diff options
author | lbsa71 | 2007-06-09 21:45:58 +0000 |
---|---|---|
committer | lbsa71 | 2007-06-09 21:45:58 +0000 |
commit | 4224b695acc2e1ad0199dc0ad7f560494182ed54 (patch) | |
tree | 8fae1cf25a058bc4e378ef2b6ce264d7f9f0b910 /OpenSim | |
parent | *Fixed casting mishap in last commit - client now starts up without crashing (diff) | |
download | opensim-SC-4224b695acc2e1ad0199dc0ad7f560494182ed54.zip opensim-SC-4224b695acc2e1ad0199dc0ad7f560494182ed54.tar.gz opensim-SC-4224b695acc2e1ad0199dc0ad7f560494182ed54.tar.bz2 opensim-SC-4224b695acc2e1ad0199dc0ad7f560494182ed54.tar.xz |
* LogFile now defaults to "{apptype}.log"
* cleaned away suo and user files.
* added handy string chat variety to the API
* Moved LockPhysicsEngine on World to SyncRoot on IWorld
* Introduced NextLocalId instead of World fuggliness.
* Transformed GetRegionInfo to Property on IWorld for great justice
* Extracted default wearables (good to have)
* Deleted unused BaseServer
* Used IWorld instead of World wherever possible
* The client constructor's not getting unused port any longer.
* Extracted ClientView factoring so PacketServer can be tweaked.
* Added SendLayerData to World
* Made WorldBase abstract and cleaned it up a bit
* added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn
* Added code for two examples (but not in prebuild yet)
Diffstat (limited to 'OpenSim')
39 files changed, 922 insertions, 332 deletions
diff --git a/OpenSim/Examples/SimpleApp/MyWorld.cs b/OpenSim/Examples/SimpleApp/MyWorld.cs new file mode 100644 index 0000000..27775f1 --- /dev/null +++ b/OpenSim/Examples/SimpleApp/MyWorld.cs | |||
@@ -0,0 +1,101 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Framework.Interfaces; | ||
5 | using OpenSim.Framework.Types; | ||
6 | using OpenSim.Framework.Console; | ||
7 | using libsecondlife; | ||
8 | |||
9 | namespace SimpleApp | ||
10 | { | ||
11 | public class MyWorld : IWorld | ||
12 | { | ||
13 | private RegionInfo m_regionInfo; | ||
14 | |||
15 | public MyWorld(RegionInfo regionInfo) | ||
16 | { | ||
17 | m_regionInfo = regionInfo; | ||
18 | } | ||
19 | |||
20 | private void SendLayerData(IClientAPI remoteClient) | ||
21 | { | ||
22 | float[] map = new float[65536]; | ||
23 | |||
24 | for (int i = 0; i < 65536; i++) | ||
25 | { | ||
26 | int x = i % 256; | ||
27 | int y = i / 256; | ||
28 | |||
29 | map[i] = (float)(x + y / 2); | ||
30 | } | ||
31 | |||
32 | remoteClient.SendLayerData(map); | ||
33 | } | ||
34 | |||
35 | #region IWorld Members | ||
36 | |||
37 | void IWorld.AddNewAvatar(IClientAPI client, LLUUID agentID, bool child) | ||
38 | { | ||
39 | LLVector3 pos = new LLVector3(128, 128, 128); | ||
40 | |||
41 | client.OnRegionHandShakeReply += SendLayerData; | ||
42 | client.OnChatFromViewer += | ||
43 | delegate(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | ||
44 | { | ||
45 | // Echo it (so you know what you typed) | ||
46 | client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); | ||
47 | client.SendChatMessage("Ready.", 1, pos, "System", LLUUID.Zero ); | ||
48 | }; | ||
49 | |||
50 | client.OnRequestWearables += SendWearables; | ||
51 | |||
52 | client.OnCompleteMovementToRegion += delegate() | ||
53 | { | ||
54 | client.MoveAgentIntoRegion(m_regionInfo); | ||
55 | }; | ||
56 | |||
57 | client.OnCompleteMovementToRegion += delegate() | ||
58 | { | ||
59 | client.SendAvatarData(m_regionInfo, client.FirstName, | ||
60 | client.LastName, client.AgentId, 0, | ||
61 | pos); | ||
62 | |||
63 | client.SendChatMessage("Welcome to My World.", 1, pos, "System", LLUUID.Zero ); | ||
64 | }; | ||
65 | |||
66 | client.SendRegionHandshake(m_regionInfo); | ||
67 | |||
68 | } | ||
69 | |||
70 | private void SendWearables( IClientAPI client ) | ||
71 | { | ||
72 | client.SendWearables( AvatarWearable.DefaultWearables ); | ||
73 | } | ||
74 | |||
75 | void IWorld.RemoveAvatar(LLUUID agentID) | ||
76 | { | ||
77 | |||
78 | } | ||
79 | |||
80 | RegionInfo IWorld.RegionInfo | ||
81 | { | ||
82 | get { return m_regionInfo; } | ||
83 | } | ||
84 | |||
85 | object IWorld.SyncRoot | ||
86 | { | ||
87 | get { return this; } | ||
88 | } | ||
89 | |||
90 | private uint m_nextLocalId = 1; | ||
91 | |||
92 | uint IWorld.NextLocalId | ||
93 | { | ||
94 | get { return m_nextLocalId++; } | ||
95 | } | ||
96 | |||
97 | #endregion | ||
98 | |||
99 | |||
100 | } | ||
101 | } | ||
diff --git a/OpenSim/Examples/SimpleApp/Program.cs b/OpenSim/Examples/SimpleApp/Program.cs new file mode 100644 index 0000000..e44bdba --- /dev/null +++ b/OpenSim/Examples/SimpleApp/Program.cs | |||
@@ -0,0 +1,110 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim; | ||
5 | using OpenSim.Servers; | ||
6 | using OpenSim.GridInterfaces.Local; | ||
7 | using OpenSim.Framework.Interfaces; | ||
8 | using OpenSim.Framework.Types; | ||
9 | using OpenSim.UserServer; | ||
10 | using OpenSim.Framework.Console; | ||
11 | using OpenSim.world; | ||
12 | using OpenSim.Physics.Manager; | ||
13 | using OpenSim.Assets; | ||
14 | using libsecondlife; | ||
15 | |||
16 | namespace SimpleApp | ||
17 | { | ||
18 | class Program : IAssetReceiver, conscmd_callback | ||
19 | { | ||
20 | private ConsoleBase m_console; | ||
21 | |||
22 | private void Run() | ||
23 | { | ||
24 | m_console = new ConsoleBase(null, "SimpleApp", this, false); | ||
25 | MainConsole.Instance = m_console; | ||
26 | |||
27 | CheckSumServer checksumServer = new CheckSumServer(12036); | ||
28 | checksumServer.ServerListener(); | ||
29 | |||
30 | string simAddr = "127.0.0.1"; | ||
31 | int simPort = 9000; | ||
32 | |||
33 | LoginServer loginServer = new LoginServer( simAddr, simPort, 0, 0, false ); | ||
34 | loginServer.Startup(); | ||
35 | |||
36 | AuthenticateSessionsLocal localSessions = new AuthenticateSessionsLocal(); | ||
37 | loginServer.SetSessionHandler(localSessions.AddNewSessionHandler ); | ||
38 | |||
39 | InventoryCache inventoryCache = new InventoryCache(); | ||
40 | |||
41 | LocalAssetServer assetServer = new LocalAssetServer(); | ||
42 | assetServer.SetServerInfo("http://127.0.0.1:8003/", ""); | ||
43 | assetServer.SetReceiver(this); | ||
44 | |||
45 | AssetCache assetCache = new AssetCache(assetServer); | ||
46 | |||
47 | UDPServer udpServer = new UDPServer(simPort, assetCache, inventoryCache, m_console, localSessions ); | ||
48 | PacketServer packetServer = new PacketServer( udpServer, (uint) simPort ); | ||
49 | udpServer.ServerListener(); | ||
50 | |||
51 | ClientView.TerrainManager = new TerrainManager(new SecondLife()); | ||
52 | |||
53 | RegionInfo regionInfo = new RegionInfo(); | ||
54 | |||
55 | udpServer.LocalWorld = new MyWorld( regionInfo ); | ||
56 | |||
57 | // World world = new World(udpServer.PacketServer.ClientAPIs, regionInfo); | ||
58 | // PhysicsScene physicsScene = new NullPhysicsScene(); | ||
59 | // world.PhysicsScene = physicsScene; | ||
60 | // udpServer.LocalWorld = world; | ||
61 | |||
62 | BaseHttpServer httpServer = new BaseHttpServer( simPort ); | ||
63 | httpServer.AddXmlRPCHandler( "login_to_simulator", loginServer.XmlRpcLoginMethod ); | ||
64 | httpServer.Start(); | ||
65 | |||
66 | m_console.WriteLine( LogPriority.NORMAL, "Press enter to quit."); | ||
67 | m_console.ReadLine(); | ||
68 | } | ||
69 | |||
70 | private void AddNewSessionHandler(Login loginData) | ||
71 | { | ||
72 | m_console.WriteLine( LogPriority.NORMAL, "Recieved Login from [{0}] [{1}]", loginData.First, loginData.Last ); | ||
73 | } | ||
74 | |||
75 | #region IAssetReceiver Members | ||
76 | |||
77 | public void AssetReceived( AssetBase asset, bool IsTexture) | ||
78 | { | ||
79 | throw new Exception("The method or operation is not implemented."); | ||
80 | } | ||
81 | |||
82 | public void AssetNotFound( AssetBase asset) | ||
83 | { | ||
84 | throw new Exception("The method or operation is not implemented."); | ||
85 | } | ||
86 | |||
87 | #endregion | ||
88 | |||
89 | #region conscmd_callback Members | ||
90 | |||
91 | public void RunCmd(string cmd, string[] cmdparams) | ||
92 | { | ||
93 | throw new Exception("The method or operation is not implemented."); | ||
94 | } | ||
95 | |||
96 | public void Show(string ShowWhat) | ||
97 | { | ||
98 | throw new Exception("The method or operation is not implemented."); | ||
99 | } | ||
100 | |||
101 | #endregion | ||
102 | |||
103 | static void Main(string[] args) | ||
104 | { | ||
105 | Program app = new Program(); | ||
106 | |||
107 | app.Run(); | ||
108 | } | ||
109 | } | ||
110 | } | ||
diff --git a/OpenSim/Examples/SimpleApp/Properties/AssemblyInfo.cs b/OpenSim/Examples/SimpleApp/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..0f9bf0f --- /dev/null +++ b/OpenSim/Examples/SimpleApp/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("SimpleApp")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("Playahead AB")] | ||
12 | [assembly: AssemblyProduct("SimpleApp")] | ||
13 | [assembly: AssemblyCopyright("Copyright © Playahead AB 2007")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("a5cfa45f-5acf-4b2e-9c50-1dd1fd7608ee")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | [assembly: AssemblyVersion("1.0.0.0")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Examples/SimpleApp/SimpleApp.csproj b/OpenSim/Examples/SimpleApp/SimpleApp.csproj new file mode 100644 index 0000000..51e14de --- /dev/null +++ b/OpenSim/Examples/SimpleApp/SimpleApp.csproj | |||
@@ -0,0 +1,86 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ProductVersion>8.0.50727</ProductVersion> | ||
6 | <SchemaVersion>2.0</SchemaVersion> | ||
7 | <ProjectGuid>{AD062D99-DD53-4D37-A4B8-2AF635377AEB}</ProjectGuid> | ||
8 | <OutputType>Exe</OutputType> | ||
9 | <AppDesignerFolder>Properties</AppDesignerFolder> | ||
10 | <RootNamespace>SimpleApp</RootNamespace> | ||
11 | <AssemblyName>SimpleApp</AssemblyName> | ||
12 | </PropertyGroup> | ||
13 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
14 | <DebugSymbols>true</DebugSymbols> | ||
15 | <DebugType>full</DebugType> | ||
16 | <Optimize>false</Optimize> | ||
17 | <OutputPath>bin\Debug\</OutputPath> | ||
18 | <DefineConstants>DEBUG;TRACE</DefineConstants> | ||
19 | <ErrorReport>prompt</ErrorReport> | ||
20 | <WarningLevel>4</WarningLevel> | ||
21 | </PropertyGroup> | ||
22 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
23 | <DebugType>pdbonly</DebugType> | ||
24 | <Optimize>true</Optimize> | ||
25 | <OutputPath>bin\Release\</OutputPath> | ||
26 | <DefineConstants>TRACE</DefineConstants> | ||
27 | <ErrorReport>prompt</ErrorReport> | ||
28 | <WarningLevel>4</WarningLevel> | ||
29 | </PropertyGroup> | ||
30 | <ItemGroup> | ||
31 | <Reference Include="libsecondlife, Version=0.9.0.0, Culture=neutral, processorArchitecture=MSIL"> | ||
32 | <SpecificVersion>False</SpecificVersion> | ||
33 | <HintPath>..\..\..\bin\libsecondlife.dll</HintPath> | ||
34 | </Reference> | ||
35 | <Reference Include="System" /> | ||
36 | <Reference Include="System.Data" /> | ||
37 | <Reference Include="System.Xml" /> | ||
38 | </ItemGroup> | ||
39 | <ItemGroup> | ||
40 | <Compile Include="MyWorld.cs" /> | ||
41 | <Compile Include="Program.cs" /> | ||
42 | <Compile Include="Properties\AssemblyInfo.cs" /> | ||
43 | </ItemGroup> | ||
44 | <ItemGroup> | ||
45 | <ProjectReference Include="..\..\..\Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> | ||
46 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> | ||
47 | <Name>OpenSim.Framework.Console</Name> | ||
48 | </ProjectReference> | ||
49 | <ProjectReference Include="..\..\..\Common\OpenSim.Framework\OpenSim.Framework.csproj"> | ||
50 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> | ||
51 | <Name>OpenSim.Framework</Name> | ||
52 | </ProjectReference> | ||
53 | <ProjectReference Include="..\..\..\Common\OpenSim.Servers\OpenSim.Servers.csproj"> | ||
54 | <Project>{8BB20F0A-0000-0000-0000-000000000000}</Project> | ||
55 | <Name>OpenSim.Servers</Name> | ||
56 | </ProjectReference> | ||
57 | <ProjectReference Include="..\..\..\Common\XmlRpcCS\XMLRPC.csproj"> | ||
58 | <Project>{8E81D43C-0000-0000-0000-000000000000}</Project> | ||
59 | <Name>XMLRPC</Name> | ||
60 | </ProjectReference> | ||
61 | <ProjectReference Include="..\..\OpenSim.GridInterfaces\Local\OpenSim.GridInterfaces.Local.csproj"> | ||
62 | <Project>{546099CD-0000-0000-0000-000000000000}</Project> | ||
63 | <Name>OpenSim.GridInterfaces.Local</Name> | ||
64 | </ProjectReference> | ||
65 | <ProjectReference Include="..\..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj"> | ||
66 | <Project>{8BE16150-0000-0000-0000-000000000000}</Project> | ||
67 | <Name>OpenSim.Physics.Manager</Name> | ||
68 | </ProjectReference> | ||
69 | <ProjectReference Include="..\..\OpenSim.RegionServer\OpenSim.RegionServer.csproj"> | ||
70 | <Project>{632E1BFD-0000-0000-0000-000000000000}</Project> | ||
71 | <Name>OpenSim.RegionServer</Name> | ||
72 | </ProjectReference> | ||
73 | <ProjectReference Include="..\..\OpenSim.World\OpenSim.World.csproj"> | ||
74 | <Project>{642A14A8-0000-0000-0000-000000000000}</Project> | ||
75 | <Name>OpenSim.World</Name> | ||
76 | </ProjectReference> | ||
77 | </ItemGroup> | ||
78 | <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> | ||
79 | <!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
80 | Other similar extension points exist, see Microsoft.Common.targets. | ||
81 | <Target Name="BeforeBuild"> | ||
82 | </Target> | ||
83 | <Target Name="AfterBuild"> | ||
84 | </Target> | ||
85 | --> | ||
86 | </Project> \ No newline at end of file | ||
diff --git a/OpenSim/Examples/SimpleApp2/MyClientView.cs b/OpenSim/Examples/SimpleApp2/MyClientView.cs new file mode 100644 index 0000000..dd8869c --- /dev/null +++ b/OpenSim/Examples/SimpleApp2/MyClientView.cs | |||
@@ -0,0 +1,69 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim; | ||
5 | using libsecondlife; | ||
6 | using OpenSim.Framework.Interfaces; | ||
7 | using System.Net; | ||
8 | using libsecondlife.Packets; | ||
9 | using OpenSim.Assets; | ||
10 | using OpenSim.Framework.Types; | ||
11 | using OpenSim.Framework; | ||
12 | |||
13 | namespace SimpleApp2 | ||
14 | { | ||
15 | public class MyClientView : ClientView | ||
16 | { | ||
17 | private float[] m_map; | ||
18 | private Dictionary<uint, IClientAPI> m_clientAPIs; | ||
19 | |||
20 | public MyClientView(float[] map, Dictionary<uint, IClientAPI> clientAPIs, EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions) | ||
21 | : base(remoteEP, initialcirpack, clientThreads, world, assetCache, packServer, inventoryCache, authenSessions) | ||
22 | { | ||
23 | m_map = map; | ||
24 | m_clientAPIs = clientAPIs; | ||
25 | |||
26 | OnRegionHandShakeReply += RegionHandShakeReplyHandler; | ||
27 | OnChatFromViewer += ChatHandler; | ||
28 | OnRequestWearables += RequestWearablesHandler; | ||
29 | OnCompleteMovementToRegion += CompleteMovementToRegionHandler; | ||
30 | } | ||
31 | |||
32 | private void ChatHandler(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | ||
33 | { | ||
34 | // Echo it (so you know what you typed) | ||
35 | SendChatMessage(message, type, fromPos, fromName, fromAgentID); | ||
36 | SendChatMessage("Ready.", 1, fromPos, "System", LLUUID.Zero); | ||
37 | } | ||
38 | |||
39 | private void CompleteMovementToRegionHandler() | ||
40 | { | ||
41 | LLVector3 pos = new LLVector3(128, 128, 128); | ||
42 | |||
43 | MoveAgentIntoRegion(m_world.RegionInfo); | ||
44 | |||
45 | SendAvatarData( m_world.RegionInfo, FirstName, | ||
46 | LastName, AgentId, 0, | ||
47 | pos); | ||
48 | |||
49 | SendChatMessage("Welcome to My World.", 1, pos, "System", LLUUID.Zero); | ||
50 | |||
51 | |||
52 | |||
53 | // OpenSim.world.Primitive prim = new OpenSim.world.Primitive( m_clientAPIs, m_world.RegionInfo.RegionHandle, m_world, AgentId ); | ||
54 | |||
55 | // SendNewPrim( prim ); | ||
56 | |||
57 | } | ||
58 | |||
59 | private void RegionHandShakeReplyHandler(IClientAPI client) | ||
60 | { | ||
61 | client.SendLayerData(m_map); | ||
62 | } | ||
63 | |||
64 | private void RequestWearablesHandler(IClientAPI client) | ||
65 | { | ||
66 | SendWearables(AvatarWearable.DefaultWearables); | ||
67 | } | ||
68 | } | ||
69 | } | ||
diff --git a/OpenSim/Examples/SimpleApp2/MyPacketServer.cs b/OpenSim/Examples/SimpleApp2/MyPacketServer.cs new file mode 100644 index 0000000..9c21016 --- /dev/null +++ b/OpenSim/Examples/SimpleApp2/MyPacketServer.cs | |||
@@ -0,0 +1,30 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim; | ||
5 | using OpenSim.Assets; | ||
6 | using System.Net; | ||
7 | using libsecondlife.Packets; | ||
8 | using OpenSim.Framework.Interfaces; | ||
9 | using OpenSim.Framework; | ||
10 | |||
11 | namespace SimpleApp2 | ||
12 | { | ||
13 | public class MyPacketServer : PacketServer | ||
14 | { | ||
15 | private float[] m_map; | ||
16 | |||
17 | public MyPacketServer(float[] map, OpenSimNetworkHandler networkHandler, uint port ) : base( networkHandler, port ) | ||
18 | { | ||
19 | m_map = map; | ||
20 | } | ||
21 | |||
22 | protected override ClientView CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions) | ||
23 | { | ||
24 | // (EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions) | ||
25 | |||
26 | |||
27 | return new MyClientView(m_map, ClientAPIs, remoteEP, initialcirpack, clientThreads, world, assetCache, packServer, inventoryCache, authenSessions); | ||
28 | } | ||
29 | } | ||
30 | } | ||
diff --git a/OpenSim/Examples/SimpleApp2/Program.cs b/OpenSim/Examples/SimpleApp2/Program.cs new file mode 100644 index 0000000..9b977f6 --- /dev/null +++ b/OpenSim/Examples/SimpleApp2/Program.cs | |||
@@ -0,0 +1,160 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim; | ||
5 | using OpenSim.Servers; | ||
6 | using OpenSim.GridInterfaces.Local; | ||
7 | using OpenSim.Framework.Interfaces; | ||
8 | using OpenSim.Framework.Types; | ||
9 | using OpenSim.UserServer; | ||
10 | using OpenSim.Framework.Console; | ||
11 | using OpenSim.world; | ||
12 | using OpenSim.Physics.Manager; | ||
13 | using OpenSim.Assets; | ||
14 | using libsecondlife; | ||
15 | |||
16 | namespace SimpleApp2 | ||
17 | { | ||
18 | class Program : IWorld, IAssetReceiver, conscmd_callback | ||
19 | { | ||
20 | private ConsoleBase m_console; | ||
21 | private RegionInfo m_regionInfo; | ||
22 | private float[] m_map; | ||
23 | |||
24 | private void Run() | ||
25 | { | ||
26 | m_console = new ConsoleBase(null, "SimpleApp", this, false); | ||
27 | MainConsole.Instance = m_console; | ||
28 | |||
29 | m_map = CreateMap(); | ||
30 | |||
31 | CheckSumServer checksumServer = new CheckSumServer(12036); | ||
32 | checksumServer.ServerListener(); | ||
33 | |||
34 | string simAddr = "127.0.0.1"; | ||
35 | int simPort = 9000; | ||
36 | |||
37 | LoginServer loginServer = new LoginServer(simAddr, simPort, 0, 0, false); | ||
38 | loginServer.Startup(); | ||
39 | |||
40 | AuthenticateSessionsLocal localSessions = new AuthenticateSessionsLocal(); | ||
41 | loginServer.SetSessionHandler(localSessions.AddNewSessionHandler); | ||
42 | |||
43 | InventoryCache inventoryCache = new InventoryCache(); | ||
44 | |||
45 | LocalAssetServer assetServer = new LocalAssetServer(); | ||
46 | assetServer.SetServerInfo("http://127.0.0.1:8003/", ""); | ||
47 | assetServer.SetReceiver(this); | ||
48 | |||
49 | AssetCache assetCache = new AssetCache(assetServer); | ||
50 | |||
51 | UDPServer udpServer = new UDPServer(simPort, assetCache, inventoryCache, m_console, localSessions); | ||
52 | PacketServer packetServer = new MyPacketServer(m_map, udpServer, (uint) simPort ); | ||
53 | udpServer.ServerListener(); | ||
54 | |||
55 | ClientView.TerrainManager = new TerrainManager(new SecondLife()); | ||
56 | |||
57 | m_regionInfo = new RegionInfo(); | ||
58 | |||
59 | udpServer.LocalWorld = this; | ||
60 | |||
61 | // World world = new World(udpServer.PacketServer.ClientAPIs, regionInfo); | ||
62 | // PhysicsScene physicsScene = new NullPhysicsScene(); | ||
63 | // world.PhysicsScene = physicsScene; | ||
64 | // udpServer.LocalWorld = world; | ||
65 | |||
66 | BaseHttpServer httpServer = new BaseHttpServer(simPort); | ||
67 | httpServer.AddXmlRPCHandler("login_to_simulator", loginServer.XmlRpcLoginMethod); | ||
68 | httpServer.Start(); | ||
69 | |||
70 | m_console.WriteLine(LogPriority.NORMAL, "Press enter to quit."); | ||
71 | m_console.ReadLine(); | ||
72 | } | ||
73 | |||
74 | private float[] CreateMap() | ||
75 | { | ||
76 | float[] map = new float[65536]; | ||
77 | |||
78 | for (int i = 0; i < 65536; i++) | ||
79 | { | ||
80 | int x = i % 256; | ||
81 | int y = i / 256; | ||
82 | |||
83 | map[i] = (float)(x + y / 2); | ||
84 | } | ||
85 | |||
86 | return map; | ||
87 | } | ||
88 | |||
89 | private void AddNewSessionHandler(Login loginData) | ||
90 | { | ||
91 | m_console.WriteLine(LogPriority.NORMAL, "Recieved Login from [{0}] [{1}]", loginData.First, loginData.Last); | ||
92 | } | ||
93 | |||
94 | static void Main(string[] args) | ||
95 | { | ||
96 | Program app = new Program(); | ||
97 | |||
98 | app.Run(); | ||
99 | } | ||
100 | |||
101 | #region IWorld Members | ||
102 | |||
103 | void IWorld.AddNewAvatar(IClientAPI remoteClient, LLUUID agentID, bool child) | ||
104 | { | ||
105 | remoteClient.SendRegionHandshake(m_regionInfo); | ||
106 | } | ||
107 | |||
108 | void IWorld.RemoveAvatar(LLUUID agentID) | ||
109 | { | ||
110 | throw new Exception("The method or operation is not implemented."); | ||
111 | } | ||
112 | |||
113 | RegionInfo IWorld.RegionInfo | ||
114 | { | ||
115 | get { return m_regionInfo; } | ||
116 | } | ||
117 | |||
118 | object IWorld.SyncRoot | ||
119 | { | ||
120 | get { return this; } | ||
121 | } | ||
122 | |||
123 | private uint m_nextLocalId = 1; | ||
124 | |||
125 | uint IWorld.NextLocalId | ||
126 | { | ||
127 | get { return m_nextLocalId++; } | ||
128 | } | ||
129 | |||
130 | #endregion | ||
131 | |||
132 | #region IAssetReceiver Members | ||
133 | |||
134 | public void AssetReceived(AssetBase asset, bool IsTexture) | ||
135 | { | ||
136 | throw new Exception("The method or operation is not implemented."); | ||
137 | } | ||
138 | |||
139 | public void AssetNotFound(AssetBase asset) | ||
140 | { | ||
141 | throw new Exception("The method or operation is not implemented."); | ||
142 | } | ||
143 | |||
144 | #endregion | ||
145 | |||
146 | #region conscmd_callback Members | ||
147 | |||
148 | public void RunCmd(string cmd, string[] cmdparams) | ||
149 | { | ||
150 | throw new Exception("The method or operation is not implemented."); | ||
151 | } | ||
152 | |||
153 | public void Show(string ShowWhat) | ||
154 | { | ||
155 | throw new Exception("The method or operation is not implemented."); | ||
156 | } | ||
157 | |||
158 | #endregion | ||
159 | } | ||
160 | } | ||
diff --git a/OpenSim/Examples/SimpleApp2/Properties/AssemblyInfo.cs b/OpenSim/Examples/SimpleApp2/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..f7d6aae --- /dev/null +++ b/OpenSim/Examples/SimpleApp2/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("SimpleApp2")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("Playahead AB")] | ||
12 | [assembly: AssemblyProduct("SimpleApp2")] | ||
13 | [assembly: AssemblyCopyright("Copyright © Playahead AB 2007")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("bdda0707-02b4-46ca-87ce-ab3c12558a4a")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | [assembly: AssemblyVersion("1.0.0.0")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Examples/SimpleApp2/SimpleApp2.csproj b/OpenSim/Examples/SimpleApp2/SimpleApp2.csproj new file mode 100644 index 0000000..92664e3 --- /dev/null +++ b/OpenSim/Examples/SimpleApp2/SimpleApp2.csproj | |||
@@ -0,0 +1,87 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ProductVersion>8.0.50727</ProductVersion> | ||
6 | <SchemaVersion>2.0</SchemaVersion> | ||
7 | <ProjectGuid>{C84B2171-D386-4377-B490-9C5A56674B9E}</ProjectGuid> | ||
8 | <OutputType>Exe</OutputType> | ||
9 | <AppDesignerFolder>Properties</AppDesignerFolder> | ||
10 | <RootNamespace>SimpleApp2</RootNamespace> | ||
11 | <AssemblyName>SimpleApp2</AssemblyName> | ||
12 | </PropertyGroup> | ||
13 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
14 | <DebugSymbols>true</DebugSymbols> | ||
15 | <DebugType>full</DebugType> | ||
16 | <Optimize>false</Optimize> | ||
17 | <OutputPath>bin\Debug\</OutputPath> | ||
18 | <DefineConstants>DEBUG;TRACE</DefineConstants> | ||
19 | <ErrorReport>prompt</ErrorReport> | ||
20 | <WarningLevel>4</WarningLevel> | ||
21 | </PropertyGroup> | ||
22 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
23 | <DebugType>pdbonly</DebugType> | ||
24 | <Optimize>true</Optimize> | ||
25 | <OutputPath>bin\Release\</OutputPath> | ||
26 | <DefineConstants>TRACE</DefineConstants> | ||
27 | <ErrorReport>prompt</ErrorReport> | ||
28 | <WarningLevel>4</WarningLevel> | ||
29 | </PropertyGroup> | ||
30 | <ItemGroup> | ||
31 | <Reference Include="libsecondlife, Version=0.9.0.0, Culture=neutral, processorArchitecture=MSIL"> | ||
32 | <SpecificVersion>False</SpecificVersion> | ||
33 | <HintPath>..\..\..\bin\libsecondlife.dll</HintPath> | ||
34 | </Reference> | ||
35 | <Reference Include="System" /> | ||
36 | <Reference Include="System.Data" /> | ||
37 | <Reference Include="System.Xml" /> | ||
38 | </ItemGroup> | ||
39 | <ItemGroup> | ||
40 | <Compile Include="MyClientView.cs" /> | ||
41 | <Compile Include="MyPacketServer.cs" /> | ||
42 | <Compile Include="Program.cs" /> | ||
43 | <Compile Include="Properties\AssemblyInfo.cs" /> | ||
44 | </ItemGroup> | ||
45 | <ItemGroup> | ||
46 | <ProjectReference Include="..\..\..\Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> | ||
47 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> | ||
48 | <Name>OpenSim.Framework.Console</Name> | ||
49 | </ProjectReference> | ||
50 | <ProjectReference Include="..\..\..\Common\OpenSim.Framework\OpenSim.Framework.csproj"> | ||
51 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> | ||
52 | <Name>OpenSim.Framework</Name> | ||
53 | </ProjectReference> | ||
54 | <ProjectReference Include="..\..\..\Common\OpenSim.Servers\OpenSim.Servers.csproj"> | ||
55 | <Project>{8BB20F0A-0000-0000-0000-000000000000}</Project> | ||
56 | <Name>OpenSim.Servers</Name> | ||
57 | </ProjectReference> | ||
58 | <ProjectReference Include="..\..\..\Common\XmlRpcCS\XMLRPC.csproj"> | ||
59 | <Project>{8E81D43C-0000-0000-0000-000000000000}</Project> | ||
60 | <Name>XMLRPC</Name> | ||
61 | </ProjectReference> | ||
62 | <ProjectReference Include="..\..\OpenSim.GridInterfaces\Local\OpenSim.GridInterfaces.Local.csproj"> | ||
63 | <Project>{546099CD-0000-0000-0000-000000000000}</Project> | ||
64 | <Name>OpenSim.GridInterfaces.Local</Name> | ||
65 | </ProjectReference> | ||
66 | <ProjectReference Include="..\..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj"> | ||
67 | <Project>{8BE16150-0000-0000-0000-000000000000}</Project> | ||
68 | <Name>OpenSim.Physics.Manager</Name> | ||
69 | </ProjectReference> | ||
70 | <ProjectReference Include="..\..\OpenSim.RegionServer\OpenSim.RegionServer.csproj"> | ||
71 | <Project>{632E1BFD-0000-0000-0000-000000000000}</Project> | ||
72 | <Name>OpenSim.RegionServer</Name> | ||
73 | </ProjectReference> | ||
74 | <ProjectReference Include="..\..\OpenSim.World\OpenSim.World.csproj"> | ||
75 | <Project>{642A14A8-0000-0000-0000-000000000000}</Project> | ||
76 | <Name>OpenSim.World</Name> | ||
77 | </ProjectReference> | ||
78 | </ItemGroup> | ||
79 | <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> | ||
80 | <!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
81 | Other similar extension points exist, see Microsoft.Common.targets. | ||
82 | <Target Name="BeforeBuild"> | ||
83 | </Target> | ||
84 | <Target Name="AfterBuild"> | ||
85 | </Target> | ||
86 | --> | ||
87 | </Project> \ No newline at end of file | ||
diff --git a/OpenSim/OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.csproj.user b/OpenSim/OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.csproj.user deleted file mode 100644 index 082d673..0000000 --- a/OpenSim/OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.csproj.user +++ /dev/null | |||
@@ -1,12 +0,0 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
7 | <ProjectView>ProjectFiles</ProjectView> | ||
8 | <ProjectTrust>0</ProjectTrust> | ||
9 | </PropertyGroup> | ||
10 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
12 | </Project> | ||
diff --git a/OpenSim/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.csproj.user b/OpenSim/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.csproj.user deleted file mode 100644 index 082d673..0000000 --- a/OpenSim/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.csproj.user +++ /dev/null | |||
@@ -1,12 +0,0 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
7 | <ProjectView>ProjectFiles</ProjectView> | ||
8 | <ProjectTrust>0</ProjectTrust> | ||
9 | </PropertyGroup> | ||
10 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
12 | </Project> | ||
diff --git a/OpenSim/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.csproj.user b/OpenSim/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.csproj.user deleted file mode 100644 index 082d673..0000000 --- a/OpenSim/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.csproj.user +++ /dev/null | |||
@@ -1,12 +0,0 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
7 | <ProjectView>ProjectFiles</ProjectView> | ||
8 | <ProjectTrust>0</ProjectTrust> | ||
9 | </PropertyGroup> | ||
10 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
12 | </Project> | ||
diff --git a/OpenSim/OpenSim.Physics/Manager/OpenSim.Physics.Manager.csproj.user b/OpenSim/OpenSim.Physics/Manager/OpenSim.Physics.Manager.csproj.user deleted file mode 100644 index 082d673..0000000 --- a/OpenSim/OpenSim.Physics/Manager/OpenSim.Physics.Manager.csproj.user +++ /dev/null | |||
@@ -1,12 +0,0 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
7 | <ProjectView>ProjectFiles</ProjectView> | ||
8 | <ProjectTrust>0</ProjectTrust> | ||
9 | </PropertyGroup> | ||
10 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
12 | </Project> | ||
diff --git a/OpenSim/OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.csproj.user b/OpenSim/OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.csproj.user deleted file mode 100644 index 082d673..0000000 --- a/OpenSim/OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.csproj.user +++ /dev/null | |||
@@ -1,12 +0,0 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
7 | <ProjectView>ProjectFiles</ProjectView> | ||
8 | <ProjectTrust>0</ProjectTrust> | ||
9 | </PropertyGroup> | ||
10 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
12 | </Project> | ||
diff --git a/OpenSim/OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.csproj.user b/OpenSim/OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.csproj.user deleted file mode 100644 index 082d673..0000000 --- a/OpenSim/OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.csproj.user +++ /dev/null | |||
@@ -1,12 +0,0 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
7 | <ProjectView>ProjectFiles</ProjectView> | ||
8 | <ProjectTrust>0</ProjectTrust> | ||
9 | </PropertyGroup> | ||
10 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
12 | </Project> | ||
diff --git a/OpenSim/OpenSim.RegionServer/AuthenticateSessionsLocal.cs b/OpenSim/OpenSim.RegionServer/AuthenticateSessionsLocal.cs index 91772f8..4db7ccb 100644 --- a/OpenSim/OpenSim.RegionServer/AuthenticateSessionsLocal.cs +++ b/OpenSim/OpenSim.RegionServer/AuthenticateSessionsLocal.cs | |||
@@ -13,7 +13,13 @@ namespace OpenSim | |||
13 | { | 13 | { |
14 | 14 | ||
15 | } | 15 | } |
16 | 16 | ||
17 | public bool AddNewSessionHandler(ulong regionHandle, Login loginData) | ||
18 | { | ||
19 | AddNewSession( loginData ); | ||
20 | return true; | ||
21 | } | ||
22 | |||
17 | public void AddNewSession(Login loginData) | 23 | public void AddNewSession(Login loginData) |
18 | { | 24 | { |
19 | AgentCircuitData agent = new AgentCircuitData(); | 25 | AgentCircuitData agent = new AgentCircuitData(); |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.API.cs b/OpenSim/OpenSim.RegionServer/ClientView.API.cs index 9e0cd48..37e27f8 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.API.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.API.cs | |||
@@ -153,6 +153,11 @@ namespace OpenSim | |||
153 | OutPacket(mov); | 153 | OutPacket(mov); |
154 | } | 154 | } |
155 | 155 | ||
156 | public void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | ||
157 | { | ||
158 | SendChatMessage( Helpers.StringToField( message ), type, fromPos, fromName, fromAgentID); | ||
159 | } | ||
160 | |||
156 | /// <summary> | 161 | /// <summary> |
157 | /// | 162 | /// |
158 | /// </summary> | 163 | /// </summary> |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.cs b/OpenSim/OpenSim.RegionServer/ClientView.cs index d970162..f9a7fe4 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.cs | |||
@@ -70,7 +70,7 @@ namespace OpenSim | |||
70 | private AgentAssetUpload UploadAssets; | 70 | private AgentAssetUpload UploadAssets; |
71 | private LLUUID newAssetFolder = LLUUID.Zero; | 71 | private LLUUID newAssetFolder = LLUUID.Zero; |
72 | private bool debug = false; | 72 | private bool debug = false; |
73 | private IWorld m_world; | 73 | protected IWorld m_world; |
74 | private Dictionary<uint, ClientView> m_clientThreads; | 74 | private Dictionary<uint, ClientView> m_clientThreads; |
75 | private AssetCache m_assetCache; | 75 | private AssetCache m_assetCache; |
76 | private IGridServer m_gridServer; | 76 | private IGridServer m_gridServer; |
@@ -78,11 +78,9 @@ namespace OpenSim | |||
78 | private int cachedtextureserial = 0; | 78 | private int cachedtextureserial = 0; |
79 | private RegionInfo m_regionData; | 79 | private RegionInfo m_regionData; |
80 | protected AuthenticateSessionsBase m_authenticateSessionsHandler; | 80 | protected AuthenticateSessionsBase m_authenticateSessionsHandler; |
81 | protected uint serverPort = 0; | ||
82 | 81 | ||
83 | public ClientView(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions, uint port) | 82 | public ClientView(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions ) |
84 | { | 83 | { |
85 | this.serverPort = port; | ||
86 | m_world = world; | 84 | m_world = world; |
87 | m_clientThreads = clientThreads; | 85 | m_clientThreads = clientThreads; |
88 | m_assetCache = assetCache; | 86 | m_assetCache = assetCache; |
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj index 2fc6516..990b5c3 100644 --- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj +++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj | |||
@@ -124,10 +124,7 @@ | |||
124 | </ProjectReference> | 124 | </ProjectReference> |
125 | </ItemGroup> | 125 | </ItemGroup> |
126 | <ItemGroup> | 126 | <ItemGroup> |
127 | <Compile Include="NetworkServersInfo.cs"> | 127 | <Compile Include="AgentAssetUpload.cs"> |
128 | <SubType>Code</SubType> | ||
129 | </Compile> | ||
130 | <Compile Include="UDPServer.cs"> | ||
131 | <SubType>Code</SubType> | 128 | <SubType>Code</SubType> |
132 | </Compile> | 129 | </Compile> |
133 | <Compile Include="AuthenticateSessionsLocal.cs"> | 130 | <Compile Include="AuthenticateSessionsLocal.cs"> |
@@ -136,52 +133,55 @@ | |||
136 | <Compile Include="AuthenticateSessionsRemote.cs"> | 133 | <Compile Include="AuthenticateSessionsRemote.cs"> |
137 | <SubType>Code</SubType> | 134 | <SubType>Code</SubType> |
138 | </Compile> | 135 | </Compile> |
139 | <Compile Include="OpenSimNetworkHandler.cs"> | 136 | <Compile Include="ClientView.API.cs"> |
140 | <SubType>Code</SubType> | 137 | <SubType>Code</SubType> |
141 | </Compile> | 138 | </Compile> |
142 | <Compile Include="UserConfigUtility.cs"> | 139 | <Compile Include="ClientView.cs"> |
143 | <SubType>Code</SubType> | 140 | <SubType>Code</SubType> |
144 | </Compile> | 141 | </Compile> |
145 | <Compile Include="ClientView.Grid.cs"> | 142 | <Compile Include="ClientView.Grid.cs"> |
146 | <SubType>Code</SubType> | 143 | <SubType>Code</SubType> |
147 | </Compile> | 144 | </Compile> |
148 | <Compile Include="PacketServer.cs"> | 145 | <Compile Include="ClientView.PacketHandlers.cs"> |
149 | <SubType>Code</SubType> | 146 | <SubType>Code</SubType> |
150 | </Compile> | 147 | </Compile> |
151 | <Compile Include="ClientView.PacketHandlers.cs"> | 148 | <Compile Include="ClientView.ProcessPackets.cs"> |
152 | <SubType>Code</SubType> | 149 | <SubType>Code</SubType> |
153 | </Compile> | 150 | </Compile> |
154 | <Compile Include="VersionInfo.cs"> | 151 | <Compile Include="ClientViewBase.cs"> |
155 | <SubType>Code</SubType> | 152 | <SubType>Code</SubType> |
156 | </Compile> | 153 | </Compile> |
157 | <Compile Include="AgentAssetUpload.cs"> | 154 | <Compile Include="CommsManager.cs"> |
158 | <SubType>Code</SubType> | 155 | <SubType>Code</SubType> |
159 | </Compile> | 156 | </Compile> |
160 | <Compile Include="ClientViewBase.cs"> | 157 | <Compile Include="NetworkServersInfo.cs"> |
161 | <SubType>Code</SubType> | 158 | <SubType>Code</SubType> |
162 | </Compile> | 159 | </Compile> |
163 | <Compile Include="RegionServerBase.cs"> | 160 | <Compile Include="OpenSimNetworkHandler.cs"> |
164 | <SubType>Code</SubType> | 161 | <SubType>Code</SubType> |
165 | </Compile> | 162 | </Compile> |
166 | <Compile Include="CommsManager.cs"> | 163 | <Compile Include="PacketServer.cs"> |
167 | <SubType>Code</SubType> | 164 | <SubType>Code</SubType> |
168 | </Compile> | 165 | </Compile> |
169 | <Compile Include="ClientView.cs"> | 166 | <Compile Include="RegionServerBase.cs"> |
170 | <SubType>Code</SubType> | 167 | <SubType>Code</SubType> |
171 | </Compile> | 168 | </Compile> |
172 | <Compile Include="ClientView.API.cs"> | 169 | <Compile Include="UDPServer.cs"> |
173 | <SubType>Code</SubType> | 170 | <SubType>Code</SubType> |
174 | </Compile> | 171 | </Compile> |
175 | <Compile Include="ClientView.ProcessPackets.cs"> | 172 | <Compile Include="UserConfigUtility.cs"> |
176 | <SubType>Code</SubType> | 173 | <SubType>Code</SubType> |
177 | </Compile> | 174 | </Compile> |
178 | <Compile Include="CAPS\AdminWebFront.cs"> | 175 | <Compile Include="VersionInfo.cs"> |
176 | <SubType>Code</SubType> | ||
177 | </Compile> | ||
178 | <Compile Include="Assets\AssetCache.cs"> | ||
179 | <SubType>Code</SubType> | 179 | <SubType>Code</SubType> |
180 | </Compile> | 180 | </Compile> |
181 | <Compile Include="Assets\InventoryCache.cs"> | 181 | <Compile Include="Assets\InventoryCache.cs"> |
182 | <SubType>Code</SubType> | 182 | <SubType>Code</SubType> |
183 | </Compile> | 183 | </Compile> |
184 | <Compile Include="Assets\AssetCache.cs"> | 184 | <Compile Include="CAPS\AdminWebFront.cs"> |
185 | <SubType>Code</SubType> | 185 | <SubType>Code</SubType> |
186 | </Compile> | 186 | </Compile> |
187 | </ItemGroup> | 187 | </ItemGroup> |
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj.user b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj.user deleted file mode 100644 index 082d673..0000000 --- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj.user +++ /dev/null | |||
@@ -1,12 +0,0 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
7 | <ProjectView>ProjectFiles</ProjectView> | ||
8 | <ProjectTrust>0</ProjectTrust> | ||
9 | </PropertyGroup> | ||
10 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
12 | </Project> | ||
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build index c988025..8384407 100644 --- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build +++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build | |||
@@ -11,26 +11,26 @@ | |||
11 | <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="NetworkServersInfo.cs" /> | 14 | <include name="AgentAssetUpload.cs" /> |
15 | <include name="UDPServer.cs" /> | ||
16 | <include name="AuthenticateSessionsLocal.cs" /> | 15 | <include name="AuthenticateSessionsLocal.cs" /> |
17 | <include name="AuthenticateSessionsRemote.cs" /> | 16 | <include name="AuthenticateSessionsRemote.cs" /> |
18 | <include name="OpenSimNetworkHandler.cs" /> | 17 | <include name="ClientView.API.cs" /> |
19 | <include name="UserConfigUtility.cs" /> | 18 | <include name="ClientView.cs" /> |
20 | <include name="ClientView.Grid.cs" /> | 19 | <include name="ClientView.Grid.cs" /> |
21 | <include name="PacketServer.cs" /> | ||
22 | <include name="ClientView.PacketHandlers.cs" /> | 20 | <include name="ClientView.PacketHandlers.cs" /> |
23 | <include name="VersionInfo.cs" /> | 21 | <include name="ClientView.ProcessPackets.cs" /> |
24 | <include name="AgentAssetUpload.cs" /> | ||
25 | <include name="ClientViewBase.cs" /> | 22 | <include name="ClientViewBase.cs" /> |
26 | <include name="RegionServerBase.cs" /> | ||
27 | <include name="CommsManager.cs" /> | 23 | <include name="CommsManager.cs" /> |
28 | <include name="ClientView.cs" /> | 24 | <include name="NetworkServersInfo.cs" /> |
29 | <include name="ClientView.API.cs" /> | 25 | <include name="OpenSimNetworkHandler.cs" /> |
30 | <include name="ClientView.ProcessPackets.cs" /> | 26 | <include name="PacketServer.cs" /> |
31 | <include name="CAPS/AdminWebFront.cs" /> | 27 | <include name="RegionServerBase.cs" /> |
32 | <include name="Assets/InventoryCache.cs" /> | 28 | <include name="UDPServer.cs" /> |
29 | <include name="UserConfigUtility.cs" /> | ||
30 | <include name="VersionInfo.cs" /> | ||
33 | <include name="Assets/AssetCache.cs" /> | 31 | <include name="Assets/AssetCache.cs" /> |
32 | <include name="Assets/InventoryCache.cs" /> | ||
33 | <include name="CAPS/AdminWebFront.cs" /> | ||
34 | </sources> | 34 | </sources> |
35 | <references basedir="${project::get-base-directory()}"> | 35 | <references basedir="${project::get-base-directory()}"> |
36 | <lib> | 36 | <lib> |
diff --git a/OpenSim/OpenSim.RegionServer/PacketServer.cs b/OpenSim/OpenSim.RegionServer/PacketServer.cs index ab77b5d..f1ca881 100644 --- a/OpenSim/OpenSim.RegionServer/PacketServer.cs +++ b/OpenSim/OpenSim.RegionServer/PacketServer.cs | |||
@@ -66,9 +66,17 @@ namespace OpenSim | |||
66 | 66 | ||
67 | } | 67 | } |
68 | 68 | ||
69 | protected virtual ClientView CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions) | ||
70 | { | ||
71 | return new ClientView(remoteEP, initialcirpack, clientThreads, world, assetCache, packServer, inventoryCache, authenSessions ); | ||
72 | } | ||
73 | |||
69 | public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, InventoryCache inventoryCache, AuthenticateSessionsBase authenticateSessionsClass) | 74 | public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, InventoryCache inventoryCache, AuthenticateSessionsBase authenticateSessionsClass) |
70 | { | 75 | { |
71 | ClientView newuser = new ClientView(epSender, useCircuit, this.ClientThreads, this._localWorld, assetCache, this, inventoryCache, authenticateSessionsClass, serverPort); | 76 | ClientView newuser = |
77 | CreateNewClient(epSender, useCircuit, ClientThreads, _localWorld, assetCache, this, inventoryCache, | ||
78 | authenticateSessionsClass); | ||
79 | |||
72 | this.ClientThreads.Add(useCircuit.CircuitCode.Code, newuser); | 80 | this.ClientThreads.Add(useCircuit.CircuitCode.Code, newuser); |
73 | this.ClientAPIs.Add(useCircuit.CircuitCode.Code, (IClientAPI)newuser); | 81 | this.ClientAPIs.Add(useCircuit.CircuitCode.Code, (IClientAPI)newuser); |
74 | 82 | ||
diff --git a/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj b/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj index 6ffcf9e..bd1a332 100644 --- a/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj +++ b/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj | |||
@@ -76,64 +76,64 @@ | |||
76 | </ProjectReference> | 76 | </ProjectReference> |
77 | </ItemGroup> | 77 | </ItemGroup> |
78 | <ItemGroup> | 78 | <ItemGroup> |
79 | <Compile Include="MainMemory.cs"> | 79 | <Compile Include="ClassInstance.cs"> |
80 | <SubType>Code</SubType> | ||
81 | </Compile> | ||
82 | <Compile Include="ClassRecord.cs"> | ||
80 | <SubType>Code</SubType> | 83 | <SubType>Code</SubType> |
81 | </Compile> | 84 | </Compile> |
82 | <Compile Include="Heap.cs"> | 85 | <Compile Include="Heap.cs"> |
83 | <SubType>Code</SubType> | 86 | <SubType>Code</SubType> |
84 | </Compile> | 87 | </Compile> |
85 | <Compile Include="StackFrame.cs"> | 88 | <Compile Include="Interpreter.cs"> |
86 | <SubType>Code</SubType> | 89 | <SubType>Code</SubType> |
87 | </Compile> | 90 | </Compile> |
88 | <Compile Include="InterpreterLogic.cs"> | 91 | <Compile Include="InterpreterLogic.cs"> |
89 | <SubType>Code</SubType> | 92 | <SubType>Code</SubType> |
90 | </Compile> | 93 | </Compile> |
91 | <Compile Include="OpenSimJVM.cs"> | 94 | <Compile Include="InterpreterMethods.cs"> |
92 | <SubType>Code</SubType> | 95 | <SubType>Code</SubType> |
93 | </Compile> | 96 | </Compile> |
94 | <Compile Include="InterpreterMethods.cs"> | 97 | <Compile Include="InterpreterReturn.cs"> |
95 | <SubType>Code</SubType> | 98 | <SubType>Code</SubType> |
96 | </Compile> | 99 | </Compile> |
97 | <Compile Include="ClassInstance.cs"> | 100 | <Compile Include="MainMemory.cs"> |
98 | <SubType>Code</SubType> | 101 | <SubType>Code</SubType> |
99 | </Compile> | 102 | </Compile> |
100 | <Compile Include="InterpreterReturn.cs"> | 103 | <Compile Include="MethodMemory.cs"> |
101 | <SubType>Code</SubType> | 104 | <SubType>Code</SubType> |
102 | </Compile> | 105 | </Compile> |
103 | <Compile Include="Interpreter.cs"> | 106 | <Compile Include="Object.cs"> |
104 | <SubType>Code</SubType> | 107 | <SubType>Code</SubType> |
105 | </Compile> | 108 | </Compile> |
106 | <Compile Include="ClassRecord.cs"> | 109 | <Compile Include="OpenSimJVM.cs"> |
107 | <SubType>Code</SubType> | 110 | <SubType>Code</SubType> |
108 | </Compile> | 111 | </Compile> |
109 | <Compile Include="Stack.cs"> | 112 | <Compile Include="Stack.cs"> |
110 | <SubType>Code</SubType> | 113 | <SubType>Code</SubType> |
111 | </Compile> | 114 | </Compile> |
112 | <Compile Include="Object.cs"> | 115 | <Compile Include="StackFrame.cs"> |
113 | <SubType>Code</SubType> | 116 | <SubType>Code</SubType> |
114 | </Compile> | 117 | </Compile> |
115 | <Compile Include="Thread.cs"> | 118 | <Compile Include="Thread.cs"> |
116 | <SubType>Code</SubType> | 119 | <SubType>Code</SubType> |
117 | </Compile> | 120 | </Compile> |
118 | <Compile Include="MethodMemory.cs"> | ||
119 | <SubType>Code</SubType> | ||
120 | </Compile> | ||
121 | <Compile Include="Properties\AssemblyInfo.cs"> | 121 | <Compile Include="Properties\AssemblyInfo.cs"> |
122 | <SubType>Code</SubType> | 122 | <SubType>Code</SubType> |
123 | </Compile> | 123 | </Compile> |
124 | <Compile Include="Types\BaseType.cs"> | 124 | <Compile Include="Types\ArrayReference.cs"> |
125 | <SubType>Code</SubType> | 125 | <SubType>Code</SubType> |
126 | </Compile> | 126 | </Compile> |
127 | <Compile Include="Types\ArrayReference.cs"> | 127 | <Compile Include="Types\BaseType.cs"> |
128 | <SubType>Code</SubType> | 128 | <SubType>Code</SubType> |
129 | </Compile> | 129 | </Compile> |
130 | <Compile Include="Types\ObjectReference.cs"> | 130 | <Compile Include="Types\ObjectReference.cs"> |
131 | <SubType>Code</SubType> | 131 | <SubType>Code</SubType> |
132 | </Compile> | 132 | </Compile> |
133 | <Compile Include="Types\PrimitiveTypes\Char.cs"> | 133 | <Compile Include="Types\PrimitiveTypes\Byte.cs"> |
134 | <SubType>Code</SubType> | 134 | <SubType>Code</SubType> |
135 | </Compile> | 135 | </Compile> |
136 | <Compile Include="Types\PrimitiveTypes\Byte.cs"> | 136 | <Compile Include="Types\PrimitiveTypes\Char.cs"> |
137 | <SubType>Code</SubType> | 137 | <SubType>Code</SubType> |
138 | </Compile> | 138 | </Compile> |
139 | <Compile Include="Types\PrimitiveTypes\Float.cs"> | 139 | <Compile Include="Types\PrimitiveTypes\Float.cs"> |
diff --git a/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj.user b/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj.user deleted file mode 100644 index 082d673..0000000 --- a/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj.user +++ /dev/null | |||
@@ -1,12 +0,0 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
7 | <ProjectView>ProjectFiles</ProjectView> | ||
8 | <ProjectTrust>0</ProjectTrust> | ||
9 | </PropertyGroup> | ||
10 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
12 | </Project> | ||
diff --git a/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build b/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build index ac4d564..c5255db 100644 --- a/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build +++ b/OpenSim/OpenSim.Scripting/EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build | |||
@@ -11,26 +11,26 @@ | |||
11 | <resources prefix="OpenSim.Scripting.EmbeddedJVM" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Scripting.EmbeddedJVM" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="MainMemory.cs" /> | 14 | <include name="ClassInstance.cs" /> |
15 | <include name="ClassRecord.cs" /> | ||
15 | <include name="Heap.cs" /> | 16 | <include name="Heap.cs" /> |
16 | <include name="StackFrame.cs" /> | 17 | <include name="Interpreter.cs" /> |
17 | <include name="InterpreterLogic.cs" /> | 18 | <include name="InterpreterLogic.cs" /> |
18 | <include name="OpenSimJVM.cs" /> | ||
19 | <include name="InterpreterMethods.cs" /> | 19 | <include name="InterpreterMethods.cs" /> |
20 | <include name="ClassInstance.cs" /> | ||
21 | <include name="InterpreterReturn.cs" /> | 20 | <include name="InterpreterReturn.cs" /> |
22 | <include name="Interpreter.cs" /> | 21 | <include name="MainMemory.cs" /> |
23 | <include name="ClassRecord.cs" /> | 22 | <include name="MethodMemory.cs" /> |
24 | <include name="Stack.cs" /> | ||
25 | <include name="Object.cs" /> | 23 | <include name="Object.cs" /> |
24 | <include name="OpenSimJVM.cs" /> | ||
25 | <include name="Stack.cs" /> | ||
26 | <include name="StackFrame.cs" /> | ||
26 | <include name="Thread.cs" /> | 27 | <include name="Thread.cs" /> |
27 | <include name="MethodMemory.cs" /> | ||
28 | <include name="Properties/AssemblyInfo.cs" /> | 28 | <include name="Properties/AssemblyInfo.cs" /> |
29 | <include name="Types/BaseType.cs" /> | ||
30 | <include name="Types/ArrayReference.cs" /> | 29 | <include name="Types/ArrayReference.cs" /> |
30 | <include name="Types/BaseType.cs" /> | ||
31 | <include name="Types/ObjectReference.cs" /> | 31 | <include name="Types/ObjectReference.cs" /> |
32 | <include name="Types/PrimitiveTypes/Char.cs" /> | ||
33 | <include name="Types/PrimitiveTypes/Byte.cs" /> | 32 | <include name="Types/PrimitiveTypes/Byte.cs" /> |
33 | <include name="Types/PrimitiveTypes/Char.cs" /> | ||
34 | <include name="Types/PrimitiveTypes/Float.cs" /> | 34 | <include name="Types/PrimitiveTypes/Float.cs" /> |
35 | <include name="Types/PrimitiveTypes/Int.cs" /> | 35 | <include name="Types/PrimitiveTypes/Int.cs" /> |
36 | </sources> | 36 | </sources> |
diff --git a/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.csproj.user b/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.csproj.user deleted file mode 100644 index 082d673..0000000 --- a/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.csproj.user +++ /dev/null | |||
@@ -1,12 +0,0 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
7 | <ProjectView>ProjectFiles</ProjectView> | ||
8 | <ProjectTrust>0</ProjectTrust> | ||
9 | </PropertyGroup> | ||
10 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
12 | </Project> | ||
diff --git a/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj b/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj index af8285b..15ae5bf 100644 --- a/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj +++ b/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj | |||
@@ -93,6 +93,9 @@ | |||
93 | <Compile Include="AssemblyInfo.cs"> | 93 | <Compile Include="AssemblyInfo.cs"> |
94 | <SubType>Code</SubType> | 94 | <SubType>Code</SubType> |
95 | </Compile> | 95 | </Compile> |
96 | <Compile Include="Db4LocalStorage.cs"> | ||
97 | <SubType>Code</SubType> | ||
98 | </Compile> | ||
96 | <Compile Include="MapStorage.cs"> | 99 | <Compile Include="MapStorage.cs"> |
97 | <SubType>Code</SubType> | 100 | <SubType>Code</SubType> |
98 | </Compile> | 101 | </Compile> |
@@ -102,9 +105,6 @@ | |||
102 | <Compile Include="UUIDPrimQuery.cs"> | 105 | <Compile Include="UUIDPrimQuery.cs"> |
103 | <SubType>Code</SubType> | 106 | <SubType>Code</SubType> |
104 | </Compile> | 107 | </Compile> |
105 | <Compile Include="Db4LocalStorage.cs"> | ||
106 | <SubType>Code</SubType> | ||
107 | </Compile> | ||
108 | </ItemGroup> | 108 | </ItemGroup> |
109 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | 109 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> |
110 | <PropertyGroup> | 110 | <PropertyGroup> |
diff --git a/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj.user b/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj.user deleted file mode 100644 index 082d673..0000000 --- a/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj.user +++ /dev/null | |||
@@ -1,12 +0,0 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
7 | <ProjectView>ProjectFiles</ProjectView> | ||
8 | <ProjectTrust>0</ProjectTrust> | ||
9 | </PropertyGroup> | ||
10 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
12 | </Project> | ||
diff --git a/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build b/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build index 72aac2a..c2fd2bd 100644 --- a/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build +++ b/OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build | |||
@@ -12,10 +12,10 @@ | |||
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="AssemblyInfo.cs" /> | 14 | <include name="AssemblyInfo.cs" /> |
15 | <include name="Db4LocalStorage.cs" /> | ||
15 | <include name="MapStorage.cs" /> | 16 | <include name="MapStorage.cs" /> |
16 | <include name="UUIDParcelQuery.cs" /> | 17 | <include name="UUIDParcelQuery.cs" /> |
17 | <include name="UUIDPrimQuery.cs" /> | 18 | <include name="UUIDPrimQuery.cs" /> |
18 | <include name="Db4LocalStorage.cs" /> | ||
19 | </sources> | 19 | </sources> |
20 | <references basedir="${project::get-base-directory()}"> | 20 | <references basedir="${project::get-base-directory()}"> |
21 | <lib> | 21 | <lib> |
diff --git a/OpenSim/OpenSim.Storage/LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.csproj.user b/OpenSim/OpenSim.Storage/LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.csproj.user deleted file mode 100644 index 082d673..0000000 --- a/OpenSim/OpenSim.Storage/LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.csproj.user +++ /dev/null | |||
@@ -1,12 +0,0 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
7 | <ProjectView>ProjectFiles</ProjectView> | ||
8 | <ProjectTrust>0</ProjectTrust> | ||
9 | </PropertyGroup> | ||
10 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
12 | </Project> | ||
diff --git a/OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj.user b/OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj.user deleted file mode 100644 index 082d673..0000000 --- a/OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj.user +++ /dev/null | |||
@@ -1,12 +0,0 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
7 | <ProjectView>ProjectFiles</ProjectView> | ||
8 | <ProjectTrust>0</ProjectTrust> | ||
9 | </PropertyGroup> | ||
10 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
12 | </Project> | ||
diff --git a/OpenSim/OpenSim.World/Avatar.cs b/OpenSim/OpenSim.World/Avatar.cs index c251d57..4ab576c 100644 --- a/OpenSim/OpenSim.World/Avatar.cs +++ b/OpenSim/OpenSim.World/Avatar.cs | |||
@@ -55,21 +55,16 @@ namespace OpenSim.world | |||
55 | ControllingClient = theClient; | 55 | ControllingClient = theClient; |
56 | this.firstname = ControllingClient.FirstName; | 56 | this.firstname = ControllingClient.FirstName; |
57 | this.lastname = ControllingClient.LastName; | 57 | this.lastname = ControllingClient.LastName; |
58 | localid = 8880000 + (this.m_world._localNumber++); | 58 | localid = this.m_world.NextLocalId; |
59 | Pos = ControllingClient.StartPos; | 59 | Pos = ControllingClient.StartPos; |
60 | visualParams = new byte[218]; | 60 | visualParams = new byte[218]; |
61 | for (int i = 0; i < 218; i++) | 61 | for (int i = 0; i < 218; i++) |
62 | { | 62 | { |
63 | visualParams[i] = 100; | 63 | visualParams[i] = 100; |
64 | } | 64 | } |
65 | Wearables = new AvatarWearable[13]; //should be 13 of these | ||
66 | for (int i = 0; i < 13; i++) | ||
67 | { | ||
68 | Wearables[i] = new AvatarWearable(); | ||
69 | } | ||
70 | this.Wearables[0].AssetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); | ||
71 | this.Wearables[0].ItemID = LLUUID.Random(); | ||
72 | 65 | ||
66 | Wearables = AvatarWearable.DefaultWearables; | ||
67 | |||
73 | this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); | 68 | this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); |
74 | Console.WriteLine("avatar point 4"); | 69 | Console.WriteLine("avatar point 4"); |
75 | 70 | ||
diff --git a/OpenSim/OpenSim.World/Entity.cs b/OpenSim/OpenSim.World/Entity.cs index b14beed..dd5f9a6 100644 --- a/OpenSim/OpenSim.World/Entity.cs +++ b/OpenSim/OpenSim.World/Entity.cs | |||
@@ -51,7 +51,7 @@ namespace OpenSim.world | |||
51 | { | 51 | { |
52 | try | 52 | try |
53 | { | 53 | { |
54 | lock (this.m_world.LockPhysicsEngine) | 54 | lock (this.m_world.SyncRoot) |
55 | { | 55 | { |
56 | 56 | ||
57 | this._physActor.Position = new PhysicsVector(value.X, value.Y, value.Z); | 57 | this._physActor.Position = new PhysicsVector(value.X, value.Y, value.Z); |
diff --git a/OpenSim/OpenSim.World/OpenSim.World.csproj b/OpenSim/OpenSim.World/OpenSim.World.csproj index f2fb596..46803d6 100644 --- a/OpenSim/OpenSim.World/OpenSim.World.csproj +++ b/OpenSim/OpenSim.World/OpenSim.World.csproj | |||
@@ -130,58 +130,58 @@ | |||
130 | </ProjectReference> | 130 | </ProjectReference> |
131 | </ItemGroup> | 131 | </ItemGroup> |
132 | <ItemGroup> | 132 | <ItemGroup> |
133 | <Compile Include="Entity.cs"> | 133 | <Compile Include="Avatar.Client.cs"> |
134 | <SubType>Code</SubType> | 134 | <SubType>Code</SubType> |
135 | </Compile> | 135 | </Compile> |
136 | <Compile Include="World.PacketHandlers.cs"> | 136 | <Compile Include="Avatar.cs"> |
137 | <SubType>Code</SubType> | 137 | <SubType>Code</SubType> |
138 | </Compile> | 138 | </Compile> |
139 | <Compile Include="WorldBase.cs"> | 139 | <Compile Include="Avatar.Update.cs"> |
140 | <SubType>Code</SubType> | 140 | <SubType>Code</SubType> |
141 | </Compile> | 141 | </Compile> |
142 | <Compile Include="SceneObject.cs"> | 142 | <Compile Include="AvatarAnimations.cs"> |
143 | <SubType>Code</SubType> | 143 | <SubType>Code</SubType> |
144 | </Compile> | 144 | </Compile> |
145 | <Compile Include="World.Scripting.cs"> | 145 | <Compile Include="Entity.cs"> |
146 | <SubType>Code</SubType> | 146 | <SubType>Code</SubType> |
147 | </Compile> | 147 | </Compile> |
148 | <Compile Include="Avatar.Client.cs"> | 148 | <Compile Include="ParcelManager.cs"> |
149 | <SubType>Code</SubType> | 149 | <SubType>Code</SubType> |
150 | </Compile> | 150 | </Compile> |
151 | <Compile Include="Avatar.Update.cs"> | 151 | <Compile Include="Primitive.cs"> |
152 | <SubType>Code</SubType> | 152 | <SubType>Code</SubType> |
153 | </Compile> | 153 | </Compile> |
154 | <Compile Include="AvatarAnimations.cs"> | 154 | <Compile Include="SceneObject.cs"> |
155 | <SubType>Code</SubType> | 155 | <SubType>Code</SubType> |
156 | </Compile> | 156 | </Compile> |
157 | <Compile Include="Primitive.cs"> | 157 | <Compile Include="World.cs"> |
158 | <SubType>Code</SubType> | 158 | <SubType>Code</SubType> |
159 | </Compile> | 159 | </Compile> |
160 | <Compile Include="Avatar.cs"> | 160 | <Compile Include="World.PacketHandlers.cs"> |
161 | <SubType>Code</SubType> | 161 | <SubType>Code</SubType> |
162 | </Compile> | 162 | </Compile> |
163 | <Compile Include="ParcelManager.cs"> | 163 | <Compile Include="World.Scripting.cs"> |
164 | <SubType>Code</SubType> | 164 | <SubType>Code</SubType> |
165 | </Compile> | 165 | </Compile> |
166 | <Compile Include="World.cs"> | 166 | <Compile Include="WorldBase.cs"> |
167 | <SubType>Code</SubType> | 167 | <SubType>Code</SubType> |
168 | </Compile> | 168 | </Compile> |
169 | <Compile Include="Estate\EstateManager.cs"> | 169 | <Compile Include="Estate\EstateManager.cs"> |
170 | <SubType>Code</SubType> | 170 | <SubType>Code</SubType> |
171 | </Compile> | 171 | </Compile> |
172 | <Compile Include="scripting\IScriptHandler.cs"> | 172 | <Compile Include="scripting\IScriptContext.cs"> |
173 | <SubType>Code</SubType> | 173 | <SubType>Code</SubType> |
174 | </Compile> | 174 | </Compile> |
175 | <Compile Include="scripting\ScriptFactory.cs"> | 175 | <Compile Include="scripting\IScriptEntity.cs"> |
176 | <SubType>Code</SubType> | 176 | <SubType>Code</SubType> |
177 | </Compile> | 177 | </Compile> |
178 | <Compile Include="scripting\IScriptContext.cs"> | 178 | <Compile Include="scripting\IScriptHandler.cs"> |
179 | <SubType>Code</SubType> | 179 | <SubType>Code</SubType> |
180 | </Compile> | 180 | </Compile> |
181 | <Compile Include="scripting\Script.cs"> | 181 | <Compile Include="scripting\Script.cs"> |
182 | <SubType>Code</SubType> | 182 | <SubType>Code</SubType> |
183 | </Compile> | 183 | </Compile> |
184 | <Compile Include="scripting\IScriptEntity.cs"> | 184 | <Compile Include="scripting\ScriptFactory.cs"> |
185 | <SubType>Code</SubType> | 185 | <SubType>Code</SubType> |
186 | </Compile> | 186 | </Compile> |
187 | <Compile Include="scripting\Scripts\FollowRandomAvatar.cs"> | 187 | <Compile Include="scripting\Scripts\FollowRandomAvatar.cs"> |
diff --git a/OpenSim/OpenSim.World/OpenSim.World.csproj.user b/OpenSim/OpenSim.World/OpenSim.World.csproj.user deleted file mode 100644 index 082d673..0000000 --- a/OpenSim/OpenSim.World/OpenSim.World.csproj.user +++ /dev/null | |||
@@ -1,12 +0,0 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\sugilite\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
7 | <ProjectView>ProjectFiles</ProjectView> | ||
8 | <ProjectTrust>0</ProjectTrust> | ||
9 | </PropertyGroup> | ||
10 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
12 | </Project> | ||
diff --git a/OpenSim/OpenSim.World/OpenSim.World.dll.build b/OpenSim/OpenSim.World/OpenSim.World.dll.build new file mode 100644 index 0000000..3fa534e --- /dev/null +++ b/OpenSim/OpenSim.World/OpenSim.World.dll.build | |||
@@ -0,0 +1,71 @@ | |||
1 | <?xml version="1.0" ?> | ||
2 | <project name="OpenSim.World" default="build"> | ||
3 | <target name="build"> | ||
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | ||
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | ||
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | ||
7 | <fileset basedir="${project::get-base-directory()}"> | ||
8 | </fileset> | ||
9 | </copy> | ||
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | ||
11 | <resources prefix="OpenSim.World" dynamicprefix="true" > | ||
12 | </resources> | ||
13 | <sources failonempty="true"> | ||
14 | <include name="Avatar.Client.cs" /> | ||
15 | <include name="Avatar.cs" /> | ||
16 | <include name="Avatar.Update.cs" /> | ||
17 | <include name="AvatarAnimations.cs" /> | ||
18 | <include name="Entity.cs" /> | ||
19 | <include name="ParcelManager.cs" /> | ||
20 | <include name="Primitive.cs" /> | ||
21 | <include name="SceneObject.cs" /> | ||
22 | <include name="World.cs" /> | ||
23 | <include name="World.PacketHandlers.cs" /> | ||
24 | <include name="World.Scripting.cs" /> | ||
25 | <include name="WorldBase.cs" /> | ||
26 | <include name="Estate/EstateManager.cs" /> | ||
27 | <include name="scripting/IScriptContext.cs" /> | ||
28 | <include name="scripting/IScriptEntity.cs" /> | ||
29 | <include name="scripting/IScriptHandler.cs" /> | ||
30 | <include name="scripting/Script.cs" /> | ||
31 | <include name="scripting/ScriptFactory.cs" /> | ||
32 | <include name="scripting/Scripts/FollowRandomAvatar.cs" /> | ||
33 | <include name="types/Mesh.cs" /> | ||
34 | <include name="types/Triangle.cs" /> | ||
35 | </sources> | ||
36 | <references basedir="${project::get-base-directory()}"> | ||
37 | <lib> | ||
38 | <include name="${project::get-base-directory()}" /> | ||
39 | <include name="${project::get-base-directory()}/${build.dir}" /> | ||
40 | </lib> | ||
41 | <include name="System.dll" /> | ||
42 | <include name="System.Xml.dll" /> | ||
43 | <include name="../../bin/libsecondlife.dll" /> | ||
44 | <include name="../../bin/Axiom.MathLib.dll" /> | ||
45 | <include name="../../bin/Db4objects.Db4o.dll" /> | ||
46 | <include name="../../bin/OpenSim.Terrain.BasicTerrain.dll" /> | ||
47 | <include name="../../bin/OpenSim.Framework.dll" /> | ||
48 | <include name="../../bin/OpenSim.Framework.Console.dll" /> | ||
49 | <include name="../../bin/OpenSim.GenericConfig.Xml.dll" /> | ||
50 | <include name="../../bin/OpenSim.Physics.Manager.dll" /> | ||
51 | <include name="../../bin/OpenSim.Servers.dll" /> | ||
52 | <include name="../../bin/XMLRPC.dll" /> | ||
53 | <include name="../../bin/OpenGrid.Framework.Communications.dll" /> | ||
54 | </references> | ||
55 | </csc> | ||
56 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> | ||
57 | <mkdir dir="${project::get-base-directory()}/../../bin/"/> | ||
58 | <copy todir="${project::get-base-directory()}/../../bin/"> | ||
59 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | ||
60 | <include name="*.dll"/> | ||
61 | <include name="*.exe"/> | ||
62 | </fileset> | ||
63 | </copy> | ||
64 | </target> | ||
65 | <target name="clean"> | ||
66 | <delete dir="${bin.dir}" failonerror="false" /> | ||
67 | <delete dir="${obj.dir}" failonerror="false" /> | ||
68 | </target> | ||
69 | <target name="doc" description="Creates documentation."> | ||
70 | </target> | ||
71 | </project> | ||
diff --git a/OpenSim/OpenSim.World/World.cs b/OpenSim/OpenSim.World/World.cs index 011e39a..7ef06e2 100644 --- a/OpenSim/OpenSim.World/World.cs +++ b/OpenSim/OpenSim.World/World.cs | |||
@@ -23,10 +23,8 @@ namespace OpenSim.world | |||
23 | public partial class World : WorldBase, ILocalStorageReceiver, IScriptAPI | 23 | public partial class World : WorldBase, ILocalStorageReceiver, IScriptAPI |
24 | { | 24 | { |
25 | protected System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer(); | 25 | protected System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer(); |
26 | public object LockPhysicsEngine = new object(); | ||
27 | protected Dictionary<libsecondlife.LLUUID, Avatar> Avatars; | 26 | protected Dictionary<libsecondlife.LLUUID, Avatar> Avatars; |
28 | protected Dictionary<libsecondlife.LLUUID, Primitive> Prims; | 27 | protected Dictionary<libsecondlife.LLUUID, Primitive> Prims; |
29 | public uint _localNumber = 0; | ||
30 | private PhysicsScene phyScene; | 28 | private PhysicsScene phyScene; |
31 | private float timeStep = 0.1f; | 29 | private float timeStep = 0.1f; |
32 | public ILocalStorage localStorage; | 30 | public ILocalStorage localStorage; |
@@ -59,6 +57,7 @@ namespace OpenSim.world | |||
59 | return (this.phyScene); | 57 | return (this.phyScene); |
60 | } | 58 | } |
61 | } | 59 | } |
60 | |||
62 | #endregion | 61 | #endregion |
63 | 62 | ||
64 | #region Constructors | 63 | #region Constructors |
@@ -155,7 +154,7 @@ namespace OpenSim.world | |||
155 | Entities[UUID].addForces(); | 154 | Entities[UUID].addForces(); |
156 | } | 155 | } |
157 | 156 | ||
158 | lock (this.LockPhysicsEngine) | 157 | lock (this.m_syncRoot) |
159 | { | 158 | { |
160 | this.phyScene.Simulate(timeStep); | 159 | this.phyScene.Simulate(timeStep); |
161 | } | 160 | } |
@@ -203,7 +202,7 @@ namespace OpenSim.world | |||
203 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Terrain tainted, saving."); | 202 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Terrain tainted, saving."); |
204 | localStorage.SaveMap(Terrain.getHeights1D()); | 203 | localStorage.SaveMap(Terrain.getHeights1D()); |
205 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Terrain saved, informing Physics."); | 204 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Terrain saved, informing Physics."); |
206 | lock (this.LockPhysicsEngine) | 205 | lock (this.m_syncRoot) |
207 | { | 206 | { |
208 | phyScene.SetTerrain(Terrain.getHeights1D()); | 207 | phyScene.SetTerrain(Terrain.getHeights1D()); |
209 | } | 208 | } |
@@ -297,7 +296,7 @@ namespace OpenSim.world | |||
297 | { | 296 | { |
298 | Terrain.hills(); | 297 | Terrain.hills(); |
299 | 298 | ||
300 | lock (this.LockPhysicsEngine) | 299 | lock (this.m_syncRoot) |
301 | { | 300 | { |
302 | this.phyScene.SetTerrain(Terrain.getHeights1D()); | 301 | this.phyScene.SetTerrain(Terrain.getHeights1D()); |
303 | } | 302 | } |
@@ -328,7 +327,7 @@ namespace OpenSim.world | |||
328 | try | 327 | try |
329 | { | 328 | { |
330 | this.Terrain.setHeights2D(newMap); | 329 | this.Terrain.setHeights2D(newMap); |
331 | lock (this.LockPhysicsEngine) | 330 | lock (this.m_syncRoot) |
332 | { | 331 | { |
333 | this.phyScene.SetTerrain(this.Terrain.getHeights1D()); | 332 | this.phyScene.SetTerrain(this.Terrain.getHeights1D()); |
334 | } | 333 | } |
@@ -483,7 +482,7 @@ namespace OpenSim.world | |||
483 | this.estateManager.sendRegionHandshake(remoteClient); | 482 | this.estateManager.sendRegionHandshake(remoteClient); |
484 | 483 | ||
485 | PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z); | 484 | PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z); |
486 | lock (this.LockPhysicsEngine) | 485 | lock (this.m_syncRoot) |
487 | { | 486 | { |
488 | newAvatar.PhysActor = this.phyScene.AddAvatar(pVec); | 487 | newAvatar.PhysActor = this.phyScene.AddAvatar(pVec); |
489 | } | 488 | } |
@@ -612,5 +611,10 @@ namespace OpenSim.world | |||
612 | } | 611 | } |
613 | 612 | ||
614 | #endregion | 613 | #endregion |
614 | |||
615 | public override void SendLayerData(int px, int py, IClientAPI RemoteClient) | ||
616 | { | ||
617 | RemoteClient.SendLayerData( Terrain.getHeights1D() ); | ||
618 | } | ||
615 | } | 619 | } |
616 | } | 620 | } |
diff --git a/OpenSim/OpenSim.World/WorldBase.cs b/OpenSim/OpenSim.World/WorldBase.cs index 19a8fb5..92bc6a3 100644 --- a/OpenSim/OpenSim.World/WorldBase.cs +++ b/OpenSim/OpenSim.World/WorldBase.cs | |||
@@ -15,61 +15,25 @@ using OpenSim.Terrain; | |||
15 | 15 | ||
16 | namespace OpenSim.world | 16 | namespace OpenSim.world |
17 | { | 17 | { |
18 | public class WorldBase : IWorld | 18 | public abstract class WorldBase : IWorld |
19 | { | 19 | { |
20 | public Dictionary<libsecondlife.LLUUID, Entity> Entities; | 20 | public Dictionary<libsecondlife.LLUUID, Entity> Entities; |
21 | protected Dictionary<uint, IClientAPI> m_clientThreads; | 21 | protected Dictionary<uint, IClientAPI> m_clientThreads; |
22 | protected ulong m_regionHandle; | 22 | protected ulong m_regionHandle; |
23 | protected string m_regionName; | 23 | protected string m_regionName; |
24 | // protected InventoryCache _inventoryCache; | ||
25 | // protected AssetCache _assetCache; | ||
26 | protected RegionInfo m_regInfo; | 24 | protected RegionInfo m_regInfo; |
27 | 25 | ||
28 | public TerrainEngine Terrain; //TODO: Replace TerrainManager with this. | 26 | public TerrainEngine Terrain; //TODO: Replace TerrainManager with this. |
29 | protected libsecondlife.TerrainManager TerrainManager; // To be referenced via TerrainEngine | 27 | protected libsecondlife.TerrainManager TerrainManager; // To be referenced via TerrainEngine |
30 | 28 | protected object m_syncRoot = new object(); | |
31 | #region Properties | 29 | private uint m_nextLocalId = 8880000; |
32 | /* | ||
33 | public InventoryCache InventoryCache | ||
34 | { | ||
35 | set | ||
36 | { | ||
37 | this._inventoryCache = value; | ||
38 | } | ||
39 | } | ||
40 | |||
41 | public AssetCache AssetCache | ||
42 | { | ||
43 | set | ||
44 | { | ||
45 | this._assetCache = value; | ||
46 | } | ||
47 | } | ||
48 | */ | ||
49 | #endregion | ||
50 | |||
51 | #region Constructors | ||
52 | /// <summary> | ||
53 | /// | ||
54 | /// </summary> | ||
55 | public WorldBase() | ||
56 | { | ||
57 | |||
58 | } | ||
59 | #endregion | ||
60 | |||
61 | #region Setup Methods | ||
62 | |||
63 | #endregion | ||
64 | 30 | ||
65 | #region Update Methods | 31 | #region Update Methods |
66 | /// <summary> | 32 | /// <summary> |
67 | /// Normally called once every frame/tick to let the world preform anything required (like running the physics simulation) | 33 | /// Normally called once every frame/tick to let the world preform anything required (like running the physics simulation) |
68 | /// </summary> | 34 | /// </summary> |
69 | public virtual void Update() | 35 | public abstract void Update(); |
70 | { | ||
71 | 36 | ||
72 | } | ||
73 | #endregion | 37 | #endregion |
74 | 38 | ||
75 | #region Terrain Methods | 39 | #region Terrain Methods |
@@ -77,11 +41,8 @@ namespace OpenSim.world | |||
77 | /// <summary> | 41 | /// <summary> |
78 | /// Loads the World heightmap | 42 | /// Loads the World heightmap |
79 | /// </summary> | 43 | /// </summary> |
80 | public virtual void LoadWorldMap() | 44 | public abstract void LoadWorldMap(); |
81 | { | 45 | |
82 | |||
83 | } | ||
84 | |||
85 | /// <summary> | 46 | /// <summary> |
86 | /// Send the region heightmap to the client | 47 | /// Send the region heightmap to the client |
87 | /// </summary> | 48 | /// </summary> |
@@ -97,10 +58,8 @@ namespace OpenSim.world | |||
97 | /// <param name="px">Patch coordinate (x) 0..16</param> | 58 | /// <param name="px">Patch coordinate (x) 0..16</param> |
98 | /// <param name="py">Patch coordinate (y) 0..16</param> | 59 | /// <param name="py">Patch coordinate (y) 0..16</param> |
99 | /// <param name="RemoteClient">The client to send to</param> | 60 | /// <param name="RemoteClient">The client to send to</param> |
100 | public void SendLayerData(int px, int py, IClientAPI RemoteClient) | 61 | public abstract void SendLayerData(int px, int py, IClientAPI RemoteClient); |
101 | { | 62 | |
102 | |||
103 | } | ||
104 | #endregion | 63 | #endregion |
105 | 64 | ||
106 | #region Add/Remove Agent/Avatar | 65 | #region Add/Remove Agent/Avatar |
@@ -110,39 +69,43 @@ namespace OpenSim.world | |||
110 | /// <param name="remoteClient"></param> | 69 | /// <param name="remoteClient"></param> |
111 | /// <param name="agentID"></param> | 70 | /// <param name="agentID"></param> |
112 | /// <param name="child"></param> | 71 | /// <param name="child"></param> |
113 | public virtual void AddNewAvatar(IClientAPI remoteClient, LLUUID agentID, bool child) | 72 | public abstract void AddNewAvatar(IClientAPI remoteClient, LLUUID agentID, bool child); |
114 | { | 73 | |
115 | return ; | ||
116 | } | ||
117 | |||
118 | /// <summary> | 74 | /// <summary> |
119 | /// | 75 | /// |
120 | /// </summary> | 76 | /// </summary> |
121 | /// <param name="agentID"></param> | 77 | /// <param name="agentID"></param> |
122 | public virtual void RemoveAvatar(LLUUID agentID) | 78 | public abstract void RemoveAvatar(LLUUID agentID); |
123 | { | 79 | |
124 | return ; | ||
125 | } | ||
126 | |||
127 | #endregion | 80 | #endregion |
128 | 81 | ||
129 | /// <summary> | 82 | /// <summary> |
130 | /// | 83 | /// |
131 | /// </summary> | 84 | /// </summary> |
132 | /// <returns></returns> | 85 | /// <returns></returns> |
133 | public virtual RegionInfo GetRegionInfo() | 86 | public virtual RegionInfo RegionInfo |
87 | { | ||
88 | get { return null; } | ||
89 | } | ||
90 | |||
91 | public object SyncRoot | ||
92 | { | ||
93 | get { return m_syncRoot; } | ||
94 | } | ||
95 | |||
96 | public uint NextLocalId | ||
134 | { | 97 | { |
135 | return null; | 98 | get { return m_nextLocalId++; } |
136 | } | 99 | } |
137 | 100 | ||
138 | #region Shutdown | 101 | #region Shutdown |
139 | /// <summary> | 102 | /// <summary> |
140 | /// Tidy before shutdown | 103 | /// Tidy before shutdown |
141 | /// </summary> | 104 | /// </summary> |
142 | public virtual void Close() | 105 | public abstract void Close(); |
143 | { | ||
144 | 106 | ||
145 | } | ||
146 | #endregion | 107 | #endregion |
108 | |||
109 | |||
147 | } | 110 | } |
148 | } | 111 | } |
diff --git a/OpenSim/OpenSim/OpenSim.csproj.user b/OpenSim/OpenSim/OpenSim.csproj.user deleted file mode 100644 index 66e2cb4..0000000 --- a/OpenSim/OpenSim/OpenSim.csproj.user +++ /dev/null | |||
@@ -1,13 +0,0 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <StartArguments>-loginserver -sandbox -accounts</StartArguments> | ||
6 | <ReferencePath>C:\sugilite\bin\</ReferencePath> | ||
7 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
8 | <ProjectView>ProjectFiles</ProjectView> | ||
9 | <ProjectTrust>0</ProjectTrust> | ||
10 | </PropertyGroup> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
12 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
13 | </Project> | ||