diff options
author | Justin Clark-Casey (justincc) | 2010-07-01 00:47:12 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2010-07-26 23:34:17 +0100 |
commit | 9301e36fbc545b0bbdb14e1651e1ff1f4ca7c04f (patch) | |
tree | 43c5c6634aa5d6ba51264508f16835689635ee2f /OpenSim | |
parent | do a whole load of crappy hacking to get cubes to display google.com (diff) | |
download | opensim-SC-9301e36fbc545b0bbdb14e1651e1ff1f4ca7c04f.zip opensim-SC-9301e36fbc545b0bbdb14e1651e1ff1f4ca7c04f.tar.gz opensim-SC-9301e36fbc545b0bbdb14e1651e1ff1f4ca7c04f.tar.bz2 opensim-SC-9301e36fbc545b0bbdb14e1651e1ff1f4ca7c04f.tar.xz |
have a stab at sending the correct number of media entries to shapes
actually, this is probably wrong anyway if there's a default texture
it's going to be easier just to gather the object media updates and retain those in-memory now
but what the hell
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs | 16 |
1 files changed, 14 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs b/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs index b6fa53f..30507a4 100644 --- a/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs +++ b/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs | |||
@@ -128,8 +128,20 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
128 | protected string HandleObjectMediaRequestGet( | 128 | protected string HandleObjectMediaRequestGet( |
129 | string path, Hashtable osdParams, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | 129 | string path, Hashtable osdParams, OSHttpRequest httpRequest, OSHttpResponse httpResponse) |
130 | { | 130 | { |
131 | // Yeah, only for cubes right now. I know it's dumb. | 131 | UUID primId = (UUID)osdParams["object_id"]; |
132 | int faces = 6; | 132 | |
133 | SceneObjectPart part = m_scene.GetSceneObjectPart(primId); | ||
134 | |||
135 | if (null == part) | ||
136 | { | ||
137 | m_log.WarnFormat( | ||
138 | "[MOAP]: Received a GET ObjectMediaRequest for prim {0} but this doesn't exist in the scene", | ||
139 | primId); | ||
140 | return string.Empty; | ||
141 | } | ||
142 | |||
143 | int faces = part.GetNumberOfSides(); | ||
144 | m_log.DebugFormat("[MOAP]: Faces [{0}] for [{1}]", faces, primId); | ||
133 | 145 | ||
134 | MediaEntry[] media = new MediaEntry[faces]; | 146 | MediaEntry[] media = new MediaEntry[faces]; |
135 | for (int i = 0; i < faces; i++) | 147 | for (int i = 0; i < faces; i++) |