diff options
author | Melanie | 2012-02-02 21:36:45 +0100 |
---|---|---|
committer | Melanie | 2012-02-02 21:36:45 +0100 |
commit | 07c487a28f6ce6d85cf32fba0c2ded724f7b5af7 (patch) | |
tree | 7852ae5fa1c6a9d91f6c5b7930615a45245b694e /OpenSim | |
parent | Streamline banning code using existing methods. (diff) | |
download | opensim-SC-07c487a28f6ce6d85cf32fba0c2ded724f7b5af7.zip opensim-SC-07c487a28f6ce6d85cf32fba0c2ded724f7b5af7.tar.gz opensim-SC-07c487a28f6ce6d85cf32fba0c2ded724f7b5af7.tar.bz2 opensim-SC-07c487a28f6ce6d85cf32fba0c2ded724f7b5af7.tar.xz |
Make ban, eject, freeze and the scripted versions of those work.
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLSimulationData.cs | 12 | ||||
-rw-r--r-- | OpenSim/Data/MySQL/MySQLSimulationData.cs | 17 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteSimulationData.cs | 12 | ||||
-rw-r--r-- | OpenSim/Framework/IClientAPI.cs | 4 | ||||
-rw-r--r-- | OpenSim/Framework/ILandObject.cs | 4 | ||||
-rw-r--r-- | OpenSim/Framework/LandData.cs | 19 | ||||
-rw-r--r-- | OpenSim/Framework/Serialization/External/LandDataSerializer.cs | 12 | ||||
-rw-r--r-- | OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs | 12 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 14 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | 6 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/Land/LandObject.cs | 78 | ||||
-rw-r--r-- | OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 101 | ||||
-rw-r--r-- | OpenSim/Tests/Common/Mock/TestClient.cs | 2 |
15 files changed, 188 insertions, 109 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs b/OpenSim/Data/MSSQL/MSSQLSimulationData.cs index bb59bba..be60d4c 100644 --- a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs +++ b/OpenSim/Data/MSSQL/MSSQLSimulationData.cs | |||
@@ -681,7 +681,7 @@ VALUES | |||
681 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | 681 | using (SqlCommand cmd = new SqlCommand(sql, conn)) |
682 | { | 682 | { |
683 | conn.Open(); | 683 | conn.Open(); |
684 | foreach (ParcelManager.ParcelAccessEntry parcelAccessEntry in parcel.LandData.ParcelAccessList) | 684 | foreach (LandAccessEntry parcelAccessEntry in parcel.LandData.ParcelAccessList) |
685 | { | 685 | { |
686 | cmd.Parameters.AddRange(CreateLandAccessParameters(parcelAccessEntry, parcel.RegionUUID)); | 686 | cmd.Parameters.AddRange(CreateLandAccessParameters(parcelAccessEntry, parcel.RegionUUID)); |
687 | 687 | ||
@@ -1453,7 +1453,7 @@ VALUES | |||
1453 | _Log.ErrorFormat("[PARCEL]: unable to get parcel telehub settings for {1}", newData.Name); | 1453 | _Log.ErrorFormat("[PARCEL]: unable to get parcel telehub settings for {1}", newData.Name); |
1454 | } | 1454 | } |
1455 | 1455 | ||
1456 | newData.ParcelAccessList = new List<ParcelManager.ParcelAccessEntry>(); | 1456 | newData.ParcelAccessList = new List<LandAccessEntry>(); |
1457 | 1457 | ||
1458 | return newData; | 1458 | return newData; |
1459 | } | 1459 | } |
@@ -1463,12 +1463,12 @@ VALUES | |||
1463 | /// </summary> | 1463 | /// </summary> |
1464 | /// <param name="row">datarecord with landaccess data</param> | 1464 | /// <param name="row">datarecord with landaccess data</param> |
1465 | /// <returns></returns> | 1465 | /// <returns></returns> |
1466 | private static ParcelManager.ParcelAccessEntry BuildLandAccessData(IDataRecord row) | 1466 | private static LandAccessEntry BuildLandAccessData(IDataRecord row) |
1467 | { | 1467 | { |
1468 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 1468 | LandAccessEntry entry = new LandAccessEntry(); |
1469 | entry.AgentID = new UUID((Guid)row["AccessUUID"]); | 1469 | entry.AgentID = new UUID((Guid)row["AccessUUID"]); |
1470 | entry.Flags = (AccessList)Convert.ToInt32(row["Flags"]); | 1470 | entry.Flags = (AccessList)Convert.ToInt32(row["Flags"]); |
1471 | entry.Time = new DateTime(); | 1471 | entry.Expires = 0; |
1472 | return entry; | 1472 | return entry; |
1473 | } | 1473 | } |
1474 | 1474 | ||
@@ -1851,7 +1851,7 @@ VALUES | |||
1851 | /// <param name="parcelAccessEntry">parcel access entry.</param> | 1851 | /// <param name="parcelAccessEntry">parcel access entry.</param> |
1852 | /// <param name="parcelID">parcel ID.</param> | 1852 | /// <param name="parcelID">parcel ID.</param> |
1853 | /// <returns></returns> | 1853 | /// <returns></returns> |
1854 | private SqlParameter[] CreateLandAccessParameters(ParcelManager.ParcelAccessEntry parcelAccessEntry, UUID parcelID) | 1854 | private SqlParameter[] CreateLandAccessParameters(LandAccessEntry parcelAccessEntry, UUID parcelID) |
1855 | { | 1855 | { |
1856 | List<SqlParameter> parameters = new List<SqlParameter>(); | 1856 | List<SqlParameter> parameters = new List<SqlParameter>(); |
1857 | 1857 | ||
diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs index d459e08..48ef447 100644 --- a/OpenSim/Data/MySQL/MySQLSimulationData.cs +++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs | |||
@@ -715,10 +715,10 @@ namespace OpenSim.Data.MySQL | |||
715 | 715 | ||
716 | cmd.Parameters.Clear(); | 716 | cmd.Parameters.Clear(); |
717 | cmd.CommandText = "insert into landaccesslist (LandUUID, " + | 717 | cmd.CommandText = "insert into landaccesslist (LandUUID, " + |
718 | "AccessUUID, Flags) values (?LandUUID, ?AccessUUID, " + | 718 | "AccessUUID, Flags, Expires) values (?LandUUID, ?AccessUUID, " + |
719 | "?Flags)"; | 719 | "?Flags, ?Expires)"; |
720 | 720 | ||
721 | foreach (ParcelManager.ParcelAccessEntry entry in parcel.LandData.ParcelAccessList) | 721 | foreach (LandAccessEntry entry in parcel.LandData.ParcelAccessList) |
722 | { | 722 | { |
723 | FillLandAccessCommand(cmd, entry, parcel.LandData.GlobalID); | 723 | FillLandAccessCommand(cmd, entry, parcel.LandData.GlobalID); |
724 | ExecuteNonQuery(cmd); | 724 | ExecuteNonQuery(cmd); |
@@ -1396,7 +1396,7 @@ namespace OpenSim.Data.MySQL | |||
1396 | newData.ObscureMusic = Convert.ToBoolean(row["ObscureMusic"]); | 1396 | newData.ObscureMusic = Convert.ToBoolean(row["ObscureMusic"]); |
1397 | newData.ObscureMedia = Convert.ToBoolean(row["ObscureMedia"]); | 1397 | newData.ObscureMedia = Convert.ToBoolean(row["ObscureMedia"]); |
1398 | 1398 | ||
1399 | newData.ParcelAccessList = new List<ParcelManager.ParcelAccessEntry>(); | 1399 | newData.ParcelAccessList = new List<LandAccessEntry>(); |
1400 | 1400 | ||
1401 | return newData; | 1401 | return newData; |
1402 | } | 1402 | } |
@@ -1406,12 +1406,12 @@ namespace OpenSim.Data.MySQL | |||
1406 | /// </summary> | 1406 | /// </summary> |
1407 | /// <param name="row"></param> | 1407 | /// <param name="row"></param> |
1408 | /// <returns></returns> | 1408 | /// <returns></returns> |
1409 | private static ParcelManager.ParcelAccessEntry BuildLandAccessData(IDataReader row) | 1409 | private static LandAccessEntry BuildLandAccessData(IDataReader row) |
1410 | { | 1410 | { |
1411 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 1411 | LandAccessEntry entry = new LandAccessEntry(); |
1412 | entry.AgentID = DBGuid.FromDB(row["AccessUUID"]); | 1412 | entry.AgentID = DBGuid.FromDB(row["AccessUUID"]); |
1413 | entry.Flags = (AccessList) Convert.ToInt32(row["Flags"]); | 1413 | entry.Flags = (AccessList) Convert.ToInt32(row["Flags"]); |
1414 | entry.Time = new DateTime(); | 1414 | entry.Expires = Convert.ToInt32(row["Expires"]); |
1415 | return entry; | 1415 | return entry; |
1416 | } | 1416 | } |
1417 | 1417 | ||
@@ -1723,11 +1723,12 @@ namespace OpenSim.Data.MySQL | |||
1723 | /// <param name="row"></param> | 1723 | /// <param name="row"></param> |
1724 | /// <param name="entry"></param> | 1724 | /// <param name="entry"></param> |
1725 | /// <param name="parcelID"></param> | 1725 | /// <param name="parcelID"></param> |
1726 | private static void FillLandAccessCommand(MySqlCommand cmd, ParcelManager.ParcelAccessEntry entry, UUID parcelID) | 1726 | private static void FillLandAccessCommand(MySqlCommand cmd, LandAccessEntry entry, UUID parcelID) |
1727 | { | 1727 | { |
1728 | cmd.Parameters.AddWithValue("LandUUID", parcelID.ToString()); | 1728 | cmd.Parameters.AddWithValue("LandUUID", parcelID.ToString()); |
1729 | cmd.Parameters.AddWithValue("AccessUUID", entry.AgentID.ToString()); | 1729 | cmd.Parameters.AddWithValue("AccessUUID", entry.AgentID.ToString()); |
1730 | cmd.Parameters.AddWithValue("Flags", entry.Flags); | 1730 | cmd.Parameters.AddWithValue("Flags", entry.Flags); |
1731 | cmd.Parameters.AddWithValue("Expires", entry.Expires.ToString()); | ||
1731 | } | 1732 | } |
1732 | 1733 | ||
1733 | /// <summary> | 1734 | /// <summary> |
diff --git a/OpenSim/Data/SQLite/SQLiteSimulationData.cs b/OpenSim/Data/SQLite/SQLiteSimulationData.cs index 5618772..2d06f82 100644 --- a/OpenSim/Data/SQLite/SQLiteSimulationData.cs +++ b/OpenSim/Data/SQLite/SQLiteSimulationData.cs | |||
@@ -759,7 +759,7 @@ namespace OpenSim.Data.SQLite | |||
759 | landaccesslist.Rows.Remove(rowsToDelete[iter]); | 759 | landaccesslist.Rows.Remove(rowsToDelete[iter]); |
760 | } | 760 | } |
761 | rowsToDelete.Clear(); | 761 | rowsToDelete.Clear(); |
762 | foreach (ParcelManager.ParcelAccessEntry entry in parcel.LandData.ParcelAccessList) | 762 | foreach (LandAccessEntry entry in parcel.LandData.ParcelAccessList) |
763 | { | 763 | { |
764 | DataRow newAccessRow = landaccesslist.NewRow(); | 764 | DataRow newAccessRow = landaccesslist.NewRow(); |
765 | fillLandAccessRow(newAccessRow, entry, parcel.LandData.GlobalID); | 765 | fillLandAccessRow(newAccessRow, entry, parcel.LandData.GlobalID); |
@@ -1456,7 +1456,7 @@ namespace OpenSim.Data.SQLite | |||
1456 | newData.UserLocation = Vector3.Zero; | 1456 | newData.UserLocation = Vector3.Zero; |
1457 | newData.UserLookAt = Vector3.Zero; | 1457 | newData.UserLookAt = Vector3.Zero; |
1458 | } | 1458 | } |
1459 | newData.ParcelAccessList = new List<ParcelManager.ParcelAccessEntry>(); | 1459 | newData.ParcelAccessList = new List<LandAccessEntry>(); |
1460 | UUID authBuyerID = UUID.Zero; | 1460 | UUID authBuyerID = UUID.Zero; |
1461 | 1461 | ||
1462 | UUID.TryParse((string)row["AuthbuyerID"], out authBuyerID); | 1462 | UUID.TryParse((string)row["AuthbuyerID"], out authBuyerID); |
@@ -1519,12 +1519,12 @@ namespace OpenSim.Data.SQLite | |||
1519 | /// </summary> | 1519 | /// </summary> |
1520 | /// <param name="row"></param> | 1520 | /// <param name="row"></param> |
1521 | /// <returns></returns> | 1521 | /// <returns></returns> |
1522 | private static ParcelManager.ParcelAccessEntry buildLandAccessData(DataRow row) | 1522 | private static LandAccessEntry buildLandAccessData(DataRow row) |
1523 | { | 1523 | { |
1524 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 1524 | LandAccessEntry entry = new LandAccessEntry(); |
1525 | entry.AgentID = new UUID((string) row["AccessUUID"]); | 1525 | entry.AgentID = new UUID((string) row["AccessUUID"]); |
1526 | entry.Flags = (AccessList) row["Flags"]; | 1526 | entry.Flags = (AccessList) row["Flags"]; |
1527 | entry.Time = new DateTime(); | 1527 | entry.Expires = 0; |
1528 | return entry; | 1528 | return entry; |
1529 | } | 1529 | } |
1530 | 1530 | ||
@@ -1787,7 +1787,7 @@ namespace OpenSim.Data.SQLite | |||
1787 | /// <param name="row"></param> | 1787 | /// <param name="row"></param> |
1788 | /// <param name="entry"></param> | 1788 | /// <param name="entry"></param> |
1789 | /// <param name="parcelID"></param> | 1789 | /// <param name="parcelID"></param> |
1790 | private static void fillLandAccessRow(DataRow row, ParcelManager.ParcelAccessEntry entry, UUID parcelID) | 1790 | private static void fillLandAccessRow(DataRow row, LandAccessEntry entry, UUID parcelID) |
1791 | { | 1791 | { |
1792 | row["LandUUID"] = parcelID.ToString(); | 1792 | row["LandUUID"] = parcelID.ToString(); |
1793 | row["AccessUUID"] = entry.AgentID.ToString(); | 1793 | row["AccessUUID"] = entry.AgentID.ToString(); |
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 0e0c218..c4c61ff 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -177,7 +177,7 @@ namespace OpenSim.Framework | |||
177 | 177 | ||
178 | public delegate void ParcelAccessListUpdateRequest(UUID agentID, uint flags, | 178 | public delegate void ParcelAccessListUpdateRequest(UUID agentID, uint flags, |
179 | int landLocalID, UUID transactionID, int sequenceID, | 179 | int landLocalID, UUID transactionID, int sequenceID, |
180 | int sections, List<ParcelManager.ParcelAccessEntry> entries, | 180 | int sections, List<LandAccessEntry> entries, |
181 | IClientAPI remote_client); | 181 | IClientAPI remote_client); |
182 | 182 | ||
183 | public delegate void ParcelPropertiesRequest( | 183 | public delegate void ParcelPropertiesRequest( |
@@ -1259,7 +1259,7 @@ namespace OpenSim.Framework | |||
1259 | float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, | 1259 | float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, |
1260 | uint regionFlags); | 1260 | uint regionFlags); |
1261 | 1261 | ||
1262 | void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID); | 1262 | void SendLandAccessListData(List<LandAccessEntry> accessList, uint accessFlag, int localLandID); |
1263 | void SendForceClientSelectObjects(List<uint> objectIDs); | 1263 | void SendForceClientSelectObjects(List<uint> objectIDs); |
1264 | void SendCameraConstraint(Vector4 ConstraintPlane); | 1264 | void SendCameraConstraint(Vector4 ConstraintPlane); |
1265 | void SendLandObjectOwners(LandData land, List<UUID> groups, Dictionary<UUID, int> ownersAndCount); | 1265 | void SendLandObjectOwners(LandData land, List<UUID> groups, Dictionary<UUID, int> ownersAndCount); |
diff --git a/OpenSim/Framework/ILandObject.cs b/OpenSim/Framework/ILandObject.cs index f75a990..dd73b3f 100644 --- a/OpenSim/Framework/ILandObject.cs +++ b/OpenSim/Framework/ILandObject.cs | |||
@@ -73,9 +73,9 @@ namespace OpenSim.Framework | |||
73 | bool IsRestrictedFromLand(UUID avatar); | 73 | bool IsRestrictedFromLand(UUID avatar); |
74 | void SendLandUpdateToClient(IClientAPI remote_client); | 74 | void SendLandUpdateToClient(IClientAPI remote_client); |
75 | void SendLandUpdateToClient(bool snap_selection, IClientAPI remote_client); | 75 | void SendLandUpdateToClient(bool snap_selection, IClientAPI remote_client); |
76 | List<UUID> CreateAccessListArrayByFlag(AccessList flag); | 76 | List<LandAccessEntry> CreateAccessListArrayByFlag(AccessList flag); |
77 | void SendAccessList(UUID agentID, UUID sessionID, uint flags, int sequenceID, IClientAPI remote_client); | 77 | void SendAccessList(UUID agentID, UUID sessionID, uint flags, int sequenceID, IClientAPI remote_client); |
78 | void UpdateAccessList(uint flags, UUID transactionID, int sequenceID, int sections, List<ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client); | 78 | void UpdateAccessList(uint flags, UUID transactionID, int sequenceID, int sections, List<LandAccessEntry> entries, IClientAPI remote_client); |
79 | void UpdateLandBitmapByteArray(); | 79 | void UpdateLandBitmapByteArray(); |
80 | void SetLandBitmapFromByteArray(); | 80 | void SetLandBitmapFromByteArray(); |
81 | bool[,] GetLandBitmap(); | 81 | bool[,] GetLandBitmap(); |
diff --git a/OpenSim/Framework/LandData.cs b/OpenSim/Framework/LandData.cs index 282a128..27fadfa 100644 --- a/OpenSim/Framework/LandData.cs +++ b/OpenSim/Framework/LandData.cs | |||
@@ -34,6 +34,13 @@ using OpenMetaverse; | |||
34 | 34 | ||
35 | namespace OpenSim.Framework | 35 | namespace OpenSim.Framework |
36 | { | 36 | { |
37 | public struct LandAccessEntry | ||
38 | { | ||
39 | public UUID AgentID; | ||
40 | public int Expires; | ||
41 | public AccessList Flags; | ||
42 | } | ||
43 | |||
37 | /// <summary> | 44 | /// <summary> |
38 | /// Details of a Parcel of land | 45 | /// Details of a Parcel of land |
39 | /// </summary> | 46 | /// </summary> |
@@ -73,7 +80,7 @@ namespace OpenSim.Framework | |||
73 | private string _mediaURL = String.Empty; | 80 | private string _mediaURL = String.Empty; |
74 | private string _musicURL = String.Empty; | 81 | private string _musicURL = String.Empty; |
75 | private UUID _ownerID = UUID.Zero; | 82 | private UUID _ownerID = UUID.Zero; |
76 | private List<ParcelManager.ParcelAccessEntry> _parcelAccessList = new List<ParcelManager.ParcelAccessEntry>(); | 83 | private List<LandAccessEntry> _parcelAccessList = new List<LandAccessEntry>(); |
77 | private float _passHours = 0; | 84 | private float _passHours = 0; |
78 | private int _passPrice = 0; | 85 | private int _passPrice = 0; |
79 | private int _salePrice = 0; //Unemeplemented. Parcels price. | 86 | private int _salePrice = 0; //Unemeplemented. Parcels price. |
@@ -450,7 +457,7 @@ namespace OpenSim.Framework | |||
450 | /// <summary> | 457 | /// <summary> |
451 | /// List of access data for the parcel. User data, some bitflags, and a time | 458 | /// List of access data for the parcel. User data, some bitflags, and a time |
452 | /// </summary> | 459 | /// </summary> |
453 | public List<ParcelManager.ParcelAccessEntry> ParcelAccessList { | 460 | public List<LandAccessEntry> ParcelAccessList { |
454 | get { | 461 | get { |
455 | return _parcelAccessList; | 462 | return _parcelAccessList; |
456 | } | 463 | } |
@@ -638,12 +645,12 @@ namespace OpenSim.Framework | |||
638 | landData._simwidePrims = _simwidePrims; | 645 | landData._simwidePrims = _simwidePrims; |
639 | 646 | ||
640 | landData._parcelAccessList.Clear(); | 647 | landData._parcelAccessList.Clear(); |
641 | foreach (ParcelManager.ParcelAccessEntry entry in _parcelAccessList) | 648 | foreach (LandAccessEntry entry in _parcelAccessList) |
642 | { | 649 | { |
643 | ParcelManager.ParcelAccessEntry newEntry = new ParcelManager.ParcelAccessEntry(); | 650 | LandAccessEntry newEntry = new LandAccessEntry(); |
644 | newEntry.AgentID = entry.AgentID; | 651 | newEntry.AgentID = entry.AgentID; |
645 | newEntry.Flags = entry.Flags; | 652 | newEntry.Flags = entry.Flags; |
646 | newEntry.Time = entry.Time; | 653 | newEntry.Expires = entry.Expires; |
647 | 654 | ||
648 | landData._parcelAccessList.Add(newEntry); | 655 | landData._parcelAccessList.Add(newEntry); |
649 | } | 656 | } |
@@ -668,4 +675,4 @@ namespace OpenSim.Framework | |||
668 | return land; | 675 | return land; |
669 | } | 676 | } |
670 | } | 677 | } |
671 | } \ No newline at end of file | 678 | } |
diff --git a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs index fc0387b..c61b9e8 100644 --- a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs +++ b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs | |||
@@ -90,7 +90,7 @@ namespace OpenSim.Framework.Serialization.External | |||
90 | landData.MusicURL = xtr.ReadElementString("MusicURL"); | 90 | landData.MusicURL = xtr.ReadElementString("MusicURL"); |
91 | landData.OwnerID = UUID.Parse( xtr.ReadElementString("OwnerID")); | 91 | landData.OwnerID = UUID.Parse( xtr.ReadElementString("OwnerID")); |
92 | 92 | ||
93 | landData.ParcelAccessList = new List<ParcelManager.ParcelAccessEntry>(); | 93 | landData.ParcelAccessList = new List<LandAccessEntry>(); |
94 | xtr.Read(); | 94 | xtr.Read(); |
95 | if (xtr.Name != "ParcelAccessList") | 95 | if (xtr.Name != "ParcelAccessList") |
96 | throw new XmlException(String.Format("Expected \"ParcelAccessList\" element but got \"{0}\"", xtr.Name)); | 96 | throw new XmlException(String.Format("Expected \"ParcelAccessList\" element but got \"{0}\"", xtr.Name)); |
@@ -99,11 +99,13 @@ namespace OpenSim.Framework.Serialization.External | |||
99 | { | 99 | { |
100 | while (xtr.Read() && xtr.NodeType != XmlNodeType.EndElement) | 100 | while (xtr.Read() && xtr.NodeType != XmlNodeType.EndElement) |
101 | { | 101 | { |
102 | ParcelManager.ParcelAccessEntry pae = new ParcelManager.ParcelAccessEntry(); | 102 | LandAccessEntry pae = new LandAccessEntry(); |
103 | 103 | ||
104 | xtr.ReadStartElement("ParcelAccessEntry"); | 104 | xtr.ReadStartElement("ParcelAccessEntry"); |
105 | pae.AgentID = UUID.Parse( xtr.ReadElementString("AgentID")); | 105 | pae.AgentID = UUID.Parse( xtr.ReadElementString("AgentID")); |
106 | pae.Time = Convert.ToDateTime( xtr.ReadElementString("Time")); | 106 | // We really don't care about temp vs perm here and this |
107 | // would break on old oars. Assume all bans are perm | ||
108 | pae.Expires = 0; // Convert.ToUint( xtr.ReadElementString("Time")); | ||
107 | pae.Flags = (AccessList)Convert.ToUInt32( xtr.ReadElementString("AccessList")); | 109 | pae.Flags = (AccessList)Convert.ToUInt32( xtr.ReadElementString("AccessList")); |
108 | xtr.ReadEndElement(); | 110 | xtr.ReadEndElement(); |
109 | 111 | ||
@@ -162,11 +164,11 @@ namespace OpenSim.Framework.Serialization.External | |||
162 | xtw.WriteElementString("OwnerID", landData.OwnerID.ToString()); | 164 | xtw.WriteElementString("OwnerID", landData.OwnerID.ToString()); |
163 | 165 | ||
164 | xtw.WriteStartElement("ParcelAccessList"); | 166 | xtw.WriteStartElement("ParcelAccessList"); |
165 | foreach (ParcelManager.ParcelAccessEntry pal in landData.ParcelAccessList) | 167 | foreach (LandAccessEntry pal in landData.ParcelAccessList) |
166 | { | 168 | { |
167 | xtw.WriteStartElement("ParcelAccessEntry"); | 169 | xtw.WriteStartElement("ParcelAccessEntry"); |
168 | xtw.WriteElementString("AgentID", pal.AgentID.ToString()); | 170 | xtw.WriteElementString("AgentID", pal.AgentID.ToString()); |
169 | xtw.WriteElementString("Time", pal.Time.ToString("s")); | 171 | xtw.WriteElementString("Time", pal.Expires.ToString()); |
170 | xtw.WriteElementString("AccessList", Convert.ToString((uint)pal.Flags)); | 172 | xtw.WriteElementString("AccessList", Convert.ToString((uint)pal.Flags)); |
171 | xtw.WriteEndElement(); | 173 | xtw.WriteEndElement(); |
172 | } | 174 | } |
diff --git a/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs b/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs index c69c89d..3607ce8 100644 --- a/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs +++ b/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs | |||
@@ -42,7 +42,7 @@ namespace OpenSim.Framework.Serialization.Tests | |||
42 | private LandData landWithParcelAccessList; | 42 | private LandData landWithParcelAccessList; |
43 | 43 | ||
44 | private static string preSerialized = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList />\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation><0, 0, 0></UserLocation>\n <UserLookAt><0, 0, 0></UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>"; | 44 | private static string preSerialized = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList />\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation><0, 0, 0></UserLocation>\n <UserLookAt><0, 0, 0></UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>"; |
45 | private static string preSerializedWithParcelAccessList = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList>\n <ParcelAccessEntry>\n <AgentID>62d65d45-c91a-4f77-862c-46557d978b6c</AgentID>\n <Time>2009-10-01T00:00:00</Time>\n <AccessList>2</AccessList>\n </ParcelAccessEntry>\n <ParcelAccessEntry>\n <AgentID>ec2a8d18-2378-4fe0-8b68-2a31b57c481e</AgentID>\n <Time>2010-10-20T00:00:00</Time>\n <AccessList>1</AccessList>\n </ParcelAccessEntry>\n </ParcelAccessList>\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation><0, 0, 0></UserLocation>\n <UserLookAt><0, 0, 0></UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>"; | 45 | private static string preSerializedWithParcelAccessList = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList>\n <ParcelAccessEntry>\n <AgentID>62d65d45-c91a-4f77-862c-46557d978b6c</AgentID>\n <Time>0</Time>\n <AccessList>2</AccessList>\n </ParcelAccessEntry>\n <ParcelAccessEntry>\n <AgentID>ec2a8d18-2378-4fe0-8b68-2a31b57c481e</AgentID>\n <Time>0</Time>\n <AccessList>1</AccessList>\n </ParcelAccessEntry>\n </ParcelAccessList>\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation><0, 0, 0></UserLocation>\n <UserLookAt><0, 0, 0></UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>"; |
46 | 46 | ||
47 | [SetUp] | 47 | [SetUp] |
48 | public void setup() | 48 | public void setup() |
@@ -73,16 +73,16 @@ namespace OpenSim.Framework.Serialization.Tests | |||
73 | this.landWithParcelAccessList = this.land.Copy(); | 73 | this.landWithParcelAccessList = this.land.Copy(); |
74 | this.landWithParcelAccessList.ParcelAccessList.Clear(); | 74 | this.landWithParcelAccessList.ParcelAccessList.Clear(); |
75 | 75 | ||
76 | ParcelManager.ParcelAccessEntry pae0 = new ParcelManager.ParcelAccessEntry(); | 76 | LandAccessEntry pae0 = new LandAccessEntry(); |
77 | pae0.AgentID = new UUID("62d65d45-c91a-4f77-862c-46557d978b6c"); | 77 | pae0.AgentID = new UUID("62d65d45-c91a-4f77-862c-46557d978b6c"); |
78 | pae0.Flags = AccessList.Ban; | 78 | pae0.Flags = AccessList.Ban; |
79 | pae0.Time = new DateTime(2009, 10, 01); | 79 | pae0.Expires = 0; |
80 | this.landWithParcelAccessList.ParcelAccessList.Add(pae0); | 80 | this.landWithParcelAccessList.ParcelAccessList.Add(pae0); |
81 | 81 | ||
82 | ParcelManager.ParcelAccessEntry pae1 = new ParcelManager.ParcelAccessEntry(); | 82 | LandAccessEntry pae1 = new LandAccessEntry(); |
83 | pae1.AgentID = new UUID("ec2a8d18-2378-4fe0-8b68-2a31b57c481e"); | 83 | pae1.AgentID = new UUID("ec2a8d18-2378-4fe0-8b68-2a31b57c481e"); |
84 | pae1.Flags = AccessList.Access; | 84 | pae1.Flags = AccessList.Access; |
85 | pae1.Time = new DateTime(2010, 10, 20); | 85 | pae1.Expires = 0; |
86 | this.landWithParcelAccessList.ParcelAccessList.Add(pae1); | 86 | this.landWithParcelAccessList.ParcelAccessList.Add(pae1); |
87 | } | 87 | } |
88 | 88 | ||
@@ -128,4 +128,4 @@ namespace OpenSim.Framework.Serialization.Tests | |||
128 | "Reified LandData.Name != original LandData.Name (pre-serialized with parcel access list)"); | 128 | "Reified LandData.Name != original LandData.Name (pre-serialized with parcel access list)"); |
129 | } | 129 | } |
130 | } | 130 | } |
131 | } \ No newline at end of file | 131 | } |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index d126f5f..8c0a7e9 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -4684,7 +4684,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4684 | } | 4684 | } |
4685 | } | 4685 | } |
4686 | 4686 | ||
4687 | public void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID) | 4687 | public void SendLandAccessListData(List<LandAccessEntry> accessList, uint accessFlag, int localLandID) |
4688 | { | 4688 | { |
4689 | ParcelAccessListReplyPacket replyPacket = (ParcelAccessListReplyPacket)PacketPool.Instance.GetPacket(PacketType.ParcelAccessListReply); | 4689 | ParcelAccessListReplyPacket replyPacket = (ParcelAccessListReplyPacket)PacketPool.Instance.GetPacket(PacketType.ParcelAccessListReply); |
4690 | replyPacket.Data.AgentID = AgentId; | 4690 | replyPacket.Data.AgentID = AgentId; |
@@ -4693,12 +4693,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4693 | replyPacket.Data.SequenceID = 0; | 4693 | replyPacket.Data.SequenceID = 0; |
4694 | 4694 | ||
4695 | List<ParcelAccessListReplyPacket.ListBlock> list = new List<ParcelAccessListReplyPacket.ListBlock>(); | 4695 | List<ParcelAccessListReplyPacket.ListBlock> list = new List<ParcelAccessListReplyPacket.ListBlock>(); |
4696 | foreach (UUID avatar in avatars) | 4696 | foreach (LandAccessEntry entry in accessList) |
4697 | { | 4697 | { |
4698 | ParcelAccessListReplyPacket.ListBlock block = new ParcelAccessListReplyPacket.ListBlock(); | 4698 | ParcelAccessListReplyPacket.ListBlock block = new ParcelAccessListReplyPacket.ListBlock(); |
4699 | block.Flags = accessFlag; | 4699 | block.Flags = accessFlag; |
4700 | block.ID = avatar; | 4700 | block.ID = entry.AgentID; |
4701 | block.Time = 0; | 4701 | block.Time = entry.Expires; |
4702 | list.Add(block); | 4702 | list.Add(block); |
4703 | } | 4703 | } |
4704 | 4704 | ||
@@ -8641,13 +8641,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
8641 | } | 8641 | } |
8642 | #endregion | 8642 | #endregion |
8643 | 8643 | ||
8644 | List<ParcelManager.ParcelAccessEntry> entries = new List<ParcelManager.ParcelAccessEntry>(); | 8644 | List<LandAccessEntry> entries = new List<LandAccessEntry>(); |
8645 | foreach (ParcelAccessListUpdatePacket.ListBlock block in updatePacket.List) | 8645 | foreach (ParcelAccessListUpdatePacket.ListBlock block in updatePacket.List) |
8646 | { | 8646 | { |
8647 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 8647 | LandAccessEntry entry = new LandAccessEntry(); |
8648 | entry.AgentID = block.ID; | 8648 | entry.AgentID = block.ID; |
8649 | entry.Flags = (AccessList)block.Flags; | 8649 | entry.Flags = (AccessList)block.Flags; |
8650 | entry.Time = Util.ToDateTime(block.Time); | 8650 | entry.Expires = block.Time; |
8651 | entries.Add(entry); | 8651 | entries.Add(entry); |
8652 | } | 8652 | } |
8653 | 8653 | ||
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 5db56b0..0f83d82 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -508,7 +508,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
508 | 508 | ||
509 | public void ClientOnParcelAccessListUpdateRequest(UUID agentID, | 509 | public void ClientOnParcelAccessListUpdateRequest(UUID agentID, |
510 | uint flags, int landLocalID, UUID transactionID, int sequenceID, | 510 | uint flags, int landLocalID, UUID transactionID, int sequenceID, |
511 | int sections, List<ParcelManager.ParcelAccessEntry> entries, | 511 | int sections, List<LandAccessEntry> entries, |
512 | IClientAPI remote_client) | 512 | IClientAPI remote_client) |
513 | { | 513 | { |
514 | // Flags is the list to update, it can mean either the ban or | 514 | // Flags is the list to update, it can mean either the ban or |
@@ -1777,10 +1777,10 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1777 | 1777 | ||
1778 | if ((flags & 1) != 0) // Ban TODO: Remove magic number | 1778 | if ((flags & 1) != 0) // Ban TODO: Remove magic number |
1779 | { | 1779 | { |
1780 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 1780 | LandAccessEntry entry = new LandAccessEntry(); |
1781 | entry.AgentID = targetAvatar.UUID; | 1781 | entry.AgentID = targetAvatar.UUID; |
1782 | entry.Flags = AccessList.Ban; | 1782 | entry.Flags = AccessList.Ban; |
1783 | entry.Time = new DateTime(); | 1783 | entry.Expires = 0; // Perm |
1784 | 1784 | ||
1785 | land.LandData.ParcelAccessList.Add(entry); | 1785 | land.LandData.ParcelAccessList.Add(entry); |
1786 | } | 1786 | } |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index 07b28c7..debf6d2 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs | |||
@@ -467,21 +467,26 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
467 | 467 | ||
468 | public bool IsBannedFromLand(UUID avatar) | 468 | public bool IsBannedFromLand(UUID avatar) |
469 | { | 469 | { |
470 | ExpireAccessList(); | ||
471 | |||
470 | if (m_scene.Permissions.IsAdministrator(avatar)) | 472 | if (m_scene.Permissions.IsAdministrator(avatar)) |
471 | return false; | 473 | return false; |
472 | 474 | ||
473 | if (m_scene.RegionInfo.EstateSettings.IsEstateManager(avatar)) | 475 | if (m_scene.RegionInfo.EstateSettings.IsEstateManager(avatar)) |
474 | return false; | 476 | return false; |
475 | 477 | ||
478 | if (avatar == LandData.OwnerID) | ||
479 | return false; | ||
480 | |||
476 | if ((LandData.Flags & (uint) ParcelFlags.UseBanList) > 0) | 481 | if ((LandData.Flags & (uint) ParcelFlags.UseBanList) > 0) |
477 | { | 482 | { |
478 | if (LandData.ParcelAccessList.FindIndex( | 483 | if (LandData.ParcelAccessList.FindIndex( |
479 | delegate(ParcelManager.ParcelAccessEntry e) | 484 | delegate(LandAccessEntry e) |
480 | { | 485 | { |
481 | if (e.AgentID == avatar && e.Flags == AccessList.Ban) | 486 | if (e.AgentID == avatar && e.Flags == AccessList.Ban) |
482 | return true; | 487 | return true; |
483 | return false; | 488 | return false; |
484 | }) != -1 && LandData.OwnerID != avatar) | 489 | }) != -1) |
485 | { | 490 | { |
486 | return true; | 491 | return true; |
487 | } | 492 | } |
@@ -491,21 +496,26 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
491 | 496 | ||
492 | public bool IsRestrictedFromLand(UUID avatar) | 497 | public bool IsRestrictedFromLand(UUID avatar) |
493 | { | 498 | { |
499 | ExpireAccessList(); | ||
500 | |||
494 | if (m_scene.Permissions.IsAdministrator(avatar)) | 501 | if (m_scene.Permissions.IsAdministrator(avatar)) |
495 | return false; | 502 | return false; |
496 | 503 | ||
497 | if (m_scene.RegionInfo.EstateSettings.IsEstateManager(avatar)) | 504 | if (m_scene.RegionInfo.EstateSettings.IsEstateManager(avatar)) |
498 | return false; | 505 | return false; |
499 | 506 | ||
507 | if (avatar == LandData.OwnerID) | ||
508 | return false; | ||
509 | |||
500 | if ((LandData.Flags & (uint) ParcelFlags.UseAccessList) > 0) | 510 | if ((LandData.Flags & (uint) ParcelFlags.UseAccessList) > 0) |
501 | { | 511 | { |
502 | if (LandData.ParcelAccessList.FindIndex( | 512 | if (LandData.ParcelAccessList.FindIndex( |
503 | delegate(ParcelManager.ParcelAccessEntry e) | 513 | delegate(LandAccessEntry e) |
504 | { | 514 | { |
505 | if (e.AgentID == avatar && e.Flags == AccessList.Access) | 515 | if (e.AgentID == avatar && e.Flags == AccessList.Access) |
506 | return true; | 516 | return true; |
507 | return false; | 517 | return false; |
508 | }) == -1 && LandData.OwnerID != avatar) | 518 | }) == -1) |
509 | { | 519 | { |
510 | if (!HasGroupAccess(avatar)) | 520 | if (!HasGroupAccess(avatar)) |
511 | { | 521 | { |
@@ -570,19 +580,24 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
570 | 580 | ||
571 | #region AccessList Functions | 581 | #region AccessList Functions |
572 | 582 | ||
573 | public List<UUID> CreateAccessListArrayByFlag(AccessList flag) | 583 | public List<LandAccessEntry> CreateAccessListArrayByFlag(AccessList flag) |
574 | { | 584 | { |
575 | List<UUID> list = new List<UUID>(); | 585 | ExpireAccessList(); |
576 | foreach (ParcelManager.ParcelAccessEntry entry in LandData.ParcelAccessList) | 586 | |
587 | List<LandAccessEntry> list = new List<LandAccessEntry>(); | ||
588 | foreach (LandAccessEntry entry in LandData.ParcelAccessList) | ||
577 | { | 589 | { |
578 | if (entry.Flags == flag) | 590 | if (entry.Flags == flag) |
579 | { | 591 | list.Add(entry); |
580 | list.Add(entry.AgentID); | ||
581 | } | ||
582 | } | 592 | } |
583 | if (list.Count == 0) | 593 | if (list.Count == 0) |
584 | { | 594 | { |
585 | list.Add(UUID.Zero); | 595 | LandAccessEntry e = new LandAccessEntry(); |
596 | e.AgentID = UUID.Zero; | ||
597 | e.Flags = 0; | ||
598 | e.Expires = 0; | ||
599 | |||
600 | list.Add(e); | ||
586 | } | 601 | } |
587 | 602 | ||
588 | return list; | 603 | return list; |
@@ -594,20 +609,20 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
594 | 609 | ||
595 | if (flags == (uint) AccessList.Access || flags == (uint) AccessList.Both) | 610 | if (flags == (uint) AccessList.Access || flags == (uint) AccessList.Both) |
596 | { | 611 | { |
597 | List<UUID> avatars = CreateAccessListArrayByFlag(AccessList.Access); | 612 | List<LandAccessEntry> accessEntries = CreateAccessListArrayByFlag(AccessList.Access); |
598 | remote_client.SendLandAccessListData(avatars,(uint) AccessList.Access,LandData.LocalID); | 613 | remote_client.SendLandAccessListData(accessEntries,(uint) AccessList.Access,LandData.LocalID); |
599 | } | 614 | } |
600 | 615 | ||
601 | if (flags == (uint) AccessList.Ban || flags == (uint) AccessList.Both) | 616 | if (flags == (uint) AccessList.Ban || flags == (uint) AccessList.Both) |
602 | { | 617 | { |
603 | List<UUID> avatars = CreateAccessListArrayByFlag(AccessList.Ban); | 618 | List<LandAccessEntry> accessEntries = CreateAccessListArrayByFlag(AccessList.Ban); |
604 | remote_client.SendLandAccessListData(avatars, (uint)AccessList.Ban, LandData.LocalID); | 619 | remote_client.SendLandAccessListData(accessEntries, (uint)AccessList.Ban, LandData.LocalID); |
605 | } | 620 | } |
606 | } | 621 | } |
607 | 622 | ||
608 | public void UpdateAccessList(uint flags, UUID transactionID, | 623 | public void UpdateAccessList(uint flags, UUID transactionID, |
609 | int sequenceID, int sections, | 624 | int sequenceID, int sections, |
610 | List<ParcelManager.ParcelAccessEntry> entries, | 625 | List<LandAccessEntry> entries, |
611 | IClientAPI remote_client) | 626 | IClientAPI remote_client) |
612 | { | 627 | { |
613 | LandData newData = LandData.Copy(); | 628 | LandData newData = LandData.Copy(); |
@@ -617,16 +632,16 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
617 | { | 632 | { |
618 | m_listTransactions[flags] = transactionID; | 633 | m_listTransactions[flags] = transactionID; |
619 | 634 | ||
620 | List<ParcelManager.ParcelAccessEntry> toRemove = | 635 | List<LandAccessEntry> toRemove = |
621 | new List<ParcelManager.ParcelAccessEntry>(); | 636 | new List<LandAccessEntry>(); |
622 | 637 | ||
623 | foreach (ParcelManager.ParcelAccessEntry entry in newData.ParcelAccessList) | 638 | foreach (LandAccessEntry entry in newData.ParcelAccessList) |
624 | { | 639 | { |
625 | if (entry.Flags == (AccessList)flags) | 640 | if (entry.Flags == (AccessList)flags) |
626 | toRemove.Add(entry); | 641 | toRemove.Add(entry); |
627 | } | 642 | } |
628 | 643 | ||
629 | foreach (ParcelManager.ParcelAccessEntry entry in toRemove) | 644 | foreach (LandAccessEntry entry in toRemove) |
630 | { | 645 | { |
631 | newData.ParcelAccessList.Remove(entry); | 646 | newData.ParcelAccessList.Remove(entry); |
632 | } | 647 | } |
@@ -641,13 +656,13 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
641 | } | 656 | } |
642 | } | 657 | } |
643 | 658 | ||
644 | foreach (ParcelManager.ParcelAccessEntry entry in entries) | 659 | foreach (LandAccessEntry entry in entries) |
645 | { | 660 | { |
646 | ParcelManager.ParcelAccessEntry temp = | 661 | LandAccessEntry temp = |
647 | new ParcelManager.ParcelAccessEntry(); | 662 | new LandAccessEntry(); |
648 | 663 | ||
649 | temp.AgentID = entry.AgentID; | 664 | temp.AgentID = entry.AgentID; |
650 | temp.Time = entry.Time; | 665 | temp.Expires = entry.Expires; |
651 | temp.Flags = (AccessList)flags; | 666 | temp.Flags = (AccessList)flags; |
652 | 667 | ||
653 | newData.ParcelAccessList.Add(temp); | 668 | newData.ParcelAccessList.Add(temp); |
@@ -1164,5 +1179,20 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1164 | } | 1179 | } |
1165 | 1180 | ||
1166 | #endregion | 1181 | #endregion |
1182 | |||
1183 | private void ExpireAccessList() | ||
1184 | { | ||
1185 | List<LandAccessEntry> delete = new List<LandAccessEntry>(); | ||
1186 | |||
1187 | foreach (LandAccessEntry entry in LandData.ParcelAccessList) | ||
1188 | { | ||
1189 | if (entry.Expires != 0 && entry.Expires < Util.UnixTimeSinceEpoch()) | ||
1190 | delete.Add(entry); | ||
1191 | } | ||
1192 | foreach (LandAccessEntry entry in delete) | ||
1193 | LandData.ParcelAccessList.Remove(entry); | ||
1194 | |||
1195 | m_scene.EventManager.TriggerLandObjectUpdated((uint)LandData.LocalID, this); | ||
1196 | } | ||
1167 | } | 1197 | } |
1168 | } | 1198 | } |
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index d4d0ad7..8fe3199 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | |||
@@ -1260,7 +1260,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
1260 | 1260 | ||
1261 | } | 1261 | } |
1262 | 1262 | ||
1263 | public void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID) | 1263 | public void SendLandAccessListData(List<LandAccessEntry> accessList, uint accessFlag, int localLandID) |
1264 | { | 1264 | { |
1265 | 1265 | ||
1266 | } | 1266 | } |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index 17fd6b1..7f5372c 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | |||
@@ -944,7 +944,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
944 | public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, ILandObject lo, float simObjectBonusFactor,int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) | 944 | public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, ILandObject lo, float simObjectBonusFactor,int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) |
945 | { | 945 | { |
946 | } | 946 | } |
947 | public void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID) | 947 | public void SendLandAccessListData(List<LandAccessEntry> accessList, uint accessFlag, int localLandID) |
948 | { | 948 | { |
949 | } | 949 | } |
950 | public void SendForceClientSelectObjects(List<uint> objectIDs) | 950 | public void SendForceClientSelectObjects(List<uint> objectIDs) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 3e9529f..b0b1b16 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -6101,16 +6101,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6101 | public void llEjectFromLand(string pest) | 6101 | public void llEjectFromLand(string pest) |
6102 | { | 6102 | { |
6103 | m_host.AddScriptLPS(1); | 6103 | m_host.AddScriptLPS(1); |
6104 | UUID agentId = new UUID(); | 6104 | UUID agentID = new UUID(); |
6105 | if (UUID.TryParse(pest, out agentId)) | 6105 | if (UUID.TryParse(pest, out agentID)) |
6106 | { | 6106 | { |
6107 | ScenePresence presence = World.GetScenePresence(agentId); | 6107 | ScenePresence presence = World.GetScenePresence(agentID); |
6108 | if (presence != null) | 6108 | if (presence != null) |
6109 | { | 6109 | { |
6110 | // agent must be over the owners land | 6110 | // agent must be over the owners land |
6111 | if (m_host.OwnerID == World.LandChannel.GetLandObject( | 6111 | ILandObject land = World.LandChannel.GetLandObject(presence.AbsolutePosition.X, presence.AbsolutePosition.Y); |
6112 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) | 6112 | if (land == null) |
6113 | World.TeleportClientHome(agentId, presence.ControllingClient); | 6113 | return; |
6114 | |||
6115 | if (m_host.OwnerID == land.LandData.OwnerID) | ||
6116 | { | ||
6117 | Vector3 pos = World.GetNearestAllowedPosition(presence, land); | ||
6118 | presence.TeleportWithMomentum(pos); | ||
6119 | presence.ControllingClient.SendAlertMessage("You have been ejected from this land"); | ||
6120 | } | ||
6114 | } | 6121 | } |
6115 | } | 6122 | } |
6116 | ScriptSleep(5000); | 6123 | ScriptSleep(5000); |
@@ -6804,24 +6811,37 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6804 | m_host.AddScriptLPS(1); | 6811 | m_host.AddScriptLPS(1); |
6805 | UUID key; | 6812 | UUID key; |
6806 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 6813 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); |
6807 | if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageAllowed)) | 6814 | if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned)) |
6808 | { | 6815 | { |
6809 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 6816 | int expires = 0; |
6817 | if (hours != 0) | ||
6818 | expires = Util.UnixTimeSinceEpoch() + (int)(3600.0 * hours); | ||
6819 | |||
6810 | if (UUID.TryParse(avatar, out key)) | 6820 | if (UUID.TryParse(avatar, out key)) |
6811 | { | 6821 | { |
6812 | if (land.LandData.ParcelAccessList.FindIndex( | 6822 | int idx = land.LandData.ParcelAccessList.FindIndex( |
6813 | delegate(ParcelManager.ParcelAccessEntry e) | 6823 | delegate(LandAccessEntry e) |
6814 | { | 6824 | { |
6815 | if (e.AgentID == key && e.Flags == AccessList.Access) | 6825 | if (e.AgentID == key && e.Flags == AccessList.Access) |
6816 | return true; | 6826 | return true; |
6817 | return false; | 6827 | return false; |
6818 | }) == -1) | 6828 | }); |
6819 | { | 6829 | |
6820 | entry.AgentID = key; | 6830 | if (idx != -1 && (land.LandData.ParcelAccessList[idx].Expires == 0 || (expires != 0 && expires < land.LandData.ParcelAccessList[idx].Expires))) |
6821 | entry.Flags = AccessList.Access; | 6831 | return; |
6822 | entry.Time = DateTime.Now.AddHours(hours); | 6832 | |
6823 | land.LandData.ParcelAccessList.Add(entry); | 6833 | if (idx != -1) |
6824 | } | 6834 | land.LandData.ParcelAccessList.RemoveAt(idx); |
6835 | |||
6836 | LandAccessEntry entry = new LandAccessEntry(); | ||
6837 | |||
6838 | entry.AgentID = key; | ||
6839 | entry.Flags = AccessList.Access; | ||
6840 | entry.Expires = expires; | ||
6841 | |||
6842 | land.LandData.ParcelAccessList.Add(entry); | ||
6843 | |||
6844 | World.EventManager.TriggerLandObjectUpdated((uint)land.LandData.LocalID, land); | ||
6825 | } | 6845 | } |
6826 | } | 6846 | } |
6827 | ScriptSleep(100); | 6847 | ScriptSleep(100); |
@@ -10242,22 +10262,35 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10242 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 10262 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); |
10243 | if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned)) | 10263 | if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned)) |
10244 | { | 10264 | { |
10245 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 10265 | int expires = 0; |
10266 | if (hours != 0) | ||
10267 | expires = Util.UnixTimeSinceEpoch() + (int)(3600.0 * hours); | ||
10268 | |||
10246 | if (UUID.TryParse(avatar, out key)) | 10269 | if (UUID.TryParse(avatar, out key)) |
10247 | { | 10270 | { |
10248 | if (land.LandData.ParcelAccessList.FindIndex( | 10271 | int idx = land.LandData.ParcelAccessList.FindIndex( |
10249 | delegate(ParcelManager.ParcelAccessEntry e) | 10272 | delegate(LandAccessEntry e) |
10250 | { | 10273 | { |
10251 | if (e.AgentID == key && e.Flags == AccessList.Ban) | 10274 | if (e.AgentID == key && e.Flags == AccessList.Ban) |
10252 | return true; | 10275 | return true; |
10253 | return false; | 10276 | return false; |
10254 | }) == -1) | 10277 | }); |
10255 | { | 10278 | |
10256 | entry.AgentID = key; | 10279 | if (idx != -1 && (land.LandData.ParcelAccessList[idx].Expires == 0 || (expires != 0 && expires < land.LandData.ParcelAccessList[idx].Expires))) |
10257 | entry.Flags = AccessList.Ban; | 10280 | return; |
10258 | entry.Time = DateTime.Now.AddHours(hours); | 10281 | |
10259 | land.LandData.ParcelAccessList.Add(entry); | 10282 | if (idx != -1) |
10260 | } | 10283 | land.LandData.ParcelAccessList.RemoveAt(idx); |
10284 | |||
10285 | LandAccessEntry entry = new LandAccessEntry(); | ||
10286 | |||
10287 | entry.AgentID = key; | ||
10288 | entry.Flags = AccessList.Ban; | ||
10289 | entry.Expires = expires; | ||
10290 | |||
10291 | land.LandData.ParcelAccessList.Add(entry); | ||
10292 | |||
10293 | World.EventManager.TriggerLandObjectUpdated((uint)land.LandData.LocalID, land); | ||
10261 | } | 10294 | } |
10262 | } | 10295 | } |
10263 | ScriptSleep(100); | 10296 | ScriptSleep(100); |
@@ -10273,7 +10306,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10273 | if (UUID.TryParse(avatar, out key)) | 10306 | if (UUID.TryParse(avatar, out key)) |
10274 | { | 10307 | { |
10275 | int idx = land.LandData.ParcelAccessList.FindIndex( | 10308 | int idx = land.LandData.ParcelAccessList.FindIndex( |
10276 | delegate(ParcelManager.ParcelAccessEntry e) | 10309 | delegate(LandAccessEntry e) |
10277 | { | 10310 | { |
10278 | if (e.AgentID == key && e.Flags == AccessList.Access) | 10311 | if (e.AgentID == key && e.Flags == AccessList.Access) |
10279 | return true; | 10312 | return true; |
@@ -10281,7 +10314,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10281 | }); | 10314 | }); |
10282 | 10315 | ||
10283 | if (idx != -1) | 10316 | if (idx != -1) |
10317 | { | ||
10284 | land.LandData.ParcelAccessList.RemoveAt(idx); | 10318 | land.LandData.ParcelAccessList.RemoveAt(idx); |
10319 | World.EventManager.TriggerLandObjectUpdated((uint)land.LandData.LocalID, land); | ||
10320 | } | ||
10285 | } | 10321 | } |
10286 | } | 10322 | } |
10287 | ScriptSleep(100); | 10323 | ScriptSleep(100); |
@@ -10297,7 +10333,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10297 | if (UUID.TryParse(avatar, out key)) | 10333 | if (UUID.TryParse(avatar, out key)) |
10298 | { | 10334 | { |
10299 | int idx = land.LandData.ParcelAccessList.FindIndex( | 10335 | int idx = land.LandData.ParcelAccessList.FindIndex( |
10300 | delegate(ParcelManager.ParcelAccessEntry e) | 10336 | delegate(LandAccessEntry e) |
10301 | { | 10337 | { |
10302 | if (e.AgentID == key && e.Flags == AccessList.Ban) | 10338 | if (e.AgentID == key && e.Flags == AccessList.Ban) |
10303 | return true; | 10339 | return true; |
@@ -10305,7 +10341,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10305 | }); | 10341 | }); |
10306 | 10342 | ||
10307 | if (idx != -1) | 10343 | if (idx != -1) |
10344 | { | ||
10308 | land.LandData.ParcelAccessList.RemoveAt(idx); | 10345 | land.LandData.ParcelAccessList.RemoveAt(idx); |
10346 | World.EventManager.TriggerLandObjectUpdated((uint)land.LandData.LocalID, land); | ||
10347 | } | ||
10309 | } | 10348 | } |
10310 | } | 10349 | } |
10311 | ScriptSleep(100); | 10350 | ScriptSleep(100); |
@@ -10625,7 +10664,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10625 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).LandData; | 10664 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).LandData; |
10626 | if (land.OwnerID == m_host.OwnerID) | 10665 | if (land.OwnerID == m_host.OwnerID) |
10627 | { | 10666 | { |
10628 | foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) | 10667 | foreach (LandAccessEntry entry in land.ParcelAccessList) |
10629 | { | 10668 | { |
10630 | if (entry.Flags == AccessList.Ban) | 10669 | if (entry.Flags == AccessList.Ban) |
10631 | { | 10670 | { |
@@ -10642,7 +10681,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10642 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).LandData; | 10681 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).LandData; |
10643 | if (land.OwnerID == m_host.OwnerID) | 10682 | if (land.OwnerID == m_host.OwnerID) |
10644 | { | 10683 | { |
10645 | foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) | 10684 | foreach (LandAccessEntry entry in land.ParcelAccessList) |
10646 | { | 10685 | { |
10647 | if (entry.Flags == AccessList.Access) | 10686 | if (entry.Flags == AccessList.Access) |
10648 | { | 10687 | { |
diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs index b06bff6..c32dbf5 100644 --- a/OpenSim/Tests/Common/Mock/TestClient.cs +++ b/OpenSim/Tests/Common/Mock/TestClient.cs | |||
@@ -985,7 +985,7 @@ namespace OpenSim.Tests.Common.Mock | |||
985 | { | 985 | { |
986 | } | 986 | } |
987 | 987 | ||
988 | public void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID) | 988 | public void SendLandAccessListData(List<LandAccessEntry> accessList, uint accessFlag, int localLandID) |
989 | { | 989 | { |
990 | } | 990 | } |
991 | 991 | ||