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author | Diva Canto | 2011-05-01 18:22:53 -0700 |
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committer | Diva Canto | 2011-05-01 18:22:53 -0700 |
commit | f79400e94ca6f8b609f5d4cbe25c5bbc04b61b77 (patch) | |
tree | 72fd894344eb030fab78be76475afae17c90a02a /OpenSim | |
parent | Change GetTextureModule.cs to conform to the new IRegion module interface. NO... (diff) | |
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Broke down Caps.cs into a generic Caps object that simply registers/unregisters capabilities and a specific bunch of capability implementations in Linden space called BunchOfCaps.
Renamed a few methods that were misnomers.
Compiles but doesn't work.
Diffstat (limited to 'OpenSim')
9 files changed, 1357 insertions, 1283 deletions
diff --git a/OpenSim/Capabilities/Caps.cs b/OpenSim/Capabilities/Caps.cs index c98498d..95bb465 100644 --- a/OpenSim/Capabilities/Caps.cs +++ b/OpenSim/Capabilities/Caps.cs | |||
@@ -41,28 +41,6 @@ using OpenSim.Services.Interfaces; | |||
41 | 41 | ||
42 | namespace OpenSim.Framework.Capabilities | 42 | namespace OpenSim.Framework.Capabilities |
43 | { | 43 | { |
44 | public delegate void UpLoadedAsset( | ||
45 | string assetName, string description, UUID assetID, UUID inventoryItem, UUID parentFolder, | ||
46 | byte[] data, string inventoryType, string assetType); | ||
47 | |||
48 | public delegate void UploadedBakedTexture(UUID assetID, byte[] data); | ||
49 | |||
50 | public delegate UUID UpdateItem(UUID itemID, byte[] data); | ||
51 | |||
52 | public delegate void UpdateTaskScript(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors); | ||
53 | |||
54 | public delegate void NewInventoryItem(UUID userID, InventoryItemBase item); | ||
55 | |||
56 | public delegate void NewAsset(AssetBase asset); | ||
57 | |||
58 | public delegate UUID ItemUpdatedCallback(UUID userID, UUID itemID, byte[] data); | ||
59 | |||
60 | public delegate ArrayList TaskScriptUpdatedCallback(UUID userID, UUID itemID, UUID primID, | ||
61 | bool isScriptRunning, byte[] data); | ||
62 | |||
63 | public delegate InventoryCollection FetchInventoryDescendentsCAPS(UUID agentID, UUID folderID, UUID ownerID, | ||
64 | bool fetchFolders, bool fetchItems, int sortOrder, out int version); | ||
65 | |||
66 | /// <summary> | 44 | /// <summary> |
67 | /// XXX Probably not a particularly nice way of allow us to get the scene presence from the scene (chiefly so that | 45 | /// XXX Probably not a particularly nice way of allow us to get the scene presence from the scene (chiefly so that |
68 | /// we can popup a message on the user's client if the inventory service has permanently failed). But I didn't want | 46 | /// we can popup a message on the user's client if the inventory service has permanently failed). But I didn't want |
@@ -87,34 +65,34 @@ namespace OpenSim.Framework.Capabilities | |||
87 | private CapsHandlers m_capsHandlers; | 65 | private CapsHandlers m_capsHandlers; |
88 | private Dictionary<string, string> m_externalCapsHandlers; | 66 | private Dictionary<string, string> m_externalCapsHandlers; |
89 | 67 | ||
90 | private static readonly string m_requestPath = "0000/"; | ||
91 | // private static readonly string m_mapLayerPath = "0001/"; | ||
92 | private static readonly string m_newInventory = "0002/"; | ||
93 | //private static readonly string m_requestTexture = "0003/"; | ||
94 | private static readonly string m_notecardUpdatePath = "0004/"; | ||
95 | private static readonly string m_notecardTaskUpdatePath = "0005/"; | ||
96 | // private static readonly string m_fetchInventoryPath = "0006/"; | ||
97 | |||
98 | // The following entries are in a module, however, they are also here so that we don't re-assign | ||
99 | // the path to another cap by mistake. | ||
100 | // private static readonly string m_parcelVoiceInfoRequestPath = "0007/"; // This is in a module. | ||
101 | // private static readonly string m_provisionVoiceAccountRequestPath = "0008/";// This is in a module. | ||
102 | |||
103 | // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule. | ||
104 | private static readonly string m_uploadBakedTexturePath = "0010/";// This is in the LandManagementModule. | ||
105 | |||
106 | //private string eventQueue = "0100/"; | ||
107 | private IScene m_Scene; | ||
108 | private IHttpServer m_httpListener; | 68 | private IHttpServer m_httpListener; |
109 | private UUID m_agentID; | 69 | private UUID m_agentID; |
110 | private IAssetService m_assetCache; | ||
111 | private int m_eventQueueCount = 1; | ||
112 | private Queue<string> m_capsEventQueue = new Queue<string>(); | ||
113 | private bool m_dumpAssetsToFile; | ||
114 | private string m_regionName; | 70 | private string m_regionName; |
115 | private object m_fetchLock = new Object(); | ||
116 | 71 | ||
117 | private bool m_persistBakedTextures = false; | 72 | public UUID AgentID |
73 | { | ||
74 | get { return m_agentID; } | ||
75 | } | ||
76 | |||
77 | public string RegionName | ||
78 | { | ||
79 | get { return m_regionName; } | ||
80 | } | ||
81 | |||
82 | public string HostName | ||
83 | { | ||
84 | get { return m_httpListenerHostName; } | ||
85 | } | ||
86 | |||
87 | public uint Port | ||
88 | { | ||
89 | get { return m_httpListenPort; } | ||
90 | } | ||
91 | |||
92 | public IHttpServer HttpListener | ||
93 | { | ||
94 | get { return m_httpListener; } | ||
95 | } | ||
118 | 96 | ||
119 | public bool SSLCaps | 97 | public bool SSLCaps |
120 | { | 98 | { |
@@ -129,35 +107,15 @@ namespace OpenSim.Framework.Capabilities | |||
129 | get { return m_capsHandlers; } | 107 | get { return m_capsHandlers; } |
130 | } | 108 | } |
131 | 109 | ||
132 | // These are callbacks which will be setup by the scene so that we can update scene data when we | 110 | public Caps(IHttpServer httpServer, string httpListen, uint httpPort, string capsPath, |
133 | // receive capability calls | 111 | UUID agent, string regionName) |
134 | public NewInventoryItem AddNewInventoryItem = null; | ||
135 | public NewAsset AddNewAsset = null; | ||
136 | public ItemUpdatedCallback ItemUpdatedCall = null; | ||
137 | public TaskScriptUpdatedCallback TaskScriptUpdatedCall = null; | ||
138 | public FetchInventoryDescendentsCAPS CAPSFetchInventoryDescendents = null; | ||
139 | public GetClientDelegate GetClient = null; | ||
140 | |||
141 | public Caps(IScene scene, IAssetService assetCache, IHttpServer httpServer, string httpListen, uint httpPort, string capsPath, | ||
142 | UUID agent, bool dumpAssetsToFile, string regionName) | ||
143 | { | 112 | { |
144 | m_Scene = scene; | ||
145 | m_assetCache = assetCache; | ||
146 | m_capsObjectPath = capsPath; | 113 | m_capsObjectPath = capsPath; |
147 | m_httpListener = httpServer; | 114 | m_httpListener = httpServer; |
148 | m_httpListenerHostName = httpListen; | 115 | m_httpListenerHostName = httpListen; |
149 | 116 | ||
150 | m_httpListenPort = httpPort; | 117 | m_httpListenPort = httpPort; |
151 | 118 | ||
152 | m_persistBakedTextures = false; | ||
153 | IConfigSource config = m_Scene.Config; | ||
154 | if (config != null) | ||
155 | { | ||
156 | IConfig sconfig = config.Configs["Startup"]; | ||
157 | if (sconfig != null) | ||
158 | m_persistBakedTextures = sconfig.GetBoolean("PersistBakedTextures",m_persistBakedTextures); | ||
159 | } | ||
160 | |||
161 | if (httpServer != null && httpServer.UseSSL) | 119 | if (httpServer != null && httpServer.UseSSL) |
162 | { | 120 | { |
163 | m_httpListenPort = httpServer.SSLPort; | 121 | m_httpListenPort = httpServer.SSLPort; |
@@ -166,98 +124,12 @@ namespace OpenSim.Framework.Capabilities | |||
166 | } | 124 | } |
167 | 125 | ||
168 | m_agentID = agent; | 126 | m_agentID = agent; |
169 | m_dumpAssetsToFile = dumpAssetsToFile; | ||
170 | m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort, (httpServer == null) ? false : httpServer.UseSSL); | 127 | m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort, (httpServer == null) ? false : httpServer.UseSSL); |
171 | m_externalCapsHandlers = new Dictionary<string, string>(); | 128 | m_externalCapsHandlers = new Dictionary<string, string>(); |
172 | m_regionName = regionName; | 129 | m_regionName = regionName; |
173 | } | 130 | } |
174 | 131 | ||
175 | /// <summary> | 132 | /// <summary> |
176 | /// Register all CAPS http service handlers | ||
177 | /// </summary> | ||
178 | public void RegisterHandlers() | ||
179 | { | ||
180 | DeregisterHandlers(); | ||
181 | |||
182 | string capsBase = "/CAPS/" + m_capsObjectPath; | ||
183 | |||
184 | RegisterRegionServiceHandlers(capsBase); | ||
185 | RegisterInventoryServiceHandlers(capsBase); | ||
186 | } | ||
187 | |||
188 | public void RegisterRegionServiceHandlers(string capsBase) | ||
189 | { | ||
190 | try | ||
191 | { | ||
192 | // the root of all evil | ||
193 | m_capsHandlers["SEED"] = new RestStreamHandler("POST", capsBase + m_requestPath, CapsRequest); | ||
194 | m_log.DebugFormat( | ||
195 | "[CAPS]: Registered seed capability {0} for {1}", capsBase + m_requestPath, m_agentID); | ||
196 | |||
197 | //m_capsHandlers["MapLayer"] = | ||
198 | // new LLSDStreamhandler<OSDMapRequest, OSDMapLayerResponse>("POST", | ||
199 | // capsBase + m_mapLayerPath, | ||
200 | // GetMapLayer); | ||
201 | m_capsHandlers["UpdateScriptTaskInventory"] = | ||
202 | new RestStreamHandler("POST", capsBase + m_notecardTaskUpdatePath, ScriptTaskInventory); | ||
203 | m_capsHandlers["UpdateScriptTask"] = m_capsHandlers["UpdateScriptTaskInventory"]; | ||
204 | m_capsHandlers["UploadBakedTexture"] = | ||
205 | new RestStreamHandler("POST", capsBase + m_uploadBakedTexturePath, UploadBakedTexture); | ||
206 | |||
207 | } | ||
208 | catch (Exception e) | ||
209 | { | ||
210 | m_log.Error("[CAPS]: " + e.ToString()); | ||
211 | } | ||
212 | } | ||
213 | |||
214 | public void RegisterInventoryServiceHandlers(string capsBase) | ||
215 | { | ||
216 | try | ||
217 | { | ||
218 | // I don't think this one works... | ||
219 | m_capsHandlers["NewFileAgentInventory"] = | ||
220 | new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDAssetUploadResponse>("POST", | ||
221 | capsBase + m_newInventory, | ||
222 | NewAgentInventoryRequest); | ||
223 | m_capsHandlers["UpdateNotecardAgentInventory"] = | ||
224 | new RestStreamHandler("POST", capsBase + m_notecardUpdatePath, NoteCardAgentInventory); | ||
225 | m_capsHandlers["UpdateScriptAgentInventory"] = m_capsHandlers["UpdateNotecardAgentInventory"]; | ||
226 | m_capsHandlers["UpdateScriptAgent"] = m_capsHandlers["UpdateScriptAgentInventory"]; | ||
227 | |||
228 | // As of RC 1.22.9 of the Linden client this is | ||
229 | // supported | ||
230 | |||
231 | //m_capsHandlers["WebFetchInventoryDescendents"] =new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryDescendentsRequest); | ||
232 | |||
233 | // justincc: I've disabled the CAPS service for now to fix problems with selecting textures, and | ||
234 | // subsequent inventory breakage, in the edit object pane (such as mantis 1085). This requires | ||
235 | // enhancements (probably filling out the folder part of the LLSD reply) to our CAPS service, | ||
236 | // but when I went on the Linden grid, the | ||
237 | // simulators I visited (version 1.21) were, surprisingly, no longer supplying this capability. Instead, | ||
238 | // the 1.19.1.4 client appeared to be happily flowing inventory data over UDP | ||
239 | // | ||
240 | // This is very probably just a temporary measure - once the CAPS service appears again on the Linden grid | ||
241 | // we will be | ||
242 | // able to get the data we need to implement the necessary part of the protocol to fix the issue above. | ||
243 | // m_capsHandlers["FetchInventoryDescendents"] = | ||
244 | // new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryRequest); | ||
245 | |||
246 | // m_capsHandlers["FetchInventoryDescendents"] = | ||
247 | // new LLSDStreamhandler<LLSDFetchInventoryDescendents, LLSDInventoryDescendents>("POST", | ||
248 | // capsBase + m_fetchInventory, | ||
249 | // FetchInventory)); | ||
250 | // m_capsHandlers["RequestTextureDownload"] = new RestStreamHandler("POST", | ||
251 | // capsBase + m_requestTexture, | ||
252 | // RequestTexture); | ||
253 | } | ||
254 | catch (Exception e) | ||
255 | { | ||
256 | m_log.Error("[CAPS]: " + e.ToString()); | ||
257 | } | ||
258 | } | ||
259 | |||
260 | /// <summary> | ||
261 | /// Register a handler. This allows modules to register handlers. | 133 | /// Register a handler. This allows modules to register handlers. |
262 | /// </summary> | 134 | /// </summary> |
263 | /// <param name="capName"></param> | 135 | /// <param name="capName"></param> |
@@ -296,1086 +168,5 @@ namespace OpenSim.Framework.Capabilities | |||
296 | } | 168 | } |
297 | } | 169 | } |
298 | } | 170 | } |
299 | |||
300 | /// <summary> | ||
301 | /// Construct a client response detailing all the capabilities this server can provide. | ||
302 | /// </summary> | ||
303 | /// <param name="request"></param> | ||
304 | /// <param name="path"></param> | ||
305 | /// <param name="param"></param> | ||
306 | /// <param name="httpRequest">HTTP request header object</param> | ||
307 | /// <param name="httpResponse">HTTP response header object</param> | ||
308 | /// <returns></returns> | ||
309 | public string CapsRequest(string request, string path, string param, | ||
310 | OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
311 | { | ||
312 | m_log.Debug("[CAPS]: Seed Caps Request in region: " + m_regionName); | ||
313 | |||
314 | if (!m_Scene.CheckClient(m_agentID, httpRequest.RemoteIPEndPoint)) | ||
315 | { | ||
316 | m_log.DebugFormat("[CAPS]: Unauthorized CAPS client"); | ||
317 | return string.Empty; | ||
318 | } | ||
319 | |||
320 | string result = LLSDHelpers.SerialiseLLSDReply(m_capsHandlers.CapsDetails); | ||
321 | |||
322 | //m_log.DebugFormat("[CAPS] CapsRequest {0}", result); | ||
323 | |||
324 | return result; | ||
325 | } | ||
326 | |||
327 | // FIXME: these all should probably go into the respective region | ||
328 | // modules | ||
329 | |||
330 | /// <summary> | ||
331 | /// Processes a fetch inventory request and sends the reply | ||
332 | |||
333 | /// </summary> | ||
334 | /// <param name="request"></param> | ||
335 | /// <param name="path"></param> | ||
336 | /// <param name="param"></param> | ||
337 | /// <returns></returns> | ||
338 | // Request is like: | ||
339 | //<llsd> | ||
340 | // <map><key>folders</key> | ||
341 | // <array> | ||
342 | // <map> | ||
343 | // <key>fetch-folders</key><boolean>1</boolean><key>fetch-items</key><boolean>1</boolean><key>folder-id</key><uuid>8e1e3a30-b9bf-11dc-95ff-0800200c9a66</uuid><key>owner-id</key><uuid>11111111-1111-0000-0000-000100bba000</uuid><key>sort-order</key><integer>1</integer> | ||
344 | // </map> | ||
345 | // </array> | ||
346 | // </map> | ||
347 | //</llsd> | ||
348 | // | ||
349 | // multiple fetch-folder maps are allowed within the larger folders map. | ||
350 | public string FetchInventoryRequest(string request, string path, string param) | ||
351 | { | ||
352 | // string unmodifiedRequest = request.ToString(); | ||
353 | |||
354 | //m_log.DebugFormat("[AGENT INVENTORY]: Received CAPS fetch inventory request {0}", unmodifiedRequest); | ||
355 | m_log.Debug("[CAPS]: Inventory Request in region: " + m_regionName); | ||
356 | |||
357 | Hashtable hash = new Hashtable(); | ||
358 | try | ||
359 | { | ||
360 | hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request)); | ||
361 | } | ||
362 | catch (LLSD.LLSDParseException pe) | ||
363 | { | ||
364 | m_log.Error("[AGENT INVENTORY]: Fetch error: " + pe.Message); | ||
365 | m_log.Error("Request: " + request.ToString()); | ||
366 | } | ||
367 | |||
368 | ArrayList foldersrequested = (ArrayList)hash["folders"]; | ||
369 | |||
370 | string response = ""; | ||
371 | |||
372 | for (int i = 0; i < foldersrequested.Count; i++) | ||
373 | { | ||
374 | string inventoryitemstr = ""; | ||
375 | Hashtable inventoryhash = (Hashtable)foldersrequested[i]; | ||
376 | |||
377 | LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents(); | ||
378 | LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest); | ||
379 | LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest); | ||
380 | |||
381 | inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply); | ||
382 | inventoryitemstr = inventoryitemstr.Replace("<llsd><map><key>folders</key><array>", ""); | ||
383 | inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", ""); | ||
384 | |||
385 | response += inventoryitemstr; | ||
386 | } | ||
387 | |||
388 | if (response.Length == 0) | ||
389 | { | ||
390 | // Ter-guess: If requests fail a lot, the client seems to stop requesting descendants. | ||
391 | // Therefore, I'm concluding that the client only has so many threads available to do requests | ||
392 | // and when a thread stalls.. is stays stalled. | ||
393 | // Therefore we need to return something valid | ||
394 | response = "<llsd><map><key>folders</key><array /></map></llsd>"; | ||
395 | } | ||
396 | else | ||
397 | { | ||
398 | response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>"; | ||
399 | } | ||
400 | |||
401 | //m_log.DebugFormat("[AGENT INVENTORY]: Replying to CAPS fetch inventory request with following xml"); | ||
402 | //m_log.Debug(Util.GetFormattedXml(response)); | ||
403 | |||
404 | return response; | ||
405 | } | ||
406 | |||
407 | public string FetchInventoryDescendentsRequest(string request, string path, string param,OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
408 | { | ||
409 | // nasty temporary hack here, the linden client falsely | ||
410 | // identifies the uuid 00000000-0000-0000-0000-000000000000 | ||
411 | // as a string which breaks us | ||
412 | // | ||
413 | // correctly mark it as a uuid | ||
414 | // | ||
415 | request = request.Replace("<string>00000000-0000-0000-0000-000000000000</string>", "<uuid>00000000-0000-0000-0000-000000000000</uuid>"); | ||
416 | |||
417 | // another hack <integer>1</integer> results in a | ||
418 | // System.ArgumentException: Object type System.Int32 cannot | ||
419 | // be converted to target type: System.Boolean | ||
420 | // | ||
421 | request = request.Replace("<key>fetch_folders</key><integer>0</integer>", "<key>fetch_folders</key><boolean>0</boolean>"); | ||
422 | request = request.Replace("<key>fetch_folders</key><integer>1</integer>", "<key>fetch_folders</key><boolean>1</boolean>"); | ||
423 | |||
424 | Hashtable hash = new Hashtable(); | ||
425 | try | ||
426 | { | ||
427 | hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request)); | ||
428 | } | ||
429 | catch (LLSD.LLSDParseException pe) | ||
430 | { | ||
431 | m_log.Error("[AGENT INVENTORY]: Fetch error: " + pe.Message); | ||
432 | m_log.Error("Request: " + request.ToString()); | ||
433 | } | ||
434 | |||
435 | ArrayList foldersrequested = (ArrayList)hash["folders"]; | ||
436 | |||
437 | string response = ""; | ||
438 | lock (m_fetchLock) | ||
439 | { | ||
440 | for (int i = 0; i < foldersrequested.Count; i++) | ||
441 | { | ||
442 | string inventoryitemstr = ""; | ||
443 | Hashtable inventoryhash = (Hashtable)foldersrequested[i]; | ||
444 | |||
445 | LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents(); | ||
446 | |||
447 | try{ | ||
448 | LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest); | ||
449 | } | ||
450 | catch(Exception e) | ||
451 | { | ||
452 | m_log.Debug("[CAPS]: caught exception doing OSD deserialize" + e); | ||
453 | } | ||
454 | LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest); | ||
455 | |||
456 | inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply); | ||
457 | inventoryitemstr = inventoryitemstr.Replace("<llsd><map><key>folders</key><array>", ""); | ||
458 | inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", ""); | ||
459 | |||
460 | response += inventoryitemstr; | ||
461 | } | ||
462 | |||
463 | |||
464 | if (response.Length == 0) | ||
465 | { | ||
466 | // Ter-guess: If requests fail a lot, the client seems to stop requesting descendants. | ||
467 | // Therefore, I'm concluding that the client only has so many threads available to do requests | ||
468 | // and when a thread stalls.. is stays stalled. | ||
469 | // Therefore we need to return something valid | ||
470 | response = "<llsd><map><key>folders</key><array /></map></llsd>"; | ||
471 | } | ||
472 | else | ||
473 | { | ||
474 | response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>"; | ||
475 | } | ||
476 | |||
477 | //m_log.DebugFormat("[CAPS]: Replying to CAPS fetch inventory request with following xml"); | ||
478 | //m_log.Debug("[CAPS] "+response); | ||
479 | |||
480 | } | ||
481 | return response; | ||
482 | } | ||
483 | |||
484 | |||
485 | |||
486 | /// <summary> | ||
487 | /// Construct an LLSD reply packet to a CAPS inventory request | ||
488 | /// </summary> | ||
489 | /// <param name="invFetch"></param> | ||
490 | /// <returns></returns> | ||
491 | private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch) | ||
492 | { | ||
493 | LLSDInventoryDescendents reply = new LLSDInventoryDescendents(); | ||
494 | LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents(); | ||
495 | contents.agent_id = m_agentID; | ||
496 | contents.owner_id = invFetch.owner_id; | ||
497 | contents.folder_id = invFetch.folder_id; | ||
498 | |||
499 | reply.folders.Array.Add(contents); | ||
500 | InventoryCollection inv = new InventoryCollection(); | ||
501 | inv.Folders = new List<InventoryFolderBase>(); | ||
502 | inv.Items = new List<InventoryItemBase>(); | ||
503 | int version = 0; | ||
504 | if (CAPSFetchInventoryDescendents != null) | ||
505 | { | ||
506 | inv = CAPSFetchInventoryDescendents(m_agentID, invFetch.folder_id, invFetch.owner_id, invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order, out version); | ||
507 | } | ||
508 | |||
509 | if (inv.Folders != null) | ||
510 | { | ||
511 | foreach (InventoryFolderBase invFolder in inv.Folders) | ||
512 | { | ||
513 | contents.categories.Array.Add(ConvertInventoryFolder(invFolder)); | ||
514 | } | ||
515 | } | ||
516 | |||
517 | if (inv.Items != null) | ||
518 | { | ||
519 | foreach (InventoryItemBase invItem in inv.Items) | ||
520 | { | ||
521 | contents.items.Array.Add(ConvertInventoryItem(invItem)); | ||
522 | } | ||
523 | } | ||
524 | |||
525 | contents.descendents = contents.items.Array.Count + contents.categories.Array.Count; | ||
526 | contents.version = version; | ||
527 | |||
528 | return reply; | ||
529 | } | ||
530 | |||
531 | /// <summary> | ||
532 | /// Convert an internal inventory folder object into an LLSD object. | ||
533 | /// </summary> | ||
534 | /// <param name="invFolder"></param> | ||
535 | /// <returns></returns> | ||
536 | private LLSDInventoryFolder ConvertInventoryFolder(InventoryFolderBase invFolder) | ||
537 | { | ||
538 | LLSDInventoryFolder llsdFolder = new LLSDInventoryFolder(); | ||
539 | llsdFolder.folder_id = invFolder.ID; | ||
540 | llsdFolder.parent_id = invFolder.ParentID; | ||
541 | llsdFolder.name = invFolder.Name; | ||
542 | if (invFolder.Type < 0 || invFolder.Type >= TaskInventoryItem.Types.Length) | ||
543 | llsdFolder.type = "-1"; | ||
544 | else | ||
545 | llsdFolder.type = TaskInventoryItem.Types[invFolder.Type]; | ||
546 | llsdFolder.preferred_type = "-1"; | ||
547 | |||
548 | return llsdFolder; | ||
549 | } | ||
550 | |||
551 | /// <summary> | ||
552 | /// Convert an internal inventory item object into an LLSD object. | ||
553 | /// </summary> | ||
554 | /// <param name="invItem"></param> | ||
555 | /// <returns></returns> | ||
556 | private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem) | ||
557 | { | ||
558 | LLSDInventoryItem llsdItem = new LLSDInventoryItem(); | ||
559 | llsdItem.asset_id = invItem.AssetID; | ||
560 | llsdItem.created_at = invItem.CreationDate; | ||
561 | llsdItem.desc = invItem.Description; | ||
562 | llsdItem.flags = (int)invItem.Flags; | ||
563 | llsdItem.item_id = invItem.ID; | ||
564 | llsdItem.name = invItem.Name; | ||
565 | llsdItem.parent_id = invItem.Folder; | ||
566 | try | ||
567 | { | ||
568 | // TODO reevaluate after upgrade to libomv >= r2566. Probably should use UtilsConversions. | ||
569 | llsdItem.type = TaskInventoryItem.Types[invItem.AssetType]; | ||
570 | llsdItem.inv_type = TaskInventoryItem.InvTypes[invItem.InvType]; | ||
571 | } | ||
572 | catch (Exception e) | ||
573 | { | ||
574 | m_log.Error("[CAPS]: Problem setting asset/inventory type while converting inventory item " + invItem.Name + " to LLSD:", e); | ||
575 | } | ||
576 | llsdItem.permissions = new LLSDPermissions(); | ||
577 | llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid; | ||
578 | llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions; | ||
579 | llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions; | ||
580 | llsdItem.permissions.group_id = invItem.GroupID; | ||
581 | llsdItem.permissions.group_mask = (int)invItem.GroupPermissions; | ||
582 | llsdItem.permissions.is_owner_group = invItem.GroupOwned; | ||
583 | llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions; | ||
584 | llsdItem.permissions.owner_id = m_agentID; | ||
585 | llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions; | ||
586 | llsdItem.sale_info = new LLSDSaleInfo(); | ||
587 | llsdItem.sale_info.sale_price = invItem.SalePrice; | ||
588 | switch (invItem.SaleType) | ||
589 | { | ||
590 | default: | ||
591 | llsdItem.sale_info.sale_type = "not"; | ||
592 | break; | ||
593 | case 1: | ||
594 | llsdItem.sale_info.sale_type = "original"; | ||
595 | break; | ||
596 | case 2: | ||
597 | llsdItem.sale_info.sale_type = "copy"; | ||
598 | break; | ||
599 | case 3: | ||
600 | llsdItem.sale_info.sale_type = "contents"; | ||
601 | break; | ||
602 | } | ||
603 | |||
604 | return llsdItem; | ||
605 | } | ||
606 | |||
607 | /// <summary> | ||
608 | /// | ||
609 | /// </summary> | ||
610 | /// <param name="mapReq"></param> | ||
611 | /// <returns></returns> | ||
612 | public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq) | ||
613 | { | ||
614 | m_log.Debug("[CAPS]: MapLayer Request in region: " + m_regionName); | ||
615 | LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse(); | ||
616 | mapResponse.LayerData.Array.Add(GetOSDMapLayerResponse()); | ||
617 | return mapResponse; | ||
618 | } | ||
619 | |||
620 | /// <summary> | ||
621 | /// | ||
622 | /// </summary> | ||
623 | /// <returns></returns> | ||
624 | protected static OSDMapLayer GetOSDMapLayerResponse() | ||
625 | { | ||
626 | OSDMapLayer mapLayer = new OSDMapLayer(); | ||
627 | mapLayer.Right = 5000; | ||
628 | mapLayer.Top = 5000; | ||
629 | mapLayer.ImageID = new UUID("00000000-0000-1111-9999-000000000006"); | ||
630 | |||
631 | return mapLayer; | ||
632 | } | ||
633 | |||
634 | /// <summary> | ||
635 | /// | ||
636 | /// </summary> | ||
637 | /// <param name="request"></param> | ||
638 | /// <param name="path"></param> | ||
639 | /// <param name="param"></param> | ||
640 | /// <returns></returns> | ||
641 | public string RequestTexture(string request, string path, string param) | ||
642 | { | ||
643 | m_log.Debug("texture request " + request); | ||
644 | // Needs implementing (added to remove compiler warning) | ||
645 | return String.Empty; | ||
646 | } | ||
647 | |||
648 | #region EventQueue (Currently not enabled) | ||
649 | |||
650 | /// <summary> | ||
651 | /// | ||
652 | /// </summary> | ||
653 | /// <param name="request"></param> | ||
654 | /// <param name="path"></param> | ||
655 | /// <param name="param"></param> | ||
656 | /// <returns></returns> | ||
657 | public string ProcessEventQueue(string request, string path, string param) | ||
658 | { | ||
659 | string res = String.Empty; | ||
660 | |||
661 | if (m_capsEventQueue.Count > 0) | ||
662 | { | ||
663 | lock (m_capsEventQueue) | ||
664 | { | ||
665 | string item = m_capsEventQueue.Dequeue(); | ||
666 | res = item; | ||
667 | } | ||
668 | } | ||
669 | else | ||
670 | { | ||
671 | res = CreateEmptyEventResponse(); | ||
672 | } | ||
673 | return res; | ||
674 | } | ||
675 | |||
676 | /// <summary> | ||
677 | /// | ||
678 | /// </summary> | ||
679 | /// <param name="caps"></param> | ||
680 | /// <param name="ipAddressPort"></param> | ||
681 | /// <returns></returns> | ||
682 | public string CreateEstablishAgentComms(string caps, string ipAddressPort) | ||
683 | { | ||
684 | LLSDCapEvent eventItem = new LLSDCapEvent(); | ||
685 | eventItem.id = m_eventQueueCount; | ||
686 | //should be creating a EstablishAgentComms item, but there isn't a class for it yet | ||
687 | eventItem.events.Array.Add(new LLSDEmpty()); | ||
688 | string res = LLSDHelpers.SerialiseLLSDReply(eventItem); | ||
689 | m_eventQueueCount++; | ||
690 | |||
691 | m_capsEventQueue.Enqueue(res); | ||
692 | return res; | ||
693 | } | ||
694 | |||
695 | /// <summary> | ||
696 | /// | ||
697 | /// </summary> | ||
698 | /// <returns></returns> | ||
699 | public string CreateEmptyEventResponse() | ||
700 | { | ||
701 | LLSDCapEvent eventItem = new LLSDCapEvent(); | ||
702 | eventItem.id = m_eventQueueCount; | ||
703 | eventItem.events.Array.Add(new LLSDEmpty()); | ||
704 | string res = LLSDHelpers.SerialiseLLSDReply(eventItem); | ||
705 | m_eventQueueCount++; | ||
706 | return res; | ||
707 | } | ||
708 | |||
709 | #endregion | ||
710 | |||
711 | /// <summary> | ||
712 | /// Called by the script task update handler. Provides a URL to which the client can upload a new asset. | ||
713 | /// </summary> | ||
714 | /// <param name="request"></param> | ||
715 | /// <param name="path"></param> | ||
716 | /// <param name="param"></param> | ||
717 | /// <param name="httpRequest">HTTP request header object</param> | ||
718 | /// <param name="httpResponse">HTTP response header object</param> | ||
719 | /// <returns></returns> | ||
720 | public string ScriptTaskInventory(string request, string path, string param, | ||
721 | OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
722 | { | ||
723 | try | ||
724 | { | ||
725 | m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName); | ||
726 | //m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param); | ||
727 | |||
728 | Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(Utils.StringToBytes(request)); | ||
729 | LLSDTaskScriptUpdate llsdUpdateRequest = new LLSDTaskScriptUpdate(); | ||
730 | LLSDHelpers.DeserialiseOSDMap(hash, llsdUpdateRequest); | ||
731 | |||
732 | string capsBase = "/CAPS/" + m_capsObjectPath; | ||
733 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); | ||
734 | |||
735 | TaskInventoryScriptUpdater uploader = | ||
736 | new TaskInventoryScriptUpdater( | ||
737 | llsdUpdateRequest.item_id, | ||
738 | llsdUpdateRequest.task_id, | ||
739 | llsdUpdateRequest.is_script_running, | ||
740 | capsBase + uploaderPath, | ||
741 | m_httpListener, | ||
742 | m_dumpAssetsToFile); | ||
743 | uploader.OnUpLoad += TaskScriptUpdated; | ||
744 | |||
745 | m_httpListener.AddStreamHandler( | ||
746 | new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); | ||
747 | |||
748 | string protocol = "http://"; | ||
749 | |||
750 | if (m_httpListener.UseSSL) | ||
751 | protocol = "https://"; | ||
752 | |||
753 | string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase + | ||
754 | uploaderPath; | ||
755 | |||
756 | LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); | ||
757 | uploadResponse.uploader = uploaderURL; | ||
758 | uploadResponse.state = "upload"; | ||
759 | |||
760 | // m_log.InfoFormat("[CAPS]: " + | ||
761 | // "ScriptTaskInventory response: {0}", | ||
762 | // LLSDHelpers.SerialiseLLSDReply(uploadResponse))); | ||
763 | |||
764 | return LLSDHelpers.SerialiseLLSDReply(uploadResponse); | ||
765 | } | ||
766 | catch (Exception e) | ||
767 | { | ||
768 | m_log.Error("[CAPS]: " + e.ToString()); | ||
769 | } | ||
770 | |||
771 | return null; | ||
772 | } | ||
773 | |||
774 | public string UploadBakedTexture(string request, string path, | ||
775 | string param, OSHttpRequest httpRequest, | ||
776 | OSHttpResponse httpResponse) | ||
777 | { | ||
778 | try | ||
779 | { | ||
780 | // m_log.Debug("[CAPS]: UploadBakedTexture Request in region: " + | ||
781 | // m_regionName); | ||
782 | |||
783 | string capsBase = "/CAPS/" + m_capsObjectPath; | ||
784 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); | ||
785 | |||
786 | BakedTextureUploader uploader = | ||
787 | new BakedTextureUploader(capsBase + uploaderPath, | ||
788 | m_httpListener); | ||
789 | uploader.OnUpLoad += BakedTextureUploaded; | ||
790 | |||
791 | m_httpListener.AddStreamHandler( | ||
792 | new BinaryStreamHandler("POST", capsBase + uploaderPath, | ||
793 | uploader.uploaderCaps)); | ||
794 | |||
795 | string protocol = "http://"; | ||
796 | |||
797 | if (m_httpListener.UseSSL) | ||
798 | protocol = "https://"; | ||
799 | |||
800 | string uploaderURL = protocol + m_httpListenerHostName + ":" + | ||
801 | m_httpListenPort.ToString() + capsBase + uploaderPath; | ||
802 | |||
803 | LLSDAssetUploadResponse uploadResponse = | ||
804 | new LLSDAssetUploadResponse(); | ||
805 | uploadResponse.uploader = uploaderURL; | ||
806 | uploadResponse.state = "upload"; | ||
807 | |||
808 | return LLSDHelpers.SerialiseLLSDReply(uploadResponse); | ||
809 | } | ||
810 | catch (Exception e) | ||
811 | { | ||
812 | m_log.Error("[CAPS]: " + e.ToString()); | ||
813 | } | ||
814 | |||
815 | return null; | ||
816 | } | ||
817 | |||
818 | /// <summary> | ||
819 | /// Called by the notecard update handler. Provides a URL to which the client can upload a new asset. | ||
820 | /// </summary> | ||
821 | /// <param name="request"></param> | ||
822 | /// <param name="path"></param> | ||
823 | /// <param name="param"></param> | ||
824 | /// <returns></returns> | ||
825 | public string NoteCardAgentInventory(string request, string path, string param, | ||
826 | OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
827 | { | ||
828 | //m_log.Debug("[CAPS]: NoteCardAgentInventory Request in region: " + m_regionName + "\n" + request); | ||
829 | //m_log.Debug("[CAPS]: NoteCardAgentInventory Request is: " + request); | ||
830 | |||
831 | //OpenMetaverse.StructuredData.OSDMap hash = (OpenMetaverse.StructuredData.OSDMap)OpenMetaverse.StructuredData.LLSDParser.DeserializeBinary(Utils.StringToBytes(request)); | ||
832 | Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(Utils.StringToBytes(request)); | ||
833 | LLSDItemUpdate llsdRequest = new LLSDItemUpdate(); | ||
834 | LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest); | ||
835 | |||
836 | string capsBase = "/CAPS/" + m_capsObjectPath; | ||
837 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); | ||
838 | |||
839 | ItemUpdater uploader = | ||
840 | new ItemUpdater(llsdRequest.item_id, capsBase + uploaderPath, m_httpListener, m_dumpAssetsToFile); | ||
841 | uploader.OnUpLoad += ItemUpdated; | ||
842 | |||
843 | m_httpListener.AddStreamHandler( | ||
844 | new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); | ||
845 | |||
846 | string protocol = "http://"; | ||
847 | |||
848 | if (m_httpListener.UseSSL) | ||
849 | protocol = "https://"; | ||
850 | |||
851 | string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase + | ||
852 | uploaderPath; | ||
853 | |||
854 | LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); | ||
855 | uploadResponse.uploader = uploaderURL; | ||
856 | uploadResponse.state = "upload"; | ||
857 | |||
858 | // m_log.InfoFormat("[CAPS]: " + | ||
859 | // "NoteCardAgentInventory response: {0}", | ||
860 | // LLSDHelpers.SerialiseLLSDReply(uploadResponse))); | ||
861 | |||
862 | return LLSDHelpers.SerialiseLLSDReply(uploadResponse); | ||
863 | } | ||
864 | |||
865 | /// <summary> | ||
866 | /// | ||
867 | /// </summary> | ||
868 | /// <param name="llsdRequest"></param> | ||
869 | /// <returns></returns> | ||
870 | public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest) | ||
871 | { | ||
872 | //m_log.Debug("[CAPS]: NewAgentInventoryRequest Request is: " + llsdRequest.ToString()); | ||
873 | //m_log.Debug("asset upload request via CAPS" + llsdRequest.inventory_type + " , " + llsdRequest.asset_type); | ||
874 | |||
875 | if (llsdRequest.asset_type == "texture" || | ||
876 | llsdRequest.asset_type == "animation" || | ||
877 | llsdRequest.asset_type == "sound") | ||
878 | { | ||
879 | IClientAPI client = null; | ||
880 | IScene scene = null; | ||
881 | if (GetClient != null) | ||
882 | { | ||
883 | client = GetClient(m_agentID); | ||
884 | scene = client.Scene; | ||
885 | |||
886 | IMoneyModule mm = scene.RequestModuleInterface<IMoneyModule>(); | ||
887 | |||
888 | if (mm != null) | ||
889 | { | ||
890 | if (!mm.UploadCovered(client, mm.UploadCharge)) | ||
891 | { | ||
892 | if (client != null) | ||
893 | client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false); | ||
894 | |||
895 | LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); | ||
896 | errorResponse.uploader = ""; | ||
897 | errorResponse.state = "error"; | ||
898 | return errorResponse; | ||
899 | } | ||
900 | } | ||
901 | } | ||
902 | } | ||
903 | |||
904 | |||
905 | string assetName = llsdRequest.name; | ||
906 | string assetDes = llsdRequest.description; | ||
907 | string capsBase = "/CAPS/" + m_capsObjectPath; | ||
908 | UUID newAsset = UUID.Random(); | ||
909 | UUID newInvItem = UUID.Random(); | ||
910 | UUID parentFolder = llsdRequest.folder_id; | ||
911 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); | ||
912 | |||
913 | AssetUploader uploader = | ||
914 | new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, | ||
915 | llsdRequest.asset_type, capsBase + uploaderPath, m_httpListener, m_dumpAssetsToFile); | ||
916 | m_httpListener.AddStreamHandler( | ||
917 | new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); | ||
918 | |||
919 | string protocol = "http://"; | ||
920 | |||
921 | if (m_httpListener.UseSSL) | ||
922 | protocol = "https://"; | ||
923 | |||
924 | string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase + | ||
925 | uploaderPath; | ||
926 | |||
927 | LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); | ||
928 | uploadResponse.uploader = uploaderURL; | ||
929 | uploadResponse.state = "upload"; | ||
930 | uploader.OnUpLoad += UploadCompleteHandler; | ||
931 | return uploadResponse; | ||
932 | } | ||
933 | |||
934 | /// <summary> | ||
935 | /// | ||
936 | /// </summary> | ||
937 | /// <param name="assetID"></param> | ||
938 | /// <param name="inventoryItem"></param> | ||
939 | /// <param name="data"></param> | ||
940 | public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID, | ||
941 | UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, | ||
942 | string assetType) | ||
943 | { | ||
944 | sbyte assType = 0; | ||
945 | sbyte inType = 0; | ||
946 | |||
947 | if (inventoryType == "sound") | ||
948 | { | ||
949 | inType = 1; | ||
950 | assType = 1; | ||
951 | } | ||
952 | else if (inventoryType == "animation") | ||
953 | { | ||
954 | inType = 19; | ||
955 | assType = 20; | ||
956 | } | ||
957 | else if (inventoryType == "wearable") | ||
958 | { | ||
959 | inType = 18; | ||
960 | switch (assetType) | ||
961 | { | ||
962 | case "bodypart": | ||
963 | assType = 13; | ||
964 | break; | ||
965 | case "clothing": | ||
966 | assType = 5; | ||
967 | break; | ||
968 | } | ||
969 | } | ||
970 | |||
971 | AssetBase asset; | ||
972 | asset = new AssetBase(assetID, assetName, assType, m_agentID.ToString()); | ||
973 | asset.Data = data; | ||
974 | if (AddNewAsset != null) | ||
975 | AddNewAsset(asset); | ||
976 | else if (m_assetCache != null) | ||
977 | m_assetCache.Store(asset); | ||
978 | |||
979 | InventoryItemBase item = new InventoryItemBase(); | ||
980 | item.Owner = m_agentID; | ||
981 | item.CreatorId = m_agentID.ToString(); | ||
982 | item.CreatorData = String.Empty; | ||
983 | item.ID = inventoryItem; | ||
984 | item.AssetID = asset.FullID; | ||
985 | item.Description = assetDescription; | ||
986 | item.Name = assetName; | ||
987 | item.AssetType = assType; | ||
988 | item.InvType = inType; | ||
989 | item.Folder = parentFolder; | ||
990 | item.CurrentPermissions = (uint)PermissionMask.All; | ||
991 | item.BasePermissions = (uint)PermissionMask.All; | ||
992 | item.EveryOnePermissions = 0; | ||
993 | item.NextPermissions = (uint)(PermissionMask.Move | PermissionMask.Modify | PermissionMask.Transfer); | ||
994 | item.CreationDate = Util.UnixTimeSinceEpoch(); | ||
995 | |||
996 | if (AddNewInventoryItem != null) | ||
997 | { | ||
998 | AddNewInventoryItem(m_agentID, item); | ||
999 | } | ||
1000 | } | ||
1001 | |||
1002 | public void BakedTextureUploaded(UUID assetID, byte[] data) | ||
1003 | { | ||
1004 | // m_log.WarnFormat("[CAPS]: Received baked texture {0}", assetID.ToString()); | ||
1005 | |||
1006 | AssetBase asset; | ||
1007 | asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_agentID.ToString()); | ||
1008 | asset.Data = data; | ||
1009 | asset.Temporary = true; | ||
1010 | asset.Local = ! m_persistBakedTextures; // Local assets aren't persisted, non-local are | ||
1011 | m_assetCache.Store(asset); | ||
1012 | } | ||
1013 | |||
1014 | /// <summary> | ||
1015 | /// Called when new asset data for an agent inventory item update has been uploaded. | ||
1016 | /// </summary> | ||
1017 | /// <param name="itemID">Item to update</param> | ||
1018 | /// <param name="data">New asset data</param> | ||
1019 | /// <returns></returns> | ||
1020 | public UUID ItemUpdated(UUID itemID, byte[] data) | ||
1021 | { | ||
1022 | if (ItemUpdatedCall != null) | ||
1023 | { | ||
1024 | return ItemUpdatedCall(m_agentID, itemID, data); | ||
1025 | } | ||
1026 | |||
1027 | return UUID.Zero; | ||
1028 | } | ||
1029 | |||
1030 | /// <summary> | ||
1031 | /// Called when new asset data for an agent inventory item update has been uploaded. | ||
1032 | /// </summary> | ||
1033 | /// <param name="itemID">Item to update</param> | ||
1034 | /// <param name="primID">Prim containing item to update</param> | ||
1035 | /// <param name="isScriptRunning">Signals whether the script to update is currently running</param> | ||
1036 | /// <param name="data">New asset data</param> | ||
1037 | public void TaskScriptUpdated(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors) | ||
1038 | { | ||
1039 | if (TaskScriptUpdatedCall != null) | ||
1040 | { | ||
1041 | ArrayList e = TaskScriptUpdatedCall(m_agentID, itemID, primID, isScriptRunning, data); | ||
1042 | foreach (Object item in e) | ||
1043 | errors.Add(item); | ||
1044 | } | ||
1045 | } | ||
1046 | |||
1047 | public class AssetUploader | ||
1048 | { | ||
1049 | public event UpLoadedAsset OnUpLoad; | ||
1050 | private UpLoadedAsset handlerUpLoad = null; | ||
1051 | |||
1052 | private string uploaderPath = String.Empty; | ||
1053 | private UUID newAssetID; | ||
1054 | private UUID inventoryItemID; | ||
1055 | private UUID parentFolder; | ||
1056 | private IHttpServer httpListener; | ||
1057 | private bool m_dumpAssetsToFile; | ||
1058 | private string m_assetName = String.Empty; | ||
1059 | private string m_assetDes = String.Empty; | ||
1060 | |||
1061 | private string m_invType = String.Empty; | ||
1062 | private string m_assetType = String.Empty; | ||
1063 | |||
1064 | public AssetUploader(string assetName, string description, UUID assetID, UUID inventoryItem, | ||
1065 | UUID parentFolderID, string invType, string assetType, string path, | ||
1066 | IHttpServer httpServer, bool dumpAssetsToFile) | ||
1067 | { | ||
1068 | m_assetName = assetName; | ||
1069 | m_assetDes = description; | ||
1070 | newAssetID = assetID; | ||
1071 | inventoryItemID = inventoryItem; | ||
1072 | uploaderPath = path; | ||
1073 | httpListener = httpServer; | ||
1074 | parentFolder = parentFolderID; | ||
1075 | m_assetType = assetType; | ||
1076 | m_invType = invType; | ||
1077 | m_dumpAssetsToFile = dumpAssetsToFile; | ||
1078 | } | ||
1079 | |||
1080 | /// <summary> | ||
1081 | /// | ||
1082 | /// </summary> | ||
1083 | /// <param name="data"></param> | ||
1084 | /// <param name="path"></param> | ||
1085 | /// <param name="param"></param> | ||
1086 | /// <returns></returns> | ||
1087 | public string uploaderCaps(byte[] data, string path, string param) | ||
1088 | { | ||
1089 | UUID inv = inventoryItemID; | ||
1090 | string res = String.Empty; | ||
1091 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); | ||
1092 | uploadComplete.new_asset = newAssetID.ToString(); | ||
1093 | uploadComplete.new_inventory_item = inv; | ||
1094 | uploadComplete.state = "complete"; | ||
1095 | |||
1096 | res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); | ||
1097 | |||
1098 | httpListener.RemoveStreamHandler("POST", uploaderPath); | ||
1099 | |||
1100 | // TODO: probably make this a better set of extensions here | ||
1101 | string extension = ".jp2"; | ||
1102 | if (m_invType != "image") | ||
1103 | { | ||
1104 | extension = ".dat"; | ||
1105 | } | ||
1106 | |||
1107 | if (m_dumpAssetsToFile) | ||
1108 | { | ||
1109 | SaveAssetToFile(m_assetName + extension, data); | ||
1110 | } | ||
1111 | handlerUpLoad = OnUpLoad; | ||
1112 | if (handlerUpLoad != null) | ||
1113 | { | ||
1114 | handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType); | ||
1115 | } | ||
1116 | |||
1117 | return res; | ||
1118 | } | ||
1119 | ///Left this in and commented in case there are unforseen issues | ||
1120 | //private void SaveAssetToFile(string filename, byte[] data) | ||
1121 | //{ | ||
1122 | // FileStream fs = File.Create(filename); | ||
1123 | // BinaryWriter bw = new BinaryWriter(fs); | ||
1124 | // bw.Write(data); | ||
1125 | // bw.Close(); | ||
1126 | // fs.Close(); | ||
1127 | //} | ||
1128 | private static void SaveAssetToFile(string filename, byte[] data) | ||
1129 | { | ||
1130 | string assetPath = "UserAssets"; | ||
1131 | if (!Directory.Exists(assetPath)) | ||
1132 | { | ||
1133 | Directory.CreateDirectory(assetPath); | ||
1134 | } | ||
1135 | FileStream fs = File.Create(Path.Combine(assetPath, Util.safeFileName(filename))); | ||
1136 | BinaryWriter bw = new BinaryWriter(fs); | ||
1137 | bw.Write(data); | ||
1138 | bw.Close(); | ||
1139 | fs.Close(); | ||
1140 | } | ||
1141 | } | ||
1142 | |||
1143 | /// <summary> | ||
1144 | /// This class is a callback invoked when a client sends asset data to | ||
1145 | /// an agent inventory notecard update url | ||
1146 | /// </summary> | ||
1147 | public class ItemUpdater | ||
1148 | { | ||
1149 | public event UpdateItem OnUpLoad; | ||
1150 | |||
1151 | private UpdateItem handlerUpdateItem = null; | ||
1152 | |||
1153 | private string uploaderPath = String.Empty; | ||
1154 | private UUID inventoryItemID; | ||
1155 | private IHttpServer httpListener; | ||
1156 | private bool m_dumpAssetToFile; | ||
1157 | |||
1158 | public ItemUpdater(UUID inventoryItem, string path, IHttpServer httpServer, bool dumpAssetToFile) | ||
1159 | { | ||
1160 | m_dumpAssetToFile = dumpAssetToFile; | ||
1161 | |||
1162 | inventoryItemID = inventoryItem; | ||
1163 | uploaderPath = path; | ||
1164 | httpListener = httpServer; | ||
1165 | } | ||
1166 | |||
1167 | /// <summary> | ||
1168 | /// | ||
1169 | /// </summary> | ||
1170 | /// <param name="data"></param> | ||
1171 | /// <param name="path"></param> | ||
1172 | /// <param name="param"></param> | ||
1173 | /// <returns></returns> | ||
1174 | public string uploaderCaps(byte[] data, string path, string param) | ||
1175 | { | ||
1176 | UUID inv = inventoryItemID; | ||
1177 | string res = String.Empty; | ||
1178 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); | ||
1179 | UUID assetID = UUID.Zero; | ||
1180 | handlerUpdateItem = OnUpLoad; | ||
1181 | if (handlerUpdateItem != null) | ||
1182 | { | ||
1183 | assetID = handlerUpdateItem(inv, data); | ||
1184 | } | ||
1185 | |||
1186 | uploadComplete.new_asset = assetID.ToString(); | ||
1187 | uploadComplete.new_inventory_item = inv; | ||
1188 | uploadComplete.state = "complete"; | ||
1189 | |||
1190 | res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); | ||
1191 | |||
1192 | httpListener.RemoveStreamHandler("POST", uploaderPath); | ||
1193 | |||
1194 | if (m_dumpAssetToFile) | ||
1195 | { | ||
1196 | SaveAssetToFile("updateditem" + Util.RandomClass.Next(1, 1000) + ".dat", data); | ||
1197 | } | ||
1198 | |||
1199 | return res; | ||
1200 | } | ||
1201 | ///Left this in and commented in case there are unforseen issues | ||
1202 | //private void SaveAssetToFile(string filename, byte[] data) | ||
1203 | //{ | ||
1204 | // FileStream fs = File.Create(filename); | ||
1205 | // BinaryWriter bw = new BinaryWriter(fs); | ||
1206 | // bw.Write(data); | ||
1207 | // bw.Close(); | ||
1208 | // fs.Close(); | ||
1209 | //} | ||
1210 | private static void SaveAssetToFile(string filename, byte[] data) | ||
1211 | { | ||
1212 | string assetPath = "UserAssets"; | ||
1213 | if (!Directory.Exists(assetPath)) | ||
1214 | { | ||
1215 | Directory.CreateDirectory(assetPath); | ||
1216 | } | ||
1217 | FileStream fs = File.Create(Path.Combine(assetPath, filename)); | ||
1218 | BinaryWriter bw = new BinaryWriter(fs); | ||
1219 | bw.Write(data); | ||
1220 | bw.Close(); | ||
1221 | fs.Close(); | ||
1222 | } | ||
1223 | } | ||
1224 | |||
1225 | /// <summary> | ||
1226 | /// This class is a callback invoked when a client sends asset data to | ||
1227 | /// a task inventory script update url | ||
1228 | /// </summary> | ||
1229 | public class TaskInventoryScriptUpdater | ||
1230 | { | ||
1231 | public event UpdateTaskScript OnUpLoad; | ||
1232 | |||
1233 | private UpdateTaskScript handlerUpdateTaskScript = null; | ||
1234 | |||
1235 | private string uploaderPath = String.Empty; | ||
1236 | private UUID inventoryItemID; | ||
1237 | private UUID primID; | ||
1238 | private bool isScriptRunning; | ||
1239 | private IHttpServer httpListener; | ||
1240 | private bool m_dumpAssetToFile; | ||
1241 | |||
1242 | public TaskInventoryScriptUpdater(UUID inventoryItemID, UUID primID, int isScriptRunning, | ||
1243 | string path, IHttpServer httpServer, bool dumpAssetToFile) | ||
1244 | { | ||
1245 | m_dumpAssetToFile = dumpAssetToFile; | ||
1246 | |||
1247 | this.inventoryItemID = inventoryItemID; | ||
1248 | this.primID = primID; | ||
1249 | |||
1250 | // This comes in over the packet as an integer, but actually appears to be treated as a bool | ||
1251 | this.isScriptRunning = (0 == isScriptRunning ? false : true); | ||
1252 | |||
1253 | uploaderPath = path; | ||
1254 | httpListener = httpServer; | ||
1255 | } | ||
1256 | |||
1257 | /// <summary> | ||
1258 | /// | ||
1259 | /// </summary> | ||
1260 | /// <param name="data"></param> | ||
1261 | /// <param name="path"></param> | ||
1262 | /// <param name="param"></param> | ||
1263 | /// <returns></returns> | ||
1264 | public string uploaderCaps(byte[] data, string path, string param) | ||
1265 | { | ||
1266 | try | ||
1267 | { | ||
1268 | // m_log.InfoFormat("[CAPS]: " + | ||
1269 | // "TaskInventoryScriptUpdater received data: {0}, path: {1}, param: {2}", | ||
1270 | // data, path, param)); | ||
1271 | |||
1272 | string res = String.Empty; | ||
1273 | LLSDTaskScriptUploadComplete uploadComplete = new LLSDTaskScriptUploadComplete(); | ||
1274 | |||
1275 | ArrayList errors = new ArrayList(); | ||
1276 | handlerUpdateTaskScript = OnUpLoad; | ||
1277 | if (handlerUpdateTaskScript != null) | ||
1278 | { | ||
1279 | handlerUpdateTaskScript(inventoryItemID, primID, isScriptRunning, data, ref errors); | ||
1280 | } | ||
1281 | |||
1282 | uploadComplete.new_asset = inventoryItemID; | ||
1283 | uploadComplete.compiled = errors.Count > 0 ? false : true; | ||
1284 | uploadComplete.state = "complete"; | ||
1285 | uploadComplete.errors = new OSDArray(); | ||
1286 | uploadComplete.errors.Array = errors; | ||
1287 | |||
1288 | res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); | ||
1289 | |||
1290 | httpListener.RemoveStreamHandler("POST", uploaderPath); | ||
1291 | |||
1292 | if (m_dumpAssetToFile) | ||
1293 | { | ||
1294 | SaveAssetToFile("updatedtaskscript" + Util.RandomClass.Next(1, 1000) + ".dat", data); | ||
1295 | } | ||
1296 | |||
1297 | // m_log.InfoFormat("[CAPS]: TaskInventoryScriptUpdater.uploaderCaps res: {0}", res); | ||
1298 | |||
1299 | return res; | ||
1300 | } | ||
1301 | catch (Exception e) | ||
1302 | { | ||
1303 | m_log.Error("[CAPS]: " + e.ToString()); | ||
1304 | } | ||
1305 | |||
1306 | // XXX Maybe this should be some meaningful error packet | ||
1307 | return null; | ||
1308 | } | ||
1309 | ///Left this in and commented in case there are unforseen issues | ||
1310 | //private void SaveAssetToFile(string filename, byte[] data) | ||
1311 | //{ | ||
1312 | // FileStream fs = File.Create(filename); | ||
1313 | // BinaryWriter bw = new BinaryWriter(fs); | ||
1314 | // bw.Write(data); | ||
1315 | // bw.Close(); | ||
1316 | // fs.Close(); | ||
1317 | //} | ||
1318 | private static void SaveAssetToFile(string filename, byte[] data) | ||
1319 | { | ||
1320 | string assetPath = "UserAssets"; | ||
1321 | if (!Directory.Exists(assetPath)) | ||
1322 | { | ||
1323 | Directory.CreateDirectory(assetPath); | ||
1324 | } | ||
1325 | FileStream fs = File.Create(Path.Combine(assetPath, filename)); | ||
1326 | BinaryWriter bw = new BinaryWriter(fs); | ||
1327 | bw.Write(data); | ||
1328 | bw.Close(); | ||
1329 | fs.Close(); | ||
1330 | } | ||
1331 | } | ||
1332 | |||
1333 | public class BakedTextureUploader | ||
1334 | { | ||
1335 | public event UploadedBakedTexture OnUpLoad; | ||
1336 | private UploadedBakedTexture handlerUpLoad = null; | ||
1337 | |||
1338 | private string uploaderPath = String.Empty; | ||
1339 | private UUID newAssetID; | ||
1340 | private IHttpServer httpListener; | ||
1341 | |||
1342 | public BakedTextureUploader(string path, IHttpServer httpServer) | ||
1343 | { | ||
1344 | newAssetID = UUID.Random(); | ||
1345 | uploaderPath = path; | ||
1346 | httpListener = httpServer; | ||
1347 | // m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID); | ||
1348 | } | ||
1349 | |||
1350 | /// <summary> | ||
1351 | /// | ||
1352 | /// </summary> | ||
1353 | /// <param name="data"></param> | ||
1354 | /// <param name="path"></param> | ||
1355 | /// <param name="param"></param> | ||
1356 | /// <returns></returns> | ||
1357 | public string uploaderCaps(byte[] data, string path, string param) | ||
1358 | { | ||
1359 | handlerUpLoad = OnUpLoad; | ||
1360 | if (handlerUpLoad != null) | ||
1361 | { | ||
1362 | Util.FireAndForget(delegate(object o) { handlerUpLoad(newAssetID, data); }); | ||
1363 | } | ||
1364 | |||
1365 | string res = String.Empty; | ||
1366 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); | ||
1367 | uploadComplete.new_asset = newAssetID.ToString(); | ||
1368 | uploadComplete.new_inventory_item = UUID.Zero; | ||
1369 | uploadComplete.state = "complete"; | ||
1370 | |||
1371 | res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); | ||
1372 | |||
1373 | httpListener.RemoveStreamHandler("POST", uploaderPath); | ||
1374 | |||
1375 | // m_log.InfoFormat("[CAPS] baked texture upload completed for {0}",newAssetID); | ||
1376 | |||
1377 | return res; | ||
1378 | } | ||
1379 | } | ||
1380 | } | 171 | } |
1381 | } | 172 | } |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs new file mode 100644 index 0000000..7a7964e --- /dev/null +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | |||
@@ -0,0 +1,1210 @@ | |||
1 | using System; | ||
2 | using System.Collections; | ||
3 | using System.Collections.Generic; | ||
4 | using System.IO; | ||
5 | using System.Reflection; | ||
6 | |||
7 | using OpenMetaverse; | ||
8 | using Nini.Config; | ||
9 | using log4net; | ||
10 | |||
11 | using OpenSim.Framework; | ||
12 | using OpenSim.Framework.Capabilities; | ||
13 | using OpenSim.Region.Framework; | ||
14 | using OpenSim.Region.Framework.Scenes; | ||
15 | using OpenSim.Framework.Servers; | ||
16 | using OpenSim.Framework.Servers.HttpServer; | ||
17 | using OpenSim.Services.Interfaces; | ||
18 | |||
19 | using Caps = OpenSim.Framework.Capabilities.Caps; | ||
20 | |||
21 | namespace OpenSim.Region.ClientStack.Linden | ||
22 | { | ||
23 | public delegate void UpLoadedAsset( | ||
24 | string assetName, string description, UUID assetID, UUID inventoryItem, UUID parentFolder, | ||
25 | byte[] data, string inventoryType, string assetType); | ||
26 | |||
27 | public delegate void UploadedBakedTexture(UUID assetID, byte[] data); | ||
28 | |||
29 | public delegate UUID UpdateItem(UUID itemID, byte[] data); | ||
30 | |||
31 | public delegate void UpdateTaskScript(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors); | ||
32 | |||
33 | public delegate void NewInventoryItem(UUID userID, InventoryItemBase item); | ||
34 | |||
35 | public delegate void NewAsset(AssetBase asset); | ||
36 | |||
37 | public delegate UUID ItemUpdatedCallback(UUID userID, UUID itemID, byte[] data); | ||
38 | |||
39 | public delegate ArrayList TaskScriptUpdatedCallback(UUID userID, UUID itemID, UUID primID, | ||
40 | bool isScriptRunning, byte[] data); | ||
41 | |||
42 | public delegate InventoryCollection FetchInventoryDescendentsCAPS(UUID agentID, UUID folderID, UUID ownerID, | ||
43 | bool fetchFolders, bool fetchItems, int sortOrder, out int version); | ||
44 | |||
45 | /// <summary> | ||
46 | /// XXX Probably not a particularly nice way of allow us to get the scene presence from the scene (chiefly so that | ||
47 | /// we can popup a message on the user's client if the inventory service has permanently failed). But I didn't want | ||
48 | /// to just pass the whole Scene into CAPS. | ||
49 | /// </summary> | ||
50 | public delegate IClientAPI GetClientDelegate(UUID agentID); | ||
51 | |||
52 | public class BunchOfCaps | ||
53 | { | ||
54 | private static readonly ILog m_log = | ||
55 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
56 | |||
57 | private Scene m_Scene; | ||
58 | private Caps m_HostCapsObj; | ||
59 | |||
60 | private static readonly string m_requestPath = "0000/"; | ||
61 | // private static readonly string m_mapLayerPath = "0001/"; | ||
62 | private static readonly string m_newInventory = "0002/"; | ||
63 | //private static readonly string m_requestTexture = "0003/"; | ||
64 | private static readonly string m_notecardUpdatePath = "0004/"; | ||
65 | private static readonly string m_notecardTaskUpdatePath = "0005/"; | ||
66 | // private static readonly string m_fetchInventoryPath = "0006/"; | ||
67 | // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule. | ||
68 | private static readonly string m_uploadBakedTexturePath = "0010/";// This is in the LandManagementModule. | ||
69 | |||
70 | |||
71 | // These are callbacks which will be setup by the scene so that we can update scene data when we | ||
72 | // receive capability calls | ||
73 | public NewInventoryItem AddNewInventoryItem = null; | ||
74 | public NewAsset AddNewAsset = null; | ||
75 | public ItemUpdatedCallback ItemUpdatedCall = null; | ||
76 | public TaskScriptUpdatedCallback TaskScriptUpdatedCall = null; | ||
77 | public FetchInventoryDescendentsCAPS CAPSFetchInventoryDescendents = null; | ||
78 | public GetClientDelegate GetClient = null; | ||
79 | |||
80 | private bool m_persistBakedTextures = false; | ||
81 | private IAssetService m_assetCache; | ||
82 | private bool m_dumpAssetsToFile; | ||
83 | private string m_regionName; | ||
84 | private object m_fetchLock = new Object(); | ||
85 | |||
86 | public BunchOfCaps(Scene scene, Caps caps) | ||
87 | { | ||
88 | m_Scene = scene; | ||
89 | m_HostCapsObj = caps; | ||
90 | IConfigSource config = m_Scene.Config; | ||
91 | if (config != null) | ||
92 | { | ||
93 | IConfig sconfig = config.Configs["Startup"]; | ||
94 | if (sconfig != null) | ||
95 | m_persistBakedTextures = sconfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures); | ||
96 | } | ||
97 | |||
98 | RegisterHandlers(); | ||
99 | |||
100 | AddNewInventoryItem = m_Scene.AddUploadedInventoryItem; | ||
101 | ItemUpdatedCall = m_Scene.CapsUpdateInventoryItemAsset; | ||
102 | TaskScriptUpdatedCall = m_Scene.CapsUpdateTaskInventoryScriptAsset; | ||
103 | CAPSFetchInventoryDescendents = m_Scene.HandleFetchInventoryDescendentsCAPS; | ||
104 | GetClient = m_Scene.SceneContents.GetControllingClient; | ||
105 | |||
106 | } | ||
107 | |||
108 | /// <summary> | ||
109 | /// Register a bunch of CAPS http service handlers | ||
110 | /// </summary> | ||
111 | public void RegisterHandlers() | ||
112 | { | ||
113 | m_HostCapsObj.DeregisterHandlers(); | ||
114 | |||
115 | string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath; | ||
116 | |||
117 | RegisterRegionServiceHandlers(capsBase); | ||
118 | RegisterInventoryServiceHandlers(capsBase); | ||
119 | } | ||
120 | |||
121 | public void RegisterRegionServiceHandlers(string capsBase) | ||
122 | { | ||
123 | try | ||
124 | { | ||
125 | // the root of all evil | ||
126 | m_HostCapsObj.RegisterHandler("SEED", new RestStreamHandler("POST", capsBase + m_requestPath, SeedCapRequest)); | ||
127 | m_log.DebugFormat( | ||
128 | "[CAPS]: Registered seed capability {0} for {1}", capsBase + m_requestPath, m_HostCapsObj.AgentID); | ||
129 | |||
130 | //m_capsHandlers["MapLayer"] = | ||
131 | // new LLSDStreamhandler<OSDMapRequest, OSDMapLayerResponse>("POST", | ||
132 | // capsBase + m_mapLayerPath, | ||
133 | // GetMapLayer); | ||
134 | IRequestHandler req = new RestStreamHandler("POST", capsBase + m_notecardTaskUpdatePath, ScriptTaskInventory); | ||
135 | m_HostCapsObj.RegisterHandler("UpdateScriptTaskInventory", req); | ||
136 | m_HostCapsObj.RegisterHandler("UpdateScriptTask", req); | ||
137 | m_HostCapsObj.RegisterHandler("UploadBakedTexture", new RestStreamHandler("POST", capsBase + m_uploadBakedTexturePath, UploadBakedTexture)); | ||
138 | |||
139 | } | ||
140 | catch (Exception e) | ||
141 | { | ||
142 | m_log.Error("[CAPS]: " + e.ToString()); | ||
143 | } | ||
144 | } | ||
145 | |||
146 | public void RegisterInventoryServiceHandlers(string capsBase) | ||
147 | { | ||
148 | try | ||
149 | { | ||
150 | // I don't think this one works... | ||
151 | m_HostCapsObj.RegisterHandler("NewFileAgentInventory", new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDAssetUploadResponse>("POST", | ||
152 | capsBase + m_newInventory, | ||
153 | NewAgentInventoryRequest)); | ||
154 | IRequestHandler req = new RestStreamHandler("POST", capsBase + m_notecardUpdatePath, NoteCardAgentInventory); | ||
155 | m_HostCapsObj.RegisterHandler("UpdateNotecardAgentInventory", req); | ||
156 | m_HostCapsObj.RegisterHandler("UpdateScriptAgentInventory", req); | ||
157 | m_HostCapsObj.RegisterHandler("UpdateScriptAgent", req); | ||
158 | |||
159 | // As of RC 1.22.9 of the Linden client this is | ||
160 | // supported | ||
161 | |||
162 | //m_capsHandlers["WebFetchInventoryDescendents"] =new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryDescendentsRequest); | ||
163 | |||
164 | // justincc: I've disabled the CAPS service for now to fix problems with selecting textures, and | ||
165 | // subsequent inventory breakage, in the edit object pane (such as mantis 1085). This requires | ||
166 | // enhancements (probably filling out the folder part of the LLSD reply) to our CAPS service, | ||
167 | // but when I went on the Linden grid, the | ||
168 | // simulators I visited (version 1.21) were, surprisingly, no longer supplying this capability. Instead, | ||
169 | // the 1.19.1.4 client appeared to be happily flowing inventory data over UDP | ||
170 | // | ||
171 | // This is very probably just a temporary measure - once the CAPS service appears again on the Linden grid | ||
172 | // we will be | ||
173 | // able to get the data we need to implement the necessary part of the protocol to fix the issue above. | ||
174 | // m_capsHandlers["FetchInventoryDescendents"] = | ||
175 | // new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryRequest); | ||
176 | |||
177 | // m_capsHandlers["FetchInventoryDescendents"] = | ||
178 | // new LLSDStreamhandler<LLSDFetchInventoryDescendents, LLSDInventoryDescendents>("POST", | ||
179 | // capsBase + m_fetchInventory, | ||
180 | // FetchInventory)); | ||
181 | // m_capsHandlers["RequestTextureDownload"] = new RestStreamHandler("POST", | ||
182 | // capsBase + m_requestTexture, | ||
183 | // RequestTexture); | ||
184 | } | ||
185 | catch (Exception e) | ||
186 | { | ||
187 | m_log.Error("[CAPS]: " + e.ToString()); | ||
188 | } | ||
189 | } | ||
190 | |||
191 | /// <summary> | ||
192 | /// Construct a client response detailing all the capabilities this server can provide. | ||
193 | /// </summary> | ||
194 | /// <param name="request"></param> | ||
195 | /// <param name="path"></param> | ||
196 | /// <param name="param"></param> | ||
197 | /// <param name="httpRequest">HTTP request header object</param> | ||
198 | /// <param name="httpResponse">HTTP response header object</param> | ||
199 | /// <returns></returns> | ||
200 | public string SeedCapRequest(string request, string path, string param, | ||
201 | OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
202 | { | ||
203 | m_log.Debug("[CAPS]: Seed Caps Request in region: " + m_regionName); | ||
204 | |||
205 | if (!m_Scene.CheckClient(m_HostCapsObj.AgentID, httpRequest.RemoteIPEndPoint)) | ||
206 | { | ||
207 | m_log.DebugFormat("[CAPS]: Unauthorized CAPS client"); | ||
208 | return string.Empty; | ||
209 | } | ||
210 | |||
211 | // WARNING: Add the external too | ||
212 | string result = LLSDHelpers.SerialiseLLSDReply(m_HostCapsObj.CapsHandlers.CapsDetails); | ||
213 | |||
214 | //m_log.DebugFormat("[CAPS] CapsRequest {0}", result); | ||
215 | |||
216 | return result; | ||
217 | } | ||
218 | |||
219 | /// <summary> | ||
220 | /// Called by the script task update handler. Provides a URL to which the client can upload a new asset. | ||
221 | /// </summary> | ||
222 | /// <param name="request"></param> | ||
223 | /// <param name="path"></param> | ||
224 | /// <param name="param"></param> | ||
225 | /// <param name="httpRequest">HTTP request header object</param> | ||
226 | /// <param name="httpResponse">HTTP response header object</param> | ||
227 | /// <returns></returns> | ||
228 | public string ScriptTaskInventory(string request, string path, string param, | ||
229 | OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
230 | { | ||
231 | try | ||
232 | { | ||
233 | m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName); | ||
234 | //m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param); | ||
235 | |||
236 | Hashtable hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request)); | ||
237 | LLSDTaskScriptUpdate llsdUpdateRequest = new LLSDTaskScriptUpdate(); | ||
238 | LLSDHelpers.DeserialiseOSDMap(hash, llsdUpdateRequest); | ||
239 | |||
240 | string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath; | ||
241 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); | ||
242 | |||
243 | TaskInventoryScriptUpdater uploader = | ||
244 | new TaskInventoryScriptUpdater( | ||
245 | llsdUpdateRequest.item_id, | ||
246 | llsdUpdateRequest.task_id, | ||
247 | llsdUpdateRequest.is_script_running, | ||
248 | capsBase + uploaderPath, | ||
249 | m_HostCapsObj.HttpListener, | ||
250 | m_dumpAssetsToFile); | ||
251 | uploader.OnUpLoad += TaskScriptUpdated; | ||
252 | |||
253 | m_HostCapsObj.HttpListener.AddStreamHandler(new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); | ||
254 | |||
255 | string protocol = "http://"; | ||
256 | |||
257 | if (m_HostCapsObj.SSLCaps) | ||
258 | protocol = "https://"; | ||
259 | |||
260 | string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + capsBase + | ||
261 | uploaderPath; | ||
262 | |||
263 | LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); | ||
264 | uploadResponse.uploader = uploaderURL; | ||
265 | uploadResponse.state = "upload"; | ||
266 | |||
267 | // m_log.InfoFormat("[CAPS]: " + | ||
268 | // "ScriptTaskInventory response: {0}", | ||
269 | // LLSDHelpers.SerialiseLLSDReply(uploadResponse))); | ||
270 | |||
271 | return LLSDHelpers.SerialiseLLSDReply(uploadResponse); | ||
272 | } | ||
273 | catch (Exception e) | ||
274 | { | ||
275 | m_log.Error("[CAPS]: " + e.ToString()); | ||
276 | } | ||
277 | |||
278 | return null; | ||
279 | } | ||
280 | |||
281 | /// <summary> | ||
282 | /// Called when new asset data for an agent inventory item update has been uploaded. | ||
283 | /// </summary> | ||
284 | /// <param name="itemID">Item to update</param> | ||
285 | /// <param name="primID">Prim containing item to update</param> | ||
286 | /// <param name="isScriptRunning">Signals whether the script to update is currently running</param> | ||
287 | /// <param name="data">New asset data</param> | ||
288 | public void TaskScriptUpdated(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors) | ||
289 | { | ||
290 | if (TaskScriptUpdatedCall != null) | ||
291 | { | ||
292 | ArrayList e = TaskScriptUpdatedCall(m_HostCapsObj.AgentID, itemID, primID, isScriptRunning, data); | ||
293 | foreach (Object item in e) | ||
294 | errors.Add(item); | ||
295 | } | ||
296 | } | ||
297 | |||
298 | public string UploadBakedTexture(string request, string path, | ||
299 | string param, OSHttpRequest httpRequest, | ||
300 | OSHttpResponse httpResponse) | ||
301 | { | ||
302 | try | ||
303 | { | ||
304 | // m_log.Debug("[CAPS]: UploadBakedTexture Request in region: " + | ||
305 | // m_regionName); | ||
306 | |||
307 | string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath; | ||
308 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); | ||
309 | |||
310 | BakedTextureUploader uploader = | ||
311 | new BakedTextureUploader(capsBase + uploaderPath, m_HostCapsObj.HttpListener); | ||
312 | uploader.OnUpLoad += BakedTextureUploaded; | ||
313 | |||
314 | m_HostCapsObj.HttpListener.AddStreamHandler( | ||
315 | new BinaryStreamHandler("POST", capsBase + uploaderPath, | ||
316 | uploader.uploaderCaps)); | ||
317 | |||
318 | string protocol = "http://"; | ||
319 | |||
320 | if (m_HostCapsObj.SSLCaps) | ||
321 | protocol = "https://"; | ||
322 | |||
323 | string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + | ||
324 | m_HostCapsObj.Port.ToString() + capsBase + uploaderPath; | ||
325 | |||
326 | LLSDAssetUploadResponse uploadResponse = | ||
327 | new LLSDAssetUploadResponse(); | ||
328 | uploadResponse.uploader = uploaderURL; | ||
329 | uploadResponse.state = "upload"; | ||
330 | |||
331 | return LLSDHelpers.SerialiseLLSDReply(uploadResponse); | ||
332 | } | ||
333 | catch (Exception e) | ||
334 | { | ||
335 | m_log.Error("[CAPS]: " + e.ToString()); | ||
336 | } | ||
337 | |||
338 | return null; | ||
339 | } | ||
340 | |||
341 | public void BakedTextureUploaded(UUID assetID, byte[] data) | ||
342 | { | ||
343 | // m_log.WarnFormat("[CAPS]: Received baked texture {0}", assetID.ToString()); | ||
344 | |||
345 | AssetBase asset; | ||
346 | asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_HostCapsObj.AgentID.ToString()); | ||
347 | asset.Data = data; | ||
348 | asset.Temporary = true; | ||
349 | asset.Local = !m_persistBakedTextures; // Local assets aren't persisted, non-local are | ||
350 | m_assetCache.Store(asset); | ||
351 | } | ||
352 | |||
353 | /// <summary> | ||
354 | /// Called when new asset data for an agent inventory item update has been uploaded. | ||
355 | /// </summary> | ||
356 | /// <param name="itemID">Item to update</param> | ||
357 | /// <param name="data">New asset data</param> | ||
358 | /// <returns></returns> | ||
359 | public UUID ItemUpdated(UUID itemID, byte[] data) | ||
360 | { | ||
361 | if (ItemUpdatedCall != null) | ||
362 | { | ||
363 | return ItemUpdatedCall(m_HostCapsObj.AgentID, itemID, data); | ||
364 | } | ||
365 | |||
366 | return UUID.Zero; | ||
367 | } | ||
368 | |||
369 | /// <summary> | ||
370 | /// | ||
371 | /// </summary> | ||
372 | /// <param name="llsdRequest"></param> | ||
373 | /// <returns></returns> | ||
374 | public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest) | ||
375 | { | ||
376 | //m_log.Debug("[CAPS]: NewAgentInventoryRequest Request is: " + llsdRequest.ToString()); | ||
377 | //m_log.Debug("asset upload request via CAPS" + llsdRequest.inventory_type + " , " + llsdRequest.asset_type); | ||
378 | |||
379 | if (llsdRequest.asset_type == "texture" || | ||
380 | llsdRequest.asset_type == "animation" || | ||
381 | llsdRequest.asset_type == "sound") | ||
382 | { | ||
383 | IClientAPI client = null; | ||
384 | IScene scene = null; | ||
385 | if (GetClient != null) | ||
386 | { | ||
387 | client = GetClient(m_HostCapsObj.AgentID); | ||
388 | scene = client.Scene; | ||
389 | |||
390 | IMoneyModule mm = scene.RequestModuleInterface<IMoneyModule>(); | ||
391 | |||
392 | if (mm != null) | ||
393 | { | ||
394 | if (!mm.UploadCovered(client, mm.UploadCharge)) | ||
395 | { | ||
396 | if (client != null) | ||
397 | client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false); | ||
398 | |||
399 | LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); | ||
400 | errorResponse.uploader = ""; | ||
401 | errorResponse.state = "error"; | ||
402 | return errorResponse; | ||
403 | } | ||
404 | } | ||
405 | } | ||
406 | } | ||
407 | |||
408 | string assetName = llsdRequest.name; | ||
409 | string assetDes = llsdRequest.description; | ||
410 | string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath; | ||
411 | UUID newAsset = UUID.Random(); | ||
412 | UUID newInvItem = UUID.Random(); | ||
413 | UUID parentFolder = llsdRequest.folder_id; | ||
414 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); | ||
415 | |||
416 | AssetUploader uploader = | ||
417 | new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, | ||
418 | llsdRequest.asset_type, capsBase + uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile); | ||
419 | m_HostCapsObj.HttpListener.AddStreamHandler( | ||
420 | new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); | ||
421 | |||
422 | string protocol = "http://"; | ||
423 | |||
424 | if (m_HostCapsObj.SSLCaps) | ||
425 | protocol = "https://"; | ||
426 | |||
427 | string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + capsBase + | ||
428 | uploaderPath; | ||
429 | |||
430 | LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); | ||
431 | uploadResponse.uploader = uploaderURL; | ||
432 | uploadResponse.state = "upload"; | ||
433 | uploader.OnUpLoad += UploadCompleteHandler; | ||
434 | return uploadResponse; | ||
435 | } | ||
436 | |||
437 | /// <summary> | ||
438 | /// | ||
439 | /// </summary> | ||
440 | /// <param name="assetID"></param> | ||
441 | /// <param name="inventoryItem"></param> | ||
442 | /// <param name="data"></param> | ||
443 | public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID, | ||
444 | UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, | ||
445 | string assetType) | ||
446 | { | ||
447 | sbyte assType = 0; | ||
448 | sbyte inType = 0; | ||
449 | |||
450 | if (inventoryType == "sound") | ||
451 | { | ||
452 | inType = 1; | ||
453 | assType = 1; | ||
454 | } | ||
455 | else if (inventoryType == "animation") | ||
456 | { | ||
457 | inType = 19; | ||
458 | assType = 20; | ||
459 | } | ||
460 | else if (inventoryType == "wearable") | ||
461 | { | ||
462 | inType = 18; | ||
463 | switch (assetType) | ||
464 | { | ||
465 | case "bodypart": | ||
466 | assType = 13; | ||
467 | break; | ||
468 | case "clothing": | ||
469 | assType = 5; | ||
470 | break; | ||
471 | } | ||
472 | } | ||
473 | |||
474 | AssetBase asset; | ||
475 | asset = new AssetBase(assetID, assetName, assType, m_HostCapsObj.AgentID.ToString()); | ||
476 | asset.Data = data; | ||
477 | if (AddNewAsset != null) | ||
478 | AddNewAsset(asset); | ||
479 | else if (m_assetCache != null) | ||
480 | m_assetCache.Store(asset); | ||
481 | |||
482 | InventoryItemBase item = new InventoryItemBase(); | ||
483 | item.Owner = m_HostCapsObj.AgentID; | ||
484 | item.CreatorId = m_HostCapsObj.AgentID.ToString(); | ||
485 | item.CreatorData = String.Empty; | ||
486 | item.ID = inventoryItem; | ||
487 | item.AssetID = asset.FullID; | ||
488 | item.Description = assetDescription; | ||
489 | item.Name = assetName; | ||
490 | item.AssetType = assType; | ||
491 | item.InvType = inType; | ||
492 | item.Folder = parentFolder; | ||
493 | item.CurrentPermissions = (uint)PermissionMask.All; | ||
494 | item.BasePermissions = (uint)PermissionMask.All; | ||
495 | item.EveryOnePermissions = 0; | ||
496 | item.NextPermissions = (uint)(PermissionMask.Move | PermissionMask.Modify | PermissionMask.Transfer); | ||
497 | item.CreationDate = Util.UnixTimeSinceEpoch(); | ||
498 | |||
499 | if (AddNewInventoryItem != null) | ||
500 | { | ||
501 | AddNewInventoryItem(m_HostCapsObj.AgentID, item); | ||
502 | } | ||
503 | } | ||
504 | |||
505 | /// <summary> | ||
506 | /// Processes a fetch inventory request and sends the reply | ||
507 | |||
508 | /// </summary> | ||
509 | /// <param name="request"></param> | ||
510 | /// <param name="path"></param> | ||
511 | /// <param name="param"></param> | ||
512 | /// <returns></returns> | ||
513 | // Request is like: | ||
514 | //<llsd> | ||
515 | // <map><key>folders</key> | ||
516 | // <array> | ||
517 | // <map> | ||
518 | // <key>fetch-folders</key><boolean>1</boolean><key>fetch-items</key><boolean>1</boolean><key>folder-id</key><uuid>8e1e3a30-b9bf-11dc-95ff-0800200c9a66</uuid><key>owner-id</key><uuid>11111111-1111-0000-0000-000100bba000</uuid><key>sort-order</key><integer>1</integer> | ||
519 | // </map> | ||
520 | // </array> | ||
521 | // </map> | ||
522 | //</llsd> | ||
523 | // | ||
524 | // multiple fetch-folder maps are allowed within the larger folders map. | ||
525 | public string FetchInventoryRequest(string request, string path, string param) | ||
526 | { | ||
527 | // string unmodifiedRequest = request.ToString(); | ||
528 | |||
529 | //m_log.DebugFormat("[AGENT INVENTORY]: Received CAPS fetch inventory request {0}", unmodifiedRequest); | ||
530 | m_log.Debug("[CAPS]: Inventory Request in region: " + m_regionName); | ||
531 | |||
532 | Hashtable hash = new Hashtable(); | ||
533 | try | ||
534 | { | ||
535 | hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request)); | ||
536 | } | ||
537 | catch (LLSD.LLSDParseException pe) | ||
538 | { | ||
539 | m_log.Error("[AGENT INVENTORY]: Fetch error: " + pe.Message); | ||
540 | m_log.Error("Request: " + request.ToString()); | ||
541 | } | ||
542 | |||
543 | ArrayList foldersrequested = (ArrayList)hash["folders"]; | ||
544 | |||
545 | string response = ""; | ||
546 | |||
547 | for (int i = 0; i < foldersrequested.Count; i++) | ||
548 | { | ||
549 | string inventoryitemstr = ""; | ||
550 | Hashtable inventoryhash = (Hashtable)foldersrequested[i]; | ||
551 | |||
552 | LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents(); | ||
553 | LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest); | ||
554 | LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest); | ||
555 | |||
556 | inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply); | ||
557 | inventoryitemstr = inventoryitemstr.Replace("<llsd><map><key>folders</key><array>", ""); | ||
558 | inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", ""); | ||
559 | |||
560 | response += inventoryitemstr; | ||
561 | } | ||
562 | |||
563 | if (response.Length == 0) | ||
564 | { | ||
565 | // Ter-guess: If requests fail a lot, the client seems to stop requesting descendants. | ||
566 | // Therefore, I'm concluding that the client only has so many threads available to do requests | ||
567 | // and when a thread stalls.. is stays stalled. | ||
568 | // Therefore we need to return something valid | ||
569 | response = "<llsd><map><key>folders</key><array /></map></llsd>"; | ||
570 | } | ||
571 | else | ||
572 | { | ||
573 | response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>"; | ||
574 | } | ||
575 | |||
576 | //m_log.DebugFormat("[AGENT INVENTORY]: Replying to CAPS fetch inventory request with following xml"); | ||
577 | //m_log.Debug(Util.GetFormattedXml(response)); | ||
578 | |||
579 | return response; | ||
580 | } | ||
581 | |||
582 | public string FetchInventoryDescendentsRequest(string request, string path, string param, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
583 | { | ||
584 | // nasty temporary hack here, the linden client falsely | ||
585 | // identifies the uuid 00000000-0000-0000-0000-000000000000 | ||
586 | // as a string which breaks us | ||
587 | // | ||
588 | // correctly mark it as a uuid | ||
589 | // | ||
590 | request = request.Replace("<string>00000000-0000-0000-0000-000000000000</string>", "<uuid>00000000-0000-0000-0000-000000000000</uuid>"); | ||
591 | |||
592 | // another hack <integer>1</integer> results in a | ||
593 | // System.ArgumentException: Object type System.Int32 cannot | ||
594 | // be converted to target type: System.Boolean | ||
595 | // | ||
596 | request = request.Replace("<key>fetch_folders</key><integer>0</integer>", "<key>fetch_folders</key><boolean>0</boolean>"); | ||
597 | request = request.Replace("<key>fetch_folders</key><integer>1</integer>", "<key>fetch_folders</key><boolean>1</boolean>"); | ||
598 | |||
599 | Hashtable hash = new Hashtable(); | ||
600 | try | ||
601 | { | ||
602 | hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request)); | ||
603 | } | ||
604 | catch (LLSD.LLSDParseException pe) | ||
605 | { | ||
606 | m_log.Error("[AGENT INVENTORY]: Fetch error: " + pe.Message); | ||
607 | m_log.Error("Request: " + request.ToString()); | ||
608 | } | ||
609 | |||
610 | ArrayList foldersrequested = (ArrayList)hash["folders"]; | ||
611 | |||
612 | string response = ""; | ||
613 | lock (m_fetchLock) | ||
614 | { | ||
615 | for (int i = 0; i < foldersrequested.Count; i++) | ||
616 | { | ||
617 | string inventoryitemstr = ""; | ||
618 | Hashtable inventoryhash = (Hashtable)foldersrequested[i]; | ||
619 | |||
620 | LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents(); | ||
621 | |||
622 | try | ||
623 | { | ||
624 | LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest); | ||
625 | } | ||
626 | catch (Exception e) | ||
627 | { | ||
628 | m_log.Debug("[CAPS]: caught exception doing OSD deserialize" + e); | ||
629 | } | ||
630 | LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest); | ||
631 | |||
632 | inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply); | ||
633 | inventoryitemstr = inventoryitemstr.Replace("<llsd><map><key>folders</key><array>", ""); | ||
634 | inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", ""); | ||
635 | |||
636 | response += inventoryitemstr; | ||
637 | } | ||
638 | |||
639 | |||
640 | if (response.Length == 0) | ||
641 | { | ||
642 | // Ter-guess: If requests fail a lot, the client seems to stop requesting descendants. | ||
643 | // Therefore, I'm concluding that the client only has so many threads available to do requests | ||
644 | // and when a thread stalls.. is stays stalled. | ||
645 | // Therefore we need to return something valid | ||
646 | response = "<llsd><map><key>folders</key><array /></map></llsd>"; | ||
647 | } | ||
648 | else | ||
649 | { | ||
650 | response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>"; | ||
651 | } | ||
652 | |||
653 | //m_log.DebugFormat("[CAPS]: Replying to CAPS fetch inventory request with following xml"); | ||
654 | //m_log.Debug("[CAPS] "+response); | ||
655 | |||
656 | } | ||
657 | return response; | ||
658 | } | ||
659 | |||
660 | |||
661 | |||
662 | /// <summary> | ||
663 | /// Construct an LLSD reply packet to a CAPS inventory request | ||
664 | /// </summary> | ||
665 | /// <param name="invFetch"></param> | ||
666 | /// <returns></returns> | ||
667 | private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch) | ||
668 | { | ||
669 | LLSDInventoryDescendents reply = new LLSDInventoryDescendents(); | ||
670 | LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents(); | ||
671 | contents.agent_id = m_HostCapsObj.AgentID; | ||
672 | contents.owner_id = invFetch.owner_id; | ||
673 | contents.folder_id = invFetch.folder_id; | ||
674 | |||
675 | reply.folders.Array.Add(contents); | ||
676 | InventoryCollection inv = new InventoryCollection(); | ||
677 | inv.Folders = new List<InventoryFolderBase>(); | ||
678 | inv.Items = new List<InventoryItemBase>(); | ||
679 | int version = 0; | ||
680 | if (CAPSFetchInventoryDescendents != null) | ||
681 | { | ||
682 | inv = CAPSFetchInventoryDescendents(m_HostCapsObj.AgentID, invFetch.folder_id, invFetch.owner_id, invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order, out version); | ||
683 | } | ||
684 | |||
685 | if (inv.Folders != null) | ||
686 | { | ||
687 | foreach (InventoryFolderBase invFolder in inv.Folders) | ||
688 | { | ||
689 | contents.categories.Array.Add(ConvertInventoryFolder(invFolder)); | ||
690 | } | ||
691 | } | ||
692 | |||
693 | if (inv.Items != null) | ||
694 | { | ||
695 | foreach (InventoryItemBase invItem in inv.Items) | ||
696 | { | ||
697 | contents.items.Array.Add(ConvertInventoryItem(invItem)); | ||
698 | } | ||
699 | } | ||
700 | |||
701 | contents.descendents = contents.items.Array.Count + contents.categories.Array.Count; | ||
702 | contents.version = version; | ||
703 | |||
704 | return reply; | ||
705 | } | ||
706 | |||
707 | /// <summary> | ||
708 | /// Convert an internal inventory folder object into an LLSD object. | ||
709 | /// </summary> | ||
710 | /// <param name="invFolder"></param> | ||
711 | /// <returns></returns> | ||
712 | private LLSDInventoryFolder ConvertInventoryFolder(InventoryFolderBase invFolder) | ||
713 | { | ||
714 | LLSDInventoryFolder llsdFolder = new LLSDInventoryFolder(); | ||
715 | llsdFolder.folder_id = invFolder.ID; | ||
716 | llsdFolder.parent_id = invFolder.ParentID; | ||
717 | llsdFolder.name = invFolder.Name; | ||
718 | if (invFolder.Type < 0 || invFolder.Type >= TaskInventoryItem.Types.Length) | ||
719 | llsdFolder.type = "-1"; | ||
720 | else | ||
721 | llsdFolder.type = TaskInventoryItem.Types[invFolder.Type]; | ||
722 | llsdFolder.preferred_type = "-1"; | ||
723 | |||
724 | return llsdFolder; | ||
725 | } | ||
726 | |||
727 | /// <summary> | ||
728 | /// Convert an internal inventory item object into an LLSD object. | ||
729 | /// </summary> | ||
730 | /// <param name="invItem"></param> | ||
731 | /// <returns></returns> | ||
732 | private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem) | ||
733 | { | ||
734 | LLSDInventoryItem llsdItem = new LLSDInventoryItem(); | ||
735 | llsdItem.asset_id = invItem.AssetID; | ||
736 | llsdItem.created_at = invItem.CreationDate; | ||
737 | llsdItem.desc = invItem.Description; | ||
738 | llsdItem.flags = (int)invItem.Flags; | ||
739 | llsdItem.item_id = invItem.ID; | ||
740 | llsdItem.name = invItem.Name; | ||
741 | llsdItem.parent_id = invItem.Folder; | ||
742 | try | ||
743 | { | ||
744 | // TODO reevaluate after upgrade to libomv >= r2566. Probably should use UtilsConversions. | ||
745 | llsdItem.type = TaskInventoryItem.Types[invItem.AssetType]; | ||
746 | llsdItem.inv_type = TaskInventoryItem.InvTypes[invItem.InvType]; | ||
747 | } | ||
748 | catch (Exception e) | ||
749 | { | ||
750 | m_log.Error("[CAPS]: Problem setting asset/inventory type while converting inventory item " + invItem.Name + " to LLSD:", e); | ||
751 | } | ||
752 | llsdItem.permissions = new LLSDPermissions(); | ||
753 | llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid; | ||
754 | llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions; | ||
755 | llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions; | ||
756 | llsdItem.permissions.group_id = invItem.GroupID; | ||
757 | llsdItem.permissions.group_mask = (int)invItem.GroupPermissions; | ||
758 | llsdItem.permissions.is_owner_group = invItem.GroupOwned; | ||
759 | llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions; | ||
760 | llsdItem.permissions.owner_id = m_HostCapsObj.AgentID; | ||
761 | llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions; | ||
762 | llsdItem.sale_info = new LLSDSaleInfo(); | ||
763 | llsdItem.sale_info.sale_price = invItem.SalePrice; | ||
764 | switch (invItem.SaleType) | ||
765 | { | ||
766 | default: | ||
767 | llsdItem.sale_info.sale_type = "not"; | ||
768 | break; | ||
769 | case 1: | ||
770 | llsdItem.sale_info.sale_type = "original"; | ||
771 | break; | ||
772 | case 2: | ||
773 | llsdItem.sale_info.sale_type = "copy"; | ||
774 | break; | ||
775 | case 3: | ||
776 | llsdItem.sale_info.sale_type = "contents"; | ||
777 | break; | ||
778 | } | ||
779 | |||
780 | return llsdItem; | ||
781 | } | ||
782 | |||
783 | /// <summary> | ||
784 | /// | ||
785 | /// </summary> | ||
786 | /// <param name="mapReq"></param> | ||
787 | /// <returns></returns> | ||
788 | public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq) | ||
789 | { | ||
790 | m_log.Debug("[CAPS]: MapLayer Request in region: " + m_regionName); | ||
791 | LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse(); | ||
792 | mapResponse.LayerData.Array.Add(GetOSDMapLayerResponse()); | ||
793 | return mapResponse; | ||
794 | } | ||
795 | |||
796 | /// <summary> | ||
797 | /// | ||
798 | /// </summary> | ||
799 | /// <returns></returns> | ||
800 | protected static OSDMapLayer GetOSDMapLayerResponse() | ||
801 | { | ||
802 | OSDMapLayer mapLayer = new OSDMapLayer(); | ||
803 | mapLayer.Right = 5000; | ||
804 | mapLayer.Top = 5000; | ||
805 | mapLayer.ImageID = new UUID("00000000-0000-1111-9999-000000000006"); | ||
806 | |||
807 | return mapLayer; | ||
808 | } | ||
809 | |||
810 | /// <summary> | ||
811 | /// | ||
812 | /// </summary> | ||
813 | /// <param name="request"></param> | ||
814 | /// <param name="path"></param> | ||
815 | /// <param name="param"></param> | ||
816 | /// <returns></returns> | ||
817 | public string RequestTexture(string request, string path, string param) | ||
818 | { | ||
819 | m_log.Debug("texture request " + request); | ||
820 | // Needs implementing (added to remove compiler warning) | ||
821 | return String.Empty; | ||
822 | } | ||
823 | |||
824 | |||
825 | /// <summary> | ||
826 | /// Called by the notecard update handler. Provides a URL to which the client can upload a new asset. | ||
827 | /// </summary> | ||
828 | /// <param name="request"></param> | ||
829 | /// <param name="path"></param> | ||
830 | /// <param name="param"></param> | ||
831 | /// <returns></returns> | ||
832 | public string NoteCardAgentInventory(string request, string path, string param, | ||
833 | OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
834 | { | ||
835 | //m_log.Debug("[CAPS]: NoteCardAgentInventory Request in region: " + m_regionName + "\n" + request); | ||
836 | //m_log.Debug("[CAPS]: NoteCardAgentInventory Request is: " + request); | ||
837 | |||
838 | //OpenMetaverse.StructuredData.OSDMap hash = (OpenMetaverse.StructuredData.OSDMap)OpenMetaverse.StructuredData.LLSDParser.DeserializeBinary(Utils.StringToBytes(request)); | ||
839 | Hashtable hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request)); | ||
840 | LLSDItemUpdate llsdRequest = new LLSDItemUpdate(); | ||
841 | LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest); | ||
842 | |||
843 | string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath; | ||
844 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); | ||
845 | |||
846 | ItemUpdater uploader = | ||
847 | new ItemUpdater(llsdRequest.item_id, capsBase + uploaderPath, m_HostCapsObj.HttpListener, m_dumpAssetsToFile); | ||
848 | uploader.OnUpLoad += ItemUpdated; | ||
849 | |||
850 | m_HostCapsObj.HttpListener.AddStreamHandler( | ||
851 | new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); | ||
852 | |||
853 | string protocol = "http://"; | ||
854 | |||
855 | if (m_HostCapsObj.SSLCaps) | ||
856 | protocol = "https://"; | ||
857 | |||
858 | string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + m_HostCapsObj.Port.ToString() + capsBase + | ||
859 | uploaderPath; | ||
860 | |||
861 | LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); | ||
862 | uploadResponse.uploader = uploaderURL; | ||
863 | uploadResponse.state = "upload"; | ||
864 | |||
865 | // m_log.InfoFormat("[CAPS]: " + | ||
866 | // "NoteCardAgentInventory response: {0}", | ||
867 | // LLSDHelpers.SerialiseLLSDReply(uploadResponse))); | ||
868 | |||
869 | return LLSDHelpers.SerialiseLLSDReply(uploadResponse); | ||
870 | } | ||
871 | } | ||
872 | |||
873 | public class AssetUploader | ||
874 | { | ||
875 | public event UpLoadedAsset OnUpLoad; | ||
876 | private UpLoadedAsset handlerUpLoad = null; | ||
877 | |||
878 | private string uploaderPath = String.Empty; | ||
879 | private UUID newAssetID; | ||
880 | private UUID inventoryItemID; | ||
881 | private UUID parentFolder; | ||
882 | private IHttpServer httpListener; | ||
883 | private bool m_dumpAssetsToFile; | ||
884 | private string m_assetName = String.Empty; | ||
885 | private string m_assetDes = String.Empty; | ||
886 | |||
887 | private string m_invType = String.Empty; | ||
888 | private string m_assetType = String.Empty; | ||
889 | |||
890 | public AssetUploader(string assetName, string description, UUID assetID, UUID inventoryItem, | ||
891 | UUID parentFolderID, string invType, string assetType, string path, | ||
892 | IHttpServer httpServer, bool dumpAssetsToFile) | ||
893 | { | ||
894 | m_assetName = assetName; | ||
895 | m_assetDes = description; | ||
896 | newAssetID = assetID; | ||
897 | inventoryItemID = inventoryItem; | ||
898 | uploaderPath = path; | ||
899 | httpListener = httpServer; | ||
900 | parentFolder = parentFolderID; | ||
901 | m_assetType = assetType; | ||
902 | m_invType = invType; | ||
903 | m_dumpAssetsToFile = dumpAssetsToFile; | ||
904 | } | ||
905 | |||
906 | /// <summary> | ||
907 | /// | ||
908 | /// </summary> | ||
909 | /// <param name="data"></param> | ||
910 | /// <param name="path"></param> | ||
911 | /// <param name="param"></param> | ||
912 | /// <returns></returns> | ||
913 | public string uploaderCaps(byte[] data, string path, string param) | ||
914 | { | ||
915 | UUID inv = inventoryItemID; | ||
916 | string res = String.Empty; | ||
917 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); | ||
918 | uploadComplete.new_asset = newAssetID.ToString(); | ||
919 | uploadComplete.new_inventory_item = inv; | ||
920 | uploadComplete.state = "complete"; | ||
921 | |||
922 | res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); | ||
923 | |||
924 | httpListener.RemoveStreamHandler("POST", uploaderPath); | ||
925 | |||
926 | // TODO: probably make this a better set of extensions here | ||
927 | string extension = ".jp2"; | ||
928 | if (m_invType != "image") | ||
929 | { | ||
930 | extension = ".dat"; | ||
931 | } | ||
932 | |||
933 | if (m_dumpAssetsToFile) | ||
934 | { | ||
935 | SaveAssetToFile(m_assetName + extension, data); | ||
936 | } | ||
937 | handlerUpLoad = OnUpLoad; | ||
938 | if (handlerUpLoad != null) | ||
939 | { | ||
940 | handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType); | ||
941 | } | ||
942 | |||
943 | return res; | ||
944 | } | ||
945 | ///Left this in and commented in case there are unforseen issues | ||
946 | //private void SaveAssetToFile(string filename, byte[] data) | ||
947 | //{ | ||
948 | // FileStream fs = File.Create(filename); | ||
949 | // BinaryWriter bw = new BinaryWriter(fs); | ||
950 | // bw.Write(data); | ||
951 | // bw.Close(); | ||
952 | // fs.Close(); | ||
953 | //} | ||
954 | private static void SaveAssetToFile(string filename, byte[] data) | ||
955 | { | ||
956 | string assetPath = "UserAssets"; | ||
957 | if (!Directory.Exists(assetPath)) | ||
958 | { | ||
959 | Directory.CreateDirectory(assetPath); | ||
960 | } | ||
961 | FileStream fs = File.Create(Path.Combine(assetPath, Util.safeFileName(filename))); | ||
962 | BinaryWriter bw = new BinaryWriter(fs); | ||
963 | bw.Write(data); | ||
964 | bw.Close(); | ||
965 | fs.Close(); | ||
966 | } | ||
967 | } | ||
968 | |||
969 | /// <summary> | ||
970 | /// This class is a callback invoked when a client sends asset data to | ||
971 | /// an agent inventory notecard update url | ||
972 | /// </summary> | ||
973 | public class ItemUpdater | ||
974 | { | ||
975 | public event UpdateItem OnUpLoad; | ||
976 | |||
977 | private UpdateItem handlerUpdateItem = null; | ||
978 | |||
979 | private string uploaderPath = String.Empty; | ||
980 | private UUID inventoryItemID; | ||
981 | private IHttpServer httpListener; | ||
982 | private bool m_dumpAssetToFile; | ||
983 | |||
984 | public ItemUpdater(UUID inventoryItem, string path, IHttpServer httpServer, bool dumpAssetToFile) | ||
985 | { | ||
986 | m_dumpAssetToFile = dumpAssetToFile; | ||
987 | |||
988 | inventoryItemID = inventoryItem; | ||
989 | uploaderPath = path; | ||
990 | httpListener = httpServer; | ||
991 | } | ||
992 | |||
993 | /// <summary> | ||
994 | /// | ||
995 | /// </summary> | ||
996 | /// <param name="data"></param> | ||
997 | /// <param name="path"></param> | ||
998 | /// <param name="param"></param> | ||
999 | /// <returns></returns> | ||
1000 | public string uploaderCaps(byte[] data, string path, string param) | ||
1001 | { | ||
1002 | UUID inv = inventoryItemID; | ||
1003 | string res = String.Empty; | ||
1004 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); | ||
1005 | UUID assetID = UUID.Zero; | ||
1006 | handlerUpdateItem = OnUpLoad; | ||
1007 | if (handlerUpdateItem != null) | ||
1008 | { | ||
1009 | assetID = handlerUpdateItem(inv, data); | ||
1010 | } | ||
1011 | |||
1012 | uploadComplete.new_asset = assetID.ToString(); | ||
1013 | uploadComplete.new_inventory_item = inv; | ||
1014 | uploadComplete.state = "complete"; | ||
1015 | |||
1016 | res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); | ||
1017 | |||
1018 | httpListener.RemoveStreamHandler("POST", uploaderPath); | ||
1019 | |||
1020 | if (m_dumpAssetToFile) | ||
1021 | { | ||
1022 | SaveAssetToFile("updateditem" + Util.RandomClass.Next(1, 1000) + ".dat", data); | ||
1023 | } | ||
1024 | |||
1025 | return res; | ||
1026 | } | ||
1027 | ///Left this in and commented in case there are unforseen issues | ||
1028 | //private void SaveAssetToFile(string filename, byte[] data) | ||
1029 | //{ | ||
1030 | // FileStream fs = File.Create(filename); | ||
1031 | // BinaryWriter bw = new BinaryWriter(fs); | ||
1032 | // bw.Write(data); | ||
1033 | // bw.Close(); | ||
1034 | // fs.Close(); | ||
1035 | //} | ||
1036 | private static void SaveAssetToFile(string filename, byte[] data) | ||
1037 | { | ||
1038 | string assetPath = "UserAssets"; | ||
1039 | if (!Directory.Exists(assetPath)) | ||
1040 | { | ||
1041 | Directory.CreateDirectory(assetPath); | ||
1042 | } | ||
1043 | FileStream fs = File.Create(Path.Combine(assetPath, filename)); | ||
1044 | BinaryWriter bw = new BinaryWriter(fs); | ||
1045 | bw.Write(data); | ||
1046 | bw.Close(); | ||
1047 | fs.Close(); | ||
1048 | } | ||
1049 | } | ||
1050 | |||
1051 | /// <summary> | ||
1052 | /// This class is a callback invoked when a client sends asset data to | ||
1053 | /// a task inventory script update url | ||
1054 | /// </summary> | ||
1055 | public class TaskInventoryScriptUpdater | ||
1056 | { | ||
1057 | private static readonly ILog m_log = | ||
1058 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
1059 | |||
1060 | public event UpdateTaskScript OnUpLoad; | ||
1061 | |||
1062 | private UpdateTaskScript handlerUpdateTaskScript = null; | ||
1063 | |||
1064 | private string uploaderPath = String.Empty; | ||
1065 | private UUID inventoryItemID; | ||
1066 | private UUID primID; | ||
1067 | private bool isScriptRunning; | ||
1068 | private IHttpServer httpListener; | ||
1069 | private bool m_dumpAssetToFile; | ||
1070 | |||
1071 | public TaskInventoryScriptUpdater(UUID inventoryItemID, UUID primID, int isScriptRunning, | ||
1072 | string path, IHttpServer httpServer, bool dumpAssetToFile) | ||
1073 | { | ||
1074 | m_dumpAssetToFile = dumpAssetToFile; | ||
1075 | |||
1076 | this.inventoryItemID = inventoryItemID; | ||
1077 | this.primID = primID; | ||
1078 | |||
1079 | // This comes in over the packet as an integer, but actually appears to be treated as a bool | ||
1080 | this.isScriptRunning = (0 == isScriptRunning ? false : true); | ||
1081 | |||
1082 | uploaderPath = path; | ||
1083 | httpListener = httpServer; | ||
1084 | } | ||
1085 | |||
1086 | /// <summary> | ||
1087 | /// | ||
1088 | /// </summary> | ||
1089 | /// <param name="data"></param> | ||
1090 | /// <param name="path"></param> | ||
1091 | /// <param name="param"></param> | ||
1092 | /// <returns></returns> | ||
1093 | public string uploaderCaps(byte[] data, string path, string param) | ||
1094 | { | ||
1095 | try | ||
1096 | { | ||
1097 | // m_log.InfoFormat("[CAPS]: " + | ||
1098 | // "TaskInventoryScriptUpdater received data: {0}, path: {1}, param: {2}", | ||
1099 | // data, path, param)); | ||
1100 | |||
1101 | string res = String.Empty; | ||
1102 | LLSDTaskScriptUploadComplete uploadComplete = new LLSDTaskScriptUploadComplete(); | ||
1103 | |||
1104 | ArrayList errors = new ArrayList(); | ||
1105 | handlerUpdateTaskScript = OnUpLoad; | ||
1106 | if (handlerUpdateTaskScript != null) | ||
1107 | { | ||
1108 | handlerUpdateTaskScript(inventoryItemID, primID, isScriptRunning, data, ref errors); | ||
1109 | } | ||
1110 | |||
1111 | uploadComplete.new_asset = inventoryItemID; | ||
1112 | uploadComplete.compiled = errors.Count > 0 ? false : true; | ||
1113 | uploadComplete.state = "complete"; | ||
1114 | uploadComplete.errors = new OSDArray(); | ||
1115 | uploadComplete.errors.Array = errors; | ||
1116 | |||
1117 | res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); | ||
1118 | |||
1119 | httpListener.RemoveStreamHandler("POST", uploaderPath); | ||
1120 | |||
1121 | if (m_dumpAssetToFile) | ||
1122 | { | ||
1123 | SaveAssetToFile("updatedtaskscript" + Util.RandomClass.Next(1, 1000) + ".dat", data); | ||
1124 | } | ||
1125 | |||
1126 | // m_log.InfoFormat("[CAPS]: TaskInventoryScriptUpdater.uploaderCaps res: {0}", res); | ||
1127 | |||
1128 | return res; | ||
1129 | } | ||
1130 | catch (Exception e) | ||
1131 | { | ||
1132 | m_log.Error("[CAPS]: " + e.ToString()); | ||
1133 | } | ||
1134 | |||
1135 | // XXX Maybe this should be some meaningful error packet | ||
1136 | return null; | ||
1137 | } | ||
1138 | ///Left this in and commented in case there are unforseen issues | ||
1139 | //private void SaveAssetToFile(string filename, byte[] data) | ||
1140 | //{ | ||
1141 | // FileStream fs = File.Create(filename); | ||
1142 | // BinaryWriter bw = new BinaryWriter(fs); | ||
1143 | // bw.Write(data); | ||
1144 | // bw.Close(); | ||
1145 | // fs.Close(); | ||
1146 | //} | ||
1147 | private static void SaveAssetToFile(string filename, byte[] data) | ||
1148 | { | ||
1149 | string assetPath = "UserAssets"; | ||
1150 | if (!Directory.Exists(assetPath)) | ||
1151 | { | ||
1152 | Directory.CreateDirectory(assetPath); | ||
1153 | } | ||
1154 | FileStream fs = File.Create(Path.Combine(assetPath, filename)); | ||
1155 | BinaryWriter bw = new BinaryWriter(fs); | ||
1156 | bw.Write(data); | ||
1157 | bw.Close(); | ||
1158 | fs.Close(); | ||
1159 | } | ||
1160 | } | ||
1161 | |||
1162 | public class BakedTextureUploader | ||
1163 | { | ||
1164 | public event UploadedBakedTexture OnUpLoad; | ||
1165 | private UploadedBakedTexture handlerUpLoad = null; | ||
1166 | |||
1167 | private string uploaderPath = String.Empty; | ||
1168 | private UUID newAssetID; | ||
1169 | private IHttpServer httpListener; | ||
1170 | |||
1171 | public BakedTextureUploader(string path, IHttpServer httpServer) | ||
1172 | { | ||
1173 | newAssetID = UUID.Random(); | ||
1174 | uploaderPath = path; | ||
1175 | httpListener = httpServer; | ||
1176 | // m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID); | ||
1177 | } | ||
1178 | |||
1179 | /// <summary> | ||
1180 | /// | ||
1181 | /// </summary> | ||
1182 | /// <param name="data"></param> | ||
1183 | /// <param name="path"></param> | ||
1184 | /// <param name="param"></param> | ||
1185 | /// <returns></returns> | ||
1186 | public string uploaderCaps(byte[] data, string path, string param) | ||
1187 | { | ||
1188 | handlerUpLoad = OnUpLoad; | ||
1189 | if (handlerUpLoad != null) | ||
1190 | { | ||
1191 | Util.FireAndForget(delegate(object o) { handlerUpLoad(newAssetID, data); }); | ||
1192 | } | ||
1193 | |||
1194 | string res = String.Empty; | ||
1195 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); | ||
1196 | uploadComplete.new_asset = newAssetID.ToString(); | ||
1197 | uploadComplete.new_inventory_item = UUID.Zero; | ||
1198 | uploadComplete.state = "complete"; | ||
1199 | |||
1200 | res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); | ||
1201 | |||
1202 | httpListener.RemoveStreamHandler("POST", uploaderPath); | ||
1203 | |||
1204 | // m_log.InfoFormat("[CAPS] baked texture upload completed for {0}",newAssetID); | ||
1205 | |||
1206 | return res; | ||
1207 | } | ||
1208 | } | ||
1209 | |||
1210 | } | ||
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCapsModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCapsModule.cs new file mode 100644 index 0000000..4436d4c --- /dev/null +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCapsModule.cs | |||
@@ -0,0 +1,87 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | |||
32 | using log4net; | ||
33 | using Nini.Config; | ||
34 | using OpenMetaverse; | ||
35 | |||
36 | using OpenSim.Framework; | ||
37 | using OpenSim.Region.Framework; | ||
38 | using OpenSim.Region.Framework.Interfaces; | ||
39 | using OpenSim.Region.Framework.Scenes; | ||
40 | using Caps = OpenSim.Framework.Capabilities.Caps; | ||
41 | |||
42 | namespace OpenSim.Region.ClientStack.Linden | ||
43 | { | ||
44 | |||
45 | public class BunchOfCapsModule : INonSharedRegionModule | ||
46 | { | ||
47 | private static readonly ILog m_log = | ||
48 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
49 | |||
50 | private Scene m_Scene; | ||
51 | |||
52 | #region INonSharedRegionModule | ||
53 | |||
54 | public string Name { get { return "BunchOfCapsModule"; } } | ||
55 | |||
56 | public Type ReplaceableInterface { get { return null; } } | ||
57 | |||
58 | public void Initialise(IConfigSource source) | ||
59 | { | ||
60 | } | ||
61 | |||
62 | public void Close() { } | ||
63 | |||
64 | public void AddRegion(Scene scene) | ||
65 | { | ||
66 | m_Scene = scene; | ||
67 | m_Scene.EventManager.OnRegisterCaps += OnRegisterCaps; | ||
68 | } | ||
69 | |||
70 | public void RemoveRegion(Scene scene) | ||
71 | { | ||
72 | } | ||
73 | |||
74 | public void RegionLoaded(Scene scene) | ||
75 | { | ||
76 | } | ||
77 | |||
78 | public void PostInitialise() { } | ||
79 | #endregion | ||
80 | |||
81 | private void OnRegisterCaps(UUID agentID, Caps caps) | ||
82 | { | ||
83 | new BunchOfCaps(m_Scene, caps); | ||
84 | } | ||
85 | |||
86 | } | ||
87 | } | ||
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs index 4827baa..4920347 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs | |||
@@ -522,7 +522,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
522 | } | 522 | } |
523 | if (AvatarID != UUID.Zero) | 523 | if (AvatarID != UUID.Zero) |
524 | { | 524 | { |
525 | return ProcessQueue(request, AvatarID, m_scene.CapsModule.GetCapsHandlerForUser(AvatarID)); | 525 | return ProcessQueue(request, AvatarID, m_scene.CapsModule.GetCapsForUser(AvatarID)); |
526 | } | 526 | } |
527 | else | 527 | else |
528 | { | 528 | { |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs index eddc288..b7e79cc 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs | |||
@@ -171,8 +171,8 @@ namespace OpenSim.Region.ClientStack.Linden | |||
171 | UUID parentFolder = llsdRequest.folder_id; | 171 | UUID parentFolder = llsdRequest.folder_id; |
172 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000") + "/"; | 172 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000") + "/"; |
173 | 173 | ||
174 | Caps.AssetUploader uploader = | 174 | AssetUploader uploader = |
175 | new Caps.AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, | 175 | new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, |
176 | llsdRequest.asset_type, capsBase + uploaderPath, MainServer.Instance, m_dumpAssetsToFile); | 176 | llsdRequest.asset_type, capsBase + uploaderPath, MainServer.Instance, m_dumpAssetsToFile); |
177 | MainServer.Instance.AddStreamHandler( | 177 | MainServer.Instance.AddStreamHandler( |
178 | new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); | 178 | new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); |
diff --git a/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs b/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs index e684a0d..5e22c8c 100644 --- a/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs +++ b/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs | |||
@@ -51,7 +51,7 @@ namespace OpenSim.Region.CoreModules.Framework | |||
51 | /// <summary> | 51 | /// <summary> |
52 | /// Each agent has its own capabilities handler. | 52 | /// Each agent has its own capabilities handler. |
53 | /// </summary> | 53 | /// </summary> |
54 | protected Dictionary<UUID, Caps> m_capsHandlers = new Dictionary<UUID, Caps>(); | 54 | protected Dictionary<UUID, Caps> m_capsObjects = new Dictionary<UUID, Caps>(); |
55 | 55 | ||
56 | protected Dictionary<UUID, string> capsPaths = new Dictionary<UUID, string>(); | 56 | protected Dictionary<UUID, string> capsPaths = new Dictionary<UUID, string>(); |
57 | protected Dictionary<UUID, Dictionary<ulong, string>> childrenSeeds | 57 | protected Dictionary<UUID, Dictionary<ulong, string>> childrenSeeds |
@@ -95,19 +95,19 @@ namespace OpenSim.Region.CoreModules.Framework | |||
95 | get { return null; } | 95 | get { return null; } |
96 | } | 96 | } |
97 | 97 | ||
98 | public void AddCapsHandler(UUID agentId) | 98 | public void CreateCaps(UUID agentId) |
99 | { | 99 | { |
100 | if (m_scene.RegionInfo.EstateSettings.IsBanned(agentId)) | 100 | if (m_scene.RegionInfo.EstateSettings.IsBanned(agentId)) |
101 | return; | 101 | return; |
102 | 102 | ||
103 | String capsObjectPath = GetCapsPath(agentId); | 103 | String capsObjectPath = GetCapsPath(agentId); |
104 | 104 | ||
105 | if (m_capsHandlers.ContainsKey(agentId)) | 105 | if (m_capsObjects.ContainsKey(agentId)) |
106 | { | 106 | { |
107 | Caps oldCaps = m_capsHandlers[agentId]; | 107 | Caps oldCaps = m_capsObjects[agentId]; |
108 | 108 | ||
109 | m_log.DebugFormat( | 109 | m_log.DebugFormat( |
110 | "[CAPS]: Reregistering caps for agent {0}. Old caps path {1}, new caps path {2}. ", | 110 | "[CAPS]: Recreating caps for agent {0}. Old caps path {1}, new caps path {2}. ", |
111 | agentId, oldCaps.CapsObjectPath, capsObjectPath); | 111 | agentId, oldCaps.CapsObjectPath, capsObjectPath); |
112 | // This should not happen. The caller code is confused. We need to fix that. | 112 | // This should not happen. The caller code is confused. We need to fix that. |
113 | // CAPs can never be reregistered, or the client will be confused. | 113 | // CAPs can never be reregistered, or the client will be confused. |
@@ -115,39 +115,29 @@ namespace OpenSim.Region.CoreModules.Framework | |||
115 | //return; | 115 | //return; |
116 | } | 116 | } |
117 | 117 | ||
118 | Caps caps | 118 | Caps caps = new Caps(MainServer.Instance, m_scene.RegionInfo.ExternalHostName, |
119 | = new Caps(m_scene, | ||
120 | m_scene.AssetService, MainServer.Instance, m_scene.RegionInfo.ExternalHostName, | ||
121 | (MainServer.Instance == null) ? 0: MainServer.Instance.Port, | 119 | (MainServer.Instance == null) ? 0: MainServer.Instance.Port, |
122 | capsObjectPath, agentId, m_scene.DumpAssetsToFile, m_scene.RegionInfo.RegionName); | 120 | capsObjectPath, agentId, m_scene.RegionInfo.RegionName); |
123 | 121 | ||
124 | caps.RegisterHandlers(); | 122 | m_capsObjects[agentId] = caps; |
125 | 123 | ||
126 | m_scene.EventManager.TriggerOnRegisterCaps(agentId, caps); | 124 | m_scene.EventManager.TriggerOnRegisterCaps(agentId, caps); |
127 | |||
128 | caps.AddNewInventoryItem = m_scene.AddUploadedInventoryItem; | ||
129 | caps.ItemUpdatedCall = m_scene.CapsUpdateInventoryItemAsset; | ||
130 | caps.TaskScriptUpdatedCall = m_scene.CapsUpdateTaskInventoryScriptAsset; | ||
131 | caps.CAPSFetchInventoryDescendents = m_scene.HandleFetchInventoryDescendentsCAPS; | ||
132 | caps.GetClient = m_scene.SceneContents.GetControllingClient; | ||
133 | |||
134 | m_capsHandlers[agentId] = caps; | ||
135 | } | 125 | } |
136 | 126 | ||
137 | public void RemoveCapsHandler(UUID agentId) | 127 | public void RemoveCaps(UUID agentId) |
138 | { | 128 | { |
139 | if (childrenSeeds.ContainsKey(agentId)) | 129 | if (childrenSeeds.ContainsKey(agentId)) |
140 | { | 130 | { |
141 | childrenSeeds.Remove(agentId); | 131 | childrenSeeds.Remove(agentId); |
142 | } | 132 | } |
143 | 133 | ||
144 | lock (m_capsHandlers) | 134 | lock (m_capsObjects) |
145 | { | 135 | { |
146 | if (m_capsHandlers.ContainsKey(agentId)) | 136 | if (m_capsObjects.ContainsKey(agentId)) |
147 | { | 137 | { |
148 | m_capsHandlers[agentId].DeregisterHandlers(); | 138 | m_capsObjects[agentId].DeregisterHandlers(); |
149 | m_scene.EventManager.TriggerOnDeregisterCaps(agentId, m_capsHandlers[agentId]); | 139 | m_scene.EventManager.TriggerOnDeregisterCaps(agentId, m_capsObjects[agentId]); |
150 | m_capsHandlers.Remove(agentId); | 140 | m_capsObjects.Remove(agentId); |
151 | } | 141 | } |
152 | else | 142 | else |
153 | { | 143 | { |
@@ -158,20 +148,20 @@ namespace OpenSim.Region.CoreModules.Framework | |||
158 | } | 148 | } |
159 | } | 149 | } |
160 | 150 | ||
161 | public Caps GetCapsHandlerForUser(UUID agentId) | 151 | public Caps GetCapsForUser(UUID agentId) |
162 | { | 152 | { |
163 | lock (m_capsHandlers) | 153 | lock (m_capsObjects) |
164 | { | 154 | { |
165 | if (m_capsHandlers.ContainsKey(agentId)) | 155 | if (m_capsObjects.ContainsKey(agentId)) |
166 | { | 156 | { |
167 | return m_capsHandlers[agentId]; | 157 | return m_capsObjects[agentId]; |
168 | } | 158 | } |
169 | } | 159 | } |
170 | 160 | ||
171 | return null; | 161 | return null; |
172 | } | 162 | } |
173 | 163 | ||
174 | public void NewUserConnection(AgentCircuitData agent) | 164 | public void SetAgentCapsSeeds(AgentCircuitData agent) |
175 | { | 165 | { |
176 | capsPaths[agent.AgentID] = agent.CapsPath; | 166 | capsPaths[agent.AgentID] = agent.CapsPath; |
177 | childrenSeeds[agent.AgentID] | 167 | childrenSeeds[agent.AgentID] |
@@ -241,7 +231,7 @@ namespace OpenSim.Region.CoreModules.Framework | |||
241 | System.Text.StringBuilder caps = new System.Text.StringBuilder(); | 231 | System.Text.StringBuilder caps = new System.Text.StringBuilder(); |
242 | caps.AppendFormat("Region {0}:\n", m_scene.RegionInfo.RegionName); | 232 | caps.AppendFormat("Region {0}:\n", m_scene.RegionInfo.RegionName); |
243 | 233 | ||
244 | foreach (KeyValuePair<UUID, Caps> kvp in m_capsHandlers) | 234 | foreach (KeyValuePair<UUID, Caps> kvp in m_capsObjects) |
245 | { | 235 | { |
246 | caps.AppendFormat("** User {0}:\n", kvp.Key); | 236 | caps.AppendFormat("** User {0}:\n", kvp.Key); |
247 | for (IDictionaryEnumerator kvp2 = kvp.Value.CapsHandlers.CapsDetails.GetEnumerator(); kvp2.MoveNext(); ) | 237 | for (IDictionaryEnumerator kvp2 = kvp.Value.CapsHandlers.CapsDetails.GetEnumerator(); kvp2.MoveNext(); ) |
diff --git a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs index 2dd7767..07999d1 100644 --- a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs +++ b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs | |||
@@ -575,7 +575,7 @@ namespace OpenSim.Region.CoreModules.InterGrid | |||
575 | string derezAvatarPath = "/agent/" + AvatarRezCapUUID + "/rez_avatar/derez"; | 575 | string derezAvatarPath = "/agent/" + AvatarRezCapUUID + "/rez_avatar/derez"; |
576 | // Get a reference to the user's cap so we can pull out the Caps Object Path | 576 | // Get a reference to the user's cap so we can pull out the Caps Object Path |
577 | Caps userCap | 577 | Caps userCap |
578 | = homeScene.CapsModule.GetCapsHandlerForUser(agentData.AgentID); | 578 | = homeScene.CapsModule.GetCapsForUser(agentData.AgentID); |
579 | 579 | ||
580 | string rezHttpProtocol = "http://"; | 580 | string rezHttpProtocol = "http://"; |
581 | string regionCapsHttpProtocol = "http://"; | 581 | string regionCapsHttpProtocol = "http://"; |
@@ -700,7 +700,7 @@ namespace OpenSim.Region.CoreModules.InterGrid | |||
700 | { | 700 | { |
701 | // Get a referenceokay - to their Cap object so we can pull out the capobjectroot | 701 | // Get a referenceokay - to their Cap object so we can pull out the capobjectroot |
702 | Caps userCap | 702 | Caps userCap |
703 | = homeScene.CapsModule.GetCapsHandlerForUser(userData.AgentID); | 703 | = homeScene.CapsModule.GetCapsForUser(userData.AgentID); |
704 | 704 | ||
705 | //Update the circuit data in the region so this user is authorized | 705 | //Update the circuit data in the region so this user is authorized |
706 | homeScene.UpdateCircuitData(userData); | 706 | homeScene.UpdateCircuitData(userData); |
diff --git a/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs b/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs index 73bffa0..522c82d 100644 --- a/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs | |||
@@ -34,31 +34,27 @@ namespace OpenSim.Region.Framework.Interfaces | |||
34 | { | 34 | { |
35 | public interface ICapabilitiesModule | 35 | public interface ICapabilitiesModule |
36 | { | 36 | { |
37 | void NewUserConnection(AgentCircuitData agent); | ||
38 | |||
39 | /// <summary> | 37 | /// <summary> |
40 | /// Add a caps handler for the given agent. If the CAPS handler already exists for this agent, | 38 | /// Add a caps handler for the given agent. If the CAPS handler already exists for this agent, |
41 | /// then it is replaced by a new CAPS handler. | 39 | /// then it is replaced by a new CAPS handler. |
42 | /// | ||
43 | /// FIXME: On login this is called twice, once for the login and once when the connection is made. | ||
44 | /// This is somewhat innefficient and should be fixed. The initial login creation is necessary | ||
45 | /// since the client asks for capabilities immediately after being informed of the seed. | ||
46 | /// </summary> | 40 | /// </summary> |
47 | /// <param name="agentId"></param> | 41 | /// <param name="agentId"></param> |
48 | /// <param name="capsObjectPath"></param> | 42 | /// <param name="capsObjectPath"></param> |
49 | void AddCapsHandler(UUID agentId); | 43 | void CreateCaps(UUID agentId); |
50 | 44 | ||
51 | /// <summary> | 45 | /// <summary> |
52 | /// Remove the caps handler for a given agent. | 46 | /// Remove the caps handler for a given agent. |
53 | /// </summary> | 47 | /// </summary> |
54 | /// <param name="agentId"></param> | 48 | /// <param name="agentId"></param> |
55 | void RemoveCapsHandler(UUID agentId); | 49 | void RemoveCaps(UUID agentId); |
56 | 50 | ||
57 | /// <summary> | 51 | /// <summary> |
58 | /// Will return null if the agent doesn't have a caps handler registered | 52 | /// Will return null if the agent doesn't have a caps handler registered |
59 | /// </summary> | 53 | /// </summary> |
60 | /// <param name="agentId"></param> | 54 | /// <param name="agentId"></param> |
61 | Caps GetCapsHandlerForUser(UUID agentId); | 55 | Caps GetCapsForUser(UUID agentId); |
56 | |||
57 | void SetAgentCapsSeeds(AgentCircuitData agent); | ||
62 | 58 | ||
63 | Dictionary<ulong, string> GetChildrenSeeds(UUID agentID); | 59 | Dictionary<ulong, string> GetChildrenSeeds(UUID agentID); |
64 | 60 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 7c5e246..b537381 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -3033,7 +3033,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3033 | m_sceneGraph.removeUserCount(!childagentYN); | 3033 | m_sceneGraph.removeUserCount(!childagentYN); |
3034 | 3034 | ||
3035 | if (CapsModule != null) | 3035 | if (CapsModule != null) |
3036 | CapsModule.RemoveCapsHandler(agentID); | 3036 | CapsModule.RemoveCaps(agentID); |
3037 | 3037 | ||
3038 | // REFACTORING PROBLEM -- well not really a problem, but just to point out that whatever | 3038 | // REFACTORING PROBLEM -- well not really a problem, but just to point out that whatever |
3039 | // this method is doing is HORRIBLE!!! | 3039 | // this method is doing is HORRIBLE!!! |
@@ -3290,8 +3290,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
3290 | 3290 | ||
3291 | if (CapsModule != null) | 3291 | if (CapsModule != null) |
3292 | { | 3292 | { |
3293 | CapsModule.NewUserConnection(agent); | 3293 | CapsModule.SetAgentCapsSeeds(agent); |
3294 | CapsModule.AddCapsHandler(agent.AgentID); | 3294 | CapsModule.CreateCaps(agent.AgentID); |
3295 | } | 3295 | } |
3296 | } | 3296 | } |
3297 | else | 3297 | else |
@@ -3309,7 +3309,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3309 | sp.AdjustKnownSeeds(); | 3309 | sp.AdjustKnownSeeds(); |
3310 | 3310 | ||
3311 | if (CapsModule != null) | 3311 | if (CapsModule != null) |
3312 | CapsModule.NewUserConnection(agent); | 3312 | CapsModule.SetAgentCapsSeeds(agent); |
3313 | } | 3313 | } |
3314 | } | 3314 | } |
3315 | 3315 | ||