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author | John Hurliman | 2009-10-20 12:30:34 -0700 |
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committer | John Hurliman | 2009-10-20 12:30:34 -0700 |
commit | 99abe885c812e42229d1e1b4fa58cd0a34edf859 (patch) | |
tree | 65dca56e758a7ed745db682d30c4551abd2edb90 /OpenSim | |
parent | Reverting the deletion of files related to texture sending until we figure ou... (diff) | |
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Fixing position/rotation/collisionplane in ObjectUpdate packets for avatars
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 88faccf..dce9469 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -4285,12 +4285,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4285 | 4285 | ||
4286 | protected ObjectUpdatePacket.ObjectDataBlock CreateAvatarUpdateBlock(SendAvatarData data) | 4286 | protected ObjectUpdatePacket.ObjectDataBlock CreateAvatarUpdateBlock(SendAvatarData data) |
4287 | { | 4287 | { |
4288 | byte[] objectData = new byte[60]; | 4288 | byte[] objectData = new byte[76]; |
4289 | data.Position.ToBytes(objectData, 0); | 4289 | |
4290 | //data.Velocity.ToBytes(objectData, 12); | 4290 | Vector4.UnitW.ToBytes(objectData, 0); // TODO: Collision plane support |
4291 | //data.Acceleration.ToBytes(objectData, 24); | 4291 | data.Position.ToBytes(objectData, 16); |
4292 | data.Rotation.ToBytes(objectData, 36); | 4292 | //data.Velocity.ToBytes(objectData, 28); |
4293 | //data.AngularVelocity.ToBytes(objectData, 48); | 4293 | //data.Acceleration.ToBytes(objectData, 40); |
4294 | data.Rotation.ToBytes(objectData, 52); | ||
4295 | //data.AngularVelocity.ToBytes(objectData, 64); | ||
4294 | 4296 | ||
4295 | ObjectUpdatePacket.ObjectDataBlock update = new ObjectUpdatePacket.ObjectDataBlock(); | 4297 | ObjectUpdatePacket.ObjectDataBlock update = new ObjectUpdatePacket.ObjectDataBlock(); |
4296 | 4298 | ||