tmp[7 * 16 + k] = C16_7R * xr - C16_7I * xi; // |
593 | xi = x7r + x6i; | 614 | tmp[9 * 16 + k] = C16_7R * xi + C16_7I * xr; // |
594 | tmp[5 * 16 + k] = C16_5R * xr - C16_5I * xi; // | 615 | xr = x6r - x7i; |
595 | tmp[11 * 16 + k] = C16_5R * xi + C16_5I * xr; // | 616 | xi = x7r + x6i; |
596 | xr = x6r + x7i; | 617 | tmp[5 * 16 + k] = C16_5R * xr - C16_5I * xi; // |
597 | xi = x7r - x6i; | 618 | tmp[11 * 16 + k] = C16_5R * xi + C16_5I * xr; // |
598 | tmp[3 * 16 + k] = C16_3R * xr - C16_3I * xi; // | 619 | xr = x6r + x7i; |
599 | tmp[13 * 16 + k] = C16_3R * xi + C16_3I * xr; // | 620 | xi = x7r - x6i; |
600 | } | 621 | tmp[3 * 16 + k] = C16_3R * xr - C16_3I * xi; // |
622 | tmp[13 * 16 + k] = C16_3R * xi + C16_3I * xr; // | ||
623 | } | ||
601 | 624 | ||
602 | for (j = 0, k = 0; j < 256; j += 16, k++) | 625 | for (j = 0, k = 0; j < 256; j += 16, k++) |
603 | { | ||
604 | x4r = tmp[0 + j] - tmp[15 + j]; | ||
605 | xr = tmp[0 + j] + tmp[15 + j]; | ||
606 | x4i = tmp[8 + j] - tmp[7 + j]; | ||
607 | xi = tmp[8 + j] + tmp[7 + j]; | ||
608 | x0r = xr + xi; | ||
609 | x0i = xr - xi; | ||
610 | x5r = tmp[2 + j] - tmp[13 + j]; | ||
611 | xr = tmp[2 + j] + tmp[13 + j]; | ||
612 | x5i = tmp[10 + j] - tmp[5 + j]; | ||
613 | xi = tmp[10 + j] + tmp[5 + j]; | ||
614 | x1r = xr + xi; | ||
615 | x1i = xr - xi; | ||
616 | x6r = tmp[4 + j] - tmp[11 + j]; | ||
617 | xr = tmp[4 + j] + tmp[11 + j]; | ||
618 | x6i = tmp[12 + j] - tmp[3 + j]; | ||
619 | xi = tmp[12 + j] + tmp[3 + j]; | ||
620 | x2r = xr + xi; | ||
621 | x2i = xr - xi; | ||
622 | x7r = tmp[6 + j] - tmp[9 + j]; | ||
623 | xr = tmp[6 + j] + tmp[9 + j]; | ||
624 | x7i = tmp[14 + j] - tmp[1 + j]; | ||
625 | xi = tmp[14 + j] + tmp[1 + j]; | ||
626 | x3r = xr + xi; | ||
627 | x3i = xr - xi; | ||
628 | xr = x0r + x2r; | ||
629 | xi = x1r + x3r; | ||
630 | |||
631 | //tmp[0 + k] = C16_8R * (xr + xi); // | ||
632 | ftmp = C16_8R * (xr + xi); | ||
633 | itmp = (int)(ftmp * QuantizeTable16[k]); | ||
634 | iout[CopyMatrix16[k]] = itmp; | ||
635 | |||
636 | if (dowbits) | ||
637 | { | 626 | { |
638 | if (itmp < 0) itmp *= -1; | 627 | x4r = tmp[0 + j] - tmp[15 + j]; |
639 | while (itmp > wbitsMaxValue) | 628 | xr = tmp[0 + j] + tmp[15 + j]; |
629 | x4i = tmp[8 + j] - tmp[7 + j]; | ||
630 | xi = tmp[8 + j] + tmp[7 + j]; | ||
631 | x0r = xr + xi; | ||
632 | x0i = xr - xi; | ||
633 | x5r = tmp[2 + j] - tmp[13 + j]; | ||
634 | xr = tmp[2 + j] + tmp[13 + j]; | ||
635 | x5i = tmp[10 + j] - tmp[5 + j]; | ||
636 | xi = tmp[10 + j] + tmp[5 + j]; | ||
637 | x1r = xr + xi; | ||
638 | x1i = xr - xi; | ||
639 | x6r = tmp[4 + j] - tmp[11 + j]; | ||
640 | xr = tmp[4 + j] + tmp[11 + j]; | ||
641 | x6i = tmp[12 + j] - tmp[3 + j]; | ||
642 | xi = tmp[12 + j] + tmp[3 + j]; | ||
643 | x2r = xr + xi; | ||
644 | x2i = xr - xi; | ||
645 | x7r = tmp[6 + j] - tmp[9 + j]; | ||
646 | xr = tmp[6 + j] + tmp[9 + j]; | ||
647 | x7i = tmp[14 + j] - tmp[1 + j]; | ||
648 | xi = tmp[14 + j] + tmp[1 + j]; | ||
649 | x3r = xr + xi; | ||
650 | x3i = xr - xi; | ||
651 | xr = x0r + x2r; | ||
652 | xi = x1r + x3r; | ||
653 | |||
654 | //tmp[0 + k] = C16_8R * (xr + xi); // | ||
655 | ftmp = C16_8R * (xr + xi); | ||
656 | itmp = (int)(ftmp * fQuantizeTable16[k]); | ||
657 | iout[fCopyMatrix16[k]] = itmp; | ||
658 | |||
659 | if (dowbits) | ||
640 | { | 660 | { |
641 | wbits++; | 661 | if (itmp < 0) itmp *= -1; |
642 | wbitsMaxValue = 1 << wbits; | 662 | while (itmp > wbitsMaxValue) |
643 | if (wbits == maxwbits) | ||
644 | { | 663 | { |
645 | dowbits = false; | 664 | wbits++; |
646 | break; | 665 | wbitsMaxValue = 1 << wbits; |
666 | if (wbits == maxwbits) | ||
667 | { | ||
668 | dowbits = false; | ||
669 | break; | ||
670 | } | ||
647 | } | 671 | } |
648 | } | 672 | } |
649 | } | ||
650 | 673 | ||
651 | //tmp[8 * Constants.TerrainPatchSize + k] = C16_8R * (xr - xi); // | 674 | //tmp[8 * Constants.TerrainPatchSize + k] = C16_8R * (xr - xi); // |
652 | ftmp = C16_8R * (xr - xi); | 675 | ftmp = C16_8R * (xr - xi); |
653 | indx = 8 * 16 + k; | 676 | indx = 8 * 16 + k; |
654 | itmp = (int)(ftmp * QuantizeTable16[indx]); | 677 | itmp = (int)(ftmp * fQuantizeTable16[indx]); |
655 | iout[CopyMatrix16[indx]] = itmp; | 678 | iout[fCopyMatrix16[indx]] = itmp; |
656 | 679 | ||
657 | if (dowbits) | 680 | if (dowbits) |
658 | { | ||
659 | if (itmp < 0) itmp *= -1; | ||
660 | while (itmp > wbitsMaxValue) | ||
661 | { | 681 | { |
662 | wbits++; | 682 | if (itmp < 0) itmp *= -1; |
663 | wbitsMaxValue = 1 << wbits; | 683 | while (itmp > wbitsMaxValue) |
664 | if (wbits == maxwbits) | ||
665 | { | 684 | { |
666 | dowbits = false; | 685 | wbits++; |
667 | break; | 686 | wbitsMaxValue = 1 << wbits; |
687 | if (wbits == maxwbits) | ||
688 | { | ||
689 | dowbits = false; | ||
690 | break; | ||
691 | } | ||
668 | } | 692 | } |
669 | } | 693 | } |
670 | } | ||
671 | 694 | ||
672 | xr = x0r - x2r; | 695 | xr = x0r - x2r; |
673 | xi = x1r - x3r; | 696 | xi = x1r - x3r; |
674 | 697 | ||
675 | //tmp[4 * Constants.TerrainPatchSize + k] = C16_4R * xr - C16_4I * xi; // | 698 | //tmp[4 * Constants.TerrainPatchSize + k] = C16_4R * xr - C16_4I * xi; // |
676 | ftmp = C16_4R * xr - C16_4I * xi; | 699 | ftmp = C16_4R * xr - C16_4I * xi; |
677 | indx = 4 * 16 + k; | 700 | indx = 4 * 16 + k; |
678 | itmp = (int)(ftmp * QuantizeTable16[indx]); | 701 | itmp = (int)(ftmp * fQuantizeTable16[indx]); |
679 | iout[CopyMatrix16[indx]] = itmp; | 702 | iout[fCopyMatrix16[indx]] = itmp; |
680 | 703 | ||
681 | if (dowbits) | 704 | if (dowbits) |
682 | { | ||
683 | if (itmp < 0) itmp *= -1; | ||
684 | while (itmp > wbitsMaxValue) | ||
685 | { | 705 | { |
686 | wbits++; | 706 | if (itmp < 0) itmp *= -1; |
687 | wbitsMaxValue = 1 << wbits; | 707 | while (itmp > wbitsMaxValue) |
688 | if (wbits == maxwbits) | ||
689 | { | 708 | { |
690 | dowbits = false; | 709 | wbits++; |
691 | break; | 710 | wbitsMaxValue = 1 << wbits; |
711 | if (wbits == maxwbits) | ||
712 | { | ||
713 | dowbits = false; | ||
714 | break; | ||
715 | } | ||
692 | } | 716 | } |
693 | } | 717 | } |
694 | } | ||
695 | 718 | ||
696 | //tmp[12 * Constants.TerrainPatchSize + k] = C16_4R * xi + C16_4I * xr; // | 719 | //tmp[12 * Constants.TerrainPatchSize + k] = C16_4R * xi + C16_4I * xr; // |
697 | ftmp = C16_4R * xi + C16_4I * xr; | 720 | ftmp = C16_4R * xi + C16_4I * xr; |
698 | indx = 12 * 16 + k; | 721 | indx = 12 * 16 + k; |
699 | itmp = (int)(ftmp * QuantizeTable16[indx]); | 722 | itmp = (int)(ftmp * fQuantizeTable16[indx]); |
700 | iout[CopyMatrix16[indx]] = itmp; | 723 | iout[fCopyMatrix16[indx]] = itmp; |
701 | 724 | ||
702 | if (dowbits) | 725 | if (dowbits) |
703 | { | ||
704 | if (itmp < 0) itmp *= -1; | ||
705 | while (itmp > wbitsMaxValue) | ||
706 | { | 726 | { |
707 | wbits++; | 727 | if (itmp < 0) itmp *= -1; |
708 | wbitsMaxValue = 1 << wbits; | 728 | while (itmp > wbitsMaxValue) |
709 | if (wbits == maxwbits) | ||
710 | { | 729 | { |
711 | dowbits = false; | 730 | wbits++; |
712 | break; | 731 | wbitsMaxValue = 1 << wbits; |
732 | if (wbits == maxwbits) | ||
733 | { | ||
734 | dowbits = false; | ||
735 | break; | ||
736 | } | ||
713 | } | 737 | } |
714 | } | 738 | } |
715 | } | ||
716 | 739 | ||
717 | x0r = W16_8R * (x1i - x3i); | 740 | x0r = W16_8R * (x1i - x3i); |
718 | x2r = W16_8R * (x1i + x3i); | 741 | x2r = W16_8R * (x1i + x3i); |
719 | xr = x0i + x0r; | 742 | xr = x0i + x0r; |
720 | xi = x2r + x2i; | 743 | xi = x2r + x2i; |
721 | 744 | ||
722 | //tmp[2 * Constants.TerrainPatchSize + k] = C16_2R * xr - C16_2I * xi; // | 745 | //tmp[2 * Constants.TerrainPatchSize + k] = C16_2R * xr - C16_2I * xi; // |
723 | ftmp = C16_2R * xr - C16_2I * xi; | 746 | ftmp = C16_2R * xr - C16_2I * xi; |
724 | indx = 2 * 16 + k; | 747 | indx = 2 * 16 + k; |
725 | itmp = (int)(ftmp * QuantizeTable16[indx]); | 748 | itmp = (int)(ftmp * fQuantizeTable16[indx]); |
726 | iout[CopyMatrix16[indx]] = itmp; | 749 | iout[fCopyMatrix16[indx]] = itmp; |
727 | 750 | ||
728 | if (dowbits) | 751 | if (dowbits) |
729 | { | ||
730 | if (itmp < 0) itmp *= -1; | ||
731 | while (itmp > wbitsMaxValue) | ||
732 | { | 752 | { |
733 | wbits++; | 753 | if (itmp < 0) itmp *= -1; |
734 | wbitsMaxValue = 1 << wbits; | 754 | while (itmp > wbitsMaxValue) |
735 | if (wbits == maxwbits) | ||
736 | { | 755 | { |
737 | dowbits = false; | 756 | wbits++; |
738 | break; | 757 | wbitsMaxValue = 1 << wbits; |
758 | if (wbits == maxwbits) | ||
759 | { | ||
760 | dowbits = false; | ||
761 | break; | ||
762 | } | ||
739 | } | 763 | } |
740 | } | 764 | } |
741 | } | ||
742 | 765 | ||
743 | //tmp[14 * Constants.TerrainPatchSize + k] = C16_2R * xi + C16_2I * xr; // | 766 | //tmp[14 * Constants.TerrainPatchSize + k] = C16_2R * xi + C16_2I * xr; // |
744 | ftmp = C16_2R * xi + C16_2I * xr; | 767 | ftmp = C16_2R * xi + C16_2I * xr; |
745 | indx = 14 * 16 + k; | 768 | indx = 14 * 16 + k; |
746 | itmp = (int)(ftmp * QuantizeTable16[indx]); | 769 | itmp = (int)(ftmp * fQuantizeTable16[indx]); |
747 | iout[CopyMatrix16[indx]] = itmp; | 770 | iout[fCopyMatrix16[indx]] = itmp; |
748 | 771 | ||
749 | if (dowbits) | 772 | if (dowbits) |
750 | { | ||
751 | if (itmp < 0) itmp *= -1; | ||
752 | while (itmp > wbitsMaxValue) | ||
753 | { | 773 | { |
754 | wbits++; | 774 | if (itmp < 0) itmp *= -1; |
755 | wbitsMaxValue = 1 << wbits; | 775 | while (itmp > wbitsMaxValue) |
756 | if (wbits == maxwbits) | ||
757 | { | 776 | { |
758 | dowbits = false; | 777 | wbits++; |
759 | break; | 778 | wbitsMaxValue = 1 << wbits; |
779 | if (wbits == maxwbits) | ||
780 | { | ||
781 | dowbits = false; | ||
782 | break; | ||
783 | } | ||
760 | } | 784 | } |
761 | } | 785 | } |
762 | } | ||
763 | 786 | ||
764 | xr = x0i - x0r; | 787 | xr = x0i - x0r; |
765 | xi = x2r - x2i; | 788 | xi = x2r - x2i; |
766 | 789 | ||
767 | //tmp[6 * Constants.TerrainPatchSize + k] = C16_6R * xr - C16_6I * xi; // | 790 | //tmp[6 * Constants.TerrainPatchSize + k] = C16_6R * xr - C16_6I * xi; // |
768 | ftmp = C16_6R * xr - C16_6I * xi; | 791 | ftmp = C16_6R * xr - C16_6I * xi; |
769 | indx = 6 * 16 + k; | 792 | indx = 6 * 16 + k; |
770 | itmp = (int)(ftmp * QuantizeTable16[indx]); | 793 | itmp = (int)(ftmp * fQuantizeTable16[indx]); |
771 | iout[CopyMatrix16[indx]] = itmp; | 794 | iout[fCopyMatrix16[indx]] = itmp; |
772 | 795 | ||
773 | if (dowbits) | 796 | if (dowbits) |
774 | { | ||
775 | if (itmp < 0) itmp *= -1; | ||
776 | while (itmp > wbitsMaxValue) | ||
777 | { | 797 | { |
778 | wbits++; | 798 | if (itmp < 0) itmp *= -1; |
779 | wbitsMaxValue = 1 << wbits; | 799 | while (itmp > wbitsMaxValue) |
780 | if (wbits == maxwbits) | ||
781 | { | 800 | { |
782 | dowbits = false; | 801 | wbits++; |
783 | break; | 802 | wbitsMaxValue = 1 << wbits; |
803 | if (wbits == maxwbits) | ||
804 | { | ||
805 | dowbits = false; | ||
806 | break; | ||
807 | } | ||
784 | } | 808 | } |
785 | } | 809 | } |
786 | } | ||
787 | 810 | ||
788 | //tmp[10 * Constants.TerrainPatchSize + k] = C16_6R * xi + C16_6I * xr; // | 811 | //tmp[10 * Constants.TerrainPatchSize + k] = C16_6R * xi + C16_6I * xr; // |
789 | ftmp = C16_6R * xi + C16_6I * xr; | 812 | ftmp = C16_6R * xi + C16_6I * xr; |
790 | indx = 10 * 16 + k; | 813 | indx = 10 * 16 + k; |
791 | itmp = (int)(ftmp * QuantizeTable16[indx]); | 814 | itmp = (int)(ftmp * fQuantizeTable16[indx]); |
792 | iout[CopyMatrix16[indx]] = itmp; | 815 | iout[fCopyMatrix16[indx]] = itmp; |
793 | 816 | ||
794 | if (dowbits) | 817 | if (dowbits) |
795 | { | ||
796 | if (itmp < 0) itmp *= -1; | ||
797 | while (itmp > wbitsMaxValue) | ||
798 | { | 818 | { |
799 | wbits++; | 819 | if (itmp < 0) itmp *= -1; |
800 | wbitsMaxValue = 1 << wbits; | 820 | while (itmp > wbitsMaxValue) |
801 | if (wbits == maxwbits) | ||
802 | { | 821 | { |
803 | dowbits = false; | 822 | wbits++; |
804 | break; | 823 | wbitsMaxValue = 1 << wbits; |
824 | if (wbits == maxwbits) | ||
825 | { | ||
826 | dowbits = false; | ||
827 | break; | ||
828 | } | ||
805 | } | 829 | } |
806 | } | 830 | } |
807 | } | ||
808 | 831 | ||
809 | xr = W16_8R * (x6r - x6i); | 832 | xr = W16_8R * (x6r - x6i); |
810 | xi = W16_8R * (x6i + x6r); | 833 | xi = W16_8R * (x6i + x6r); |
811 | x6r = x4r - xr; | 834 | x6r = x4r - xr; |
812 | x6i = x4i - xi; | 835 | x6i = x4i - xi; |
813 | x4r += xr; | 836 | x4r += xr; |
814 | x4i += xi; | 837 | x4i += xi; |
815 | xr = W16_4I * x7r - W16_4R * x7i; | 838 | xr = W16_4I * x7r - W16_4R * x7i; |
816 | xi = W16_4I * x7i + W16_4R * x7r; | 839 | xi = W16_4I * x7i + W16_4R * x7r; |
817 | x7r = W16_4R * x5r - W16_4I * x5i; | 840 | x7r = W16_4R * x5r - W16_4I * x5i; |
818 | x7i = W16_4R * x5i + W16_4I * x5r; | 841 | x7i = W16_4R * x5i + W16_4I * x5r; |
819 | x5r = x7r + xr; | 842 | x5r = x7r + xr; |
820 | x5i = x7i + xi; | 843 | x5i = x7i + xi; |
821 | x7r -= xr; | 844 | x7r -= xr; |
822 | x7i -= xi; | 845 | x7i -= xi; |
823 | xr = x4r + x5r; | 846 | xr = x4r + x5r; |
824 | xi = x5i + x4i; | 847 | xi = x5i + x4i; |
825 | 848 | ||
826 | //tmp[1 * Constants.TerrainPatchSize + k] = C16_1R * xr - C16_1I * xi; // | 849 | //tmp[1 * Constants.TerrainPatchSize + k] = C16_1R * xr - C16_1I * xi; // |
827 | ftmp = C16_1R * xr - C16_1I * xi; | 850 | ftmp = C16_1R * xr - C16_1I * xi; |
828 | indx = 16 + k; | 851 | indx = 16 + k; |
829 | itmp = (int)(ftmp * QuantizeTable16[indx]); | 852 | itmp = (int)(ftmp * fQuantizeTable16[indx]); |
830 | iout[CopyMatrix16[indx]] = itmp; | 853 | iout[fCopyMatrix16[indx]] = itmp; |
831 | 854 | ||
832 | if (dowbits) | 855 | if (dowbits) |
833 | { | ||
834 | if (itmp < 0) itmp *= -1; | ||
835 | while (itmp > wbitsMaxValue) | ||
836 | { | 856 | { |
837 | wbits++; | 857 | if (itmp < 0) itmp *= -1; |
838 | wbitsMaxValue = 1 << wbits; | 858 | while (itmp > wbitsMaxValue) |
839 | if (wbits == maxwbits) | ||
840 | { | 859 | { |
841 | dowbits = false; | 860 | wbits++; |
842 | break; | 861 | wbitsMaxValue = 1 << wbits; |
862 | if (wbits == maxwbits) | ||
863 | { | ||
864 | dowbits = false; | ||
865 | break; | ||
866 | } | ||
843 | } | 867 | } |
844 | } | 868 | } |
845 | } | ||
846 | 869 | ||
847 | //tmp[15 * Constants.TerrainPatchSize + k] = C16_1R * xi + C16_1I * xr; // | 870 | //tmp[15 * Constants.TerrainPatchSize + k] = C16_1R * xi + C16_1I * xr; // |
848 | ftmp = C16_1R * xi + C16_1I * xr; | 871 | ftmp = C16_1R * xi + C16_1I * xr; |
849 | indx = 15 * 16 + k; | 872 | indx = 15 * 16 + k; |
850 | itmp = (int)(ftmp * QuantizeTable16[indx]); | 873 | itmp = (int)(ftmp * fQuantizeTable16[indx]); |
851 | iout[CopyMatrix16[indx]] = itmp; | 874 | iout[fCopyMatrix16[indx]] = itmp; |
852 | 875 | ||
853 | if (dowbits) | 876 | if (dowbits) |
854 | { | ||
855 | if (itmp < 0) itmp *= -1; | ||
856 | while (itmp > wbitsMaxValue) | ||
857 | { | 877 | { |
858 | wbits++; | 878 | if (itmp < 0) itmp *= -1; |
859 | wbitsMaxValue = 1 << wbits; | 879 | while (itmp > wbitsMaxValue) |
860 | if (wbits == maxwbits) | ||
861 | { | 880 | { |
862 | dowbits = false; | 881 | wbits++; |
863 | break; | 882 | wbitsMaxValue = 1 << wbits; |
883 | if (wbits == maxwbits) | ||
884 | { | ||
885 | dowbits = false; | ||
886 | break; | ||
887 | } | ||
864 | } | 888 | } |
865 | } | 889 | } |
866 | } | ||
867 | 890 | ||
868 | xr = x4r - x5r; | 891 | xr = x4r - x5r; |
869 | xi = x5i - x4i; | 892 | xi = x5i - x4i; |
870 | 893 | ||
871 | //tmp[7 * Constants.TerrainPatchSize + k] = C16_7R * xr - C16_7I * xi; // | 894 | //tmp[7 * Constants.TerrainPatchSize + k] = C16_7R * xr - C16_7I * xi; // |
872 | ftmp = C16_7R * xr - C16_7I * xi; | 895 | ftmp = C16_7R * xr - C16_7I * xi; |
873 | indx = 7 * 16 + k; | 896 | indx = 7 * 16 + k; |
874 | itmp = (int)(ftmp * QuantizeTable16[indx]); | 897 | itmp = (int)(ftmp * fQuantizeTable16[indx]); |
875 | iout[CopyMatrix16[indx]] = itmp; | 898 | iout[fCopyMatrix16[indx]] = itmp; |
876 | 899 | ||
877 | if (dowbits) | 900 | if (dowbits) |
878 | { | ||
879 | if (itmp < 0) itmp *= -1; | ||
880 | while (itmp > wbitsMaxValue) | ||
881 | { | 901 | { |
882 | wbits++; | 902 | if (itmp < 0) itmp *= -1; |
883 | wbitsMaxValue = 1 << wbits; | 903 | while (itmp > wbitsMaxValue) |
884 | if (wbits == maxwbits) | ||
885 | { | 904 | { |
886 | dowbits = false; | 905 | wbits++; |
887 | break; | 906 | wbitsMaxValue = 1 << wbits; |
907 | if (wbits == maxwbits) | ||
908 | { | ||
909 | dowbits = false; | ||
910 | break; | ||
911 | } | ||
888 | } | 912 | } |
889 | } | 913 | } |
890 | } | ||
891 | 914 | ||
892 | //tmp[9 * Constants.TerrainPatchSize + k] = C16_7R * xi + C16_7I * xr; // | 915 | //tmp[9 * Constants.TerrainPatchSize + k] = C16_7R * xi + C16_7I * xr; // |
893 | ftmp = C16_7R * xi + C16_7I * xr; | 916 | ftmp = C16_7R * xi + C16_7I * xr; |
894 | indx = 9 * 16 + k; | 917 | indx = 9 * 16 + k; |
895 | itmp = (int)(ftmp * QuantizeTable16[indx]); | 918 | itmp = (int)(ftmp * fQuantizeTable16[indx]); |
896 | iout[CopyMatrix16[indx]] = itmp; | 919 | iout[fCopyMatrix16[indx]] = itmp; |
897 | 920 | ||
898 | if (dowbits) | 921 | if (dowbits) |
899 | { | ||
900 | if (itmp < 0) itmp *= -1; | ||
901 | while (itmp > wbitsMaxValue) | ||
902 | { | 922 | { |
903 | wbits++; | 923 | if (itmp < 0) itmp *= -1; |
904 | wbitsMaxValue = 1 << wbits; | 924 | while (itmp > wbitsMaxValue) |
905 | if (wbits == maxwbits) | ||
906 | { | 925 | { |
907 | dowbits = false; | 926 | wbits++; |
908 | break; | 927 | wbitsMaxValue = 1 << wbits; |
928 | if (wbits == maxwbits) | ||
929 | { | ||
930 | dowbits = false; | ||
931 | break; | ||
932 | } | ||
909 | } | 933 | } |
910 | } | 934 | } |
911 | } | ||
912 | 935 | ||
913 | xr = x6r - x7i; | 936 | xr = x6r - x7i; |
914 | xi = x7r + x6i; | 937 | xi = x7r + x6i; |
915 | 938 | ||
916 | //tmp[5 * Constants.TerrainPatchSize + k] = C16_5R * xr - C16_5I * xi; // | 939 | //tmp[5 * Constants.TerrainPatchSize + k] = C16_5R * xr - C16_5I * xi; // |
917 | ftmp = C16_5R * xr - C16_5I * xi; | 940 | ftmp = C16_5R * xr - C16_5I * xi; |
918 | indx = 5 * 16 + k; | 941 | indx = 5 * 16 + k; |
919 | itmp = (int)(ftmp * QuantizeTable16[indx]); | 942 | itmp = (int)(ftmp * fQuantizeTable16[indx]); |
920 | iout[CopyMatrix16[indx]] = itmp; | 943 | iout[fCopyMatrix16[indx]] = itmp; |
921 | 944 | ||
922 | if (dowbits) | 945 | if (dowbits) |
923 | { | ||
924 | if (itmp < 0) itmp *= -1; | ||
925 | while (itmp > wbitsMaxValue) | ||
926 | { | 946 | { |
927 | wbits++; | 947 | if (itmp < 0) itmp *= -1; |
928 | wbitsMaxValue = 1 << wbits; | 948 | while (itmp > wbitsMaxValue) |
929 | if (wbits == maxwbits) | ||
930 | { | 949 | { |
931 | dowbits = false; | 950 | wbits++; |
932 | break; | 951 | wbitsMaxValue = 1 << wbits; |
952 | if (wbits == maxwbits) | ||
953 | { | ||
954 | dowbits = false; | ||
955 | break; | ||
956 | } | ||
933 | } | 957 | } |
934 | } | 958 | } |
935 | } | ||
936 | 959 | ||
937 | //tmp[11 * Constants.TerrainPatchSize + k] = C16_5R * xi + C16_5I * xr; // | 960 | //tmp[11 * Constants.TerrainPatchSize + k] = C16_5R * xi + C16_5I * xr; // |
938 | ftmp = C16_5R * xi + C16_5I * xr; | 961 | ftmp = C16_5R * xi + C16_5I * xr; |
939 | indx = 11 * 16 + k; | 962 | indx = 11 * 16 + k; |
940 | itmp = (int)(ftmp * QuantizeTable16[indx]); | 963 | itmp = (int)(ftmp * fQuantizeTable16[indx]); |
941 | iout[CopyMatrix16[indx]] = itmp; | 964 | iout[fCopyMatrix16[indx]] = itmp; |
942 | 965 | ||
943 | if (dowbits) | 966 | if (dowbits) |
944 | { | ||
945 | if (itmp < 0) itmp *= -1; | ||
946 | while (itmp > wbitsMaxValue) | ||
947 | { | 967 | { |
948 | wbits++; | 968 | if (itmp < 0) itmp *= -1; |
949 | wbitsMaxValue = 1 << wbits; | 969 | while (itmp > wbitsMaxValue) |
950 | if (wbits == maxwbits) | ||
951 | { | 970 | { |
952 | dowbits = false; | 971 | wbits++; |
953 | break; | 972 | wbitsMaxValue = 1 << wbits; |
973 | if (wbits == maxwbits) | ||
974 | { | ||
975 | dowbits = false; | ||
976 | break; | ||
977 | } | ||
954 | } | 978 | } |
955 | } | 979 | } |
956 | } | ||
957 | 980 | ||
958 | xr = x6r + x7i; | 981 | xr = x6r + x7i; |
959 | xi = x7r - x6i; | 982 | xi = x7r - x6i; |
960 | 983 | ||
961 | //tmp[3 * Constants.TerrainPatchSize + k] = C16_3R * xr - C16_3I * xi; // | 984 | //tmp[3 * Constants.TerrainPatchSize + k] = C16_3R * xr - C16_3I * xi; // |
962 | ftmp = C16_3R * xr - C16_3I * xi; | 985 | ftmp = C16_3R * xr - C16_3I * xi; |
963 | indx = 3 * 16 + k; | 986 | indx = 3 * 16 + k; |
964 | itmp = (int)(ftmp * QuantizeTable16[indx]); | 987 | itmp = (int)(ftmp * fQuantizeTable16[indx]); |
965 | iout[CopyMatrix16[indx]] = itmp; | 988 | iout[fCopyMatrix16[indx]] = itmp; |
966 | 989 | ||
967 | if (dowbits) | 990 | if (dowbits) |
968 | { | ||
969 | if (itmp < 0) itmp *= -1; | ||
970 | while (itmp > wbitsMaxValue) | ||
971 | { | 991 | { |
972 | wbits++; | 992 | if (itmp < 0) itmp *= -1; |
973 | wbitsMaxValue = 1 << wbits; | 993 | while (itmp > wbitsMaxValue) |
974 | if (wbits == maxwbits) | ||
975 | { | 994 | { |
976 | dowbits = false; | 995 | wbits++; |
977 | break; | 996 | wbitsMaxValue = 1 << wbits; |
997 | if (wbits == maxwbits) | ||
998 | { | ||
999 | dowbits = false; | ||
1000 | break; | ||
1001 | } | ||
978 | } | 1002 | } |
979 | } | 1003 | } |
980 | } | ||
981 | 1004 | ||
982 | //tmp[13 * Constants.TerrainPatchSize + k] = C16_3R * xi + C16_3I * xr; // | 1005 | //tmp[13 * Constants.TerrainPatchSize + k] = C16_3R * xi + C16_3I * xr; // |
983 | ftmp = C16_3R * xi + C16_3I * xr; | 1006 | ftmp = C16_3R * xi + C16_3I * xr; |
984 | indx = 13 * 16 + k; | 1007 | indx = 13 * 16 + k; |
985 | itmp = (int)(ftmp * QuantizeTable16[indx]); | 1008 | itmp = (int)(ftmp * fQuantizeTable16[indx]); |
986 | iout[CopyMatrix16[indx]] = itmp; | 1009 | iout[fCopyMatrix16[indx]] = itmp; |
987 | 1010 | ||
988 | if (dowbits) | 1011 | if (dowbits) |
989 | { | ||
990 | if (itmp < 0) itmp *= -1; | ||
991 | while (itmp > wbitsMaxValue) | ||
992 | { | 1012 | { |
993 | wbits++; | 1013 | if (itmp < 0) itmp *= -1; |
994 | wbitsMaxValue = 1 << wbits; | 1014 | while (itmp > wbitsMaxValue) |
995 | if (wbits == maxwbits) | ||
996 | { | 1015 | { |
997 | dowbits = false; | 1016 | wbits++; |
998 | break; | 1017 | wbitsMaxValue = 1 << wbits; |
1018 | if (wbits == maxwbits) | ||
1019 | { | ||
1020 | dowbits = false; | ||
1021 | break; | ||
1022 | } | ||
999 | } | 1023 | } |
1000 | } | 1024 | } |
1001 | } | 1025 | } |
diff --git a/OpenSim/Region/Framework/Scenes/TerrainUtil.cs b/OpenSim/Region/Framework/Scenes/TerrainUtil.cs index 79ce908..7f76e01 100644 --- a/OpenSim/Region/Framework/Scenes/TerrainUtil.cs +++ b/OpenSim/Region/Framework/Scenes/TerrainUtil.cs | |||
@@ -62,17 +62,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
62 | double h10 = map[(int) x + stepSize, (int) y]; | 62 | double h10 = map[(int) x + stepSize, (int) y]; |
63 | double h01 = map[(int) x, (int) y + stepSize]; | 63 | double h01 = map[(int) x, (int) y + stepSize]; |
64 | double h11 = map[(int) x + stepSize, (int) y + stepSize]; | 64 | double h11 = map[(int) x + stepSize, (int) y + stepSize]; |
65 | double h1 = h00; | 65 | double a00 = h00; |
66 | double h2 = h10; | 66 | double a10 = h10 - h00; |
67 | double h3 = h01; | 67 | double a01 = h01 - h00; |
68 | double h4 = h11; | 68 | double a11 = h11 - h10 - h01 + h00; |
69 | double a00 = h1; | ||
70 | double a10 = h2 - h1; | ||
71 | double a01 = h3 - h1; | ||
72 | double a11 = h1 - h2 - h3 + h4; | ||
73 | double partialx = x - (int) x; | 69 | double partialx = x - (int) x; |
74 | double partialz = y - (int) y; | 70 | double partialy = y - (int) y; |
75 | double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz); | 71 | double hi = a00 + (a10 * partialx) + (a01 * partialy) + (a11 * partialx * partialy); |
76 | return hi; | 72 | return hi; |
77 | } | 73 | } |
78 | 74 | ||
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index c7b7818..0fc724b 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | |||
@@ -1014,19 +1014,16 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
1014 | return false; | 1014 | return false; |
1015 | } | 1015 | } |
1016 | 1016 | ||
1017 | public void SendLayerData(float[] map) | 1017 | public void SendLayerData() |
1018 | { | 1018 | { |
1019 | |||
1020 | } | 1019 | } |
1021 | 1020 | ||
1022 | public void SendLayerData(int px, int py, float[] map) | 1021 | public void SendLayerData(int[] map) |
1023 | { | 1022 | { |
1024 | |||
1025 | } | 1023 | } |
1026 | 1024 | ||
1027 | public void SendWindData(int version, Vector2[] windSpeeds) | 1025 | public void SendWindData(int version, Vector2[] windSpeeds) |
1028 | { | 1026 | { |
1029 | |||
1030 | } | 1027 | } |
1031 | 1028 | ||
1032 | public void SendCloudData(int version, float[] cloudCover) | 1029 | public void SendCloudData(int version, float[] cloudCover) |
diff --git a/OpenSim/Region/OptionalModules/Materials/MaterialsModule.cs b/OpenSim/Region/OptionalModules/Materials/MaterialsModule.cs index c661268..516f9eb 100644 --- a/OpenSim/Region/OptionalModules/Materials/MaterialsModule.cs +++ b/OpenSim/Region/OptionalModules/Materials/MaterialsModule.cs | |||
@@ -630,9 +630,7 @@ namespace OpenSim.Region.OptionalModules.Materials | |||
630 | if (faceEntry != null) | 630 | if (faceEntry != null) |
631 | { | 631 | { |
632 | faceEntry.MaterialID = id; | 632 | faceEntry.MaterialID = id; |
633 | |||
634 | //m_log.DebugFormat("[Materials]: in \"{0}\" {1}, setting material ID for face {2} to {3}", sop.Name, sop.UUID, face, id); | 633 | //m_log.DebugFormat("[Materials]: in \"{0}\" {1}, setting material ID for face {2} to {3}", sop.Name, sop.UUID, face, id); |
635 | |||
636 | // We can't use sop.UpdateTextureEntry(te) because it filters, so do it manually | 634 | // We can't use sop.UpdateTextureEntry(te) because it filters, so do it manually |
637 | sop.Shape.TextureEntry = te.GetBytes(); | 635 | sop.Shape.TextureEntry = te.GetBytes(); |
638 | } | 636 | } |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index 0758fc9..9c13061 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | |||
@@ -742,14 +742,11 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
742 | return false; | 742 | return false; |
743 | } | 743 | } |
744 | 744 | ||
745 | public virtual void SendLayerData(float[] map) | 745 | public virtual void SendLayerData() |
746 | { | 746 | { |
747 | } | 747 | } |
748 | 748 | ||
749 | public virtual void SendLayerData(int px, int py, float[] map) | 749 | public void SendLayerData(int[] map) |
750 | { | ||
751 | } | ||
752 | public virtual void SendLayerData(int px, int py, float[] map, bool track) | ||
753 | { | 750 | { |
754 | } | 751 | } |
755 | 752 | ||
diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs index ecf3785..de9ab98 100644 --- a/OpenSim/Tests/Common/Mock/TestClient.cs +++ b/OpenSim/Tests/Common/Mock/TestClient.cs | |||
@@ -653,14 +653,11 @@ namespace OpenSim.Tests.Common | |||
653 | return false; | 653 | return false; |
654 | } | 654 | } |
655 | 655 | ||
656 | public virtual void SendLayerData(float[] map) | 656 | public virtual void SendLayerData() |
657 | { | 657 | { |
658 | } | 658 | } |
659 | 659 | ||
660 | public virtual void SendLayerData(int px, int py, float[] map) | 660 | public void SendLayerData(int[] map) |
661 | { | ||
662 | } | ||
663 | public virtual void SendLayerData(int px, int py, float[] map, bool track) | ||
664 | { | 661 | { |
665 | } | 662 | } |
666 | 663 | ||