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authorPixelTomsen2012-01-26 21:53:42 +0100
committerBlueWall2012-01-26 16:15:23 -0500
commit616373db169fbfc06652fb3f2d40b531426f6dd3 (patch)
treefb8f5dc64c6bbad93c25db0e88dc6ac83ee4b6c4 /OpenSim
parentChange references from sop to sog and add protection from null ref (diff)
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llManageEstateAccess implementation http://wiki.secondlife.com/wiki/LlManageEstateAccess
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Framework/EstateSettings.cs6
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs69
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs1
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs8
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs5
5 files changed, 89 insertions, 0 deletions
diff --git a/OpenSim/Framework/EstateSettings.cs b/OpenSim/Framework/EstateSettings.cs
index 2a495b0..98604f2 100644
--- a/OpenSim/Framework/EstateSettings.cs
+++ b/OpenSim/Framework/EstateSettings.cs
@@ -373,5 +373,11 @@ namespace OpenSim.Framework
373 373
374 return l_EstateAccess.Contains(user); 374 return l_EstateAccess.Contains(user);
375 } 375 }
376
377 public bool GroupAccess(UUID groupID)
378 {
379 return l_EstateGroups.Contains(groupID);
380 }
381
376 } 382 }
377} 383}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 6fa812d..fb5fd45 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -10646,6 +10646,75 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10646 return list; 10646 return list;
10647 } 10647 }
10648 10648
10649 public LSL_Integer llManageEstateAccess(int action, string avatar)
10650 {
10651 m_host.AddScriptLPS(1);
10652 EstateSettings estate = World.RegionInfo.EstateSettings;
10653 bool isAccount = false;
10654 bool isGroup = false;
10655
10656 if (!estate.IsEstateOwner(m_host.OwnerID) || !estate.IsEstateManager(m_host.OwnerID))
10657 return 0;
10658
10659 UUID id = new UUID();
10660 if (!UUID.TryParse(avatar, out id))
10661 return 0;
10662
10663 UserAccount account = World.UserAccountService.GetUserAccount(World.RegionInfo.ScopeID, id);
10664 isAccount = account != null ? true : false;
10665 if (!isAccount)
10666 {
10667 IGroupsModule groups = World.RequestModuleInterface<IGroupsModule>();
10668 if (groups != null)
10669 {
10670 GroupRecord group = groups.GetGroupRecord(id);
10671 isGroup = group != null ? true : false;
10672 if (!isGroup)
10673 return 0;
10674 }
10675 else
10676 return 0;
10677 }
10678
10679 switch (action)
10680 {
10681 case ScriptBaseClass.ESTATE_ACCESS_ALLOWED_AGENT_ADD:
10682 if (!isAccount) return 0;
10683 if (estate.HasAccess(id)) return 1;
10684 if (estate.IsBanned(id))
10685 estate.RemoveBan(id);
10686 estate.AddEstateUser(id);
10687 break;
10688 case ScriptBaseClass.ESTATE_ACCESS_ALLOWED_AGENT_REMOVE:
10689 if (!isAccount || !estate.HasAccess(id)) return 0;
10690 estate.RemoveEstateUser(id);
10691 break;
10692 case ScriptBaseClass.ESTATE_ACCESS_ALLOWED_GROUP_ADD:
10693 if (!isGroup) return 0;
10694 if (estate.GroupAccess(id)) return 1;
10695 estate.AddEstateGroup(id);
10696 break;
10697 case ScriptBaseClass.ESTATE_ACCESS_ALLOWED_GROUP_REMOVE:
10698 if (!isGroup || !estate.GroupAccess(id)) return 0;
10699 estate.RemoveEstateGroup(id);
10700 break;
10701 case ScriptBaseClass.ESTATE_ACCESS_BANNED_AGENT_ADD:
10702 if (!isAccount) return 0;
10703 if (estate.IsBanned(id)) return 1;
10704 EstateBan ban = new EstateBan();
10705 ban.EstateID = estate.EstateID;
10706 ban.BannedUserID = id;
10707 estate.AddBan(ban);
10708 break;
10709 case ScriptBaseClass.ESTATE_ACCESS_BANNED_AGENT_REMOVE:
10710 if (!isAccount || !estate.IsBanned(id)) return 0;
10711 estate.RemoveBan(id);
10712 break;
10713 default: return 0;
10714 }
10715 return 1;
10716 }
10717
10649 #region Not Implemented 10718 #region Not Implemented
10650 // 10719 //
10651 // Listing the unimplemented lsl functions here, please move 10720 // Listing the unimplemented lsl functions here, please move
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
index 282443b..b66537f 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
@@ -242,6 +242,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
242 void llLoopSound(string sound, double volume); 242 void llLoopSound(string sound, double volume);
243 void llLoopSoundMaster(string sound, double volume); 243 void llLoopSoundMaster(string sound, double volume);
244 void llLoopSoundSlave(string sound, double volume); 244 void llLoopSoundSlave(string sound, double volume);
245 LSL_Integer llManageEstateAccess(int action, string avatar);
245 void llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset); 246 void llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset);
246 void llMakeFire(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset); 247 void llMakeFire(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset);
247 void llMakeFountain(int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, LSL_Vector offset, double bounce_offset); 248 void llMakeFountain(int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, LSL_Vector offset, double bounce_offset);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
index 176dc56..ab2c543 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
@@ -432,6 +432,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
432 public const int REGION_FLAG_ALLOW_DIRECT_TELEPORT = 0x100000; // region allows direct teleports 432 public const int REGION_FLAG_ALLOW_DIRECT_TELEPORT = 0x100000; // region allows direct teleports
433 public const int REGION_FLAG_RESTRICT_PUSHOBJECT = 0x400000; // region restricts llPushObject 433 public const int REGION_FLAG_RESTRICT_PUSHOBJECT = 0x400000; // region restricts llPushObject
434 434
435 //llManageEstateAccess
436 public const int ESTATE_ACCESS_ALLOWED_AGENT_ADD = 0;
437 public const int ESTATE_ACCESS_ALLOWED_AGENT_REMOVE = 1;
438 public const int ESTATE_ACCESS_ALLOWED_GROUP_ADD = 2;
439 public const int ESTATE_ACCESS_ALLOWED_GROUP_REMOVE = 3;
440 public const int ESTATE_ACCESS_BANNED_AGENT_ADD = 4;
441 public const int ESTATE_ACCESS_BANNED_AGENT_REMOVE = 5;
442
435 public static readonly LSLInteger PAY_HIDE = new LSLInteger(-1); 443 public static readonly LSLInteger PAY_HIDE = new LSLInteger(-1);
436 public static readonly LSLInteger PAY_DEFAULT = new LSLInteger(-2); 444 public static readonly LSLInteger PAY_DEFAULT = new LSLInteger(-2);
437 445
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
index 9733683..840d3a4 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
@@ -1054,6 +1054,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
1054 m_LSL_Functions.llLoopSoundSlave(sound, volume); 1054 m_LSL_Functions.llLoopSoundSlave(sound, volume);
1055 } 1055 }
1056 1056
1057 public LSL_Integer llManageEstateAccess(int action, string avatar)
1058 {
1059 return m_LSL_Functions.llManageEstateAccess(action, avatar);
1060 }
1061
1057 public void llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset) 1062 public void llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
1058 { 1063 {
1059 m_LSL_Functions.llMakeExplosion(particles, scale, vel, lifetime, arc, texture, offset); 1064 m_LSL_Functions.llMakeExplosion(particles, scale, vel, lifetime, arc, texture, offset);