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authorBrian McBee2007-12-08 20:41:37 +0000
committerBrian McBee2007-12-08 20:41:37 +0000
commit383eccc543e402710bb48802c6951b94d185a6a8 (patch)
tree17b1730a5e6bc3783d54e3cf0166da2196f8a9a5 /OpenSim
parentAllow moving, deleting, and restoring objects in inventory. (diff)
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hackish code to allow emptying of trash. This really should be done on the inventory server, and not from the region.
Also: it appeared to work the first try, so I have probably done something horribly wrong.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs22
-rw-r--r--OpenSim/Framework/IClientAPI.cs4
-rw-r--r--OpenSim/Region/ClientStack/ClientView.cs8
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs3
-rw-r--r--OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs1
5 files changed, 36 insertions, 2 deletions
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
index fb4c3a6..342bb0d 100644
--- a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
+++ b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
@@ -136,7 +136,7 @@ namespace OpenSim.Framework.Communications.Cache
136 /// <param name="fetchFolders"></param> 136 /// <param name="fetchFolders"></param>
137 /// <param name="fetchItems"></param> 137 /// <param name="fetchItems"></param>
138 /// <param name="sortOrder"></param> 138 /// <param name="sortOrder"></param>
139 public void HandleFecthInventoryDescendents(IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, 139 public void HandleFetchInventoryDescendents(IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID,
140 bool fetchFolders, bool fetchItems, int sortOrder) 140 bool fetchFolders, bool fetchItems, int sortOrder)
141 { 141 {
142 InventoryFolderImpl fold = null; 142 InventoryFolderImpl fold = null;
@@ -181,6 +181,26 @@ namespace OpenSim.Framework.Communications.Cache
181 } 181 }
182 } 182 }
183 183
184 public void HandlePurgeInventoryDescendents(IClientAPI remoteClient, LLUUID folderID)
185 {
186 CachedUserInfo userProfile;
187 if (m_userProfiles.TryGetValue(remoteClient.AgentId, out userProfile))
188 {
189 if (userProfile.RootFolder != null)
190 {
191 InventoryFolderImpl subFolder = userProfile.RootFolder.HasSubFolder(folderID);
192 if (subFolder != null)
193 {
194 List<InventoryItemBase> items=subFolder.RequestListOfItems();
195 foreach(InventoryItemBase item in items)
196 {
197 userProfile.DeleteItem(remoteClient.AgentId, item);
198 }
199 }
200 }
201 }
202 }
203
184 public void HandleFetchInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID ownerID) 204 public void HandleFetchInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID ownerID)
185 { 205 {
186 if (ownerID == libraryRoot.agentID) 206 if (ownerID == libraryRoot.agentID)
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index 38309fd..773b5eb 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -306,6 +306,9 @@ namespace OpenSim.Framework
306 public delegate void FetchInventoryDescendents( 306 public delegate void FetchInventoryDescendents(
307 IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder); 307 IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder);
308 308
309 public delegate void PurgeInventoryDescendents(
310 IClientAPI remoteClient, LLUUID folderID);
311
309 public delegate void FetchInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID ownerID); 312 public delegate void FetchInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID ownerID);
310 313
311 public delegate void RequestTaskInventory(IClientAPI remoteClient, uint localID); 314 public delegate void RequestTaskInventory(IClientAPI remoteClient, uint localID);
@@ -398,6 +401,7 @@ namespace OpenSim.Framework
398 event CreateNewInventoryItem OnCreateNewInventoryItem; 401 event CreateNewInventoryItem OnCreateNewInventoryItem;
399 event CreateInventoryFolder OnCreateNewInventoryFolder; 402 event CreateInventoryFolder OnCreateNewInventoryFolder;
400 event FetchInventoryDescendents OnFetchInventoryDescendents; 403 event FetchInventoryDescendents OnFetchInventoryDescendents;
404 event PurgeInventoryDescendents OnPurgeInventoryDescendents;
401 event FetchInventory OnFetchInventory; 405 event FetchInventory OnFetchInventory;
402 event RequestTaskInventory OnRequestTaskInventory; 406 event RequestTaskInventory OnRequestTaskInventory;
403 event UpdateInventoryItem OnUpdateInventoryItem; 407 event UpdateInventoryItem OnUpdateInventoryItem;
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs
index e40c689..7b6ea97 100644
--- a/OpenSim/Region/ClientStack/ClientView.cs
+++ b/OpenSim/Region/ClientStack/ClientView.cs
@@ -430,6 +430,7 @@ namespace OpenSim.Region.ClientStack
430 public event CreateNewInventoryItem OnCreateNewInventoryItem; 430 public event CreateNewInventoryItem OnCreateNewInventoryItem;
431 public event CreateInventoryFolder OnCreateNewInventoryFolder; 431 public event CreateInventoryFolder OnCreateNewInventoryFolder;
432 public event FetchInventoryDescendents OnFetchInventoryDescendents; 432 public event FetchInventoryDescendents OnFetchInventoryDescendents;
433 public event PurgeInventoryDescendents OnPurgeInventoryDescendents;
433 public event FetchInventory OnFetchInventory; 434 public event FetchInventory OnFetchInventory;
434 public event RequestTaskInventory OnRequestTaskInventory; 435 public event RequestTaskInventory OnRequestTaskInventory;
435 public event UpdateInventoryItem OnUpdateInventoryItem; 436 public event UpdateInventoryItem OnUpdateInventoryItem;
@@ -2827,6 +2828,13 @@ namespace OpenSim.Region.ClientStack
2827 Fetch.InventoryData.SortOrder); 2828 Fetch.InventoryData.SortOrder);
2828 } 2829 }
2829 break; 2830 break;
2831 case PacketType.PurgeInventoryDescendents:
2832 if (OnPurgeInventoryDescendents != null)
2833 {
2834 PurgeInventoryDescendentsPacket Purge = (PurgeInventoryDescendentsPacket)Pack;
2835 OnPurgeInventoryDescendents(this, Purge.InventoryData.FolderID);
2836 }
2837 break;
2830 case PacketType.UpdateInventoryItem: 2838 case PacketType.UpdateInventoryItem:
2831 UpdateInventoryItemPacket update = (UpdateInventoryItemPacket) Pack; 2839 UpdateInventoryItemPacket update = (UpdateInventoryItemPacket) Pack;
2832 if (OnUpdateInventoryItem != null) 2840 if (OnUpdateInventoryItem != null)
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index eb8a6a2..6bdb8a3 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -971,7 +971,8 @@ namespace OpenSim.Region.Environment.Scenes
971 971
972 client.OnCreateNewInventoryItem += CreateNewInventoryItem; 972 client.OnCreateNewInventoryItem += CreateNewInventoryItem;
973 client.OnCreateNewInventoryFolder += CommsManager.UserProfileCacheService.HandleCreateInventoryFolder; 973 client.OnCreateNewInventoryFolder += CommsManager.UserProfileCacheService.HandleCreateInventoryFolder;
974 client.OnFetchInventoryDescendents += CommsManager.UserProfileCacheService.HandleFecthInventoryDescendents; 974 client.OnFetchInventoryDescendents += CommsManager.UserProfileCacheService.HandleFetchInventoryDescendents;
975 client.OnPurgeInventoryDescendents += CommsManager.UserProfileCacheService.HandlePurgeInventoryDescendents;
975 client.OnRequestTaskInventory += RequestTaskInventory; 976 client.OnRequestTaskInventory += RequestTaskInventory;
976 client.OnFetchInventory += CommsManager.UserProfileCacheService.HandleFetchInventory; 977 client.OnFetchInventory += CommsManager.UserProfileCacheService.HandleFetchInventory;
977 client.OnUpdateInventoryItem += UpdateInventoryItemAsset; 978 client.OnUpdateInventoryItem += UpdateInventoryItemAsset;
diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
index 31ce53e..87e66ab 100644
--- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
@@ -107,6 +107,7 @@ namespace SimpleApp
107 public event CreateNewInventoryItem OnCreateNewInventoryItem; 107 public event CreateNewInventoryItem OnCreateNewInventoryItem;
108 public event CreateInventoryFolder OnCreateNewInventoryFolder; 108 public event CreateInventoryFolder OnCreateNewInventoryFolder;
109 public event FetchInventoryDescendents OnFetchInventoryDescendents; 109 public event FetchInventoryDescendents OnFetchInventoryDescendents;
110 public event PurgeInventoryDescendents OnPurgeInventoryDescendents;
110 public event FetchInventory OnFetchInventory; 111 public event FetchInventory OnFetchInventory;
111 public event RequestTaskInventory OnRequestTaskInventory; 112 public event RequestTaskInventory OnRequestTaskInventory;
112 public event UpdateInventoryItem OnUpdateInventoryItem; 113 public event UpdateInventoryItem OnUpdateInventoryItem;