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author | Justin Clark-Casey (justincc) | 2010-08-23 23:21:44 +0100 |
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committer | Justin Clark-Casey (justincc) | 2010-08-23 23:21:44 +0100 |
commit | 1d01c910951c09aa348e4fb407226fb3fcf35288 (patch) | |
tree | 7f4d290ea66057393c6302727a6bc52377a85dd9 /OpenSim | |
parent | Fix bug in llGiveInventory() where items were disappearing on relog (diff) | |
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minor: some doc for the MoveTaskInventoryItem method in Scene.Inventory.cs
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 4e0ddcb..241e100 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -1084,7 +1084,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1084 | /// <see>MoveTaskInventoryItem</see> | 1084 | /// <see>MoveTaskInventoryItem</see> |
1085 | /// </summary> | 1085 | /// </summary> |
1086 | /// <param name="remoteClient"></param> | 1086 | /// <param name="remoteClient"></param> |
1087 | /// <param name="folderID"></param> | 1087 | /// <param name="folderID"> |
1088 | /// The user inventory folder to move (or copy) the item to. If null, then the most | ||
1089 | /// suitable system folder is used (e.g. the Objects folder for objects). If there is no suitable folder, then | ||
1090 | /// the item is placed in the user's root inventory folder | ||
1091 | /// </param> | ||
1088 | /// <param name="part"></param> | 1092 | /// <param name="part"></param> |
1089 | /// <param name="itemID"></param> | 1093 | /// <param name="itemID"></param> |
1090 | public InventoryItemBase MoveTaskInventoryItem(UUID avatarId, UUID folderId, SceneObjectPart part, UUID itemId) | 1094 | public InventoryItemBase MoveTaskInventoryItem(UUID avatarId, UUID folderId, SceneObjectPart part, UUID itemId) |