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authormingchen2007-12-18 22:20:42 +0000
committermingchen2007-12-18 22:20:42 +0000
commit43b82099ca9264882fca21f7bbd5899379d2df45 (patch)
treea0421440420c84dfe5451cd5dc415f7f8ee05a27 /OpenSim
parent*Using Mysql as the datastore should now store parcels across multiple sessions (diff)
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*Fixed MySQLDataStore bug causing errors on startup
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Framework/Data.MySQL/MySQLDataStore.cs24
-rw-r--r--OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs1
2 files changed, 13 insertions, 12 deletions
diff --git a/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs b/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs
index 2c08d2a..f999a59 100644
--- a/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs
+++ b/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs
@@ -465,31 +465,31 @@ namespace OpenSim.Framework.Data.MySQL
465 DataTable land = new DataTable("land"); 465 DataTable land = new DataTable("land");
466 createCol(land, "UUID", typeof(String)); 466 createCol(land, "UUID", typeof(String));
467 createCol(land, "RegionUUID", typeof(String)); 467 createCol(land, "RegionUUID", typeof(String));
468 createCol(land, "LocalLandID", typeof(UInt32)); 468 createCol(land, "LocalLandID", typeof(Int32));
469 469
470 // Bitmap is a byte[512] 470 // Bitmap is a byte[512]
471 createCol(land, "Bitmap", typeof(Byte[])); 471 createCol(land, "Bitmap", typeof(Byte[]));
472 472
473 createCol(land, "Name", typeof(String)); 473 createCol(land, "Name", typeof(String));
474 createCol(land, "Desc", typeof(String)); 474 createCol(land, "Description", typeof(String));
475 createCol(land, "OwnerUUID", typeof(String)); 475 createCol(land, "OwnerUUID", typeof(String));
476 createCol(land, "IsGroupOwned", typeof(Boolean)); 476 createCol(land, "IsGroupOwned", typeof(Int32));
477 createCol(land, "Area", typeof(Int32)); 477 createCol(land, "Area", typeof(Int32));
478 createCol(land, "AuctionID", typeof(Int32)); //Unemplemented 478 createCol(land, "AuctionID", typeof(Int32)); //Unemplemented
479 createCol(land, "Category", typeof(Int32)); //Enum libsecondlife.Parcel.ParcelCategory 479 createCol(land, "Category", typeof(Int32)); //Enum libsecondlife.Parcel.ParcelCategory
480 createCol(land, "ClaimDate", typeof(Int32)); 480 createCol(land, "ClaimDate", typeof(Int32));
481 createCol(land, "ClaimPrice", typeof(Int32)); 481 createCol(land, "ClaimPrice", typeof(Int32));
482 createCol(land, "GroupUUID", typeof(string)); 482 createCol(land, "GroupUUID", typeof(String));
483 createCol(land, "SalePrice", typeof(Int32)); 483 createCol(land, "SalePrice", typeof(Int32));
484 createCol(land, "LandStatus", typeof(Int32)); //Enum. libsecondlife.Parcel.ParcelStatus 484 createCol(land, "LandStatus", typeof(Int32)); //Enum. libsecondlife.Parcel.ParcelStatus
485 createCol(land, "LandFlags", typeof(UInt32)); 485 createCol(land, "LandFlags", typeof(Int32));
486 createCol(land, "LandingType", typeof(Byte)); 486 createCol(land, "LandingType", typeof(Int32));
487 createCol(land, "MediaAutoScale", typeof(Byte)); 487 createCol(land, "MediaAutoScale", typeof(Int32));
488 createCol(land, "MediaTextureUUID", typeof(String)); 488 createCol(land, "MediaTextureUUID", typeof(String));
489 createCol(land, "MediaURL", typeof(String)); 489 createCol(land, "MediaURL", typeof(String));
490 createCol(land, "MusicURL", typeof(String)); 490 createCol(land, "MusicURL", typeof(String));
491 createCol(land, "PassHours", typeof(Double)); 491 createCol(land, "PassHours", typeof(Double));
492 createCol(land, "PassPrice", typeof(UInt32)); 492 createCol(land, "PassPrice", typeof(Int32));
493 createCol(land, "SnapshotUUID", typeof(String)); 493 createCol(land, "SnapshotUUID", typeof(String));
494 createCol(land, "UserLocationX", typeof(Double)); 494 createCol(land, "UserLocationX", typeof(Double));
495 createCol(land, "UserLocationY", typeof(Double)); 495 createCol(land, "UserLocationY", typeof(Double));
@@ -508,7 +508,7 @@ namespace OpenSim.Framework.Data.MySQL
508 DataTable landaccess = new DataTable("landaccesslist"); 508 DataTable landaccess = new DataTable("landaccesslist");
509 createCol(landaccess, "LandUUID", typeof(String)); 509 createCol(landaccess, "LandUUID", typeof(String));
510 createCol(landaccess, "AccessUUID", typeof(String)); 510 createCol(landaccess, "AccessUUID", typeof(String));
511 createCol(landaccess, "Flags", typeof(UInt32)); 511 createCol(landaccess, "Flags", typeof(Int32));
512 512
513 return landaccess; 513 return landaccess;
514 } 514 }
@@ -633,7 +633,7 @@ namespace OpenSim.Framework.Data.MySQL
633 newData.landBitmapByteArray = (Byte[])row["Bitmap"]; 633 newData.landBitmapByteArray = (Byte[])row["Bitmap"];
634 634
635 newData.landName = (String)row["Name"]; 635 newData.landName = (String)row["Name"];
636 newData.landDesc = (String)row["Desc"]; 636 newData.landDesc = (String)row["Description"];
637 newData.ownerID = (String)row["OwnerUUID"]; 637 newData.ownerID = (String)row["OwnerUUID"];
638 newData.isGroupOwned = (Boolean)row["IsGroupOwned"]; 638 newData.isGroupOwned = (Boolean)row["IsGroupOwned"];
639 newData.area = Convert.ToInt32(row["Area"]); 639 newData.area = Convert.ToInt32(row["Area"]);
@@ -740,7 +740,7 @@ namespace OpenSim.Framework.Data.MySQL
740 row["Bitmap"] = land.landBitmapByteArray; 740 row["Bitmap"] = land.landBitmapByteArray;
741 741
742 row["Name"] = land.landName; 742 row["Name"] = land.landName;
743 row["Desc"] = land.landDesc; 743 row["Description"] = land.landDesc;
744 row["OwnerUUID"] = land.ownerID.ToString(); 744 row["OwnerUUID"] = land.ownerID.ToString();
745 row["IsGroupOwned"] = land.isGroupOwned; 745 row["IsGroupOwned"] = land.isGroupOwned;
746 row["Area"] = land.area; 746 row["Area"] = land.area;
@@ -1064,7 +1064,7 @@ namespace OpenSim.Framework.Data.MySQL
1064 string createShapes = defineTable(createShapeTable()); 1064 string createShapes = defineTable(createShapeTable());
1065 string createTerrain = defineTable(createTerrainTable()); 1065 string createTerrain = defineTable(createTerrainTable());
1066 string createLand = defineTable(createLandTable()); 1066 string createLand = defineTable(createLandTable());
1067 string createLandAccessList = defineTable(createLandTable()); 1067 string createLandAccessList = defineTable(createLandAccessListTable());
1068 1068
1069 MySqlCommand pcmd = new MySqlCommand(createPrims, conn); 1069 MySqlCommand pcmd = new MySqlCommand(createPrims, conn);
1070 MySqlCommand scmd = new MySqlCommand(createShapes, conn); 1070 MySqlCommand scmd = new MySqlCommand(createShapes, conn);
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs
index 3aad88e..00b8924 100644
--- a/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs
+++ b/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs
@@ -515,6 +515,7 @@ namespace OpenSim.DataStore.MSSQL
515 return prim; 515 return prim;
516 } 516 }
517 517
518
518 private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) 519 private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID)
519 { 520 {
520 row["UUID"] = prim.UUID; 521 row["UUID"] = prim.UUID;